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Do you enjoy challenges in your games?


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#26
Sajji

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There is nothing quite like going to YouTube and watching the epic fail attempts of gamers trying to play Dark Souls, then hearing sob stories on how anyone could like this game, seeing rage quits in the damn tutorial or early bosses, and LP's abruptly ending with death montages. Lol. Good comedy. One dude even gave a 17 minute sob story about it all

#27
Seeker Sparrow

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As long as the challenge doesn't feel cheap (ridiculous enemy stats etc.) then challenging games are replayable games, and that is a core value for me.

#28
eroeru

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Addai67 wrote...

Luc0s wrote...
Why would anyone NOT want a challenge in their games? Isn't overcoming the challenge and thus beating the game the whole purpose of video-games?

No.  I play games to relax and as a creative outlet, to be immersed in a different world for a while.  It's not a competition in my mind.  Atmosphere and NPC interaction are the primary payoff for me.  As for gameplay, I just ask that it not get in my way too much.  If it does then I don't play the game, that's all there is to it.  Life is too short to do things that aren't fun and there are a lot more frutiful and less expensive ways to spend your time than video games.

 

^^Overcoming challenges is the only fun thing there is.

Atmosphere is important though, on that I'll agree fully.

Modifié par eroeru, 22 mai 2012 - 04:06 .


#29
Guest_Luc0s_*

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Addai67 wrote...

Luc0s wrote...
Why would anyone NOT want a challenge in their games? Isn't overcoming the challenge and thus beating the game the whole purpose of video-games?

No.  I play games to relax and as a creative outlet, to be immersed in a different world for a while.  It's not a competition in my mind.  Atmosphere and NPC interaction are the primary payoff for me.  As for gameplay, I just ask that it not get in my way too much.  If it does then I don't play the game, that's all there is to it.  Life is too short to do things that aren't fun and there are a lot more frutiful and less expensive ways to spend your time than video games.


Say wut!? :blink: What kind of sick heresy is this!?!?! :lol:

If you want an immersive experience without any "gameplay getting in the way", shouldn't you just read a book or rent a movie? Both will provide you an immersive experience (if the story is written well) and you don't have to worry about "gameplay getting in the way" in neither of those mediums.


No but seriously, I understand that you don't want your games to be too difficult for you. I guess that's what you're tyring to say, right? But saying that you don't want any gameplay to get in your way souds a bit silly. Gameplay is the core of every video-game. If there is no gameplay, there is no game, it's as simple as that.

Modifié par Luc0s, 22 mai 2012 - 04:10 .


#30
happy_daiz

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I like a bit of a challenge, but nothing that will cause me to ragequit. It's kind of like hot and spicy foods - I like things with a kick, but I don't want my entire head to go up in flames.

#31
Fortack

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Difficulty settings should determine how challenging games are. Casual players can relax whilst the more serious gamers can enjoy overcoming obstacles too. I personally like a challenge very much, it always feels good and gives the sense you achieved something when you finally manage to beat the system.

A good challenge imo is one that requires some thought, tedious stuff ain't fun at all. I agree with the OP in that most games today lack a challenge, even when you play it for the first time on one of the hardest difficulty settings. That's quite disappointing imo.

#32
eroeru

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RPG's should adopt more difficulty levels, as is in the Civilization series (though not AS much, of course)

#33
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eroeru wrote...


RPG's should adopt more difficulty levels, as is in the Civilization series (though not AS much, of course)


RPGs should be harder in general. I miss the good old days where I raged in front of my TV because I couldn't defeat Sephiroth with all his crazy forms in FF7. Today's RPGs are way too easy, with a few exceptions (Dark Souls and The Witcher 2 are both quite challenging).

#34
Beocat

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I like a good mental challenge and appreciate it when it is well-woven into a game. However, any challenge that requires absolutely perfection in the route taken, the combat, the timing of your jump - any that really end up requiring a lot of luck and tears to attain, is no longer a challenge. Challenges should still be achievable but not impossible for all except the cyborgs of this world. Sure, you should need skill to achieve them, but not perfect, fluidly timed on the second every time kind of skill.

As someone said before, any challenge that doesn't allow some level of forgiveness isn't a challenge anymore.

#35
Skypezee

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Depends on the game. Most of the time though I lack the time and patience to slug through difficult games. Anymore I just want to relax and play the game. I'm normally in it for the story and characters anyway.

#36
Addai

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Luc0s wrote...
If you want an immersive experience without any "gameplay getting in the way", shouldn't you just read a book or rent a movie? Both will provide you an immersive experience (if the story is written well) and you don't have to worry about "gameplay getting in the way" in neither of those mediums.

I don't play a lot of games, in fact.  99.9% of them made I have no interest in whatsoever.

No but seriously, I understand that you don't want your games to be too difficult for you. I guess that's what you're tyring to say, right? But saying that you don't want any gameplay to get in your way souds a bit silly. Gameplay is the core of every video-game. If there is no gameplay, there is no game, it's as simple as that.

I mean that I want it to flow nicely and not be too annoying.  What that means depends on the game.

#37
Megaton_Hope

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"Challenge" can get really irritating, actually, depending on just precisely what form it takes. For example, escort missions are challenging in a way I seriously dislike, in every game I've ever encountered them in. And while I like races (mostly), I dislike having to hit physical checkpoints on my way in order to complete them.

I seeeeriously dislike challenges that are "Nintendo hard," relying on a hojillion enemies, for example, or making every henchman you run into some kind of tank. Defeating these encounters does not feel like an accomplishment; rather, it takes up a lot of unnecessary time and effort, which is always annoying.

#38
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Sajji wrote...

There is nothing quite like going to YouTube and watching the epic fail attempts of gamers trying to play Dark Souls, then hearing sob stories on how anyone could like this game, seeing rage quits in the damn tutorial or early bosses, and LP's abruptly ending with death montages. Lol. Good comedy. One dude even gave a 17 minute sob story about it all


Oh come on, do people really have that hard of a time with the game? I've only been playing for a few days now and I'm having a ball - it's refreshing to play a game that tests you to your limits instead of handing victory to you on a silver platter like most games nowadays do.

Modifié par greengoron89, 22 mai 2012 - 08:48 .


#39
termokanden

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Hellbound555 wrote...

arent challenges the whole point of playing games?


Not to everyone.

People play games for different reasons. I will openly admit that games are a form of escape for me. There are enough chest pounding braindead alpha male types in real life already ("oh look at me, I am the president of two countries, can run two marathons at once while doing pushups and I'm still not interesting!"), so I don't see why everything has to be a competition all the time. I like fun gameplay and a good atmosphere the most.

That said, some games are not fun without offering a bit of resistance. For example, playing Mass Effect 2 on anything less than insanity is just not fun to me. Things just die too easily and I get bored. On the other hand, I hate games that just seek to punish players. I know some people think that is what gaming is all about. I just think it's good they have something to play while I do something else.

Modifié par termokanden, 22 mai 2012 - 09:11 .


#40
bmwcrazy

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Personally, I'm too old and slow for challenging video games.

Maybe 10 years ago I liked competitive and serious online games, now I just play for fun.

#41
termokanden

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Perhaps it does have something to do with age. 15 years ago I was very much into to competetive gaming online. Now I don't care so much.

#42
CrazyRah

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If the game isn't challenging i get bored really quickly. When a game become too easy i either quit playing it or it will be tedious to complete it and i rather not remember my games as such. Of course the challenges shouldn't come from terrible controls and such but from innovative design and new obstacles

#43
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For the most part..
STEN:YES

bit if its a filler to kill time, eh should be more fun and entertaining

#44
Sajji

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I found Portal challenging. Not hard per se, but that game was also super refreshing. Made you think pretty critically at points.

#45
Dominus

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If the challenge justifies exploring, yes. Dark Souls is a good example of brutal difficulty being worth the effort. I rarely do a Rock Band Song on anything less than Expert, drums included. On the other hand, Baldur's Gate 2 on the easiest mode can be brutal in some spots and it hardly feels fun at all. Overall, it depends on the game. Story-based games I tend to prefer just normal or hard for the first playthrough. If you start dying multiple times at the same spot in a game, it sort of throws a wrench in the Narrative-Flow.

Modifié par DominusVita, 23 mai 2012 - 01:34 .