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Poor game and toolset performance on Geforce 580M and 6-cores intel


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#1
Dark_Ansem

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I have a core i7 3.3 980, a 580M gpu and soon the new whql drivers. how come I have poor performance?
the game is definitely playable, but it suffers from some serious stutter/lag every now and then, and I can only choose 2d audio. I would like to tweak the inis, but I don't know where to start. can you help me?

Game Version: NWN1 "deluxe" (includes SOU and Hotu but each one is separate, not a single installer)
Game Language: English UK
Retail or Digital: Retail CD 
[color=rgb(170, 170, 170)">Processor Manufacturer: ]Intell[/color]
Processor Type: Core i7 980 (6 cores)
Processor Speed: 3,33 ghz
Operating System / Service Pack: windows 7 x64 Home premium SP1
System RAM: 6gb
Video Card Manufacturer: nvidia
[color=rgb(170, 170, 170)">Video Card Model: ]Gefore GTX 580M[/color]
Video Card RAM: 2 GB
Video Card Driver Version: 301.24 (beta)
[color=rgb(170, 170, 170)">Sound Card Manufacturer: ]Creative Labs of whatever make or brand[/color]
[color=rgb(170, 170, 170)">Sound Card Model: ]SB XFi or whatever applies for your sound card[/color]
Sound Card Driver Version: 4.34 (again, numbers please)
CD/ROM Type: blu-ray burner

Modifié par Dark_Ansem, 23 mai 2012 - 06:20 .


#2
Rubies

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Try the following steps first:

-Disable Hardware Sound
-Disable Shiny Water

Just to make sure they're not the problem (they're fairly common problems)!

#3
Dark_Ansem

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hardware sound is already disabled, shiny water was off as well and i did not change that much :(

#4
HipMaestro

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Dark_Ansem wrote...
hardware sound is already disabled, shiny water was off as well and i did not change that much :(

You'd have better luck of getting some useful suggestions for your rig if you published your full specs as described in the "Start here" sticky ^^.  Otherwise, you may have to settle for blind stabs.  New rigs sometimes require tweaking to get older games like NWN to function properly and there are MANY new flavors, aren't there? ;)

#5
Dark_Ansem

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correct. updated first post.

#6
kalbaern

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Look through this post. 99% of the time, your solution will be found in it.

social.bioware.com/forum/1/topic/187/index/3341490

Modifié par kalbaern, 22 mai 2012 - 07:32 .


#7
Dark_Ansem

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I already did, and it does not help. especially for the aurora toolset, sometimes it slows to a crawl, it takes ages to update an instance.

#8
HipMaestro

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Dark_Ansem wrote...
I already did, and it does not help. especially for the aurora toolset, sometimes it slows to a crawl, it takes ages to update an instance.

Well, one problem with following Shia's sticky, which is fairly comprehensive, is that it was intended to be just a "How-to" guide rather than a proactive problem-solver for newer and newer rigs so there is only so much that can be gleaned.

I have a few questions.

Has this been upgraded to v1.69 via Critical Rebuild?  Main reason for asking is to find out if you are running the game purely off the hard drive or through a disc reader.   I don't think think the toolset uses any resources off the disc anyway so if that is slow too, it's prolly not disc-read latency.

Appears to be a desktop rig.  Is it?

Have you tried any of the older video drivers?  There have been mixed reports regarding whether nVidia has consistently supported OpenGL and the method they have used to do so in each instance.  (NWN was written with a very old version of OpenGL, btw.)

There may be another, more appropriate version of the Bink player available through the Web.  I believe NWN only ever furnished the 32-bit player and how it works with a 64-bit system is... well... that is something I have not yet been priviledged to confront myself.  Just tossing it out for consideration though.. dunno if this would even affect the toolset.

A final suggestion, as I recognize how the volume of participants has shrunk on the forum...

Revise your topic title replacing "modern system" (which could be just about anything) with both "GeForce GTX 580M" and either "Core i7 980" or "6-core Intel".  I suspect you will have company eventually.  Just keep checking.

#9
Dark_Ansem

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-critical rebuild, of course, no real patch available via the updater so I used the critical rebuild :D
-laptop rig
-I can't. older drivers won't support Skyrim properly, nor dragon age. But I have nvidia nspector for some advanced tweaking, if you think it's useful.
-Bink player? isn't that used for the movies only?

-will change the title, thanks :D

#10
Fester Pot

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I'm running Neverwinter Nights, Skyrim and Dragon Age fine on an Nvidia card using release WHQL version 285.58.

You can download it here. [XP] 285.58
You can download it here. [W7 64bit] 285.62

Use the legacy driver search here and backtrack through all WHQL releases until you find one that works well enough for you on all three games.

I've not updated my driver since Skyrim and have had no problems playing anything.

FP!

Modifié par Fester Pot, 23 mai 2012 - 02:47 .


#11
Dark_Ansem

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there is a new WHQL driver out, of the 301 family. would that work?

#12
Fester Pot

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It might, for it does support OpenGL. You have to remember, different PCs have different hardware and configuration, which means you might have to try different drivers to get the results you're looking for.

FP!

Modifié par Fester Pot, 23 mai 2012 - 05:38 .


#13
Dark_Ansem

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thanks, what about toolset performance?

#14
Fester Pot

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You'll need to modify the appropriate .ini file to use a single core when running the toolset, to maximize its full potential.

FP!

#15
Dark_Ansem

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ah, I see. how should I set it?

#16
HipMaestro

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IIRC, you only get 3 choices -2, -1 & 0.  I'd try -2 first.  In nwtoolset.ini, it's listed under Start up, in nwplayer.ini, it's under Game options.  Also, I've read about turning off threaded optimization via nVidia control center but as an ATI user, can't really tutor you through that step.  Maybe FP has better help.

Modifié par HipMaestro, 23 mai 2012 - 10:12 .


#17
Dark_Ansem

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already turned that off and forcing vsync + triple buffering via nvidia control panel :D

#18
AndarianTD

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I saw some correspondence on the NVIDIA forums recently that the 301 driver had re-introduced some of the problems with NWN that had been fixed last year. Rolling back to a pre-300 driver might help. I'm running 296.10 with Win7 on a GTX470, and it works quite well.

#19
Dark_Ansem

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I thought it's supposed to be the other way round? "With 270.61 I would typically get 13fps (on a 2x460GTX SLI) while 301.24 gives me 45fps. That's not great for a game this old, but perfectly playable in my view. More generally OpenGL performance seems unchanged (Unigine Heaven giving virtually the same results between the two Forceware versions)."

Modifié par Dark_Ansem, 24 mai 2012 - 07:40 .


#20
AndarianTD

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Dark_Ansem: check out some of the earlier parts of the thread to get the history. There was a tremendous problem running NWN and some other games on the Fermi class (400+ series) cards when they were introduced. It was basically unplayable. We bugged NVIDIA until the 280-ish Fermi driver update took care of it about a year ago. The 300-ish updates look like they've broken it again. An update between the two (as I said, I run 296.10 with no trouble) should improve performance significantly, for NWN at least.

The reason for the exasperation in Sora's response to AstralWanderer (which you quoted above) was that he was commenting on the issue without being aware of that history.

Modifié par AndarianTD, 24 mai 2012 - 12:02 .


#21
Dark_Ansem

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ah. you're right however, NWN ran horribly on my previous machine, and it was a Fermi card.

#22
Beerfish

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Long shot perhaps, have you fiddled with the sound settings in the menu? When I 1st got it way back when if played far poorer than it should have considering my rig. After I changed the sound settings from their default set up it improved things A LOT.

#23
Dark_Ansem

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I did, only miles2d is acceptable for performance. everything else tends to lag a lot. I wonder why?

#24
AndarianTD

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Beerfish wrote...

Long shot perhaps, have you fiddled with the sound settings in the menu? When I 1st got it way back when if played far poorer than it should have considering my rig. After I changed the sound settings from their default set up it improved things A LOT.


We tried that. It worked OK for my laptop running a GeForce 9800, but for the Fermi card bug it had no effect. There was no solution for the latter except a juryrigging fix using glintercept (discussed earlier in the thread I linked), which helped enough to make the game sort of playable. If it's a resurgence of the same problem (and a 500 series card is a Fermi card, so I suspect it would be), only a driver update or a rollback is likely to help.

Modifié par AndarianTD, 25 mai 2012 - 03:08 .


#25
Dark_Ansem

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 let's hope it's not :D