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Do you enjoy challenges in your games?


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44 réponses à ce sujet

#1
Sajji

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This day and age, games seem to be getting easier and easier. Back in the day, a majority of games had a mindset of 'beating them', offering true challenges that tested will and skill. Sure, like many i like games that can engross me in a story or a world, but I like genuine challenges that test my aforementioned will and skill. Whether that's playing a game with moderate difficulty in a genre I'm not as good at, a game with brutal default difficulty, a difficulty mode like Hard Reset or excellent puzzles and platforming like Portal...challenge is a main element i love in gaming and wish there was more challenge in more games.

Unfortunately, this isn't the case.

Modifié par Sajji, 22 mai 2012 - 04:48 .


#2
Daennikus

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You're not a winner until you're faced with failure!

Translation: yes.

#3
Homebound

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arent challenges the whole point of playing games?

#4
Kaiser Arian XVII

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I like challenging games.

Image IPB

#5
Zanallen

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Not really. I play games to relax and wind down after a long day at the hospital. I don't need a challenge when I am just trying to enjoy myself.

#6
Addai

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Up to a point, but like zanallen I can only play video games at low-energy times. Too much stress and it starts to feel like work.

#7
JediHealerCosmin

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I enjoy challenges, as long as the means to overcome them involve strategy and thinking.

As an example: I enjoyed my first nightmare run on DAO. I remember wiping on the Corrupted Spider Queen in the Deep Roads at least 7 times during the add phase.
I had no clue what I was was doing wrong until it finally hit me that the boss has to be tanked even when you are killing the adds because otherwise she will spit poison at you. 

#8
Elhanan

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I like a challenge; not repeated frustration. Prefer less than most severe settings unless I am well versed (eg; DAO was finally able to NM solo plus healers; was only attacker).

#9
Guest_Puddi III_*

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I think the more challenge the game has, the more forgiving it has to be of failure, otherwise it is hate and I don't want anything to do with it.

#10
Wereparrot

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It depends. I might turn the difficulty up a bit just to see what it's like, and I might keep it there if it's bearable and doesn't become frustrating through dying all the time. I rarely if ever have it at maximum difficulty. I also hate puzzles and most minigames with a passion. If there's a way to cheat I will do it, such as computer hacking in Fallout.

#11
JasonPogo

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Yes I just love coming on message boards and makeing fun of people that don't play on Nightmare!!!

The truth is that I do but don't atthe same time. I normaly play a game on easy for the first run just to experiance the story and all that. The I will go back and play on a harder setting for the challange.

#12
eroeru

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Daennikus wrote...

You're not a winner until you're faced with failure!

Translation: yes.


This.

It needs to be a fair and well-devised challenge though. The more "impossible" you can make a well-played, and by this the ultimately possible challange, the better the game for it.

#13
Jozape

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Depends on the game. If I'm playing a game of Go, I want to be challenged. Games in Go where I dominate simply are not interesting or exciting. It is the games that are very close that I enjoy the most. So I don't want it to be too challenging either, as it's not fun to be dominated either!

There are some games, usually puzzle games, that I don't play for challenge though. Challenge in solving the puzzles is not why I'm interested in the upcoming Miegakure. What peaks my curiosity is the game is in 4 spatial dimensions.

And I only want role-playing games to be as difficult as they logically should be. That does mean they should be a lot more difficult than they already are though, typically. I despise the fact that the protagonist almost always kills hundreds or thousands of people with amazing ease without any logical in-game reason for such ability.

#14
milena87

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It depends on the game, but generally speaking yes, I love a good challenge.

With RPGs I usually try the hardest difficulty and lower it if it's getting too frustrating (DA2 on Nightmare in recent memory).
I'll play adventure games without clues or hints if possible, because I love solving those puzzles on my own, no matter how much time it'll take.
Action games and FPS there's no question: I have to finish them on the hardest setting, possibly on my first run (not a real fan of "play this game 1-2 times before unlocking the highest difficulty").

#15
Shepenwepet

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Hard puzzle setting on Silent Hill 2/3 was delicious. I loves me some riddles.

Hard puzzle setting on Silent Hill Downpour was... seriously, what the hell? Why even have a hard puzzle setting? THERE ARE NO PUZZLES! There's like 8 bajillion safes to open, maybe they made them harder to crack? I never played on normal, so I don't know what was changed, but there wasn't much to begin with...

So, so disappointed with that game.

#16
Volus Warlord

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Yes and no.

Challenges that are stupid are just infuriating.

Challenges that are not are a challenge. :D

#17
ObserverStatus

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depends on what kind of a challenge. I play most of my games at the highest difficulty level, but I still don't like quick time events preceded by long unskippable cutscenes.

#18
RedArmyShogun

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Depends, are we talking, jump my car through a doughnut sign, off of a roof ramp? Or lol jump over 20 pits of fire while having hammers thrown at you?

If the Former, oh thats fun. If the later, well things like that, I tend to throw my controller after my 10th death. In fact Alan wake, with its "remember to blink" QTE's and a few other things, after getting killed climbing down the elevator for the 15th time (and yes I did count)  I threw my controller against the wall, when it was damaged I took it outside and shot it. So Yes I Mad. Honestly I'm not a very emotional person but there are a couple of things that can set me off in an instant. ****ty level design and challanges fit only for platformers which I actively avoid playing are one of them.

Normally however if I can't get past such a game I don't go that far, I tend to after the 5th or 6th attempt, to stop, sigh, put the game back in the box, and resell or return it for something else.

Modifié par Confess-A-Bear, 22 mai 2012 - 01:33 .


#19
Nameless one7

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If the challenge isn't ridiculous because bad level design or controls then yes I like a challenge.

#20
horacethegrey

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I like a challenge that actually requires effort to overcome (Ninja Gaiden, The Witcher 2), not the kind that frustrates me to the point of madness (Alpha Protocol, early Splinter Cell).

#21
Guest_greengoron89_*

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I confess, I do love a good challenge - Ninja Gaiden Black, Devil May Cry, Halo (Legendary difficulty), and Dark Souls are among my favorite games in that regard.

I'll reiterate what others have said though - I hate "challenge" due to poor controls or game design, and avoid it like a plague.

Modifié par greengoron89, 22 mai 2012 - 01:52 .


#22
PaulSX

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I do not mind challenge in games but the game must be fun at first (for example Baldur's Gate), otherwise, I'd rather the game stay easier.

#23
Guest_Luc0s_*

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Sajji wrote...

This day and age, games seem to be getting easier and easier. Back in the day, a majority of games had a mindset of 'beating them', offering true challenges that tested will and skill. Sure, like many i like games that can engross me in a story or a world, but I like genuine challenges that test my aforementioned will and skill. Whether that's playing a game with moderate difficulty in a genre I'm not as good at, a game with brutal default difficulty, a difficulty mode like Hard Reset or excellent puzzles and platforming like Portal...challenge is a main element i love in gaming and wish there was more challenge in more games.

Unfortunately, this isn't the case.


Why would anyone NOT want a challenge in their games? Isn't overcoming the challenge and thus beating the game the whole purpose of video-games?


While I agree that games today are getting easier and easier, there are still plenty of truly hardcore games with the same challenge as our old games. Dark Souls, The Witcher 2, Ninja Gaiden series and the  Devil May Cry series, to name a few.

#24
Allen Spellwaver

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Megaman franchise,Ninja Gaiden 2 and Devil May Cry 3's DMD challenge are extremely hard but still attractive after myriad failure.

#25
Addai

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Luc0s wrote...
Why would anyone NOT want a challenge in their games? Isn't overcoming the challenge and thus beating the game the whole purpose of video-games?

No.  I play games to relax and as a creative outlet, to be immersed in a different world for a while.  It's not a competition in my mind.  Atmosphere and NPC interaction are the primary payoff for me.  As for gameplay, I just ask that it not get in my way too much.  If it does then I don't play the game, that's all there is to it.  Life is too short to do things that aren't fun and there are a lot more frutiful and less expensive ways to spend your time than video games.