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How to add a new target reticle


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#26
Siran

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Nereithr wrote...

There is nothing to soil your diapers over, siran. Good find OP. Shame this( and changing magnification of sniper scopes) and other small GUI mods are considered bannable.


Sorry for having and voicing an opinion then, I guess. Don't know how it's handled in your country, but in mine, we can voice our opinion. And I merely wanted to state that this program may have a chance of getting you banned. I'm sure there were ppl who argued that modifing a game-file to give out more credits than usual in a co-op game isn't bannable. I wonder how their ME3 accounts look now...

#27
xabkish

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I would use this to compensate for Hunter mode and other stupid ingame overlays. Sometimes, quite rarely, I suffer from some disorientation due to this crap and it would be nice to have a reticule that's actually visible...

Siran, you might be right that it's all intentional, including how badly it works with «mode» overlays. But you see, Space-screws-everything control scheme is evil but intentional yet it's completely safe to remap these functions to 3 separate keys. So I wouldn't be so sure this is not allowed. I'd wait for Mod comment.

Sidenote: AFAIK, there's no clientside anticheat system implemented in Origin/ME3 whatsoever let alone capable of detection of things as AHK, so...

Modifié par xabkish, 23 mai 2012 - 12:52 .


#28
xtorma

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I don't know if it's unfair or not, doesn't really matter to me , my question is why? There is nothing wrong with the redicle now imo.

If bw has a program that attempts to ferret out people who are using outside programs to change things in game, they would need to spend time investigating each instance to see if the program being used was not giving the player an advantage. It's much easier and cost effective for them to just disallow all outside programs, that way no investigation is needed, if the program sniffs it....ban.

#29
John123453242

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Bad players need help...

#30
Dokteur Kill

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Siran wrote...
Sorry for having and voicing an opinion then, I guess. Don't know how it's handled in your country, but in mine, we can voice our opinion. And I merely wanted to state that this program may have a chance of getting you banned. I'm sure there were ppl who argued that modifing a game-file to give out more credits than usual in a co-op game isn't bannable. I wonder how their ME3 accounts look now...

There's a difference, though.

Coalesced.bin is a file that is actually in use and accessed by the game executable, so it's trivial for the multiplayer backend software to detect that it's been tampered with. But detecting an overlay requires that you have software running on the user's PC that scans for other running processes. And that's basically what PunkBuster and VAC do. But ME3 doesn't use actively scanning anti-cheat software. As long as you're not actually changing the data traffic between your client and the backend servers, there's nothing there for them to detect.

So yes, an overlay may be against the rules, but BW doesn't have any way of enforcing that rule.

#31
Grimy Bunyip

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xtorma wrote...

I don't know if it's unfair or not, doesn't really matter to me , my question is why? There is nothing wrong with the redicle now imo.

If bw has a program that attempts to ferret out people who are using outside programs to change things in game, they would need to spend time investigating each instance to see if the program being used was not giving the player an advantage. It's much easier and cost effective for them to just disallow all outside programs, that way no investigation is needed, if the program sniffs it....ban.


did you see the graal reticule post that was posted yesterday or sometime around then?
there can be a number of reasons, ranging from personal preference to colorblindness.

#32
Nereithr

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Siran wrote...

Nereithr wrote...

There is nothing to soil your diapers over, siran. Good find OP. Shame this( and changing magnification of sniper scopes) and other small GUI mods are considered bannable.


Sorry for having and voicing an opinion then, I guess. Don't know how it's handled in your country, but in mine, we can voice our opinion. And I merely wanted to state that this program may have a chance of getting you banned. I'm sure there were ppl who argued that modifing a game-file to give out more credits than usual in a co-op game isn't bannable. I wonder how their ME3 accounts look now...


I apologize for my rudeness. I don't want to come off as a jerk, i feel geniunely sorry. It's just COMPLETELY jarring that they don't want to deal with coalesced/files modification on a case-to-case basis and treat basic customisation, which is present IN ANY NORMAL MODERN game as cheating.

#33
Vikter

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How to create a new target Reticle.

Tools needed:
1 Ruler
1 Sharpie (Erasible If you want)

Step one: Find center of screen with ruler
Step two: Mark center with sharpie
Step three: Shoot stuff
Step four: Realize this has been around since CS 1.6

#34
Nereithr

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Vikter wrote...

How to create a new target Reticle.

Tools needed:
1 Ruler
1 Sharpie (Erasible If you want)

Step one: Find center of screen with ruler
Step two: Mark center with sharpie
Step three: Shoot stuff
Step four: Realize this has been around since CS 1.6


Making automatic sniper rifles into assault rifles. No risk, and the priiize.

#35
Siran

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Vikter wrote...

How to create a new target Reticle.

Tools needed:
1 Ruler
1 Sharpie (Erasible If you want)

Step one: Find center of screen with ruler
Step two: Mark center with sharpie
Step three: Shoot stuff
Step four: Realize this has been around since CS 1.6


Step five: go to LAN event
Step six: watch the mayhem

#36
Grimy Bunyip

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Step five: go to LAN event
Step six: watch the mayhem

I didnt realize hillbillies had lan events.
but seriously, breaking a computer for cheating?
thats most likely illegal.

#37
Vikter

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[quote]Siran wrote...

[quote]Vikter wrote...

How to create a new target Reticle.

Tools needed:
1 Ruler
1 Sharpie (Erasible If you want)

Step one: Find center of screen with ruler
Step two: Mark center with sharpie
Step three: Shoot stuff
Step four: Realize this has been around since CS 1.6[/quote]

Step five: go to LAN event
Step six: watch the mayhem [/quote]

*Edit*Maybe I should have watched the video first. But thinking about CS make me want a better FPS change again. But no game company want to take on that type of community anymore  

I miss good competition FPS games. Now all we be is this BE CoD culture of noob kills streak spamming 12 year old kids. 
[/quote]

Modifié par Vikter, 23 mai 2012 - 01:37 .


#38
Grimy Bunyip

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I've been sitting out of this conversation for the most part, but I figure I might as well clarify my opinion.

Making a target reticle overlay is very simple, but I never really bothered because I use sniper rifles anyways.
But after I found out that the current reticle HUD can be disadvantageous to colourblind players, I made the code.

What does the game actually gain by forcing players to use certain target reticles anyways?
How does that actually enhance the gameplay experience?
I'd argue none. "Blind Skull"ing is overrated, and atmospheric choices are more relevant to single player than multiplayer.

The only real argument against it is fairness.
IN regards to that, I would concede that most players wouldn't consider or be motivated enough to edit a reticle considering the meager benefit.
But IMO that doesn't inherently make it unfair, because ultimately anybody can do it.
The code I provided isn't even a dozen lines long + some variables.
And as mentioned before, anybody can just stick on a piece of scotch tape to their monitor.
Nor is it the kind of change the directly influences with the program or client, it goes through the player first before going back into the game. Unlike say, a coalesced mod which influences the game directly.

Modifié par Grimy Bunyip, 23 mai 2012 - 02:16 .