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Bioware's 2010 "Clues" for ME3 (IDT abound)


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#51
liggy002

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TSA_383 wrote...

Deltakarma wrote...

I give it an hour or so before someone deletes this.

They must make no one know of what was found here! NO ONE!

*runs away*

As long as Bioware gives me my cake :lol:

Taking the clues as they are, I reckon it fits into IDT pretty well

Clues:

1&2: Location of an indoctrination device.
3: ??? (Not sure what to make of the MI6 thing)
4: The war will be decided in london.
5: It's a trick.

Doesn't require too much reading into, really.


Also, the song does mention "yellow eyes."  Who do we know that has yellow eyes?  Image IPB

#52
Alex Arterius

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I find this hard to believe...

this kind of reminds me on an English exam where you have to examine lines in poems + stories in meticulous detail for meaning and symbolism whilst thinking to yourself "Did the writer really mean this?"

Eg "there were blue curtains on the wall", the blue represents the solemn, lonely mood of the character and curtains symbolism the fact that he's blocking things out, much like curtains block light out" ... But probably the writer literally just meant that the curtains happened to be blue color and there is actually no deeper meaning to be found.

#53
Deltakarma

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Alex Arterius wrote...

I find this hard to believe...

this kind of reminds me on an English exam where you have to examine lines in poems + stories in meticulous detail for meaning and symbolism whilst thinking to yourself "Did the writer really mean this?"

Eg "there were blue curtains on the wall", the blue represents the solemn, lonely mood of the character and curtains symbolism the fact that he's blocking things out, much like curtains block light out" ... But probably the writer literally just meant that the curtains happened to be blue color and there is actually no deeper meaning to be found.


So.... you're saying....

Barcodes..... will be barcodes?

IMPOSSIBRU

#54
Xavendithas

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Meatus wrote...

This is probably why Bioware is so frustrated. People have underestimated them to the point of reducing ME3 to completely nonsensical writing, when we ALL know it was out of character for them in the first place. Excellent post; perhaps a few people will see this and stop being so shortsighted. A tall order, I know, but I guess that's what you get when you cater to CoD-type gamers. I can't wait for EC!



#55
Vapaa

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Talk about food for thought....

#56
TSA_383

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Meatus wrote...

This is probably why Bioware is so frustrated. People have underestimated them to the point of reducing ME3 to completely nonsensical writing, when we ALL know it was out of character for them in the first place. Excellent post; perhaps a few people will see this and stop being so shortsighted. A tall order, I know, but I guess that's what you get when you cater to CoD-type gamers. I can't wait for EC!


Me neither. I do wonder though whether EC will "finish" the game as such or just make it a bit more "duh" obvious what's going on in the final sequences.
From the length of development I'd assume they're doing some post-breath scene stuff, but they could end up releasing it as a small EC to make it more obvious and a bunch of paid DLCs that add further continuation to the story.

Although I'm really damn impatient so I hope the EC is good :lol: I'm building an epic gaming PC/desk hybrid over the summer so hopefully it'll be done by the time we have more ME3 content.


And yes, it is deeply frustrating seeing everyone assume bioware don't know how to write, but sadly that's why most games nowadays cater to the safe, mainstream not too difficult chest-high wall shooter market.

#57
Bob3terd

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Meatus wrote...

This is probably why Bioware is so frustrated. People have underestimated them to the point of reducing ME3 to completely nonsensical writing, when we ALL know it was out of character for them in the first place. Excellent post; perhaps a few people will see this and stop being so shortsighted. A tall order, I know, but I guess that's what you get when you cater to CoD-type gamers. I can't wait for EC!



http://en.wikipedia....wiki/Skepticism

http://en.wikipedia....i/Occam's_razor

Out of curiosity did you double check what he said to be true? I did, or did you simply accept something a stranger said on the internet as fact?

#58
deathlord413

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Nauks wrote...

Many thanks for putting this together. :o

MaximizedAction wrote...

MegumiAzusa wrote...

Except for that one with the yellowy eyes

Prothean.

Or Harbinger.

The Prothean Reaper aka Harbinger. :whistle:


You know I didn't make that connection. I always wondered why Harbinger was the one controlling the Collectors, but if he is the Prothean Reaper that would explain alot. Why he is able to take control of something that is made of organic and technology. If they have a similar genetic makeup that would make interfacing with them that much easier. As to why the collectors don't show up anywhere else in ME Harbinger was on Earth concentrating his attack there. If we saw Collectors during the final assault that would support this theory more, but the lack of them doesn't disprove it. 

#59
AntonioA9011

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This is some trippy ass stuff

#60
Bob3terd

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TSA_383 wrote...

And yes, it is deeply frustrating seeing everyone assume bioware don't know how to write, but sadly that's why most games nowadays cater to the safe, mainstream not too difficult chest-high wall shooter market.


Like ME3. DA2 the game without a plot, bioware are human like the rest of us and can make mistakes they are not gods.

#61
Karolus_V

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Meatus wrote...

This is probably why Bioware is so frustrated. People have underestimated them to the point of reducing ME3 to completely nonsensical writing, when we ALL know it was out of character for them in the first place. Excellent post; perhaps a few people will see this and stop being so shortsighted. A tall order, I know, but I guess that's what you get when you cater to CoD-type gamers. I can't wait for EC!



Well, if IT is true, and was all along Biowares intention, to surprise us with it...it backfired horribly. For two reasons, basically:

Execution: Even counting IT, the actual ending of ME3 is bad and nonsensical. Seems some loselly conected (some parts even seems DISconected) video cuts hastily put togheter.

Explanation: No explanation. If IT is true, the damn "buy DLC " after the credits, can be very easily misinterpreted (DLC usually are moneythefts), Bioware behaviour after launch and fans reactions, laked a lot, and there is NO PLACE where you can see WITHOUT DOUBT Bioware is saying "there is going more than yours eyes are seeing". And that one was needed to be IN GAME. All that is so sloppy, than even if IT is true(I like it a lot more than what we actually see) I am not going to think good job with the deception Bioware*.


P.D:* Bioware, whatever the case is, dropped the ball. HARD.

#62
TSA_383

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Bob3terd wrote...

Meatus wrote...

This is probably why Bioware is so frustrated. People have underestimated them to the point of reducing ME3 to completely nonsensical writing, when we ALL know it was out of character for them in the first place. Excellent post; perhaps a few people will see this and stop being so shortsighted. A tall order, I know, but I guess that's what you get when you cater to CoD-type gamers. I can't wait for EC!



http://en.wikipedia....wiki/Skepticism

http://en.wikipedia....i/Occam's_razor

Out of curiosity did you double check what he said to be true? I did, or did you simply accept something a stranger said on the internet as fact?

That last bit - with you 110%
If people can look into this and I've missed something, whether that means I'm wrong or right, it all helps stop us from having false information, which is great.

Although I think if we're going to start apply Occam's razor to ME3 then you'd have to say the literal interpretation of
"and then shepard spoke to the king of the reapers, who happened to look like the little child he'd been having nightmares about for absolutely no sinister reason at all. The reaper king persuaded shepard that it was a bad idea to destroy them, for absolutely no reason of self-interest at all, and shepard jumped into a beam which magically fused all DNA with machinery to create a utopia of peace."

Comes in at slightly less likely than
"the reapers are manipulative dicks who've been indoctrinating people since the first game and now they're doing it again."


Karolus_V wrote...

Well, if IT is true, and was all along
Biowares intention, to surprise us with it...it backfired horribly. For
two reasons, basically:

Execution: Even counting IT, the actual
ending of ME3 is bad and nonsensical. Seems some loselly conected (some
parts even seems DISconected) video cuts hastily put togheter.

Explanation: No explanation. If IT is true, the damn "buy DLC " after the credits,
can be very easily misinterpreted (DLC usually are moneythefts),
Bioware behaviour after launch and fans reactions, laked a lot, and
there is NO PLACE where you can see WITHOUT DOUBT Bioware is saying
"there is going more than yours eyes are seeing". And that one was
needed to be IN GAME. All that is so sloppy, than even if IT is
true(I like it a lot more than what we actually see) I am not going to
think good job with the deception Bioware*.


P.D:* Bioware, whatever the case is, dropped the ball. HARD.


Whilst I don't think they need to make it easier (where would be the challenge if you didn't have to think?) that DLC ad at the end was like a ****slap to the face to the entire audience and I think whoever approved that idea should be hung upside down from their ankles over a large cliff until they apologise.

Modifié par TSA_383, 21 mai 2012 - 12:35 .


#63
OH-UP-THIS!

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The 'red-herring' is self-explanatory, the planet aqueitas, IS the red herring.

#64
DukeOfNukes

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TSA_383, Meatus, Xavendithas...thank you SOOO much for reminding me why I hate Indoctrination Theorists. It's not the theory itself, which is pretty solid and would be amazing if BioWare managed to convince me it's what they had meant. It's people like the 3 of you...best described as APOLOGISTS. Even IF the IT turns out to be true (which I doubt), it doesn't excuse BioWare for this ending blunder. They should have included this realization in the game, but they didn't. A little 2 second breatching clip is woefully inadequate.

Alex Arterius wrote...

I find this hard to believe...

this
kind of reminds me on an English exam where you have to examine lines
in poems + stories in meticulous detail for meaning and symbolism whilst
thinking to yourself "Did the writer really mean this?"

Eg
"there were blue curtains on the wall", the blue represents the solemn,
lonely mood of the character and curtains symbolism the fact that he's
blocking things out, much like curtains block light out" ... But
probably the writer literally just meant that the curtains happened to
be blue color and there is actually no deeper meaning to be
found.

You forgot the wall...the wall designed to protect him from the outside world!

#65
alec1898

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And I thought the straws were all gone.

#66
deathlord413

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Pelle6666 wrote...

Harby is not a prothean reaper, it's said in ME2 that they probably failed to make a prothean reaper and therefore made them inte collectors instead of processing them.


But that was what they speculated. They don't know that's what happened. Maybe they succeded in making the Reaper, and the next step is turning that reapers race into pawns for them to use in the next cycle. If so that might be another reason why the Reapers picked humantiy for their culling. There was enough gentic diversity so that after a Reaper had been created they could use the surviors to start creating a different type of "Collector." This would make the Collectors something like the "Husks" of the Prothean cycle. 

#67
EsterCloat

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alec1898 wrote...

And I thought the straws were all gone.

The straws will never be gone. It's like we're on our way to the Wizard and Scarecrow exploded everywhere.

#68
alec1898

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EsterCloat wrote...

alec1898 wrote...

And I thought the straws were all gone.

The straws will never be gone. It's like we're on our way to the Wizard and Scarecrow exploded everywhere.


This is going in my signature.


Well, it was going to. But it's on my wall of fame. In my mind.

Modifié par alec1898, 21 mai 2012 - 12:47 .


#69
Zardoc

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Or perhaps this means all the information they gave us via those small "hints" are actually just a red herring and have no deeper meaning.

#70
dreamgazer

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At the least, I think it proves that they know how to lead folks on an intended wild goose chase and make clever, ponderous use of their lore. Any other conclusion-jumping should be taken with a grain of salt, I think, other than that BioWare do have a methodical-enough head on their shoulders to make us look at the endings through a more calculated, sleuth-worthy lens.

#71
Karolus_V

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TSA_383 wrote...

Whilst I don't think they need to make it easier (where would be the challenge if you didn't have to think?) that DLC ad at the end was like a ****slap to the face to the entire audience and I think whoever approved that idea should be hung upside down from their ankles over a large cliff until they apologise.



About easier...perhaps I am being not clear(my english didnt help >.>) , what I am trying to say, if IT is true, then, something more to assure a lot of people was going to see something was amiss in the ending was needed. In fact, when i beat the game first time, some things didnt ring musically,as there was something more...but in the end, all of them could be explained via: Bugs, Glitches, plotholes, sloppy writing, and not having enough development time. And, all of us know well, in this industry, videogames, they tend to get released: Without enough time to develop, full of bugs and glitches, and usually with plotholes bigs as Jupiter.

About the DLC thing...I was refering if this final blue box of insulting text was really intended to make us hold on because something more was going to be released at some point. As I said, if the intention was this, they failed miserably, because a lot of us are tired of the cut content(usually is cut content) released at a stupid price for what is really worth.Even more, a lot of people was thinking about the day one DLC ME3 got.

IT true or not, Bioware  dropped the ball in his feet, hard, and with spiky metal thingies in said ball.

Modifié par Karolus_V, 21 mai 2012 - 12:49 .


#72
Alex Arterius

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DukeOfNukes wrote...

TSA_383, Meatus, Xavendithas...thank you SOOO much for reminding me why I hate Indoctrination Theorists. It's not the theory itself, which is pretty solid and would be amazing if BioWare managed to convince me it's what they had meant. It's people like the 3 of you...best described as APOLOGISTS. Even IF the IT turns out to be true (which I doubt), it doesn't excuse BioWare for this ending blunder. They should have included this realization in the game, but they didn't. A little 2 second breatching clip is woefully inadequate.

Alex Arterius wrote...

I find this hard to believe...

this
kind of reminds me on an English exam where you have to examine lines
in poems + stories in meticulous detail for meaning and symbolism whilst
thinking to yourself "Did the writer really mean this?"

Eg
"there were blue curtains on the wall", the blue represents the solemn,
lonely mood of the character and curtains symbolism the fact that he's
blocking things out, much like curtains block light out" ... But
probably the writer literally just meant that the curtains happened to
be blue color and there is actually no deeper meaning to be
found.

You forgot the wall...the wall designed to protect him from the outside world!


Ah darnit I did aswell! Very good analysis there, very well done... A+ ;)

#73
UrgentArchengel

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Nice.

#74
Pelle6666

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Ok, this is probably just a blind leap out in the dark but I made some research of my own since I remembered hearing the word Aequitas in some other context before and I found this.

"Aequitas (genitive aequitatis) is the Latin concept of justice, equality, conformity, symmetry, or fairness. It is the origin of the English word "equity"." wikipedia

So far nothing that rises any eyebrows but then I read:

"Cicero defined aequitas as "tripartite": the first, he said, pertained to the gods above (ad superos deos) and is equivalent to pietas, religious obligation; the second, to the Manes, the underworld spirits or spirits of the dead, and was sanctitas, that which is sacred; and the third pertaining to human beings (homines) was iustitia, "justice"."

The meaning of the word is divided into three parts; the god (way of the gods, old machines - control) the spirit (way of the dead spirits, synthetics - synthesis) and human beings (the way of justice and human beings, organics - Destroy).
Does anyone else find this a bit too convenient to be a coincident?
As I said, not sure about anything but thought I should put it out there anyway.

#75
Karolus_V

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Pelle6666 wrote...

Ok, this is probably just a blind leap out in the dark but I made some research of my own since I remembered hearing the word Aequitas in some other context before and I found this.

"Aequitas (genitive aequitatis) is the Latin concept of justice, equality, conformity, symmetry, or fairness. It is the origin of the English word "equity"." wikipedia

So far nothing that rises any eyebrows but then I read:

"Cicero defined aequitas as "tripartite": the first, he said, pertained to the gods above (ad superos deos) and is equivalent to pietas, religious obligation; the second, to the Manes, the underworld spirits or spirits of the dead, and was sanctitas, that which is sacred; and the third pertaining to human beings (homines) was iustitia, "justice"."

The meaning of the word is divided into three parts; the god (way of the gods, old machines - control) the spirit (way of the dead spirits, synthetics - synthesis) and human beings (the way of justice and human beings, organics - Destroy).
Does anyone else find this a bit too convenient to be a coincident?
As I said, not sure about anything but thought I should put it out there anyway.



At this point, if IT isnt true, Bioware failed to see so potential in what they were doing that isnt even funny.