choices, to play someone who is not the chosen one, darker, grittier, etc.
All fine and good, sure we’ve all seen the chosen one
storyline used ad nauseum (not that either DA game did this mind you) and it is
nice to have to stop and think about choices in a game, but just to balance out
all these requests I’d like to request that Bioware keep on with the heroic
moments. I want to play a character who
is above average, who at least every once in a while gets to slay the dragon
and save the damsel in distress.
I know dark and gritty is in these days but just a casual
reader/watcher of the news can see that real life has enough misery going for
it, one of the grand contributions of video games can be some genuine heroic
escapism. So while I’m not opposed to difficult
moments in the game or a heavier hitting game world (honestly I think the DA
games have done a pretty decent job for the most part at balance so kudos to
the writers) I just wanted to give a little voice to those who like warm
fuzzies of helping imaginary characters out from time to time without finding
out that you get screwed at every turn. Realism
in video games can be overrated.
I don’t honestly believe that Bioware would really ride off
into super dark depressing territory but as I said I figured I’d add a voice to
those who do enjoy Heroic fantasy as opposed to miserable fantasy.
Modifié par CarlSpackler, 21 mai 2012 - 02:18 .





Retour en haut







