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How to add a new target reticle


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#1
Grimy Bunyip

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You'll need a program called Autohotkey
it also requires you play in windowed mode i believe.

once you have it installed, input the following code

#IfWinActive, Mass Effect 3
{
F12::
Width=10 ;Measured in Pixels
Thick=2 ;Measured in Pixels
XOff=0 ;Measured in Pixels
YOff=0 ;Measured in Pixels
Transparency=125 ;Number from 0 to 255, 0 being clear
ReticleColor=red ;You can also use RGB codes, red=ff0000

Gui, 1:+AlwaysOnTop -Caption +Center
Gui, 2:+AlwaysOnTop -Caption +Center
Gui, 1:Color, %ReticleColor%
Gui, 2:Color, %ReticleColor%
Gui, 1:Show, h%Thick% w%Width%, ReticleGUI1
Gui, 2:Show, h%Width% w%Thick%, ReticleGUI2
WinSet, Transparent, %Transparency%, ReticleGUI1
WinSet, Style, -0xC00000, ReticleGUI1
WinSet, Transparent, %Transparency%, ReticleGUI2
WinSet, Style, -0xC00000, ReticleGUI2
WinMove, ReticleGUI1,, (A_ScreenWidth/2)-(Width/2)+XOff, (A_ScreenHeight/2)-(Thick/2)+YOff
WinMove, ReticleGUI2,, (A_ScreenWidth/2)-(Thick/2)+XOff, (A_ScreenHeight/2)-(Width/2)+YOff
return
}

~F11::
Gui, 1:Hide
Gui, 2:Hide
return


Press F12 while playing mass effect 3
Press F11 to remove the target reticle.

If the window you have open is not named Mass Effect 3 when you press F12, the reticle will not appear.
Pressing F11 will remove the target reticle regardless of whether or not your active window is named "Mass Effect 3"

You may change the width, thickness, color, transparency, and offset through the parameters I provided in the code.

You can also edit F11 and F12 if you want to activate this reticle with different buttons.

And finally, you can edit the line about "Mass Effect 3" if you want this code to also work on other games/programs.

Enjoy <3

Posted Image

Modifié par Grimy Bunyip, 23 mai 2012 - 02:23 .


#2
Siran

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I'm pretty sure this falls under "unfair advantage" and might just be borderline to a cheat and therefore bannable. There is a reason, Bioware made different reticles for different weapons, you know?

#3
Grimy Bunyip

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Siran wrote...

I'm pretty sure this falls under "unfair advantage" and might just be borderline to a cheat and therefore bannable. There is a reason, Bioware made different reticles for different weapons, you know?


that's silly, what's stopping someone from sticking on a piece of tape with a red dot on it to their monitor.

#4
Siran

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Grimy Bunyip wrote...

that's silly, what's stopping someone from sticking on a piece of tape with a red dot on it to their monitor.


Because it wouldn't work?

#5
Eckswhyzed

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Well, this falls into a similar grey area to autoclickers. Any player can download this script, the same way that AutoHotkey can be used to write autoclickers.

As this is a co-op game, I don't really mind too much.

EDIT: @Siran

Yes it can.

Modifié par Eckswhyzed, 23 mai 2012 - 11:45 .


#6
Grimy Bunyip

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Siran wrote...

Grimy Bunyip wrote...

that's silly, what's stopping someone from sticking on a piece of tape with a red dot on it to their monitor.


Because it wouldn't work?


I feel like your reply is a nonsequitur.
Allow me to elaborate.
Step 1: Find some nice, transparent sticky tape.
Step 2: Stick it on the center of your monitor.
Step 3: Draw a red dot on it with a sharpie.
I'm not sure what part of that wouldn't work.

Modifié par Grimy Bunyip, 23 mai 2012 - 11:46 .


#7
Dynamik78

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humm..don't know if it's legit
There are websites who sell Aimbots and Wallhacks or modded Crosshair but they are the nemesis of multiplayer and contributed to make me stop playing some of my fav shooters

#8
Siran

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It's just not sensible imho - you'd have to pretty much take it off after each game, place it differently with each game. But since they are indeed being sold (thx for the link, didn't know that!), it seems there are ppl who actually use it.

#9
Grimy Bunyip

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Siran wrote...

It's just not sensible imho - you'd have to pretty much take it off after each game, place it differently with each game. But since they are indeed being sold (thx for the link, didn't know that!), it seems there are ppl who actually use it.


well if you can actually name any shooter games that punish their users for trying to use a crosshair reticle overlay, be sure to tell me.

#10
Dokteur Kill

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Grimy Bunyip wrote...

well if you can actually name any shooter games that punish their users for trying to use a crosshair reticle overlay, be sure to tell me.

Just about any game that uses PunkBuster or VAC? I know you can be banned in CS:S and the battlefield games for using any number of programs that give you a screen overlay.

I certainly wouldn't chance it in the case of a game using PB or VAC, but since ME3 afaik doesn't use any anti-cheat software that scans for running processes, you're probably safe.

#11
Siran

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Grimy Bunyip wrote...

well if you can actually name any shooter games that punish their users for trying to use a crosshair reticle overlay, be sure to tell me.


Its just common sense - pretty much any game has a clause that says "no programs that give an unfair advantage" (especially when playing a PvP shooter!) or programs that interfere with the game. 1min search came up with a "external crosshair program" for BF3 that has been "detected" aka gets you banned. But do as you please...

[edit] deleted the link, not to give anyone any ideas, but just google it. And as Dokteur Kill already mentioned, Punkbuster et al scan for these things and ban you.

Modifié par Siran, 23 mai 2012 - 12:03 .


#12
cipherknight

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As long as this doesn't auto lock for you I really don't see a problem with it.In a weird way its almost like those FPS sticks people use on their controllers. could it give you an advantage? maybe. I honestly doubt it will break the game for you  or anyone else if you do.

#13
Dynamik78

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Dokteur Kill wrote...

Grimy Bunyip wrote...

well if you can actually name any shooter games that punish their users for trying to use a crosshair reticle overlay, be sure to tell me.

Just about any game that uses PunkBuster or VAC? I know you can be banned in CS:S and the battlefield games for using any number of programs that give you a screen overlay.

I certainly wouldn't chance it in the case of a game using PB or VAC, but since ME3 afaik doesn't use any anti-cheat software that scans for running processes, you're probably safe.


THIS but I never noticed any particularly suspect behaviour except people modding the Coalscend in here

#14
Grimy Bunyip

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Siran wrote...

Grimy Bunyip wrote...

well if you can actually name any shooter games that punish their users for trying to use a crosshair reticle overlay, be sure to tell me.


Its just common sense - pretty much any game has a clause that says "no programs that give an unfair advantage" (especially when playing a PvP shooter!) or programs that interfere with the game. 1min search came up with this "external crosshair" program for BF3 that has been "detected" aka gets you banned. But do as you please...

erm, that's not exactly a good example.
That program did more than just add a crosshair, it completely stopped the reticle from shaking on sniper rifles too, amongst a number of other macros.

#15
Siran

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Grimy Bunyip wrote...

erm, that's not exactly a good example.
That program did more than just add a crosshair, it completely stopped the reticle from shaking on sniper rifles too, amongst a number of other macros.


Sry, it was the first example that came up with a google-search, but you get the picture - where does an unfair advantage start? imho it starts where you get something out of an external program that the game does not (in the case of ME3 even intentionally!) provide and give you an advantage over others. Having a precise crosshair with all weapons is such an advantage. How is that so hard to comprehend?

#16
Dokteur Kill

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Grimy Bunyip wrote...

erm, that's not exactly a good example.
That program did more than just add a crosshair, it completely stopped the reticle from shaking on sniper rifles too, amongst a number of other macros.

VAC bans for programs that do nothing more than draw an extra cross in the middle of the screen in CS:S (to mitigate the expanding crosshair in that game). The anti-cheat programs are pretty strict with anything that changes the gameplay experience.

#17
Dynamik78

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There are some ways (and I won't say how) to extract the textures let's say of the head of a certain type of enemy and make sure you will always hit it...I am not sure if that would be possible to do with multiple enemyes

#18
XCPTNL

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You are allowed to use custom crosshairs via Overlay/AHK in Tribes Ascend - and that is a competitive shooter. So I doubt it would be a problem in a coop game like ME3...

#19
Siran

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Korjyan wrote...

You are allowed to use custom crosshairs via Overlay/AHK in Tribes Ascend - and that is a competitive shooter. So I doubt it would be a problem in a coop game like ME3...


That is one game and as it seems rather the exception then the rule. Would you bet your ME3 account on that? Unless we have confirmation from one of the devs that it is indeed allowed to use such a crosshair, I wouldn't.

#20
XCPTNL

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Well a lot of other games give you the option to change the crosshair ingame. Things like shape, size, color and so on. So external solutions are not necessary are therefore not allowed. As far as ME3 goes... I doubt anybody will confirm anything. There have been other threads about certain things that didn't get a straight answer from a dev. I changed FOV on day 1 and that is changing an ingame parameter and I never had any problems...

#21
vivanto

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texmod.

/thread

#22
Siran

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Korjyan wrote...

Well a lot of other games give you the option to change the crosshair ingame.


I've marked the difference. If there is an option to change ingame it is intended by the devs. External programs circumvent this. Judging from the different shapes and sizes of the crosshairs in ME3 it was the developers intention to make it harder to aim with certain weapons. This program directly violates this intention! And just because sth doesn't get you banned right away doesn't mean it's allowed.

#23
Nereithr

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There is nothing to soil your diapers over, siran. Good find OP. Shame this( and changing magnification of sniper scopes) and other small GUI mods are considered bannable.

#24
XCPTNL

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You should qoute me correctly if you quote me. The following sentence is important because I said external programs are often not allowed because there is already an ingame option for customization.
I also never said it was allowed. Just that I doubt anything will happen if you use a custom crosshair.

#25
Siran

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Korjyan wrote...

You should qoute me correctly if you quote me. The following sentence is important because I said external programs are often not allowed because there is already an ingame option for customization.


I don't get your reasoning. That the lack of an ingame option in ME3 makes it OK to use an external program? As I said, just look at the different crosshairs, they are intentional, that's why there is no option to change it ingame.

I also never said it was allowed. Just that I doubt anything will happen if you use a custom crosshair.


So it's ok to use it because you'll most likely not get caught. Got it.