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Which Citadel do you prefer across all 3 games?


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152 réponses à ce sujet

#126
ShadowBrumby

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I don't know. ME1 for size, ME2 for population density and ME3 for the different locations. Personally I'd like them to be all combined. You know, so we can go back to Citadel Tower and see how everything has changed on the Presidium.

#127
neoskeptic2

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ME1 for me, especially since there are more side quests you can do inside the citadel. Most of the quests in ME3 are boring fetch quests that only involve scanning a planet.

Modifié par neoskeptic2, 22 mai 2012 - 10:06 .


#128
Sejborg

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It's tie between ME3 and ME1 for me.

#129
Applepie_Svk

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Mix 1 and 3 - something betwen .... size betwen 1-3 and Elevators from 1 with squadmates and lot of chat.

#130
Terror_K

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ME1. ME3 could have been something special, but it was executed terribly in the end. Granted, this is more of an overall execution failure with the design of the game as a whole, not just The Citadel. Had the ME3 Citadel been presented in the ME1 manner, it would have been the best. But in the end, I came to loathe the ME3 Citadel and find it boring, when in the other two games it was one of my favourite locations.

#131
brettc893

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3 easily.

2 was tiny, and ME1 was a FusterCluck.

3 was pretty large, AND organized. Happy medium.

#132
scampermax

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ME1 citadel is still my favorite. I love it's retro-futuristic styling and the background music is some of my favorite in the Mass Effect series. I also liked the openness of it. I'm the type of person who will go out early to avoid crowds so the low population in the Citadel didn't bother me at all. It also added to the feeling of discovery I get every time I play ME1.

ME3 Citadel is a close runner-up though. I loved all the attention to detail that can be found throughout. My favorite being the pigeons in the Commons. :)

#133
Fixers0

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KotorEffect3 wrote...

The presidium is huge, you are just in a different part of the presidium in ME 3.


So they just rip the Alliance Embassy and placed it on the other side, and replaced all floor tiles from white to metalic grey, and one part of the Presidum has crossovers everywere and the otherside has not?

#134
Knottedredloc

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Fixers0 wrote...

KotorEffect3 wrote...

The presidium is huge, you are just in a different part of the presidium in ME 3.


So they just rip the Alliance Embassy and placed it on the other side, and replaced all floor tiles from white to metalic grey, and one part of the Presidum has crossovers everywere and the otherside has not?



Remember, the Presidum was hit hard by Sovereign's attack in ME1.   Not surprising that some serious , rebuilding, remodeling, and reloaction was done afterwards.  

#135
XqctaX

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i prefer the me1 citadel becouse of the layout and size

i think that me3 failed a bit in feeling alive becouse of the Eavesdropping. and to static npc's..
if it would have had more engaging quests on the citadel it could have been so much more.

so id say take the layout of me1 and add more areas to it from me3
and add liveliness of me2 and me3 citadels to it.
that would make the best combination for me atleast

#136
Beep Il

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The first one was my favorite. I hated those elevators though.

#137
Cyberarmy

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I vote for 1. one, it just need more NPCs and events.

#138
Ice Cold J

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ME1.

The Citadel was a true WORLD unto itself. 2 massive levels. NPCs holding random convos as you pass. A multitude of sidequests.

Missed it so much in 2 + 3. The commons in ME3 come close to it, but it isn't the same.

#139
Dieb

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I loved the ME1 citadel as well.

I have something to say about elevator-criticism: "Painfully long elevator rides" does not make any sense, in the way, that those rides would take place exactly as long as it took the game to load the upcoming area... So basically you spend the same amount of time, just with some entertaining banter, and most importantly, without getting pulled out of the atmosphere by such a hard cut as a loading screen.

In fact, I loved ALL the times, this was used. When you board the Normandy, the decontamination sequence after the airlock. That was amazing... had this "good job, coming home" kind of feel to it - and again, it took as long as the loading screen that pops up when you menu-warp to the ship in ME2 & 3.
I always thought this was such an intelligent way to keep the atmosphere and seperated it from other games, I have no idea why it was cut.

Modifié par Baelrahn, 22 mai 2012 - 01:56 .


#140
Terror_K

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Knottedredloc wrote...

Fixers0 wrote...

KotorEffect3 wrote...

The presidium is huge, you are just in a different part of the presidium in ME 3.


So they just rip the Alliance Embassy and placed it on the other side, and replaced all floor tiles from white to metalic grey, and one part of the Presidum has crossovers everywere and the otherside has not?


Remember, the Presidum was hit hard by Sovereign's attack in ME1.   Not surprising that some serious , rebuilding, remodeling, and reloaction was done afterwards.  


That may have been a logical explanation... if you hadn't visited the Alliance Embassy in ME2 more than 2 years after the attack where it was pretty much the same place looking out upon the same area that it did in ME1. One could have surmised that perhaps after humanity got a seat on The Council it got a different embassy office, but that should have been reflected in ME2 as well.

#141
Guest_Cthulhu42_*

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I liked Omega and Illium more than the Citadel.

#142
Arcadian Legend

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1=3>>>>2

#143
CroGamer002

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ME3>ME2>>>>>>>>>>>>>ME1

#144
TweedleDee66

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The Citadel from Mass Effect 1, no contest.

From the moment you first see it from the Normandy with all the ships around it to exploring the all levels of it. And yes I liked the elevators, it gave a sense of size to it by not instantly transporting you to your next location.

The first game the Citadel felt huge. If you walked everywhere it took some time to get from one end of it to another and that is the way it should have been. From then on it got downsized to mini levels that were all to conveniently located on top of each other to make it feel like I‘m in a 4 story building and not this huge space station 27.78 miles long.

#145
fchopin

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ME1

#146
Fidget6

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Xellith wrote...

ME2s citadel felt more alive. ME1 and ME3 are just lacking that polish that ME2 had.


I agree with this. I felt much more immersed in the Citadel in ME2 than I did in the other two games for some reason. ME1's was gorgeous, but it lacked the energy that ME2 and ME3 had.

Modifié par Fidget6, 22 mai 2012 - 03:25 .


#147
PlatonicWaffles

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Three by a landslide.

#148
howl3d

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Fidget6 wrote...

Xellith wrote...

ME2s citadel felt more alive. ME1 and ME3 are just lacking that polish that ME2 had.


I agree with this. I felt much more immersed in the Citadel in ME2 than I did in the other two games for some reason. ME1's was gorgeous, but it lacked the energy that ME2 and ME3 had.

well you were in the upity presidum in me1 rather than were the common folk lived.

#149
ZapaniZ

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scampermax wrote...

ME1 citadel is still my favorite. I love it's retro-futuristic styling and the background music is some of my favorite in the Mass Effect series. I also liked the openness of it. I'm the type of person who will go out early to avoid crowds so the low population in the Citadel didn't bother me at all. It also added to the feeling of discovery I get every time I play ME1.

ME3 Citadel is a close runner-up though. I loved all the attention to detail that can be found throughout. My favorite being the pigeons in the Commons. :)

Imagine if in Mass Effect 1 the citadel had the same people density as in Assassins Creed :lol:

#150
Vertigo_1

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ME1 Citadel was better IMO. More to see and to do.
ME3 came close to beating it but fell short.