Unfortunately, this isn't the case.
Modifié par Sajji, 22 mai 2012 - 04:48 .
Modifié par Sajji, 22 mai 2012 - 04:48 .
Guest_Puddi III_*
Daennikus wrote...
You're not a winner until you're faced with failure!
Translation: yes.
Modifié par Confess-A-Bear, 22 mai 2012 - 01:33 .
Guest_greengoron89_*
Modifié par greengoron89, 22 mai 2012 - 01:52 .
Guest_Luc0s_*
Sajji wrote...
This day and age, games seem to be getting easier and easier. Back in the day, a majority of games had a mindset of 'beating them', offering true challenges that tested will and skill. Sure, like many i like games that can engross me in a story or a world, but I like genuine challenges that test my aforementioned will and skill. Whether that's playing a game with moderate difficulty in a genre I'm not as good at, a game with brutal default difficulty, a difficulty mode like Hard Reset or excellent puzzles and platforming like Portal...challenge is a main element i love in gaming and wish there was more challenge in more games.
Unfortunately, this isn't the case.
No. I play games to relax and as a creative outlet, to be immersed in a different world for a while. It's not a competition in my mind. Atmosphere and NPC interaction are the primary payoff for me. As for gameplay, I just ask that it not get in my way too much. If it does then I don't play the game, that's all there is to it. Life is too short to do things that aren't fun and there are a lot more frutiful and less expensive ways to spend your time than video games.Luc0s wrote...
Why would anyone NOT want a challenge in their games? Isn't overcoming the challenge and thus beating the game the whole purpose of video-games?