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How do you stay alive in ME1?


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29 réponses à ce sujet

#1
kleindropper

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I'm a ME2 and ME3 veteran with several dozen playthroughs especially in ME2.  I just purchased ME1 to get the complete storyline and I'm dying in nearly every single combat scene.  The game tends to leave you right out in the open with opponents at point blank range (not very good for my infiltrator).  My squadmates constantly go down in a matter of seconds in these situations and I don't last much longer than that.  For instance, I'm trying to get Liara out of the mine and cannot get past the krogan for the life of me.   I have Garrus and Wrex with me and they fold like cheap suits in about the first 2 seconds.

What am I doing wrong?  I've never had this much trouble in ME2 or ME3 even playing on the more difficult settings.

#2
PsiFive

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I'm surprised you're having difficulty getting out of the mine. I always found it's a tougher fight getting in there past that geth ambush. What difficulty setting are you on and have you got the squad powers set to auto? Personally I play for the story and use lower difficulties, mostly minimum (nobody tell me about the challenge, okay - I don't challenge myself reading a book by buying it in a language I can hardly understand :D ), and I like to control the squad powers which means the combat gets paused a lot. For that specific fight the Krogan is a battlemaster and can be a pain in the arse, so use dampening on him right at the very beginning to screw up his biotics and follow up instantly with sabotage, which will hopefully affect a geth or two at the same time. Getting the Krogan in the air also takes him out of the fight for a brief time. After that it depends a lot on what class you play and who you bring with you, and what guns and armour you've equipped the team with, but I find if you can either kill the battlemaster early or keep him from getting involved in the fight much until after you've taken out the geth then it's a fairly easy battle to win.

#3
kleindropper

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Yeah, I figured out that you really have to babysit your squadmates in ME1. Even with that I got lucky that the Krogan got "stuck" in a corner and I could sit and blast him with my pistol before Wrex went in for the final kill (Garrus was still out on the floor).

I'm starting to level up and get some upgrades now and am not dying in first seconds of the battle, but there are a lot of situations where my Infiltrator sniper rifle is not very useful. Maybe I just went to get Liara too early in the game.

#4
PsiFive

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Guess it's finding the right tactics and squadmates for your class. Not played as an infiltrator. I found that fight fairly easy as a fairly low level soldier with a good tech/biotic mix. As a high level soldier with the money to buy good equipment it's very easy as in the right armour and with points in the right skills Wrex is basically a fricking tank. Trickier as an engineer in my last run until I realised that I could control the krogan's ability to fight while directing the squadmates to concentrate fire and abilities on each enemy as needed. Forgot to mention I also had points in hacking which meant I could turn one of the geth against its own team for a bit, which takes a lot of heat off you as geth seem to be more keen on killing hacked geth than shooting at you. Not sure how I'd tackle it as an infiltrator but off the top of my head damping is still available so I'd have some points there and make sure the team also had access to hacking or sabotage or both.

#5
Micah3sixty

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I am playing as an Adept and am having difficulty too. Little to no cover mechanics, plus painfully slow shield recharging, and no health recharge without medi-gel. I'm still on Eden Prime, 1st mission. I might get frustrated and rage quit :-p

#6
kleindropper

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Micah3sixty wrote...

I am playing as an Adept and am having difficulty too. Little to no cover mechanics, plus painfully slow shield recharging, and no health recharge without medi-gel. I'm still on Eden Prime, 1st mission. I might get frustrated and rage quit :-p


I figured out you can get an armor upgrade that restores health; which is helpful.

#7
PsiFive

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Micah3sixty wrote...

Little to no cover mechanics, plus painfully slow shield recharging, and no health recharge without medi-gel.

It's just different. Run face first into things and you'll take cover automatically if it provides cover. Trust me, it actually becomes a pain in the arse eventually from the amount of times you take cover accidentally when you didn't want to. No, not as good as having proper control over taking cover, and it does seem necessary to remind your stupid squadmates to take cover themselves before you take off yourself or they'll think that standing there and soaking up all the bullets is a good plan. Health recharging does exist but I'm not sure to what extent it's class dependent. It's very noticeable as a soldier and I think I went through the whole of my first game using medi-gel only 2-3 times - yep, the whole game. Good armour helps a lot, and unlike the later games you can equip new guns and armour the instant you find it . There's a reasonably decent set on Eden Prime which no new adept or engineer should be without - in case telling you is a spoiler and you want to find it yourself I'll leave details until the very end of this post.

Pure caster classes like adept seem to be a tougher proposition. I just finished an ME1&2 run with an engineer and died a lot more than my soldiers did despite the knowledge of what enemies I'm going to be facing. If you're struggling as an adept I'd suggest starting again and completing a game as a soldier first. For one thing play will be second nature by the time you finish and your second run you'll know exactly how to get in cover without having to think about it. For another thing there's a level cap for the first play that prevents you from passing level 50, and without it you can go up to the mid 50s (though not all the way to the max of 60 apparently). For a third, and this is perhaps the most important, you'll get achievements in the first playthrough that will give you bonuses that make subsequent playthroughs with other classes a little easier. For instance, reaching level 50, which is very doable in the first game if you go everywhere and do everything, will get you a 10% bonus on experience points, and you'll get another 5% for being a completionist (which you need to be to level to 50 in one game). Also getting a certain number of kills with each type of weapon will make that weapon's training available as a bonus talent for other classes, so your adept could thin enemies with a sniper or assault rifle at longer range, pound them with biotics as they close to mid range, and then finish off at close range with the pistol. The inability to aim anything but a pistol properly without a bonus talent makes the early gunfights hard for adepts and engineers, and makes carrying the assault rifle and sniper rifle a waste of time. Thing is though, it's really hard work getting all those weapon kills with a class that can't use the weapon properly, so it's a lot easier to play once as a soldier before anything else. Arguably the most boring class but jeez it makes the game a lot easier if you're not being killed to death all the time on the early levels.

POTENTIAL SPOILER: The armour on Eden Prime is Scorpion Light Armour. It takes about twice the damage that your starting armour can and provides more than 50% more shielding. It'll keep Shepard going for quite a while until you've got the money to buy better kit. You should find it in the crates near where you meet Ashley Williams running and add her to your party, and it's the only place in the game this armour is available at all, never mind for free. If your Shepard isn't wearing it already my advice is to put it on, and if you missed it and can go back for it then I would.

#8
jakenou

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Right... you don't automatically take cover in ME1 the same way you do in ME2 + 3. I actually had a hard time getting used to ME2 + 3 because of that. ME1 is more gradual (i.e. slower) in a lot of respects. You have to pick away at adding talent points to have better health and skills, as well as looting and bartering to get better equipment as you level up to actually be able to use better equipment. (sigh - I miss all that. An actual RPG!).

Don't worry though - it surely seems backwards and confusing if you've only played ME2 + 3 first, or if you've never played any ME games, but after you get a little leveled up, a little more used to the controls and inventory system and a little better with the combat strategy for your class... you'll probably laugh at how easy it really is.

#9
Micah3sixty

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I played through ME1 a year ago as a soldier and am just as confused with the equipment screen as I was then. I played through ME2 3-4 times and ME3 2 times.

#10
Jesse

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I found as a vanguard in ME1 (pretty much an adept minus stasis and singularity in terms of biotics) that throw and lift are very handy, and cannot stress enough how important getting marksman on your pistol makes it so much better. The Scorpion armour is excellent, way better than anything until about a third to half way into the game, especially for Adepts & Engineers. Warp is only useful for unlocking Lift IMO for ME1, nothing like the powerhouse it is in ME2&3. Taking both a Tech Strong and combat strong squaddies is a must early on, as Adept has none of those skills - tech for opening everything, along with Sabotage & Damping - the Combat for taking (i prefer Wrex over Ash for the added biotics too).

Hope that helps :)

#11
Micah3sixty

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 Thanks!  I got through rescuing Liara :wub: last night from the mine/ruins and am using the Scorpion armor plus upgrades to restore health.  I also discovered how to duck down/squate to get behind low cover.  Still not as good as ME3 but much more survive-able now that I can actually avoid being shot.  My first and only playthrough of ME1 was as a soldier over a year ago and I didn't even know then what an RPG was really all about, and so never explored my ship much, never developed a love interest or even friended the crew much.  Now it's like rediscovering the Mass Effect universe and its origins in ME1 all over again.  So awesome!

Modifié par Micah3sixty, 22 mai 2012 - 02:39 .


#12
AshenSugar

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On the subject of squad health regeneration, modding your squad mates' armor with medical upgrades is the way to go.

I guess some players might be fine without it, and prefer to just keep using medi gel; but I like to save my gel for when I truly need it, and have my companions' health regen automatically (unless they are in deadly peril and near death).

Dr Chloe Michel (the lady in the Citadel Med Clinic who you save early in the game) sells various grades of medical upgrades, but they also can be found for free in various locations throughout the game. The higher (more expensive) upgrades obviously regenerate health much faster and more efficiently, but even the lower quality ones can be nice during the early stages, when you don't have too many credits to spare.

#13
huyre

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My character was a infiltrator and had Wrex & Garrus as squad mates in the mine as well.
I was unable to defeat the krogan when I was level 11. I could not even get through the Geth ambush right in front of it. So I maneuvered the Mako through the part when you're supposed to get out of it, killed the Geth, rode to the top and then, no Geth ambush. I think I glitched the game; the cut scene was empty of Geth and after it, the Colossus was there, but completely still, like a object. I could pass into the mine no problem. But then I got to the Krogan battlemaster and I just couldn't defeat him, even when I came close to it. I suspect that the problem was that I was level 11. I did it as my first main plot mission.

When I did it again, but at a later level, without the Mako, he was down in no time. The Colossus gave me more trouble then him. And the second time around I actually used Tali instead of Wrex.

But I never had any real problems playing infiltrator. I did not paused now and then (but I probably should have used the tactical screen more often..like always) and my squad mates did alright. I either told them to stand in cover, while I had a intimate moment with my sniper rifle and sometimes send them ahead so they could work on all the nasties up close, while I took pot shots with my rifle or just gave support fire.

Sometimes my squad did go get themselves killed by standing out in the open, but I could pretty much always finish up the mission myself by then. Immunity can help, but the times I used immunity I can count on one hand. In ME2 I found myself too dependable on cover, while in ME1, I could stand in the open more often and longer, before my shields went down too much.

The only assignments/missions which were a pain, were the few I did too early and the Geth outposts.

Like AshenSugar wrote, medical upgrades is the way to go. I hardly touched my medigel, because my squad and I had enough shields and med upgrades.

Modifié par huyre, 18 juin 2012 - 07:47 .


#14
PsiFive

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Like a lot of fights in these games there's almost a recipe for making it easy. That Krogan can be a pain but there are a couple of powers you can throw at him if you've invested in them with him in mind, which isn't really role playing but.... If you can lift him and at the same time hack one of the more dangerous geth then right away you've got two significant enemies out of the fight as well as a temporary ally causing damage to other enemies and taking their focus off you and your squad. If not hacking then some generous use of Sabotage. Make use of the time that you're not getting shot at much to pour your best weapon and/or powers fire into that Krogan, pistol with Marksman is good, and by the time he hits the floor again he'll either be dead or will take a hell of a lot less damage to kill than he would have if you play it as a straight gunfight. IMO that guy's only an easy gunfight if you're a medium level soldier with some good weapons and armour on one of the lower difficulties - anything else and tech/biotics are practically mandatory if you want the fight to be over quickly.

#15
AshenSugar

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I don't actually use cover as much as I should, though having said that I always play on Normal.

I usually find myself strafing from side to side to avoid fire, and generally keeping constantly mobile when the situation allows - a moving target is harder to hit! I'll often hit caster-type enemies, or enemies that cause particular problems with a triple-whammy of biotic, combat and tech abilities to remove them from the fight, or take them down quickly.

I usually do the missions (post Citadel) in the following order:

Feros
Find Liara
Noveria
Ilos

And of course, before even going to Feros, I'll explore as many planets, and side missions as I can before I get fed up. (even I, as a ME fanboy admit the Mako planet exploring missions can get a bit tedious if you constantly do them one after another)

I don't usually have much trouble with the Krogan in Liara's rescue mission, but the Matriarch on Noveria often gives me a lot of hassle.. usually as I keep getting thrown over the railings and end up stuck! I've always felt that that particular combat area was quite badly thought out.

#16
PsiFive

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AshenSugar wrote...

.... the Matriarch on Noveria often gives me a lot of hassle.. usually as I keep getting thrown over the railings and end up stuck! I've always felt that that particular combat area was quite badly thought out.

I feel your pain. Been stuck there myself and it drove me crazy.

#17
Tonymac

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For all of ME1's little quirks, its still a deeply satisfying game. I miss running around and gunning with Ash and Kaidan. And the ending OWNS ME3.

It took me a while to get used to cover in ME1. Armor mods, ammo mods, and good guns can help a lot. Enemies move fast in this game, and flushing them out with a squaddie actually works. Once you get good armor you can absorb insane damage - like with that colossus armor (for soldiers).

For the Krogan trying to to kill Liara, I put both squaddies on him, and kill all the Geth myself. Use their powers if you have to.

#18
shadowkinz

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Dude same boat.. just trudged thru me1 and finished today. Great ass game but man i got butchered, even putting it on the easiest setting lol. I am the kind of person who always plays games on the highest difficulty, or the highest it lets u in the first play thru. This game creamed me on easy

#19
huyre

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I played the game on normal and had no real problems. I did not even have a problem with the Matriach (on normal). Then again, I did Noveria pretty late in the game, when I had done almost every assignment available at that time. Only at Eden Prime do I feel rather squishy and minor assignments could give me some trouble now and then. Part of it was probably because I simply stuck with the same squad mates, regardless of the situation.

But I have to say, I took my time for everything. I never just rushed into a room, guns blazing (me and my squad were not really suited for tanking). And when I did run in, most of the enemies would be dead and I made sure to send my squad to specific locations in cover (I usually did not take much cover). So I think patience was also key in not having that much frustrating moments.

If you find it hard to survive, this thread partly summed up:

Upgrade your weapon skill
Use ammo mods, good armor and weapons (pick what is good for each situation)
Use medical upgrades
Don't forget to compare and change armor/weapons/upgrades (look at the stats, if you have 0 biotic protection but are going to a biotic involved fight, maybe changing armor to a lesser one with more biotic resistance may help)
Use your skills (if you feel like it, abuse the tactical hud to use your squad powers)
Use cover (if your shield or health go too much down, don't stay out there)
Strafe
Check your and your squad's health and shields (don't ignore it until you suddenly die)
Pick the right squad mates to compliment your own role
Take your time taking out enemies (no need to rush, be tactical)
Do assignments. Leveling up gives you the points needed to get tough and to acquire, if needed, more skills.
If you keep dieing, do another assignment/mission until you are a higher level, with more skills, firepower, etc.

If all else fails, change aim to the highest setting, which should make it a bit easier.

#20
Crockets

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Unlike 2 and 3, original depends very much on your gear so expect to die ALOT early on especially on higher difficulties. I remember that krogan battlemaster can be annoying in Therum especially since you have to replay the whole cutscene again and again after reload.

My advice, bring Ash and Wrex with you and try to max their immunity skill asap. Give them colossus armor on top of that with damage reduction mods and they will become pratically unkillable.

#21
kegmaster

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I followed the same path, me2, 3 then 1. Felt that me1 was the hardest of the 3. Lots of good points here, agree do a bunch of assignments before the missions, expecially saving Liara. That one drove me nuts, squad just didn't have enough skills, weapons or armor. If I remember right went there as my first mission, big mistake. I think though I got thru with a little help of a bug. Even though there is a feature called "mount", I seriously doubt It was intended for the cave battle. Tried every combination of kills still that damn krogan was always right there to smash me. So the tactic I used was to take out all but one geth, go to the bottom of the structure take cover and shoot the remaining geth from around the corner, but when the krogan charged i hit forward instead of right and found myself up on top of the ledge. Turned around and the krogan was on the top ring taking out wrex and garus. I just started shooting with the as rif, and was about half way thru him as he charged, then just stopped before/under me turned left did a circle and ran into the structure and kept trying to move, just kept shooting and he went down. I must confess I was happy it went right to the cutscene, as I've had this glitch happen in both 2 and 3 also but you can't get off whatever platform you are up on, only way is to restart the game. But anyway I am going to replay the game just to see if I can get thru the mine legit. The key I've found it to take cover or never stop moving, I use a lot ot malae, knock em down and step back and shoot when you can, the colossus too run em over with the mako, and start shooting, when it gets up, run it over again. ME is a great series.

Modifié par kegmaster, 12 juillet 2012 - 01:55 .


#22
qsurf

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Mr Gutsy wrote...

Unlike 2 and 3, original depends very much on your gear so expect to die ALOT early on especially on higher difficulties. I remember that krogan battlemaster can be annoying in Therum especially since you have to replay the whole cutscene again and again after reload.

My advice, bring Ash and Wrex with you and try to max their immunity skill asap. Give them colossus armor on top of that with damage reduction mods and they will become pratically unkillable.


Interesting...I've never really had any problems with that guy, I always play that part with Wrex and Tali. Tali to shut down the geth (Weapon Overload ability...forget it's name) and Wrex for Biotics.

(Note that Original Poster, ALWAYS have a Techie and a Biotic in the team, seriously...I'm not kidding here.)

Then I take out the Krogan, shield overload + push when necessary + overkill = dead krogan. After that, the geth are walkovers.

Modding your weapons and armor is a must, try to keep mods with you at all times, especially ammo and grenade mods, then as each battle begins, carefully gauge the enemy and your mission, then switch to the appropriate mods. Hell, even go to settings to switch your squadmates' powers on or off when appropriate. Your surroundings as well, keep an eye out for cover or explosives or areas suitable for deployment of AOE powers, set traps with grenades, don't rush through an area. Treat the game like you're playing SWAT and it should fall into place.

After that...well, learn optimal solutions for situations, too many enemies firing from cover? Weapon Overload or Lift or Singularity or a Grenade would do wonders. Tough sunnova taking a lotta hits? Lift to immobilize 'em then go Overkill or Marksman or Sharpshooter. Enemy too close you? Push or Carnage will clear that up. And so on.

And if you get killed, figure out what went wrong then try to correct it. *shrugs* Of course most these tactics apply to a Soldier.

#23
Get Magna Carter

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save and reload a lot ... especially on my first playthrough when caught in a Geth ambush on Theurum (or whatever it was called)

#24
res27772

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The best tactic I found in ME1 was to do absolutely everything you could on the Citadel before venturing out in to the main game. The way you can level up a few times and put the level-up points in to anything that deals with defense and your PRIMARY weapon - plus let the computer deal with the squad level-ups... that way you'll have a better chance in combat.

Oh, and visit a few systems and do some side quests before you even think about doing some main story quests, again for level-up purposes.

#25
PsiFive

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res27772 wrote...

The best tactic I found in ME1 was to do absolutely everything you could on the Citadel before venturing out in to the main game.

The principle downside there is that it works against you for some of the squadmate based achievements, especially Liara's since you have to go to a plot world and do a couple of fairly hard fights just to get Liara in the first place. I haven't counted them up but it seems hard or impossible to get Liara's sqadmate achievement without keeping at least a few of the early Citadel quests back until she's on your team.