I'd like a Mass Effect with more online stuff, customizable characters, ect, but just about anyone with the slightest bit of business sense can see that a full-blown, high-budget MMORPG would be market suicide right now.
Would you play a Mass Effect MMO or PvP?
Débuté par
Guest_The Mad Hanar_*
, mai 24 2012 02:03
#76
Posté 30 mai 2012 - 06:01
#77
Posté 30 mai 2012 - 06:06
I would not. I've grown tired of MMOs.
BWA tried to make a kind of KotOR-online. It's not doing so well despite their attempt to recapture the single-player KotOR experience in a MMO environment.
Final Fantasy didn't have to change much to move to the standard MMO workflow.
WoW flat-out dumped the single-player experience for an MMO that merely used the Warcraft setting.
Ultima Online dumped the story and gameplay for a sandbox MMO with the Ultima setting and recognizable interface.
Unless Mass Effect takes the WoW route of just creating an MMO with Mass Effect slapped on top of it, it does not have the format that translates into an MMO environment like FF11 was able to do. I also do not wish to simply dump the Mass Effect story to have an MMO.
There are plenty of games with PvP in them already. I don't think sticking the Mass Effect name on another standalone one will be able to draw enough of a crowd to warrant its development. Adding it to ME3 is more viable, IMHO. Part of the foundation is already there.
BWA tried to make a kind of KotOR-online. It's not doing so well despite their attempt to recapture the single-player KotOR experience in a MMO environment.
Final Fantasy didn't have to change much to move to the standard MMO workflow.
WoW flat-out dumped the single-player experience for an MMO that merely used the Warcraft setting.
Ultima Online dumped the story and gameplay for a sandbox MMO with the Ultima setting and recognizable interface.
Unless Mass Effect takes the WoW route of just creating an MMO with Mass Effect slapped on top of it, it does not have the format that translates into an MMO environment like FF11 was able to do. I also do not wish to simply dump the Mass Effect story to have an MMO.
There are plenty of games with PvP in them already. I don't think sticking the Mass Effect name on another standalone one will be able to draw enough of a crowd to warrant its development. Adding it to ME3 is more viable, IMHO. Part of the foundation is already there.
#78
Posté 30 mai 2012 - 06:07
MMO would be the worst idea. Mass effect 4 would allways be welcomed, granted the EC is well done.
#79
Posté 30 mai 2012 - 06:08
Nope
#80
Posté 30 mai 2012 - 06:09
Yes as it already had the perfect ingredients for one.
Modifié par Noblewolf, 30 mai 2012 - 06:10 .
#81
Posté 30 mai 2012 - 06:09
No to both
#82
Posté 30 mai 2012 - 06:10
Yes to both. I would.
I can't say no to more Mass Effect.
I can't say no to more Mass Effect.
#83
Posté 30 mai 2012 - 06:10
If they can make something truly different and unique in the MMO space (realtime combat, no hotbars, etc.), Mass Effect certainly has the universe for it.
If it's a WoW clone, then it would be better off not existing.
If it's a WoW clone, then it would be better off not existing.
#84
Posté 30 mai 2012 - 06:15
No. MMOs make me regret that the Internet was ever developed.
#85
Posté 30 mai 2012 - 06:16
A themepark MMO with raids and battlegrounds etc... NO been there done that in another MMO and I'm bored of that model. I couldn't get past level-cap in SWTOR because it's just too much like WOW.
MMO PVP isn't that great. Chasing FotM and class imbalance just gets annoying very quickly.
MMO PVP isn't that great. Chasing FotM and class imbalance just gets annoying very quickly.
#86
Posté 30 mai 2012 - 06:23
No doubt it could attract PvP and MMO players, neither of which I am. So no, not interested.
Strangely enough, I think Halo 4 might be taking notes from Bioware and make THEIR single player campaign more story-driven and less pew-pewish... Which is good news in my book, as I was much more into the Halo narrative than the actual shooter mechanics.
Strangely enough, I think Halo 4 might be taking notes from Bioware and make THEIR single player campaign more story-driven and less pew-pewish... Which is good news in my book, as I was much more into the Halo narrative than the actual shooter mechanics.
#87
Posté 30 mai 2012 - 06:25
Some Random Volus: "Ah *wheeze*, hello Shepfiroth_7. It is good you are here. My farm is overrun with varren! *gasp* Bring me twenty of their gizzards and I will reward you with my father's enchanted Carnifex."
#88
Posté 30 mai 2012 - 06:25
Oh god no.
Just thinking of it makes me flinch. I'm an absolute fan of MMO's but there are games that just weren't ment to be MMOs.
Just thinking of it makes me flinch. I'm an absolute fan of MMO's but there are games that just weren't ment to be MMOs.
#89
Posté 30 mai 2012 - 06:25
Gyroscopic_Trout wrote...
Some Random Volus: "Ah *wheeze*, hello Shepfiroth_7. It is good you are here. My farm is overrun with varren! *gasp* Bring me twenty of their gizzards and I will reward you with my father's enchanted Carnifex."
XD
#90
Posté 30 mai 2012 - 06:26
Yes, PvE is becoming boring
#91
Posté 30 mai 2012 - 06:27
PvP to like of Halo Wars would be welcomed.
#92
Posté 30 mai 2012 - 06:28
Most likely not, it would depend on how they implemented the game and their business model. In short, if they make a mmo it has to play like ME in a MMO world, not a typical MMO with a ME setting.
#93
Posté 30 mai 2012 - 06:30
No.
#94
Posté 30 mai 2012 - 06:33
A mainstream tabtargeting theme park (WoW, SWTOR and many many others)? NO WAY.
It wouldn't fit the IP and would sink in a few months (like it'll happen to SWTOR).
Even introducing a TPS combat with a mainstream themepark design (aka TERA) wouldn't work much better.
On the other hand, a massive hardcore sandbox (think of EVE Online) with TPS combat and many planets to explore (and maybe conquer/establish mines/bases) could be awesome, and YES, i'd play a MMO like that.
Unfortunately it would require a lot of time to develop properly, and wouldn't probably be a cash cow enough for EA, so we won't ever see something like that... even if the only option that would work.
btw i made a poll about that: http://social.biowar...82/polls/32721/
It wouldn't fit the IP and would sink in a few months (like it'll happen to SWTOR).
Even introducing a TPS combat with a mainstream themepark design (aka TERA) wouldn't work much better.
On the other hand, a massive hardcore sandbox (think of EVE Online) with TPS combat and many planets to explore (and maybe conquer/establish mines/bases) could be awesome, and YES, i'd play a MMO like that.
Unfortunately it would require a lot of time to develop properly, and wouldn't probably be a cash cow enough for EA, so we won't ever see something like that... even if the only option that would work.
btw i made a poll about that: http://social.biowar...82/polls/32721/
Modifié par LKx, 30 mai 2012 - 06:47 .
#95
Posté 30 mai 2012 - 06:34
No.
#96
Posté 30 mai 2012 - 06:35
Of course not !
#97
Posté 30 mai 2012 - 06:42
No
2 Reasons-
1/ Trust issues with Bioware from ME3
2/ SWTOR- no offence to them but Bioware dont have the first clue on how to make an MMO.
TOR is basicly WOW from its initial release with a star wars skin. TBH even the class storylines arent up to Biowares usual standard with perhaps the exception of the Jedi Knight class story, and guess which former Mass Effect Lead writer wrote that....
2 Reasons-
1/ Trust issues with Bioware from ME3
2/ SWTOR- no offence to them but Bioware dont have the first clue on how to make an MMO.
TOR is basicly WOW from its initial release with a star wars skin. TBH even the class storylines arent up to Biowares usual standard with perhaps the exception of the Jedi Knight class story, and guess which former Mass Effect Lead writer wrote that....
#98
Posté 30 mai 2012 - 06:43
Most of you seem to be basing your opinion off of the MMO stereotypes (grinding, fetch quests, dumb boss fights, etc), which I suppose is valid. The gaming industry sure hasn't tried very hard to break the mold.
I just think that to a creative person, this IP has tons of potential. It has what so many other games lack - characters, races, ideals you can care about. I could never manage to make myself give a crap about what happened in the Warcraft universe. Stormwind gets wrecked and it's a minor inconvenience (or to me personally, comedy). Thessia goes down and it hurts.
Between the ending drama and bad experiences with the MMORPGs that came before it seems that not very many are willing to be open-minded, though.
I just think that to a creative person, this IP has tons of potential. It has what so many other games lack - characters, races, ideals you can care about. I could never manage to make myself give a crap about what happened in the Warcraft universe. Stormwind gets wrecked and it's a minor inconvenience (or to me personally, comedy). Thessia goes down and it hurts.
Between the ending drama and bad experiences with the MMORPGs that came before it seems that not very many are willing to be open-minded, though.
#99
Posté 30 mai 2012 - 06:47
What exactly would it be? Set during the Rachni Wars? Maybe the Krogan Rebellions?
Anyway, I hear MMOs are PC-only, innit? That right there is a red light for me, as I have become a console player long time ago - around the time I first played a BioWare game.
If they made an online game for the consoles, I would really be tempted to play, but I would most probably not go for it. I play BioWare games for the story, and there is nothing in the past of the ME universe that interests me with the current ending.
Anyway, I hear MMOs are PC-only, innit? That right there is a red light for me, as I have become a console player long time ago - around the time I first played a BioWare game.
If they made an online game for the consoles, I would really be tempted to play, but I would most probably not go for it. I play BioWare games for the story, and there is nothing in the past of the ME universe that interests me with the current ending.
#100
Posté 30 mai 2012 - 06:48
Nope.





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