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The Dragon Age IP needs a darker and more serious atmosphere


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#26
mr_luga

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They should be taking tips from The Witcher

#27
KingRoxas

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Bioware games needs a more mature and more serious atmosphere. (what i would like)

Modifié par Kingroxas, 24 mai 2012 - 07:07 .


#28
Realmzmaster

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I prefer that the writers of DA continue with their own story and not try to copy the tone, atmosphere or seriousness of other games. The tone, seriousness and atmosphere should fit the story being told and no the artstyle does not have to look like it came out of a horror movie. If I want to go back to the Dark Ages I watch a documentary on the History Channel.

Also mature themes do not have to include sex. In fact in DA2 Hawke can have a relationship with Sebastian that focuses entirely on the relationship without the actually engaging in sex. The relationship is still mature. Teenagers can and do have sex does not necessarily make the relationship mature.

Every one has said more mature and serious but have yet to define what they mean by those terms. Some point to the Witcher 2 as dark and mature in what regards? Are you talking about the political intrigue or the Witcher's potential to have sex with everything that walks talks or breathes. Are you talking about his relationship with Triss? If you are talking about the political intrigue I may agree with you. The rest no, it does not strike me as particularly dark nor mature.

#29
AkiKishi

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mr_luga wrote...

They should be taking tips from The Witcher


The Witcher is a very raw down to Earth game. Bioware won't be able to pull that off. It's too Americanised.

#30
hangmans tree

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The major flaw in DA2 was lackluster of choices that are reflected in the world and reactions to your actions and decisions.
I want them to focus on THAT!

Grimmer setting? Why not, but not if we talk about some forced exalted themes just to "fit the criteria" and tick off grimdark in developement tables. You can always tell if something is forced. Its BW achilles heel, when they go sub-par in their own work it really sticks out. Thats what you get when you define quality by making new titles. If you drop below your own standards then covering up with artistic whatever dont expect audience to be happy bout it.

Spend less assets on marketing, those invest in the game making, especially TIME ffs. I'm so tired of half assed handling of my fav settings/titles/IPs/games...

I do not expect anything extraordinaire out of DA3, yet. the time will tell.

#31
ethanol68

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I love what DA2 did with the qunari. To me that gave the game some awesome dark moments (especially how they treat their mages and the attempted qunari takeover). it's a whole lot better than the DA:O qunari - they're seem like slightly taller, grumpy humans with pink eyes and cookie fetishes.

Slightly off topic I know, but yeah i think the DA series has just enough dark moments throughout to reel you into the story without making you all mopey.

#32
Poleaxe

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Personally, I think the combat is what makes DA2 seem more light weight than DAO. It's stylized, consolized, jrpg-ized, and all around not "serious" or "adult." Also, armor and weapon appearance... it's one thing to suspend disbelief for something that doesn't exist like magic, and quite another to look at a 6 foot long sword and think: sure that could work.

#33
ChaosAgentLoki

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Poleaxe wrote...

Personally, I think the combat is what makes DA2 seem more light weight than DAO. It's stylized, consolized, jrpg-ized, and all around not "serious" or "adult." Also, armor and weapon appearance... it's one thing to suspend disbelief for something that doesn't exist like magic, and quite another to look at a 6 foot long sword and think: sure that could work.


Japanese made RPGs can be dark and mature. That's not to say that DA2's combat was a good example of that, but it's not right to immediately write off RPGs not made in the West for that. Some Japanese made RPGs that fit this idea of dark and mature are Lost Odyssey, the Shin Megami Tensei franchise and Final Fantasy XII (amongst others).

Anyways, on topic, Dragon Age doesn't really need to be made darker. Bioware is doing quite fine in many aspects, they just need to focus a bit more on atmosphere. Origins did this well with the use of music, writing and environments, DA2 struggled as it seemed to focus primarily on the writing. A greater collaboration between those three elements would be great in bringing back the feel of Origins (the more mature) without altering the series drastically. That's just my thoughts though. 

#34
Halberd96

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Maybe a little like The Witcher maybe?

#35
AkiKishi

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ChaosAgentLoki wrote...

Japanese made RPGs can be dark and mature. That's not to say that DA2's combat was a good example of that, but it's not right to immediately write off RPGs not made in the West for that. Some Japanese made RPGs that fit this idea of dark and mature are Lost Odyssey, the Shin Megami Tensei franchise and Final Fantasy XII (amongst others).

Anyways, on topic, Dragon Age doesn't really need to be made darker. Bioware is doing quite fine in many aspects, they just need to focus a bit more on atmosphere. Origins did this well with the use of music, writing and environments, DA2 struggled as it seemed to focus primarily on the writing. A greater collaboration between those three elements would be great in bringing back the feel of Origins (the more mature) without altering the series drastically. That's just my thoughts though. 


Some of them make the Witcher look like childrens hour..  Dark for the sake of dark though, never a good thing.
However the art style reflects the game, this is where DA2 fails. DA2's art style does not complement the material being presented.

#36
Sajji

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Realmzmaster wrote...

I prefer that the writers of DA continue with their own story and not try to copy the tone, atmosphere or seriousness of other games. The tone, seriousness and atmosphere should fit the story being told and no the artstyle does not have to look like it came out of a horror movie. If I want to go back to the Dark Ages I watch a documentary on the History Channel.

Also mature themes do not have to include sex. In fact in DA2 Hawke can have a relationship with Sebastian that focuses entirely on the relationship without the actually engaging in sex. The relationship is still mature. Teenagers can and do have sex does not necessarily make the relationship mature.

Every one has said more mature and serious but have yet to define what they mean by those terms. Some point to the Witcher 2 as dark and mature in what regards? Are you talking about the political intrigue or the Witcher's potential to have sex with everything that walks talks or breathes. Are you talking about his relationship with Triss? If you are talking about the political intrigue I may agree with you. The rest no, it does not strike me as particularly dark nor mature.


I don't intend disrespect to you, but reading this post, I kept seeing Angry Joe's scene he shows of Hawke's brother telling him..."I am not a joke." (Frown face).

I don't like Dragon Age's atmosphere. Origins had a great one. BioWare is not going back to that. They admit they aren't reusing environments, having customizable companions and choices that matter. Imo...its jabber fans eat up...something that should have been known 20 years ago.

They couldn't pull off a gritty, genuinely absorbing atmosphere like the one im suggesting. Maybe some pretty glitter by using DICE's Frostbite 2, but that's all it'll be: hollow glitter.

There needs to be something with substance. A game in the Dragon Age cinematic experience with Dark Souls-esque atmosphere would be a welcomed evolution for me.

#37
Sajji

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cogsandcurls wrote...

Question #1: Why? ("Darker" does not make something automatically "better" or "deeper")

Question #2: Did you forget the Anvil of the Void/Morrigan's Rital/Return to Ostagar/The Orphanage/Isabela's backstory/the Alienage slavery plot/what happens to mages in the Circle/the Architect/The Joining/Leandra's death/large proportions of both games?

Just because Dragon Age isn't perpetually grey/brown doesn't mean it's not ALREADY Dark Fantasy in theme. Plus, I rather like my Dragon Age being it's own thing. I don't want it to be more like other franchises, because if I wanted to play Dark Souls I'd just go play Dark Souls.



Perpetually grey/brown? First, that is unfortunately inaccurate...there are many places of color and beauty in Dark Souls' world. Sure, they exist, but it does in DA, too. Again, if interested in the tone and feeling I'm discussing, watch the review from Gamespot. It'll give you a good idea.

The difficulty, however, i do believe plays some role in the atmopshere.

#38
Realmzmaster

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Sajji wrote...

Realmzmaster wrote...

I prefer that the writers of DA continue with their own story and not try to copy the tone, atmosphere or seriousness of other games. The tone, seriousness and atmosphere should fit the story being told and no the artstyle does not have to look like it came out of a horror movie. If I want to go back to the Dark Ages I watch a documentary on the History Channel.

Also mature themes do not have to include sex. In fact in DA2 Hawke can have a relationship with Sebastian that focuses entirely on the relationship without the actually engaging in sex. The relationship is still mature. Teenagers can and do have sex does not necessarily make the relationship mature.

Every one has said more mature and serious but have yet to define what they mean by those terms. Some point to the Witcher 2 as dark and mature in what regards? Are you talking about the political intrigue or the Witcher's potential to have sex with everything that walks talks or breathes. Are you talking about his relationship with Triss? If you are talking about the political intrigue I may agree with you. The rest no, it does not strike me as particularly dark nor mature.


I don't intend disrespect to you, but reading this post, I kept seeing Angry Joe's scene he shows of Hawke's brother telling him..."I am not a joke." (Frown face).

I don't like Dragon Age's atmosphere. Origins had a great one. BioWare is not going back to that. They admit they aren't reusing environments, having customizable companions and choices that matter. Imo...its jabber fans eat up...something that should have been known 20 years ago.

They couldn't pull off a gritty, genuinely absorbing atmosphere like the one im suggesting. Maybe some pretty glitter by using DICE's Frostbite 2, but that's all it'll be: hollow glitter.

There needs to be something with substance. A game in the Dragon Age cinematic experience with Dark Souls-esque atmosphere would be a welcomed evolution for me.


And there we will have to agree to disagree. I do not want Bioware copying something they may not be able tto pull off. I have no problem with DAs atmospehere. No DAO had a decent atmospehere just like DA2. If I want great atmospeher I would pick PST (Planscape Torment) or Vampire: The Masquersade: Bloodlines and Rdemption. There is not enough difference between DAO and DA2's atmosphere to make me care.

#39
MerchantGOL

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mr_luga wrote...

They should be taking tips from The Witcher

Grimdark for the sake of being grimdark?

nothanks

#40
AkiKishi

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MerchantGOL wrote...

mr_luga wrote...

They should be taking tips from The Witcher

Grimdark for the sake of being grimdark?

nothanks


DA2 is far worse than the Witcher when it comes to trying to be dark just for the sake of it. The Witcher is a very raw world DA2 is sanatised,but still tries to be dark.

#41
GodWood

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MerchantGOL wrote...

mr_luga wrote...
They should be taking tips from The Witcher

Grimdark for the sake of being grimdark?

nothanks

Examples pl0x.

#42
Guest_sjpelkessjpeler_*

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BobSmith101 wrote...

MerchantGOL wrote...

mr_luga wrote...

They should be taking tips from The Witcher

Grimdark for the sake of being grimdark?

nothanks


DA2 is far worse than the Witcher when it comes to trying to be dark just for the sake of it. The Witcher is a very raw world DA2 is sanatised,but still tries to be dark.


+10   Image IPB

#43
Apathy1989

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BobSmith101 wrote...

I think DA was plenty dark. The artstyle of DA2 never suited the material.


Indeed. DA series has always been dark, but the artstyle in both games (especially the second) did alot of leave it under the surface.

Is this a bad thing? I don't know. It does mean I can casually enjoy DA games without needing to become depressed though.



To all those who think they should take a page from the Witcher series, you need to bear in mind they are different mindsets. Witcher is all about everyone being evil to some degree, a world with rape, murder and racism all on the surface and all very frequent. Garralts moral dilemmas are about him trying to avoid being involved, or choosing the lesser evil when force to. He is trying to remain neutral.
DA series do have the elements of no one being innocent, but not necessarily evil. The player is supposed to pick a side, and fight for it. To get involved. There is usually an objective - raise money, raise forces against the blight. The player is free to be nobel, pragmatic, or evil themselves. This is the opposite of Garralts character.

#44
Bizantura

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DA:O was just fine, DA2 compagnions was written with teenagers in mind insted of adults, irritating that game was.

#45
Issala

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In our modern society, where you can't find the word "fantasy" without "dark" stuck right on there in front of it, or critics praising it for being "gritty" and "edgy" -- and the Dragon Age franchise falls under this category as well -- I'm getting a little tired of every fantasy epic having to be about rape, racism, and fun bloody, bloody decapitations. There's a difference between a dark atmosphere and mature themes and pure offensiveness. I personally think The Witcher falls in the latter division. I don't want more of The Witcher, especially not in my Dragon Age. Does the universe need to be more decisive on where it stands, thematically? Possibly. But I hope rape, excessive sex, and unnecessary violence just for the sake of tagging that "gritty" and "dark" in the description somewhere are not the future of Dragon Age.

#46
Paul E Dangerously

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I'd prefer to keep as much of the Souls (and Witcher) games as far away from my Dragon Age as possible, thanks.

#47
GodWood

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Semhaine wrote...

In our modern society, where you can't find the word "fantasy" without "dark" stuck right on there in front of it, or critics praising it for being "gritty" and "edgy" -- and the Dragon Age franchise falls under this category as well -- I'm getting a little tired of every fantasy epic having to be about rape, racism, and fun bloody, bloody decapitations. There's a difference between a dark atmosphere and mature themes and pure offensiveness. I personally think The Witcher falls in the latter division. I don't want more of The Witcher, especially not in my Dragon Age. Does the universe need to be more decisive on where it stands, thematically? Possibly. But I hope rape, excessive sex, and unnecessary violence just for the sake of tagging that "gritty" and "dark" in the description somewhere are not the future of Dragon Age.

Personally I'd rather a game set in a medeval setting to actually emulate the atmosphere and content of real medeval life. Meaning, there's rape, there's sex, there's violence and there's no clear cut good guys/bad guys.

#48
Issala

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A realistic medieval atmosphere can be achieved without constantly slapping the gamer, reader, or viewer in the face with excessive, gratuitous amounts of the afore-mentioned "mature" themes. Something can be dark and carry weight without being The Witcher.

#49
Ryzaki

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Yup.

And really if I wanted to play the Witcher...I'd play the witcher.

I'm not interested in the witcher.

Turning DA into the Witcher would not please me in the least.

#50
Maverick827

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I completely agree with those who say Dragon Age's tone should be more like the Witcher (boobs). That game's atmosphere allows for deep storytelling and rich characterization (butt). I would love to see a more Witcher-esque Dragon Age game (porno dialog).