This would really help my multiplayer gameplay I think. Is there somewhere i can read a list of all of the enemies encountered in multiplayer and the weaknesses and things each is immune against?
For example, certain enemies can't be hit by stasis, singularity, etc... Geth primes can see cloaked infiltrators, etc...
List of all enemies and things they're immune to/weak against?
Débuté par
ka243
, mai 22 2012 04:06
#1
Posté 22 mai 2012 - 04:06
#2
Posté 22 mai 2012 - 04:13
Phantoms
Immune to: Your tears
Immune to: Your tears
#3
Posté 22 mai 2012 - 04:22
Stasis won't freeze any armoured enemies, such as Primes, Pyros, Ravagers, Brutes and Banshee.
Any enemy with some form of protection (Armour, Shields, Barriers) will not be lifted by Singularity.
Any enemy with some form of protection (Armour, Shields, Barriers) will not be lifted by Singularity.
#4
Posté 22 mai 2012 - 04:44
Atlas' hate Biotic Explosions. Chuck some Warp and Throw on them and they go down in under a minute (any difficulty).
Phantoms: Stasis - Warp - Throw - boom!
When in doubt, use Biotic Explosions!
Phantoms: Stasis - Warp - Throw - boom!
When in doubt, use Biotic Explosions!
#5
Posté 22 mai 2012 - 04:48
Concussive Shot is weak against shielded enemies. Also I think armored enemies have a dr to melee attacks but thats just a hypothosis
#6
Posté 22 mai 2012 - 04:54
But MORE effective against barriers.MetalHeadDev wrote...
Concussive Shot is weak against shielded enemies.
#7
Posté 22 mai 2012 - 04:57
Incinerate (and carnage) are weak against shields, while overload and energy drain are weak against armor
#8
Posté 22 mai 2012 - 05:10
Paper scissors rock lizard spock.
#9
Posté 22 mai 2012 - 05:14
Everything is weak(/end) by Geth Melee.
Prox mine > cloak > heavy Melee > heavy Melee > run away > giggle > repeat
Just don't do it on a full-health banshee - unless you have a biotic team.
Prox mine > cloak > heavy Melee > heavy Melee > run away > giggle > repeat
Just don't do it on a full-health banshee - unless you have a biotic team.
#10
Posté 22 mai 2012 - 05:25
Actually, Cuncussive Shot is more effective against shields and barriers. At least that's what description says. (my mistake, barriers only).
Overload does no damage against organics, only against their shield/barriers, it does damage to synthetics, though.
Energy Drain does minor damage to all targets, but deals heavy damage to shields/barriers.
Sabotage 100% tech vulnerability stacks with itself and makes Backfire damage on organics incredibly powerfull.
Overload does no damage against organics, only against their shield/barriers, it does damage to synthetics, though.
Energy Drain does minor damage to all targets, but deals heavy damage to shields/barriers.
Sabotage 100% tech vulnerability stacks with itself and makes Backfire damage on organics incredibly powerfull.
Modifié par Dervim, 22 mai 2012 - 05:28 .
#11
Posté 22 mai 2012 - 05:43
ka243 wrote...
This would really help my multiplayer gameplay I think. Is there somewhere i can read a list of all of the enemies encountered in multiplayer and the weaknesses and things each is immune against?
For example, certain enemies can't be hit by stasis, singularity, etc... Geth primes can see cloaked infiltrators, etc...
Geth Primes can't see through cloak.





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