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Skills list blank


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#1
dracos9000

dracos9000
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When I am using this script to add party members the skills list is blank.

#include "sys_autoscale_h"

int StartingConditional()
{
 object pm = GetObjectByTag("demia");
 SetFollowerState(pm,FOLLOWER_STATE_ACTIVE);
 Chargen_InitializeCharacter(pm);
 Chargen_SelectCoreclass(pm,class_ROGUE);
 Chargen_SelectBackground(pm,GEN_BACK_ELF_DALISH);
 Chargen_CheckCanLevelUp(pm);
 Chargen_HasPointsToSpend(pm);
 AS_CommenceAutoScaling(pm);
 
return TRUE;
}

If I use the plot gen00pt HIRE_FOLLOWER it will show skills but the party member cannot get xp.
Any help is appreciated.

#2
FalloutBoy

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Have you tried AddAbility or AddAbilityEx if you want to the skill to appear on the quickbar?

#3
dracos9000

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those are talents or spells. I mean the combat training, etc.

#4
FalloutBoy

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Ah, yes, I had that problem too. The only thing that showed up on that page was Coercion. I used a function called something like AS_InitCharacter to set him to be a lvl 10 warrior. I can give him talents like Shield Bash or I can give him Coercion ranks, but not Combat Training, Poison Making, etc.




#5
dracos9000

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so did you find a solution?

#6
FalloutBoy

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Net yet.

#7
dracos9000

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its works with UT_HireFollower but then no xp is gained. I was thinking on maybe using setRecruitedFollower instead but it seems that function only exists inside the gen00pt script. Also it requires alot of constants that would have to be made for each character created so I was thinking of overloading the function so that I could leave out those other constants like camp, plot ,etc. What do you think?

#8
hunharibo

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try the function AL_DoAutoLevelUp in sys_autolevelup_h

#9
dracos9000

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with UT_HireFollower or SetFollowerState?