txgoldrush wrote...
Wow...another idiotic thread about autodialogue....
Wow....you people simply do not get it.
Hell Weekes owned a guy on Twitter.
There is a TON more dialogue in ME3. How?
Because the whole game has scenes and missions with MULTIPLE scripts based on your choices in the first two games. This also includes Shepard, who also references his or her past decisions, nevermind the rest of the cast. Hell the Tuchanka missions script is VASTLY different if Wrex and Mordin are in it comapred to Wreav and Padok Wiks. Rannoch script is also very different based on if Tali and Legion survive ME2. Look at Grissom Academy, the entire script is different if Jack is not present.
More dialogue than ME1 and ME2, explained. Believe it.
This is making excuses for the point, not addressing the point. I'm not much a fan for excuses.
Nevermind everyone forgets that the old system had FLAWS, which nuetral is not a viable option in terms of gameplay,
Which is a problem with the shoddy Paragon/Renegade system, not with having choice.
the conversation is choppy thanks for the need to have a "choice" every line of dialogue,
And the conversation in ME3 makes Shepard into a blubbering moron as often as not because we are not allowed the choice to avoid the more stupid lines.
nevermind that the old system is completetly overrated when it comes to difference in the dialogue choices. Nevermind the weaker dialogue from Shepard, especially the painfully bad ME2 Renegade.
LOL at both of these. Just LOL.
Also, I wonder why everybody thinks Meer and Hale improved their perfromances....My GOD, it must be the autodialogue.
Correlation does not equal causation.
And autodialogue is anti-RPG.....wow, you guys are looking up a bull ass. Well guess what? Many legendary RPGs USE AUTODIALOGUE....The Witcher series, Deus Ex series, for example. Hell even some Ultima games have Avatar autodialogue some lines. Hell, Fallout 2 had the character autodialogue from time to time as well.
The games you listed had many, many more choices than was seen in ME3. You embarass yourself even making the comparison. You may as well start comparing CoD with this shoddy line of thinking.
And ME1 fans talking about laziness...oh wait, so ME3 using autodialogue is lazy, but copy paste planet and dungeon exploration in ME1 isn't? Wow, isn't hypocrisy fun?
Nobody said it wasn't lazy. But funny you should mention shoddy sidequests, because guess what the #3 complaint for ME3 is. I'll give you a hint: it's something they did worse than in ME1.
Modifié par b09boy, 25 mai 2012 - 03:07 .





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