Aller au contenu

Photo

Reasons Why the Mass Effect MMO Will Fail


  • Veuillez vous connecter pour répondre
92 réponses à ce sujet

#51
Applepie_Svk

Applepie_Svk
  • Members
  • 5 469 messages

Dendio1 wrote...

Strongly disagree here. I've enjoyed the sith warrior and smuggler story and sith inquisitor had its moments. I plan to do some pvp eventually. Its not wow. Its better than wow in many areas and worse in others. I like story and after 6 years of competative play in wow, I don't care as much about end game ranking etc.

So Im enjoying swtor and find the stories much more interesting than afking in stormwind or the broken cata lore that is filled in through books.


SWTOR is dying - the problem of SWTOR is that SP character story part of game is greater than PVP and PVE parts... If I could play TOR I just play campain alone without need of MP. MP was average - good / bad times balanced but also failed in some ways.
I played a few characters best cover stories were by my opinion: 1. Jedi Knight and Sith Warrior (realy great work it reminds me a good old Kotors) 2. Sith Inquisitor (It was more something like a crawling in spider´s nest also good) 3. Republic Comando and Counsilor ( average )

Which I must admit that was a balance at the start of game, it was much better than in other MMO´s but still you could find some characters which bring pain in the ass.

#52
Guest_Dominus Solanum_*

Guest_Dominus Solanum_*
  • Guests

Dont Kaidan Me wrote...

6. Because everyone already spent their money on Collector's Editions and day one DLCs.



#53
katamuro

katamuro
  • Members
  • 2 875 messages
I have been trying the new mmos like The Secret World, and Tera, and yeah they are mostly same. Bear in mind secret world is made by funcom for EA, and its pretty much same as SWTOR. It seems EA just wants sameish MMO's. And yeah after their fail with ME3 end I wouldnt trust them to make an mmo. It could have been great if produced correctly by the right people.

#54
sliverofamoon

sliverofamoon
  • Members
  • 1 297 messages
I'd play it, without hesitation.

I doubt I'd buy another ME SP game until I'd seen enough clips on youtube, and read enough fan feedback on the forums. Just like I did with DA. I bought it, and all the DLC, but then, with DA2... Havn't even played it yet, and won't, until it's a cheap Platinum edition, complete with all the DLC.

#55
CDRSkyShepard

CDRSkyShepard
  • Members
  • 2 538 messages

Omega Torsk wrote...

Because it's not gonna happen. There's a reason for the brick wall of an ending.

My friend, you are so deep in denial I'm going to have to fly down to Egypt to pull you out.

With the endings, they made a perfect opportunity for a post-apocalyptic MMO that forces a bunch of species together in a small area of space. That means players can be any species they want, and can all be in the same setting. I'm also betting you that's why they don't want to change the endings, because they've got a good springboard into something else they're planning.

I personally think it's a bad move. I hate MMOs for the same reason I love SP RPGs: I don't like playing online with a bunch of strangers. The MP in ME3 was okay because I can occasionally get friends together to play it, but playing with randoms is scary to me.

#56
Karolus_V

Karolus_V
  • Members
  • 420 messages
As a rule, mmorpgs have little of the RPG part and a lot of mmo, so I will pass proably, and if its with a mensual payment...FOR SURE.

#57
Linkenski

Linkenski
  • Members
  • 3 451 messages
Because an MMO will always be like WoW and story can't and will not mean anything.

#58
Mahrac

Mahrac
  • Members
  • 2 624 messages
11. Because the universe is not set up for an MMO

#59
ananna21

ananna21
  • Members
  • 218 messages
1. It will likely be the same endless looping grind fest.
2. Guild wars 2.

#60
ThisOneIsPunny

ThisOneIsPunny
  • Members
  • 446 messages

CDRSkyShepard wrote...

Omega Torsk wrote...

Because it's not gonna happen. There's a reason for the brick wall of an ending.

My friend, you are so deep in denial I'm going to have to fly down to Egypt to pull you out.

With the endings, they made a perfect opportunity for a post-apocalyptic MMO that forces a bunch of species together in a small area of space. That means players can be any species they want, and can all be in the same setting. I'm also betting you that's why they don't want to change the endings, because they've got a good springboard into something else they're planning.

I personally think it's a bad move. I hate MMOs for the same reason I love SP RPGs: I don't like playing online with a bunch of strangers. The MP in ME3 was okay because I can occasionally get friends together to play it, but playing with randoms is scary to me.

Not really, they can't build an MMO or any sense of continuity off the endings without considering the huge differences the three endings take. You're potentially losing the geth and other synthetic species in destroy, you're blending every organic and synthetic into one dna in synthesis, and then you've got the reapers under Shepard's supposed control, the citadel unharmed, and the relays deactivated in Control.

Whatever team would pick up even starting an ME MMO would then have to decide either how to make all three choices fit into the ending, choose one of the endings, or go with none of the above and make a new basis. Whichever path they chose would end up further alienating the fanbase and potentially saying that nothing that happened in the ME series ever mattered.

But that's just my opinion. :whistle:

#61
Shatterhand1701

Shatterhand1701
  • Members
  • 503 messages

Applepie_Svk wrote...

Dendio1 wrote...

Strongly disagree here. I've enjoyed the sith warrior and smuggler story and sith inquisitor had its moments. I plan to do some pvp eventually. Its not wow. Its better than wow in many areas and worse in others. I like story and after 6 years of competative play in wow, I don't care as much about end game ranking etc.

So Im enjoying swtor and find the stories much more interesting than afking in stormwind or the broken cata lore that is filled in through books.


SWTOR is dying - the problem of SWTOR is that SP character story part of game is greater than PVP and PVE parts... If I could play TOR I just play campain alone without need of MP. MP was average - good / bad times balanced but also failed in some ways.
I played a few characters best cover stories were by my opinion: 1. Jedi Knight and Sith Warrior (realy great work it reminds me a good old Kotors) 2. Sith Inquisitor (It was more something like a crawling in spider´s nest also good) 3. Republic Comando and Counsilor ( average )

Which I must admit that was a balance at the start of game, it was much better than in other MMO´s but still you could find some characters which bring pain in the ass.


Yeah, I have to admit, I'm surprised at what's going on with SWTOR.  Say what you will about EA/Bioware - and believe me, we all could say A LOT - but I really thought they'd hit it out of the park with this one, and at first, it really seemed like they had.  But its glaring problems are really starting to show.  I don't even log on to play anymore, and I'm considering suspending my subscription.  After all, why pay for something I'm not playing?

#62
Shatterhand1701

Shatterhand1701
  • Members
  • 503 messages

Bad King wrote...

13. Guild Wars 2


Okay...yeah...what about it?  Like every other MMO, it'll see a brief surge of popularity and player population, then drop like all the others because that's just how it goes with MMOs nowadays.  Doesn't matter what the source material is, who's in charge of it, the gameplay/content quality, etc.  The lifespan of an MMO is always the same.  Some just last longer than others.

#63
shrimprahmen

shrimprahmen
  • Members
  • 288 messages
because they have already proven that they cant make a good MMO with star wars...story is ok..and the way that its presented..but the rest is like any other MMO...and its stale.

#64
delphonic

delphonic
  • Members
  • 301 messages

HyperGlass wrote...

14. EA.


yep

#65
Atakuma

Atakuma
  • Members
  • 5 609 messages
Reason 1: It doesn't exist, you can't fail any harder than that.

#66
Super_Angurius

Super_Angurius
  • Members
  • 156 messages
Because they'd have to pick an ending as cannon. Destroy, no playing Geth. Synthesis, everyone is glowing green, and thus to similer to players. And Control... Uh something would be wrong I'm sure.

#67
LordSlavius

LordSlavius
  • Members
  • 134 messages
Because WoW still exists.

And as long as WoW still exists, every MMO that challenges it will die.

#68
Loopeeeeeee

Loopeeeeeee
  • Members
  • 93 messages
bioware has 3 choices:

a: take control of the mmo
b: merge the mmo with a retail game. creating a new type of rpg.
c: destroy the mmo

#69
thesnake777

thesnake777
  • Members
  • 2 158 messages
MMO's kill franchises.....

#70
nrcrane

nrcrane
  • Members
  • 271 messages
I don't think there are going to be any really successful mmo's for awhile now. I think people are just tired of the tab-targeting, hotkey, cast times, carrot on a stick, that mmo's can't seem to find their way out of. For a ME mmo to work it would have to play like a ME game and I don't think anyone knows how to do that right now.

#71
Bad King

Bad King
  • Members
  • 3 133 messages

Shatterhand1701 wrote...

Bad King wrote...

13. Guild Wars 2


Okay...yeah...what about it?  Like every other MMO, it'll see a brief surge of popularity and player population, then drop like all the others because that's just how it goes with MMOs nowadays.  Doesn't matter what the source material is, who's in charge of it, the gameplay/content quality, etc.  The lifespan of an MMO is always the same.  Some just last longer than others.


You do realise that your last two sentences contradict each other? I agree with your last sentence but not the one before it!

As an MMO, GW2 is better and more innovative than what BioWare come up with (see SWTOR) as Arenanet are far more capable at making MMOs than a company which traditionally sticks to singleplayer games. The free to play aspect also makes it far more appealing than a subpar MMO that demands a subscription fee. So as you said, some MMOs last longer than others and GW2 will last far longer than some spin-off Mass Effect MMO (which would probably end up as a WoW clone).

Modifié par Bad King, 23 mai 2012 - 11:08 .


#72
Seboist

Seboist
  • Members
  • 11 971 messages

ThisOneIsPunny wrote...


Not really, they can't build an MMO or any sense of continuity off the endings without considering the huge differences the three endings take. You're potentially losing the geth and other synthetic species in destroy, you're blending every organic and synthetic into one dna in synthesis, and then you've got the reapers under Shepard's supposed control, the citadel unharmed, and the relays deactivated in Control.

Whatever team would pick up even starting an ME MMO would then have to decide either how to make all three choices fit into the ending, choose one of the endings, or go with none of the above and make a new basis. Whichever path they chose would end up further alienating the fanbase and potentially saying that nothing that happened in the ME series ever mattered.

But that's just my opinion. :whistle:


Bro you're speaking about the same people who had the council and/or Udina recognize the Reaper threat in ME1's ending only to go full retard in the next game with "ah yes reapers" and who had Cerberus go from a small organization of 150 to a galatic sith empire waging war on multiple fronts.

RE: the Geth, two of the three outcomes with them ends up utterly butchering them as being one of the few genuinely alien species in the ME universe in order to turn them into generic individual robots. Great way to get rid of that pesky issue of Geth players needing to be around each other wouldn't you say?

#73
Hadeedak

Hadeedak
  • Members
  • 3 623 messages
Because I'm still playing WoW.

#74
razor150

razor150
  • Members
  • 353 messages

Dendio1 wrote...

Evil_medved wrote...

2. Because swtor is a joke.


Strongly disagree here. I've enjoyed the sith warrior and smuggler story and sith inquisitor had its moments. I plan to do some pvp eventually. Its not wow. Its better than wow in many areas and worse in others. I like story and after 6 years of competative play in wow, I don't care as much about end game ranking etc.

So Im enjoying swtor and find the stories much more interesting than afking in stormwind or the broken cata lore that is filled in through books.

All that said, I don't think we need a mass effect MMO.


SWToR is a mediocre single player RPG that you can group with real people in and pay $15 a month for the priviliedge of playing.

Yes I have played ToR, and I am glad you enjoyed it, but it just isn't anything special. I thought it was ok, but nothing in it was complelling enough to make it worth a monthly charge for. From how fast it is bleeding subscibers it is pretty apparant a lot of people feel the same way. 

If Bioware made a ME MMO, which they have hinted at wanting to do, it would likely suffer from the same problems. 

Modifié par razor150, 23 mai 2012 - 11:48 .


#75
dmonorato

dmonorato
  • Members
  • 157 messages
Cause there are more colors than red, blue and green....