Nocturnalfox wrote...
No Asari Huntress (soldier) ????
Disapprove
Asari use Biotics. Soldiers don't use Biotics.
Something doesn't add up here.
Nocturnalfox wrote...
No Asari Huntress (soldier) ????
Disapprove
gigliani60 wrote...
Dasher1010 wrote...
gigliani60 wrote...
Dasher1010 wrote...
gigliani60 wrote...
I like these ideas a lot. I have some ideas.
Firebase Ancient:
Set on Sur'kesh, great towering trees on one side of the map with nifty passageways and cover. A salarian fortress on the other side with little cover but multiple entrances. Could have a run and gun on the forest side, or dig in at the fortress. Secret routes along massive tree branches.
Firebase ????? (cant think of a name, give me some guys)
Set in urban paris. Can camp out in buildings or take to streets. Many buildings destroyed by reapers. You can see harvesters and mantis gunships fighting in the distance.
M-62 Goblin
Multi-barreled Quarian smg, can fire 30 low calibre bullets accurately and quickly. Perfect as a secondary to a heavy weapon.
Kaak Ripper
Heavy Krogan machine gun. Holds 150 bullets. Average fire rate, Average accuracy. Weighs a lot, but can be used in different scenarios
Geth cannons
Small explosive cannons built into the Geth platforms wrist. Eats through ammo quick and long reload, but explosive firepower
Sounds more like Pragia than Sur'Kesh to me.
Sur'Kesh is foresty isnt it?
Sur'Kesh is more tropical rainforest. But after seeign the foliage there, building a tree village seems improbable. Pragia on the other hand is filled with trees that overtake anything built there that are massive.
You misunderstand. I dont mean a village, just natural formations. Then a salarian station built into the map
NinthGeorgesw wrote...
Nocturnalfox wrote...
No Asari Huntress (soldier) ????
Disapprove
Asari use Biotics. Soldiers don't use Biotics.
Something doesn't add up here.
NinthGeorgesw wrote...
Dasher1010 wrote...
NinthGeorgesw wrote...
Krogans have Carnage, but the Vanguard split isn't meant to be 50/50, so the MP prioritises Biotic powers over Combat. In SP the only combat powers for Vanguards are Ammo Powers which wouldn't work in MP
But in ME1 THAT WAS THE FOCUS OF THE class! HUMAN VANGUARD Y U NO CONCUSSIVE SHOT!!!!!!!!!!!!!!!1!!!!!!
But there are still combat powers for Vanguards in SP, and you're arguing that Sentinels don't have Biotics.
Edit: Also even in ME1, the extent of Combat powers for Vanguards were Assault Training and Tactical Armour
Dasher1010 wrote...
gigliani60 wrote...
Dasher1010 wrote...
gigliani60 wrote...
Dasher1010 wrote...
gigliani60 wrote...
I like these ideas a lot. I have some ideas.
Firebase Ancient:
Set on Sur'kesh, great towering trees on one side of the map with nifty passageways and cover. A salarian fortress on the other side with little cover but multiple entrances. Could have a run and gun on the forest side, or dig in at the fortress. Secret routes along massive tree branches.
Firebase ????? (cant think of a name, give me some guys)
Set in urban paris. Can camp out in buildings or take to streets. Many buildings destroyed by reapers. You can see harvesters and mantis gunships fighting in the distance.
M-62 Goblin
Multi-barreled Quarian smg, can fire 30 low calibre bullets accurately and quickly. Perfect as a secondary to a heavy weapon.
Kaak Ripper
Heavy Krogan machine gun. Holds 150 bullets. Average fire rate, Average accuracy. Weighs a lot, but can be used in different scenarios
Geth cannons
Small explosive cannons built into the Geth platforms wrist. Eats through ammo quick and long reload, but explosive firepower
Sounds more like Pragia than Sur'Kesh to me.
Sur'Kesh is foresty isnt it?
Sur'Kesh is more tropical rainforest. But after seeign the foliage there, building a tree village seems improbable. Pragia on the other hand is filled with trees that overtake anything built there that are massive.
You misunderstand. I dont mean a village, just natural formations. Then a salarian station built into the map
I know, but a giant hollowed out tree seems more like something on Pragia to me.
Dasher1010 wrote...
NinthGeorgesw wrote...
Nocturnalfox wrote...
No Asari Huntress (soldier) ????
Disapprove
Asari use Biotics. Soldiers don't use Biotics.
Something doesn't add up here.
I agree. That's the issue with Asari is that all of them are Biotic which makes it hard to make them diverse in terms of game balance.
Nocturnalfox wrote...
Dasher1010 wrote...
NinthGeorgesw wrote...
Nocturnalfox wrote...
No Asari Huntress (soldier) ????
Disapprove
Asari use Biotics. Soldiers don't use Biotics.
Something doesn't add up here.
I agree. That's the issue with Asari is that all of them are Biotic which makes it hard to make them diverse in terms of game balance.
They don't start out with all their biotic ability, it grows. You should both read Asari Lore and how they go through the huntress stage before the commando stage...
They still have some biotic potential but not the sort they could keep spamming, read Asari Huntress in sig.
Huntresses start out learning martial arts and physical fighting before they move onto biotics- so it is doable + I want an asari I can use and wont get kicked for for favouring actual weapons rather than powers...
gigliani60 wrote...
Nocturnalfox wrote...
Dasher1010 wrote...
NinthGeorgesw wrote...
Nocturnalfox wrote...
No Asari Huntress (soldier) ????
Disapprove
Asari use Biotics. Soldiers don't use Biotics.
Something doesn't add up here.
I agree. That's the issue with Asari is that all of them are Biotic which makes it hard to make them diverse in terms of game balance.
They don't start out with all their biotic ability, it grows. You should both read Asari Lore and how they go through the huntress stage before the commando stage...
They still have some biotic potential but not the sort they could keep spamming, read Asari Huntress in sig.
Huntresses start out learning martial arts and physical fighting before they move onto biotics- so it is doable + I want an asari I can use and wont get kicked for for favouring actual weapons rather than powers...
Id rather keep to the species stereotypes, otherwise there is no point playing as different species if they all do the same thing. Asari are light, unarmoured hit and run specialists. You want a soldier, pick a turian.
Nocturnalfox wrote...
They don't start out with all their biotic ability, it grows. You should both read Asari Lore and how they go through the huntress stage before the commando stage...
They still have some biotic potential but not the sort they could keep spamming, read Asari Huntress in sig.
Huntresses start out learning martial arts and physical fighting before they move onto biotics- so it is doable + I want an asari I can use and wont get kicked for for favouring actual weapons rather than powers...
Nocturnalfox wrote...
Dasher1010 wrote...
NinthGeorgesw wrote...
Asari use Biotics. Soldiers don't use Biotics.
Something doesn't add up here.
I agree. That's the issue with Asari is that all of them are Biotic which makes it hard to make them diverse in terms of game balance.
They don't start out with all their biotic ability, it grows. You should both read Asari Lore and how they go through the huntress stage before the commando stage...
They still have some biotic potential but not the sort they could keep spamming, read Asari Huntress in sig.
Huntresses start out learning martial arts and physical fighting before they move onto biotics- so it is doable + I want an asari I can use and wont get kicked for for favouring actual weapons rather than powers...
gigliani60 wrote...
Nocturnalfox wrote...
Dasher1010 wrote...
NinthGeorgesw wrote...
Nocturnalfox wrote...
No Asari Huntress (soldier) ????
Disapprove
Asari use Biotics. Soldiers don't use Biotics.
Something doesn't add up here.
I agree. That's the issue with Asari is that all of them are Biotic which makes it hard to make them diverse in terms of game balance.
They don't start out with all their biotic ability, it grows. You should both read Asari Lore and how they go through the huntress stage before the commando stage...
They still have some biotic potential but not the sort they could keep spamming, read Asari Huntress in sig.
Huntresses start out learning martial arts and physical fighting before they move onto biotics- so it is doable + I want an asari I can use and wont get kicked for for favouring actual weapons rather than powers...
Id rather keep to the species stereotypes, otherwise there is no point playing as different species if they all do the same thing. Asari are light, unarmoured hit and run specialists. You want a soldier, pick a turian.
The fool you should have eaten wrote...
Massive wall of text
Haloburner wrote...
Humans got stifled dude, all their powers are garbage except for the Engineer and Vanguard.
But I digress; Your post is extremely well written and thought out, and several of the classes actually seem plausible. Not too powerful, not too weak.
fallingseraph wrote...
Why isn't this guy working for Bioware?
Modifié par TheMightyG00sh, 22 mai 2012 - 12:22 .
NinthGeorgesw wrote...
The fool you should have eaten wrote...
Massive wall of text
What I'm saying is that Vanguards Combat abilities are miniscule, and aren't the trademark of the class, whereas Sentinels Tech/Biotics really are.
fallingseraph wrote...
Why isn't this guy working for Bioware?
Modifié par Dasher1010, 22 mai 2012 - 01:41 .
Modifié par Dasher1010, 22 mai 2012 - 01:45 .
Modifié par akula51, 22 mai 2012 - 01:51 .
akula51 wrote...
You know what I call a sentinel totally dependent on tech powers?
An engineer.
Same guy - he's wearing tech armor. What do you call him?
An engineer wearing tech armor.
I'm pretty sure you nailed it. It's an Asari Adept with some armor on...Dasher1010 wrote...
akula51 wrote...
You know what I call a sentinel totally dependent on tech powers?
An engineer.
Same guy - he's wearing tech armor. What do you call him?
An engineer wearing tech armor.
What do you call an Asari Adept wearing tech armor?
akula51 wrote...
I'm pretty sure you nailed it. It's an Asari Adept with some armor on...Dasher1010 wrote...
akula51 wrote...
You know what I call a sentinel totally dependent on tech powers?
An engineer.
Same guy - he's wearing tech armor. What do you call him?
An engineer wearing tech armor.
What do you call an Asari Adept wearing tech armor?
I forgot to do so in my desire to get back to playing...that's less than cool, and I want to take this opportunity to commend you on the thoroughness and comprehensiveness of your submission. This was very well thought out and documented quite extensively, and there weren't many if any gaps... Kudos all around.
Literally the only issue some folks are seeing is in one tiny sliver of the body of work. Way back when, in the beginning of development...someone somewhere said "ok, we're going to have three pure types of character, each with a type of power." And then that some other dude said "wait, what about the three hybrids you can create that are 50/50?" And thus, six character types were born. Everyone's in one (and only one) of the six buckets...
Modifié par Dasher1010, 22 mai 2012 - 02:22 .