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Common Sense and Equipment


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6 réponses à ce sujet

#1
Lokiwithrope

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Is it just me, or would the game be slightly more roleplay-like if equipment and items and loot had common sense? In my opinion, you should be able to loot every sword, every boot and every cap that an enemy has on him or loot a model's armor. If there's a fully-armored knight taking a dirt nap with his face imbedded in the floor, you should be able to loot an entire seat of massive armor right? Alot of single-piece items should have an entire set (I'm looking at you Golem Shell armor).  Next, you should always be able to loot "random" items from certain enemies; you should always get the Warden Commander Armor if you want to, right? I think so. Finally, some items just don't make sense in certain containers. You shouldn't find an intact helmet inside a dragon; you should find it in a treasure pile correct? It's only befitting a dragon.

Would you support a mod for DAO that adds a little bit more sense to all the equipment?

Modifié par Lokiwithrope, 22 mai 2012 - 01:02 .


#2
Corker

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Only if it also adds encumbrance rules to explain how a four-person team is carrying twenty suits of armor through an abandoned ruin. Possibly also you should have to pay to repair them (since they're coming off of dead people, I'd assume they have a few holes). Oh, and make them race-specific, since the armor you get off of a dead dwarf shouldn't fit Sten.

Just please let the wolves keep their lyrium potions. That always makes me laugh.

#3
coldwetn0se

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Oh, I don't know, I could see getting an intact helmet inside a dead dragon; probably just swallowed the poor sod whole......(metal don't digest terribly well.....*belch!*) :D :D :D

#4
Lokiwithrope

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coldwetn0se wrote...

Oh, I don't know, I could see getting an intact helmet inside a dead dragon; probably just swallowed the poor sod whole......(metal don't digest terribly well.....*belch!*) :D :D :D

I'm saying helmets probably would've dissolved or been thrown up or not eaten at all.

#5
Swordfishtrombone

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I think the problem with that would be that every encounter would involve a long period of shifting through all the equipment left behind, and trying to decide which pieces are the most valueable, and which you should left behind. Because carrying around a hundred armor-sets at the end of a dungeon crawl just isn't feasible.

It'd also be hard to balance the money aspect of such a game - with so much equipment available to loot and sell, you'd potentially have players getting so filthy rich they could afford everything every store sold, and that would make the game too easy. Or, alternatively, you could make the items in stores prohibitively expensive to try to combat this, but then that would FORCE players to essentially money-farm by becoming essentially looter-armor-salesmen.

So no, I don't think it would work.

#6
Lokiwithrope

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Swordfishtrombone wrote...

I think the problem with that would be that every encounter would involve a long period of shifting through all the equipment left behind, and trying to decide which pieces are the most valueable, and which you should left behind. Because carrying around a hundred armor-sets at the end of a dungeon crawl just isn't feasible.

It'd also be hard to balance the money aspect of such a game - with so much equipment available to loot and sell, you'd potentially have players getting so filthy rich they could afford everything every store sold, and that would make the game too easy. Or, alternatively, you could make the items in stores prohibitively expensive to try to combat this, but then that would FORCE players to essentially money-farm by becoming essentially looter-armor-salesmen.

So no, I don't think it would work.

Maybe you're right.

Modifié par Lokiwithrope, 22 mai 2012 - 01:18 .


#7
Guest_Nizaris1_*

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What i found on a dead fully metal armored knight is a...dagger...on the other dead fully metal armored knight is a...leather armor...

Not only the loot doesn't make sense, enemies carrying healing potions don't use them, they just carry them, when they are dead, they just give them away for us to loot

Modifié par Nizaris1, 25 mai 2012 - 03:56 .