Confess-A-Bear wrote...
Its pretty good. but Dawn of War is much better. I look forward to Dark Millenium however.
Dark Millenium is canceled as far as I've heard.
Guest_Luc0s_*
Confess-A-Bear wrote...
Its pretty good. but Dawn of War is much better. I look forward to Dark Millenium however.
Modifié par Confess-A-Bear, 21 mai 2012 - 09:40 .
Modifié par xsdob, 21 mai 2012 - 09:45 .
Guest_Luc0s_*
Modifié par Luc0s, 21 mai 2012 - 10:15 .
Modifié par Confess-A-Bear, 21 mai 2012 - 11:15 .
Modifié par xsdob, 21 mai 2012 - 11:22 .
Mass effect 2 forever wrote...
Couple things people have said
1-I know about Dark Millenium. But an RPG where you play as a Space Marine...isn't really an RPG. Seems more like a combat shooter to me.
2-Inquisitors are one of the few organizations that can blur the line between non-Imperial forces. For example, the Inquisitor Eisenhorn remains loyal to the Imperium but uses a daemonhost and daemon weapons; as well as psychic powers. One inq woman in the recent Grey Knights codex also uses xenos technology she acquired off the necrons. They may also exist on alien worlds as ambassadors/spies in alien empires like the Tau.
3-Alternatively you could play as a Rogue Trader. They have their own ships, meet alien cultures to trade with and employ alien mercenaries. But personally I think the Inquisitor has more of an ability to involve himself with the lore of 40k the RT.
4-With the sole exception of Eldar, it is not possible for different species in Warhammer to develop romantic attachments to one another. Also an eldar would probably view such a liason as disgusting; though you could be forgiven for bending that prejudice. In FFG whilst characters can play as Orks and Kroot as mercenaries they lack both the mental and physical ability to do so.
5-Theres probably enough variety in 40k grimdark madness that you could make an all human party.
*Death cult assasian
*Guard veteran
*Religious zealot
*Tech-priest
*Astropath or sanctioned psyker
*i forget what they're called, the ones without souls who block all psychic ability. (You are referring to the Pariah gene bearers: the so-called "Blanks". There are several recorded degrees to which that kind of mutant human can manifest the null zone. The most dangerous are the Culexus Assassins of the Officio Assassinorum, and the extremely rare Necron Pariahs. with their mere presence, they can kill a weak psyker and tear apart even the strongest psyker. they are also effective against Daemons, because they can prevent a Daemon from utilizing its innate link to the warp.)
6-Its the Inq retinue really does seem to mesh well with the set-up Bioware has. Lets face it, Bioware have never done a truly grimdark setting and it would be a fairly origional change of pace.
Modifié par xsdob, 21 mai 2012 - 11:32 .
xsdob wrote...
Wow. Thats...rather a depressing thought actually. Not a single alien among the stars to ally with or even have a co-existence relation with? I understand not liking the orks and necrons, they sound pretty evil though not really by anything they can help. tyraninds and deamons well, they're monsters, I'm not going to kid myself about that. Chaos ones like the chaos marines or the dark eldar are too gone to ever help, I can see that as well.
But the eldar and tau too? They seem the easiest ones to be at peace with, at least from what the army description is. I don't really know, I guess mass effect has spoiled my outlook on aliens and on our relation to them.
Oh well, at least there are plenty of different human armies and groups to choose from, so diversity is not a total lose.
Modifié par Confess-A-Bear, 21 mai 2012 - 11:36 .
xsdob wrote...
Also I noticed a lot of people apparently don't like the tau, I was wondering why?
Is it because of how they play in the actual game, or some piece of lore I haven't discovered yet., like they're turning other races into them or some other horrible fact.
Modifié par xsdob, 21 mai 2012 - 11:42 .
Guest_Luc0s_*
xsdob wrote...
But the eldar and tau too? They seem the easiest ones to be at peace with.
xsdob wrote...
I don't really know, I guess mass effect has spoiled my outlook on aliens and on our relation to them.
Oh well, at least there are plenty of different human armies and groups to choose from, so diversity is not a total lose.
Modifié par Luc0s, 21 mai 2012 - 11:52 .
xsdob wrote...
Interesting, I'm learning a lot about this series universe from you guys. I was actually drawn to the tau for how interesting they looked compared to everyone else, good to know what they're like in game universe.
Thank you so much.
Guest_Luc0s_*

Modifié par Luc0s, 21 mai 2012 - 11:57 .
Mass effect 2 forever wrote...
xsdob wrote...
Interesting, I'm learning a lot about this series universe from you guys. I was actually drawn to the tau for how interesting they looked compared to everyone else, good to know what they're like in game universe.
Thank you so much.
Oh, well...
Space Marine-are genetically engineered knights in power armour
Imp Guard-The seething mass of humanity, fight like a WW2 army with hi tech weapons
Eldar-Space Elves
Dark Eldar-Space Dark Elves
Chaos Space Marine-Marine who betrayed the God Emperor and embraced the 'gifts' offered by the Dark Gods of Chaos. These are beings from another dimension called the warp and to all intents and purposes are gods.
Chaos Daemons-The lesser beings and armies of those chaos dieties.
Orks-Well, they're orks
Tau-Advanced alien species determined to unite all races under their enlightened rule
Necrons-Space egyptians who were tricked into putting their essences into robotic bodies. Their star empires were sealed away in tomb worlds but are now awakening.
Tyranids-An extra-galactic army of alien invaders which are a hive mind of rapidly evolving biological killers. A cross between insects and reptiles they range from billions of cannon fodder units to gargantuam carnifexs the size of tanks
Sisters of battle-Non-augmented but fanatical warrior women who wear power armour. They are more properly known as 'Nunz with gunz'
Guest_Luc0s_*
Confess-A-Bear wrote...
@Luc0s pretty much. Thats why the Imperium has to go pretty far to be sure a world is rid of them. Or spend the next 100 years fighting back and forth.
Confess-A-Bear wrote...
Lotion Soronnar wrote...
Well, inter-species love isn't impossible in the 40K setting...just really, REALLY, REALLY unlikely and difficult in most cases. And depending on the individuals and their positions, even more unlikely.
A regular citizen? possible.
A regular guardsman? possible.
Inquisitor? Highly unlikely..mayhaps more likely for radicals
Space Marine? Exceptionally unlikely.
Actully the codex is clear on that issue. They could, but they better keep as far from the Imperium as possible.
That would be seen as heritical thought. Given the Imperium has a policiy of full genocide of all alien races on its worlds. A whole World could. With Billions or Trillions of people. The Imperium would not pause to burn the wolrd to the ground, even if mixed human alien couples, were a minority. The whole World will burn as its the only way to "purify" the world. Not even one person would be allowed to leave, even if the world were a loyal world.
The God Emperor however was a bit more open minded. Its funny how far the Current Imperium is from his vision. I mean Sanguine for example, while beloved by the Emperor, a commander of a Legion, and loyal, was a mutant.
Modifié par Lotion Soronnar, 22 mai 2012 - 06:59 .