Star fury wrote...
Underwhelming. Techarmour and sentry turret need way more serious buffs.
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.
Star fury wrote...
Underwhelming. Techarmour and sentry turret need way more serious buffs.
Omega-202 wrote...
Star fury wrote...
Underwhelming. Techarmour and sentry turret need way more serious buffs.
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.
Omega-202 wrote...
40% damage resistance on a Human Sentinel with a 30% power damage boost and less than a .2 second penalty on Warp? What part of that was necessary? They were already the best character to use against Reapers without a doubt and now they're even better.
Modifié par nuculerman, 22 mai 2012 - 08:20 .
I'll agree on the Sentry Turret, but those Tech Armor changes are pretty significant. Lower CD penalty, better protection can really make a change and the tier 5 buffs can make quite a difference with certain builds.Star fury wrote...
Underwhelming. Techarmour and sentry turret need way more serious buffs.
Guest_XxTaLoNxX_*
Modifié par XxTaLoNxX, 22 mai 2012 - 08:23 .
Genius, I was't writing about poor man's asari adept. I want to use TA as it was originally intended, to make krogan sentinel a tank. If I want caster, I choose asari adept.Omega-202 wrote...
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.
Cyonan wrote...
Omega-202 wrote...
Star fury wrote...
Underwhelming. Techarmour and sentry turret need way more serious buffs.
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.
Well, if the intention was to make it something you could be a tank with, it needs buffs(or preferably a revamp).
If the intention was to just make casters more durable and do more damage, then it was already doing that.
Modifié par Star fury, 22 mai 2012 - 08:24 .
Star fury wrote...
Genius, I was't writing about poor man's asari adept. I want to use TA as it was originally intended, to make krogan sentinel a tank. If I want caster, I choose asari adept.Omega-202 wrote...
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.Cyonan wrote...
Omega-202 wrote...
Star fury wrote...
Underwhelming. Techarmour and sentry turret need way more serious buffs.
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.
Well, if the intention was to make it something you could be a tank with, it needs buffs(or preferably a revamp).
If the intention was to just make casters more durable and do more damage, then it was already doing that.
Exactly.
Exactly.aaronisbla wrote...
Star fury wrote...
Genius, I was't writing about poor man's asari adept. I want to use TA as it was originally intended, to make krogan sentinel a tank. If I want caster, I choose asari adept.Omega-202 wrote...
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.Cyonan wrote...
Omega-202 wrote...
Star fury wrote...
Underwhelming. Techarmour and sentry turret need way more serious buffs.
You're painfully wrong. Its actually physically causing me discomfort to think that you are so misinformed.
Well, if the intention was to make it something you could be a tank with, it needs buffs(or preferably a revamp).
If the intention was to just make casters more durable and do more damage, then it was already doing that.
Exactly.
it got a 10% increase, what more do u want?
aaronisbla wrote...
it got a 10% increase, what more do u want?
nuculerman wrote...
Omega-202 wrote...
40% damage resistance on a Human Sentinel with a 30% power damage boost and less than a .2 second penalty on Warp? What part of that was necessary? They were already the best character to use against Reapers without a doubt and now they're even better.
You do know biotic explosions are not effected by power damage passives, right?
A human sentinel without tech armor has better DPS potential than a human sentinel with tech armor.
Cyonan wrote...
aaronisbla wrote...
it got a 10% increase, what more do u want?
More damage reduction isn't going to let things tank unless the DR because so high that nothing can deal enough damage in the duration of a firefight to kill you.
The Krogan Sentinel has 5600 effective health now under the right conditions(not counting rage because of how unreliable it is). The Human Vanguard has 1650.
The Human Vanguard tanks better than the Krogan Sentinel. provided you're hosting and don't run into the Vanguard bug.
Guest_XxTaLoNxX_*
Omega-202 wrote...
nuculerman wrote...
Omega-202 wrote...
40% damage resistance on a Human Sentinel with a 30% power damage boost and less than a .2 second penalty on Warp? What part of that was necessary? They were already the best character to use against Reapers without a doubt and now they're even better.
You do know biotic explosions are not effected by power damage passives, right?
A human sentinel without tech armor has better DPS potential than a human sentinel with tech armor.
OH GOODY!! We're going to do some math again to show you how much of an idiot you are!!! Its not like this thread hasn't come up 100,000 times already! I'm so glad that we get to have this conversation again.
Here's why you're a moron:
You claim that the penalty is measurably a hindrance on the DPS of a Sentinel? Do you know how much you get slowed down by Tech Armor? No? Of course you don't. Here's the numbers.
Warp Base Cooldown = 8 seconds
Total bonuses = 25% rank 2 + 35% rank 6 (because for max DPS from explosions as you're arguing, you'd have to go recharge over Pierce)
Weapon cooldown = 200% (again because we're talking extreme max explosion DPS, your argument, not mine)
End result = 8 / [(100+200+60)/100] = 2.222222.....seconds
Now with THE NEW Tech Armor penalty = 8 / [(100+200+60-20)/100] = 2.353 seconds
Same math for Throw:
No armor =
4 / [(100+200+25)/100] = 1.23 seconds
With armor = 1.31 seconds
You're losing .13 and .08 seconds for each power. Do you know the speed of a human blink? 1/3 of a second. The difference between the two powers IS SMALLER THAN THE AMOUNT OF TIME IT TAKES YOU TO BLINK!!! Your reflexes are literally not fast enough to notice the difference. You literally can't execute the power in the amount of time difference that the recharge difference takes.
Do you know what the reload times are for guns? The fastest reload time (Predator and other pistols) is .93 seconds. That's FOUR TIMES longer than the difference between the Tech Armor on and off. The fastest weapon reload wastes FOUR times more time than TA penalizes you.
DO you know what your average ping is when playing on line? I guarantee you that its WAY longer than .13 seconds. If you get a service hiccup, which happen to everyone, you're losing SOOOO much more time than Tech Armor is penalizing you.
If you argue that DPS matters, when it physically can't because you PHYSICALLY cannot activate your powers fast enough for it to matter then you're a moron. Its that simple.
NONONONONONONNONONONONONONNO. THIS:mcz2345 wrote...

Cyonan wrote...
Well, if the intention was to make it something you could be a tank with, it needs buffs(or preferably a revamp).
If the intention was to just make casters more durable and do more damage, then it was already doing that.
Omega-202 wrote...
<meaningless red herring laced with ad hominems>
XxTaLoNxX wrote...
All of that... and Biotic Explosions have modifiers for damage. Such as; Damage and Force of a power and passive bonuses that increase Biotic Explosion modifiers.
So... what does that mean? It means the TA bonuses for Warp and Throw increases the modifiers for Biotic Explosions.
nuculerman wrote...
Omega-202 wrote...
<meaningless red herring laced with ad hominems>
Reported.
Your math is utterly meaningless. The human sentinel without tech armor has better DPS potential than the human sentinel with tech armor. If he can't reach that potential, it's irrelevant.
Let me reiterate.
If you aren't using biotic explosions as your main DPS mechanic as a human sentinel, you're doing it wrong. And tech armor does nothing for the damage caused by that.
Conclusion: the power damage passive is meaningless for the Human Sentinel.
Thanks for playing, though.