Why Dragon Age 3 NEEDS Hawke as the MC- the importance of a consistent protagonist
#51
Posté 23 mai 2012 - 04:09
I dunno, I'm still on the forget DA2 existed bandwagon and seeing Hawke again won't be terribly conducive to it. Having said that Hawke isn't a terrible character and I liked him or her a lot more than Sheperrd.
#52
Posté 23 mai 2012 - 06:15
#53
Posté 23 mai 2012 - 07:05
Modifié par arcelonious, 23 mai 2012 - 07:10 .
#54
Posté 23 mai 2012 - 01:02
I would have liked the option to choose my protagonist,it always nice to have the option to carry on with an existing story of a character or just start a new one.I do feel that hawke got enough closure
for me, I really did not like him,but my warden is king and I would like to see how that effects ferelden especially if his the 'warden' that's gone.
#55
Posté 23 mai 2012 - 03:32
I get tired of players wanting depressing ends and killing the character that are worth keeping, the worst part is after they do that they try to indoctrinated you to see why their end is way better than your own...
Heck if there is nothing for this character to look for in the future why not kill them right after you create them?
Thats what a depressed person do, they finish themselves because there is nothing to look for.
in other note: I play games to win it and feel GOOD about it no the other way around.
#56
Posté 23 mai 2012 - 06:11
So while the Warden was working off his/her indentured servitude in Kirkwall, who was ending the Blight?gwenhilde wrote...
ME seems to be a bigger game than dragon age.Maybe because they kept the same protagonist?
I would have liked the option to choose my protagonist,it always nice to have the option to carry on with an existing story of a character or just start a new one.I do feel that hawke got enough closure
for me, I really did not like him,but my warden is king and I would like to see how that effects ferelden especially if his the 'warden' that's gone.
#57
Posté 23 mai 2012 - 06:44
#58
Posté 24 mai 2012 - 12:24
I even liked the open-ended way the game ended as to his fate. That way I can make up my own happily ever after without being constrained by Bioware canon. A person's story never truly ends until they die, and wrapping everything up in neat little packages would seem trite.
As for the Warden, I had him perform the ultimate sacrifice, and I would be peeved with an "oh wait, he's not dead" in the next game. That's what was so awful about Awakenings.
#59
Posté 24 mai 2012 - 12:34
#60
Posté 24 mai 2012 - 01:09
I tried playing ME2, but I was so confused as to what had happened, who the characters were, etc. that I couldn't get into it. You gain a lot by playing DAII after playing Origins, but I don't think you would have any problem jumping straight into DAII and still feeling connected to the story and the characters.
#61
Posté 24 mai 2012 - 01:09
Asch Lavigne wrote...
I like the different character for each game idea. The same character ending a Blight, becoming Champion, getting involved in the Mage/Templar war, is just way too unbelievable. You can't have one person do all that. If Dragon Age is about different things happening all over Thedas you can't follow one person the whole time.
Indeed. I would have preferred that they ditch Shepherd for ME2, personally. Instead, we got The Resurrection of Space Jesus.
New protagonist.
#62
Posté 24 mai 2012 - 01:17
Asch Lavigne wrote...
I like the different character for each game idea. The same character ending a Blight, becoming Champion, getting involved in the Mage/Templar war, is just way too unbelievable. You can't have one person do all that. If Dragon Age is about different things happening all over Thedas you can't follow one person the whole time.
My 2 cents.
I'll ad my 2 cents to yours.
My characters have relationships and it's just too dificult to bring all of these different relationships into a new game. Much better, for me at least, to have someone new to learn about.
#63
Posté 24 mai 2012 - 01:19
PsychoBlonde wrote...
Asch Lavigne wrote...
I like the different character for each game idea. The same character ending a Blight, becoming Champion, getting involved in the Mage/Templar war, is just way too unbelievable. You can't have one person do all that. If Dragon Age is about different things happening all over Thedas you can't follow one person the whole time.
Indeed. I would have preferred that they ditch Shepherd for ME2, personally. Instead, we got The Resurrection of Space Jesus.
New protagonist.
Shepard's personality change over the 3 game is one of the reasons I now prefer a new character for each game. The idea sounded so nice, but the Shepard I started out with is not the Shepard I ended up with.
#64
Posté 24 mai 2012 - 01:20
being able to plas as both the Hero and the Champion in the same game would be something in all the meaning of the word "EPIC"
#65
Posté 24 mai 2012 - 03:30
Modifié par Cyne, 24 mai 2012 - 03:53 .
#66
Posté 24 mai 2012 - 04:13
#67
Posté 24 mai 2012 - 11:43
#68
Posté 24 mai 2012 - 11:48
Sejborg wrote...
Playing as Hawke in DA3 sounds like a gamebreaker to me.
I hope they die offscreen somewhere and you just hear about it like the mail for Kal in ME3. He deserved better, Hawke does not.
#69
Posté 24 mai 2012 - 12:40
BobSmith101 wrote...
Sejborg wrote...
Playing as Hawke in DA3 sounds like a gamebreaker to me.
I hope they die offscreen somewhere and you just hear about it like the mail for Kal in ME3. He deserved better, Hawke does not.
It could be used as some background banter gossip between some npc's at a market or in a bar.
Guy 1: Did you hear about the Champion of Kirkwall?
Guy 2: What about it?
Guy 1: This Hawke person wandered off a cliff and died!
Guy 2: Wow. What a moron.
Guy 3: That's not true. The Champion went sailing and drowned in some huge waves!
Guy 2: Speaking of drowning... Let's go to the tavern!
There could be alot of funny death stories around the world.
#70
Guest_Begemotka_*
Posté 24 mai 2012 - 12:48
Guest_Begemotka_*
Sejborg wrote...
BobSmith101 wrote...
Sejborg wrote...
Playing as Hawke in DA3 sounds like a gamebreaker to me.
I hope they die offscreen somewhere and you just hear about it like the mail for Kal in ME3. He deserved better, Hawke does not.
It could be used as some background banter gossip between some npc's at a market or in a bar.
Guy 1: Did you hear about the Champion of Kirkwall?
Guy 2: What about it?
Guy 1: This Hawke person wandered off a cliff and died!
Guy 2: Wow. What a moron.
Guy 3: That's not true. The Champion went sailing and drowned in some huge waves!
Guy 2: Speaking of drowning... Let's go to the tavern!
There could be alot of funny death stories around the world.
LOL.
-Heard what happened to that Hero of Ferelden woman?
-Ah,yes,she stopped the Blight or something,then disappeared.
-Well..I don`t know how to say this....word on the street is she tried to tame a griffon....and failed.
- What a bummer.
-Yeah.Anyway,let`s go eat some nugs.
#71
Posté 24 mai 2012 - 01:12
If a past character were going to return, it would make more sense if it was Hawke, though. As someone else pointed out, the Warden stopping the Blight and then reappearing to save the world from civil war is a bit much, and since Hawke was present at the big bang, s/he would have a logical reason to want to see it through.
#72
Posté 24 mai 2012 - 04:52
FlyinElk212 wrote...
Now, try to apply a similar logic to the Dragon Age universe. There will never be a scene like the one I detailed above if the main character keeps changing throughout the series. With a changing protagonist the appeal to the player's pathos is greatly reduced, simply because we cannot fully sympathize with our MC's plight as strongly as we can with a consistent protagonist.
They have a scene just like that in Dragon Age: Origins, and guess what? I didn't need three games to develop an attachment to my party members. Hell, I felt that the DA:O scene was more heart wrenching than the ME3 one. I couldn't disagree more with what you've witten here, and not just this paragraph but your entire post.
#73
Posté 24 mai 2012 - 07:07
FlyinElk212 wrote...
It seems as though Bioware's trying to create a continual storyline for the Dragon Age universe.
The problem is that, if they choose to have an ever-revolving door of Main Characters per each game, many players won't care long enough to see that storyline through.
Having 1 consistent protagonist in a series like this is crucially important: take Mass Effect's Commander Shepard, for example. While an avatar of a player and not precisely the player themselves, Commander Shepard created a unique, identifiable persona that everyone within the story and everyone watching the story could relate to, in some way, shape, or form. S/he is the gateway for the player into the universe, and in a sense, is the common bond through all 3 games that appealed to the player's pathos.
Some of the most phenomenal scenes in Mass Effect 3 involved the Final Goodbye's portion, where Shepard walked around to each squadmate and had a touching moment with them before the final battle. It was the culmination of over 100 hours and 3 games worth of dedication. By the end, we felt like the squadmates really became our friends; or family. It genuinely hurt to say goodbye. These guys had stuck by our main character until the bitter end, and the relationships we built with them throughout the series was nothing short of heartwrenching.
Now, try to apply a similar logic to the Dragon Age universe. There will never be a scene like the one I detailed above if the main character keeps changing throughout the series. With a changing protagonist the appeal to the player's pathos is greatly reduced, simply because we cannot fully sympathize with our MC's plight as strongly as we can with a consistent protagonist.
There will never be that common bond which has been with us since the beginning.
There will never be relationships between us (the MC) and our companions
that can be fully actualized and will genuinely hurt when the series is
over.
There will never be a point in which the long term consequences of difficult decisions can be realized from the perspective of the character who made them.
There will never be an opportunity to visit old friends and expound on the relationships we've built with them over the years.
There will never be full immersion into the Dragon Age universe since our perspective is forcibly changed per game.
There will never be pathos.
Bioware, it seemed as though you realized this issue when you created the character "Hawke". You were going to give the player that common bond that the universe so desperately needed- our appeal to pathos. Please do not go back on that ideal. Hawke was part of the problem in Dragon Age 2, but not the problem itself. Bring him back as an appeal to our pathos. Hawke needs to be the main character of Dragon Age 3.
Bioware has consistently stated since early in Origins that they intend to have a different protagonist for every DA game. There is no point in having so many threads on this topic--and this is thread #468908209 at the point, nothing new, nothing original--because it simply is not going to happen.
I don't think Mass Effect can be compared here. It was one story about one person. Dragon Age has never claimed to, nor pretended to be, the same endeavor. It doesn't look to me at all like Bioware is attempting to create a single storyline. DA:Origins was about the Blight. It hinted at things to come in DA2, just as DA2 hints at things to come for DA3, but that isn't to say they plan on one single, over-arching storyline for the entire series. Having connective, occasionally interrelated elements isn't the same thing at all.
#74
Posté 24 mai 2012 - 07:14
HiroVoid wrote...
Just about positive the original plan was to have Hawke as a continuous MC like Shepard, but that kind of changes when DA2's reception came in.
Not sure what you mean by "when DA2's reception came in," because it was well established by Bioware that a different protagonist was intended for each game before DA2 was even announced, and from what I was able to tell, was explicitly stated by Bioware (via Gaider) early in Origins. Nothing related to DA2's "reception" had anything to do with it. If it was the original plan, that original plan was changed at least a good year prior to DA2's announcement, if not even sooner.
#75
Posté 24 mai 2012 - 07:21
Begemotka wrote...
Sejborg wrote...
BobSmith101 wrote...
Sejborg wrote...
Playing as Hawke in DA3 sounds like a gamebreaker to me.
I hope they die offscreen somewhere and you just hear about it like the mail for Kal in ME3. He deserved better, Hawke does not.
It could be used as some background banter gossip between some npc's at a market or in a bar.
Guy 1: Did you hear about the Champion of Kirkwall?
Guy 2: What about it?
Guy 1: This Hawke person wandered off a cliff and died!
Guy 2: Wow. What a moron.
Guy 3: That's not true. The Champion went sailing and drowned in some huge waves!
Guy 2: Speaking of drowning... Let's go to the tavern!
There could be alot of funny death stories around the world.
LOL.:lol:
Sejborg,that was hilarious.
-Heard what happened to that Hero of Ferelden woman?
-Ah,yes,she stopped the Blight or something,then disappeared.
-Well..I don`t know how to say this....word on the street is she tried to tame a griffon....and failed.
- What a bummer.
-Yeah.Anyway,let`s go eat some nugs.
"You heard about that Champion of Kirkwall?"
"No, what?"
"Seems the Arishok finally got his revenge - his bone sauce finally poisoned the gravy. Champion keeled over right into his supper."
"He did not! Well, that makes me hungry, it does."





Retour en haut





