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Stardusk's Guide to the Geth Engineer on Gold: Saber Build (Saber NOT prescriptive) Separate Audio Guide Up now to compensate for high game volume!


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#101
UnitedStatesofCookies

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Hey Star. I've been enjoying several of your guides to date and I have to say I always manage to learn some new tidbits about the game here and there watching your vids or simply from the descriptions of your builds and loadouts.

Just thought of dropping by and say thank you. I just wish you were on PS3 :-p

#102
Stardusk

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I was just running some tests before going to work, trying different suggestions. Tried turretless (was ok), defensive turret (lost a lot of killing power) and right now trying barrier/shield damage for final overload evolution. I think it might be best but will have to further test. Neural Shock is definitely worth it over the recharge though, tested that as well.

#103
Creighton72

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Stardusk wrote...

I was just running some tests before going to work, trying different suggestions. Tried turretless (was ok), defensive turret (lost a lot of killing power) and right now trying barrier/shield damage for final overload evolution. I think it might be best but will have to further test. Neural Shock is definitely worth it over the recharge though, tested that as well.


I like barrier/shield damage I think it helps you maximize the power of a weapon because you generally are not dealing with shields. I go with a carni IX over my saber though. Big reason why, I have a Saber I.

I skip hunter mode though. I play on 360 and we can't shoot through walls or cover. We also can't aim as quick so we tend to need a little more in the way of shields. Carni with AP mode and barrel mod and Ammo works pretty good for me, but I would like to use some different weapons. It's gets a little stale after awhile.

#104
megabeast37215

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Creighton72 wrote...

I like barrier/shield damage I think it helps you maximize the power of a weapon because you generally are not dealing with shields. I go with a carni IX over my saber though. Big reason why, I have a Saber I.

I skip hunter mode though. I play on 360 and we can't shoot through walls or cover. We also can't aim as quick so we tend to need a little more in the way of shields. Carni with AP mode and barrel mod and Ammo works pretty good for me, but I would like to use some different weapons. It's gets a little stale after awhile.


He made that Saber sing in that video didn't he Creighton? Posted Image I can't shoot it that fast/accurately with a controller, but I'm not far behind.

#105
Stardusk

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Creighton72 wrote...

Stardusk wrote...

I was just running some tests before going to work, trying different suggestions. Tried turretless (was ok), defensive turret (lost a lot of killing power) and right now trying barrier/shield damage for final overload evolution. I think it might be best but will have to further test. Neural Shock is definitely worth it over the recharge though, tested that as well.


I like barrier/shield damage I think it helps you maximize the power of a weapon because you generally are not dealing with shields. I go with a carni IX over my saber though. Big reason why, I have a Saber I.

I skip hunter mode though. I play on 360 and we can't shoot through walls or cover. We also can't aim as quick so we tend to need a little more in the way of shields. Carni with AP mode and barrel mod and Ammo works pretty good for me, but I would like to use some different weapons. It's gets a little stale after awhile.


Barrer/SHield evolution allows for phantom 2 shots, overload>headshot...probably overalll better, also for maruauders and banshees...

#106
Creighton72

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Stardusk wrote...

Creighton72 wrote...

Stardusk wrote...

I was just running some tests before going to work, trying different suggestions. Tried turretless (was ok), defensive turret (lost a lot of killing power) and right now trying barrier/shield damage for final overload evolution. I think it might be best but will have to further test. Neural Shock is definitely worth it over the recharge though, tested that as well.


I like barrier/shield damage I think it helps you maximize the power of a weapon because you generally are not dealing with shields. I go with a carni IX over my saber though. Big reason why, I have a Saber I.

I skip hunter mode though. I play on 360 and we can't shoot through walls or cover. We also can't aim as quick so we tend to need a little more in the way of shields. Carni with AP mode and barrel mod and Ammo works pretty good for me, but I would like to use some different weapons. It's gets a little stale after awhile.


Barrer/SHield evolution allows for phantom 2 shots, overload>headshot...probably overalll better, also for maruauders and banshees...


Yeah my team usually loves me when I strip the shield off a Banshee, they also love that Turret when the Banshees gather around it.