Operation Shieldwall Weekend May 25-27
#476
Posté 28 mai 2012 - 08:32
#477
Posté 28 mai 2012 - 08:33
Wow.
#478
Posté 28 mai 2012 - 08:40
#479
Posté 28 mai 2012 - 08:43
No, I'm mad about constantly having to put up with Banshees. Fighting Atlases and Banshees at the same time. That's just what I wanted to do. Yeah...Manton-X2 wrote...
Wait ... people are mad and irritated at Bioware because they themselves couldn't be bothered to read the notice on when the event began and ended? The notice that's clearly posted since May 23rd on the blog that takes less than 2 seconds to get to with no hoops to jump through in order to read it .. that blog?
Wow.
I wonder what the thought process at Bioware was. "I know! Let's punish the players because they weren't able to kill enough of these overpowered enemies. Let's put even more of them into multiplayer! That'll teach them to fail in our game!"
Modifié par TheKevinShow, 28 mai 2012 - 08:44 .
#480
Posté 28 mai 2012 - 08:53
I dunno, to each their own. I am looking forward to them being banished back to their own minions though.
Modifié par AlistairsGirl, 28 mai 2012 - 08:54 .
#481
Posté 28 mai 2012 - 08:55
TheKevinShow wrote...
No, I'm mad about constantly having to put up with Banshees. Fighting Atlases and Banshees at the same time. That's just what I wanted to do. Yeah...
I wonder what the thought process at Bioware was. "I know! Let's punish the players because they weren't able to kill enough of these overpowered enemies. Let's put even more of them into multiplayer! That'll teach them to fail in our game!"
Interesting. I loved it. That moment you're sitting there and everything is normal and you know just how to take down that group of Geth or Cerberus and then all of a sudden you hear that scream and now you gotta adapt ... lots of fun.
I especially love watching the guys realize for the first time that the ol' FBW farming system doesn't quite work on a Banshee that can warp its way past the kill zone and right into their laps. Oh man ... never seen people scramble so fast in my life. Hard to shoot and laugh at the same time.
#482
Posté 28 mai 2012 - 09:00
I wish there had been an announcement in game ahead of time. I promoted a character 3 hours before this thing started.
And they could have handled the details better - so much confusion on these boards about how this actually works. Oy.
Modifié par reymonkey, 28 mai 2012 - 09:03 .
#483
Posté 28 mai 2012 - 09:05
#484
Posté 28 mai 2012 - 09:06
Lee80alabama wrote...
Rule of thumbs always check the official blog for times, anything else is just asking for misinformation.
Lesson learned.
#485
Posté 28 mai 2012 - 09:39
Manton-X2 wrote...
Interesting. I loved it. That moment you're sitting there and everything is normal and you know just how to take down that group of Geth or Cerberus and then all of a sudden you hear that scream and now you gotta adapt ... lots of fun.
I especially love watching the guys realize for the first time that the ol' FBW farming system doesn't quite work on a Banshee that can warp its way past the kill zone and right into their laps. Oh man ... never seen people scramble so fast in my life. Hard to shoot and laugh at the same time.
My thoughts exaclly. I ceased to play on FBW 'coz it's so boring with those farmers... Banshees made it funnier and it was awesome to watch those guys run around like headless chickens and yelling "what the f...?":D
#486
Posté 28 mai 2012 - 09:44
Modifié par Lee80alabama, 28 mai 2012 - 09:44 .
#487
Posté 28 mai 2012 - 09:57
Manton-X2 wrote...
TheKevinShow wrote...
No, I'm mad about constantly having to put up with Banshees. Fighting Atlases and Banshees at the same time. That's just what I wanted to do. Yeah...
I wonder what the thought process at Bioware was. "I know! Let's punish the players because they weren't able to kill enough of these overpowered enemies. Let's put even more of them into multiplayer! That'll teach them to fail in our game!"
Interesting. I loved it. That moment you're sitting there and everything is normal and you know just how to take down that group of Geth or Cerberus and then all of a sudden you hear that scream and now you gotta adapt ... lots of fun.
Didn't like it, not being as successful as I used to be, didn't get my 1.5 mill money I had my eyes on in preparation for the next multiplayer launch.
But meh I just kept my missile launchers for those annoying banshees. When she is just in front of you, blam. One dead banshee. And it is business as usual. I do favour going with 2 salarian engineers now though because of it. To bad that i can't choose another character or we fail it and i don't get a payoff... if I didn't need the credits to unlock stuff I wouldn't care though.
If Bioware doesn't want us to go the farming route, then they should not make credits dependeable on the number of waves you finished. Since people will always go and play the way they can max their improvement. If gold difficulty didn't increase the credits, no farmer would be playing gold. Instant solution.
#488
Posté 28 mai 2012 - 09:58
What the FU*K is the ALLIANCE NETWORK FOR? Care to explain?
Why do you make us come to BSN each time something gamewise changes, or promo weekends are announced?
I played this weekend (PC) ME3 MP but no event screen was shown. How the hell should I suppose to know you are organising anything?
I do not spend THAT MUCH TIME ON BSN to read every forum section...
USE your assets FFS, will you?
And no, I dont use twittsire nor facebough, not everyone want to waste their lives with those things.
#489
Posté 28 mai 2012 - 09:59
#490
Posté 28 mai 2012 - 10:04
reymonkey wrote...
Please forgive my ignorance, but what is "farming" in this context?
Using the easist strategy to harvest as much credits as possible. In this case playing against Geth on gold, on the stage firebase White. Not only is it easier then most maps because of it's layout, but it's also one of the best known gold map strategies so you can find teams that are prepared for it a lot easier then most. Probably more info then you needed, but I do get going sometimes.
#491
Posté 28 mai 2012 - 10:06
reymonkey wrote...
Please forgive my ignorance, but what is "farming" in this context?
Playing Firestation Gold against Geth.
Everyone picks a Tech and they bunker themselve in the lap in the Back of the level.
#492
Posté 28 mai 2012 - 10:07
reymonkey wrote...
Please forgive my ignorance, but what is "farming" in this context?
it is playing at Firebase White with gold diffuculty. You can choose Geth-Cerberus as enemies. I personally prefer Geth. it is because it is easy to hold place and easy to finish. Just wait where the other players wait. And you will get it.
#493
Posté 28 mai 2012 - 10:11
#494
Posté 28 mai 2012 - 10:12
#495
Posté 28 mai 2012 - 10:15
#496
Posté 28 mai 2012 - 10:18
hangmans tree wrote...
BIOWARE.... you suck at the anounvcements, you know that?
What the FU*K is the ALLIANCE NETWORK FOR? Care to explain?
Why do you make us come to BSN each time something gamewise changes, or promo weekends are announced?
I played this weekend (PC) ME3 MP but no event screen was shown. How the hell should I suppose to know you are organising anything?
I do not spend THAT MUCH TIME ON BSN to read every forum section...
USE your assets FFS, will you?
And no, I dont use twittsire nor facebough, not everyone want to waste their lives with those things.
http://blog.bioware.com/
There you go. Free of charge. Two seconds to take a peek and you know everything going on without reading a single thing on the forums. You're welcome.
#497
Posté 28 mai 2012 - 10:20
falsegods wrote...
the banshees was broken it was the decoy making it do that becosue it would keep warping so it looks liek it was jumping trust me decoys make mobs do very strange things lol
That's what I saw .. if there was a decoy, it got a bit stuck on it. But the instant the decoy was gone or if there was none to begin with .. zip .. right into their laps.
Ahh good times .. good times.
#498
Posté 28 mai 2012 - 10:27
Thank you, problem is I dont check all those fancy pages. I dont want to waste time coming late and tired from work I just want some quick action, and ingame channels SHOULD provide that info.Manton-X2 wrote...
hangmans tree wrote...
BIOWARE.... you suck at the anounvcements, you know that?
What the FU*K is the ALLIANCE NETWORK FOR? Care to explain?
Why do you make us come to BSN each time something gamewise changes, or promo weekends are announced?
I played this weekend (PC) ME3 MP but no event screen was shown. How the hell should I suppose to know you are organising anything?
I do not spend THAT MUCH TIME ON BSN to read every forum section...
USE your assets FFS, will you?
And no, I dont use twittsire nor facebough, not everyone want to waste their lives with those things.
http://blog.bioware.com/
There you go. Free of charge. Two seconds to take a peek and you know everything going on without reading a single thing on the forums. You're welcome.
What was ANN concept in the first place? Compared to ME2's CN its a joke. When I played ME2 when the game launched I had all the info I needed.
#499
Posté 28 mai 2012 - 10:43
Unless you suck at the game or you're a really boring person, you should've welcomed the challenge.TheKevinShow wrote...
No, I'm mad about constantly having to put up with Banshees. Fighting Atlases and Banshees at the same time. That's just what I wanted to do. Yeah...Manton-X2 wrote...
Wait ... people are mad and irritated at Bioware because they themselves couldn't be bothered to read the notice on when the event began and ended? The notice that's clearly posted since May 23rd on the blog that takes less than 2 seconds to get to with no hoops to jump through in order to read it .. that blog?
Wow.
I wonder what the thought process at Bioware was. "I know! Let's punish the players because they weren't able to kill enough of these overpowered enemies. Let's put even more of them into multiplayer! That'll teach them to fail in our game!"
I thought this was a fantastic idea. Apart from gold becoming a little easy and I'm starting to crave for some insane Platinum mode or something, it's kinda refreshing having 2 Atlases on your ass while a banshee is phasing through walls trying to sync kill you.Damn fun! A creative weekend that actually served a point too:
We didn't complete the last mission and that really adds more weight to the missions. They're not just mindless grinds to unlock some of the more uber awesome weapons, they can fundamentally change gameplay too, which is truly awesome. That's in tune with the BioWare spirit.
If you don't like these missions, don't participate. Stay away, take a break from the multiplayer. Me, I'm having a blast with my friends, we've got no problem against ordinary gold against any faction. BioWare wants to add some more banshees in the mix as well? Challenge accepted.
Now if only a Platinum mode would be released where you fight all three factions at the same time!
#500
Posté 28 mai 2012 - 10:55
FoggyFishburne wrote...
Now if only a Platinum mode would be released where you fight all three factions at the same time!
Sure, credits == credits on gold. You are doing it for the challenge after all.





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