Operation Shieldwall Weekend May 25-27
#551
Posté 25 mai 2012 - 12:50
I'm going with cerebus since advancing banshee will flush you out of cover and you wont notice that there is a damn turret right around the corner with a cloaked phantom right next to it...
#552
Posté 25 mai 2012 - 12:52
#553
Posté 25 mai 2012 - 12:53
Bleachrude wrote...
So, on gold, between cerebus and geth, which one benefits the most from having Banshee support?
I'm going with cerebus since advancing banshee will flush you out of cover and you wont notice that there is a damn turret right around the corner with a cloaked phantom right next to it...
Well, having to run away from a banshee and finding a couple of pyros in your face, while Primes shoot at you, is not going to be nice either.
#554
Posté 25 mai 2012 - 01:19
Allied Goal: Promote 50,000 characters
Squad Goal: Promote 3 characters
Special Circumstance: Due to the failure of Operation SILENCER, more banshees will spawn with Reaper enemies and might also spawn with other enemies.
Squad Goal Success: Squad members awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack (high chance of containing a Rare weapon)"
Chris, I need some specifics. Can you define promote, as is defined for the event?
What my issue is - we can have all our classes at level 20, ready to go. Would promoting all of our classes count?
This hardly seems a lofty goal. I can promote 6 classes in about 20 seconds if I take my time.
Therefore, does promote, as per the event, really mean "promote, level, and re-promote"?
Sorry if it seems like a retarded question, I just want some hard facts.
#555
Posté 25 mai 2012 - 01:32
i sense a lot of "oh ****!" moments in those missions.Serkevan wrote...
LOL. FBWGG, with banshees? Now that will spice things up!
still trying to figure out which two gold maps i'm missing.
#556
Posté 25 mai 2012 - 01:53
I'm gonna try to gold farm ironically this weekend. "Easy mode, but with a not-so-easy twist", is what I'm going for.bahamutomega wrote...
i sense a lot of "oh ****!" moments in those missions.Serkevan wrote...
LOL. FBWGG, with banshees? Now that will spice things up!
still trying to figure out which two gold maps i'm missing.
Modifié par Locutus_of_BORG, 25 mai 2012 - 01:55 .
#557
Posté 25 mai 2012 - 02:28
#558
Posté 25 mai 2012 - 02:34
MewtwoJosh wrote...
Has this started yet?
Usually they start around 6 or 7pm EST.
#559
Posté 25 mai 2012 - 02:38
ThanksPensrule1985 wrote...
MewtwoJosh wrote...
Has this started yet?
Usually they start around 6 or 7pm EST.
#560
Posté 25 mai 2012 - 02:56
For me, I'm pretty sure it's glacier and ghost.bahamutomega wrote...
still trying to figure out which two gold maps i'm missing.Serkevan wrote...
LOL. FBWGG, with banshees? Now that will spice things up!
#561
Posté 25 mai 2012 - 03:29
#562
Posté 25 mai 2012 - 03:58
Pensrule1985 wrote...
Looking forward to trying out the escort waves...im sure most vanguards will be NO HELP AT ALL (damn loners)
que? what escort waves? share details on this please
#563
Posté 25 mai 2012 - 03:59
#564
Posté 25 mai 2012 - 04:04
whateverman7 wrote...
Pensrule1985 wrote...
Looking forward to trying out the escort waves...im sure most vanguards will be NO HELP AT ALL (damn loners)
que? what escort waves? share details on this please
Sorry, might have been the wrong forum for this line...there will be a new wave AFTER the new DLC. See below thread: http://blog.bioware....rebellion-pack/
NEW IN-MISSION OBJECTIVE
- Randomly occurring during waves 3, 6 and 10, this new objective will demand that teams retrieve a high priority package and securely escort it to a designated extraction zone on each map.
#565
Posté 25 mai 2012 - 04:56
Pensrule1985 wrote...
Looking forward to trying out the escort waves...im sure most vanguards will be NO HELP AT ALL (damn loners)
I don't know about you, but I've already played the escort wave maybe 2 or 3 times now. Picking up a "Prothean Artifact" and bringing it a drop-off zone three times. It happened to me and some friends a few times after Wave 10, we thought we had just hit some buggy or unfinished coding for a game mechanic not implemented. Well now it will be I guess
On topic: Shieldwall looks to be a lot of fun, can't wait to see Banshees in other faction matches and see how it changes the way we play. A note for those who do farm FBW, don't really worry so much about the Banshees. For anyone who has done Reapers on FBW Gold you may already know that if you have all four players behind the lower counter, Banshees cannot teleport through. They keep hitting an invisible barrier and bouncing back leaving you safe from being grabbed. At least this is true on the PS3, don't know about PC or 360. 4-person biotic teams tend to wreck Reapers on Gold.
#566
Posté 25 mai 2012 - 05:01
Sounds like another automatic job for the infiltrators.Pensrule1985 wrote...
whateverman7 wrote...
Pensrule1985 wrote...
Looking forward to trying out the escort waves...im sure most vanguards will be NO HELP AT ALL (damn loners)
que? what escort waves? share details on this please
Sorry, might have been the wrong forum for this line...there will be a new wave AFTER the new DLC. See below thread: http://blog.bioware....rebellion-pack/
NEW IN-MISSION OBJECTIVE
- Randomly occurring during waves 3, 6 and 10, this new objective will demand that teams retrieve a high priority package and securely escort it to a designated extraction zone on each map.
#567
Posté 25 mai 2012 - 05:03
Yoshiyuki Ly wrote...
[*]Pensrule1985 wrote...
whateverman7 wrote...
Pensrule1985 wrote...
Looking forward to trying out the escort waves...im sure most vanguards will be NO HELP AT ALL (damn loners)
que? what escort waves? share details on this please
Sorry, might have been the wrong forum for this line...there will be a new wave AFTER the new DLC. See below thread: http://blog.bioware....rebellion-pack/
NEW IN-MISSION OBJECTIVE
- Randomly occurring during waves 3, 6 and 10, this new objective will demand that teams retrieve a high priority package and securely escort it to a designated extraction zone on each map.
Sounds like another automatic job for the infiltrators.
[*]You are probably right
#568
Posté 25 mai 2012 - 05:07
#569
Posté 25 mai 2012 - 05:13
[*]Nope, the Escort item, i heavyyyyyyyyy, and you cant transport i singlehanded, because no powers work while moving it. It´s a definite teamjob!Yoshiyuki Ly wrote...
Sounds like another automatic job for the infiltrators.Pensrule1985 wrote...
whateverman7 wrote...
Pensrule1985 wrote...
Looking forward to trying out the escort waves...im sure most vanguards will be NO HELP AT ALL (damn loners)
que? what escort waves? share details on this please
Sorry, might have been the wrong forum for this line...there will be a new wave AFTER the new DLC. See below thread: http://blog.bioware....rebellion-pack/
NEW IN-MISSION OBJECTIVE[*]
- Randomly occurring during waves 3, 6 and 10, this new objective will demand that teams retrieve a high priority package and securely escort it to a designated extraction zone on each map.
[*]
#570
Posté 25 mai 2012 - 05:29
Plus having a good chance at a rare weapon in the Victory Pack is a great idea. Hope everyone has fun this weekend.
Edit: Props to Bioware. Thanks for the great mission!
Modifié par Tajah Silver-Sparke, 25 mai 2012 - 05:29 .
#571
Posté 25 mai 2012 - 05:43
#572
Posté 25 mai 2012 - 05:49
Modifié par Ryan_H, 25 mai 2012 - 05:50 .
#573
Posté 25 mai 2012 - 05:55
#574
Posté 25 mai 2012 - 05:57
EightDeer wrote...
I just want to say that this is the best weekend operation ever. Thank you Bioware.
The only thing wrong with it is I can't play it because I'm visiting my family. Bah :/
#575
Posté 25 mai 2012 - 06:02





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