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So is insanity really really easy with an adept, or is it just me?


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#1
Makko Mace

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 I played through the first time with my Infiltrator, on hardcore, and decided to give it a go on insanity with an Adept...

I swear to god that it's much easier... Singularity has a one seccond cool down, and same with throw.... and together they kill any unshielded enemy... Take Liara and Kaidan everywhere for Warp, Singularity, Reave and Overload... and it's a massacre. 

Are the other classes as effective or am is Adept just really good?

#2
Lee80

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I'm fairly sure as long as you set up your team to take advantage of the combo system anything will work fairly decent. I have to try insanity if they ever fix the freezing issues on the ps3. Not sure I'd like to have to replay a hard section just cause the game decides to freeze.

#3
puldalpha

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I found insanity with my soldier fairly easy also. Even deciding to use Ashley and James as my squadmates didn't seem to slow me down. Insanity in ME3 I found to be a cakewalk in comparison to ME2's. I was slightly disappointed in that regard, expecting to be failing at the same spot over and over like the parts with collectors with the Praetorians in ME2, but never finding any major challenges.

#4
deaddecoy

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Insanity with vanguard is hard in a few early parts (Grishom Academy with turrets : /) of the game and near the end where you get swarmed by insta-kill banshees.

#5
Ageless Face

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It's easy with all classes, but adept and engineers are really ridiculously powerfull. Vanguard is hard at first, but when you get to a decent level it's a joke. Never played it, but from what I understand, sentinels are the easiest. Soldiers are the only ones that can give you a minor challenge. So it's the only class who is worth playing, really (don't know about infiltrators).

#6
cerberus1701

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Infiltrators?

Almost finished with a shotgun Infiltrator. N7 Crusader X, Tempest X as backup. Energy Drain bonus.

Virtually impossible to die.

#7
CaolIla

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? No you all have to be just that good.
I think ME2 is by far the easier game and especially classes with "traveling" powers (all powers that don't instantly hit) are at a huge disadvantage in ME3.
I always had the feeling that you have to use every power twice to actually hit an enemy, because of them evading the first power with a roll and if the whole screen is full of smoke you have to hope for an enemy to keep/stop moving the way you anticipate him to, to hit with a power without the homing system.
But maybe it's just because I'm that bad at playing ME3.

#8
Xariann

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deaddecoy wrote...

Insanity with vanguard is hard in a few early parts (Grishom Academy with turrets : /) of the game and near the end where you get swarmed by insta-kill banshees.


I feel you there, I found the same for Vanguard.

#9
Starch

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Just finished my Insanity on soldier and a while back on my Vanguard. and yep it doesnt compare to ME2's Insanity.

and yes i agree on both statements on soldier and vanguard. Vanguards are near invincible where they can spam charge. On the other hand soldiers need to ramp up their weapon damage or it will be definitely on the hard side.

havent tried on other classes yet. im thinking doing a reboot from ME1 to ME3 Run.

#10
Knight3000

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completed my adept insanity run and found it 2nd on my difficulty list.

1. Infiltrator - too easy
2. adept - lots of planning but pretty much a breeze
3. engineer - explosions = reaper chunks everywhere
4. soldier - nothing real special there... just shootin'
5. vanguard - banzaii!!! (pretty much covers that class)

sentinal run currently underway.

never had any of the issues other were saying about dying against eva core or marauder shields, they went down without a problem.

the only part which caused me grief was the 3 primes on rannoch.. they were a pain. oh and once in grissoms academy when i entered the auditorium and team was still behind the door and i didn't realise it. that didnt end well :(

#11
kumquats

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I did it with a Sentinel and it was easy.

#12
Thane64

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I did it on a soldier class, my loadout was:
Collector Armour
Prothean Particle Beam X (has infinate ammo)
Black Widow Sniper Rifle VII
Tempest Sub-Machinegun X
N7 Crusader Shotgun X
Phalanx Pistol X

Fairly easy if your used to gold multiplayer matches :/

#13
Merchant2006

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I set up my adept for detonations and damage with Javik and Liara.

It was so ridiculously easy that I laughed my way through to the end. Liara Warp, Throw Detonate, Javik Dark Channel, throw/warp and detonate *DC spreads to nearby enemy* repeat, Liara Warp returned, then throw again, boom boom boom boom boom boom etc.

And setting up my own warp/throw combo is in the middle of that madness too, but it's great.

So yeah, Insanity is a breeze.

Modifié par Merchant2006, 25 mai 2012 - 10:06 .


#14
capn233

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Well OP, you did abuse one of the most broken powers in the game, which is Throw.  I did not invest any points in Pull or Throw as an Adept and made due with Singularity, Warp, Shockwave and a shotgun.  This CQB adept was actually probably the trickiest class to play right out of the ones I did (all of them) as you have very limited survivability early game.

If you want to be more ridiculous, do Kronner's Biotic Bomber build on a Sentinel and just blow up all the enemies on the map while toting around whatever guns you want.

CaolIla wrote...

? No you all have to be just that good.
I think ME2 is by far the easier game and especially classes with "traveling" powers (all powers that don't instantly hit) are at a huge disadvantage in ME3.
I always had the feeling that you have to use every power twice to actually hit an enemy, because of them evading the first power with a roll and if the whole screen is full of smoke you have to hope for an enemy to keep/stop moving the way you anticipate him to, to hit with a power without the homing system.
But maybe it's just because I'm that bad at playing ME3.


Hmmm this is a bit unexpected.  I think ME3 is easier.  They did add gimmicky enemy annoyances like the smoke though, I will give you that.  But a biotic explosion or two blows up the whole map of enemies, so on the balance I think it is a little easier.  Especially considering the utter lack of protections and how nearly any power can now be involved in a combo of some sort.

Modifié par capn233, 25 mai 2012 - 10:08 .


#15
samb

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 Vanguard with dark channel, Javik and Kaiden is super easy. Use DC with Shepp and Javik, radius reave with Kaiden and it non stop biotic explosions. 

#16
ol MISAKA lo

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Anything that works on GOLD in multiplayer, will work just as easy, if not easier on SP-Insanity. I myself walked through the game with nary a speed bump the entire way. I will attribute some of the success with ammo power abuse as well as using nothing but the Particle Rifle from the first chance I had to acquire it. 1st playthrough success ftw.

#17
cipherknight

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Its not like ME2 where it was 99% defense stripper then your biotics were actually useful. In ME3 it shielded? warp-throw armored? warp-throw barrier? warp-throw

#18
Tom Lehrer

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Ive done an Adept, Vanguard, and Engineer on insanity I did not even need squadmates. Infiltrators and Sentinels could do the same given their powers. Soldiers dont have any powers to take advantage of but with big guns who needs powers?

#19
Vubica

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Played Insanity since ME1.... dunno It has gotten alot easier IN ME3..the only time I really died was when I was beeing a try hard wanted to get fun kills and stuff.

#20
CaolIla

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capn233 wrote...

Hmmm this is a bit unexpected.  I think ME3 is easier.  They did add gimmicky enemy annoyances like the smoke though, I will give you that.  But a biotic explosion or two blows up the whole map of enemies, so on the balance I think it is a little easier.  Especially considering the utter lack of protections and how nearly any power can now be involved in a combo of some sort.


I still think it was a stupid idea to make an explosion out of lift/singularity + throw. I'm not a sadist, but I always enjoyed seeing enemies fly out of my sight up into the sky just to enter my field of vision again, a few seconds later and far away, dropping like a stone. 
But my opinion of ME3 is based on a single run as an adept and I didn't know most of the combos by then... well I don't even know them all know ; )

#21
goofyomnivore

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It is even easier with a Sentinel.. you're an Adept that has Chain Overload basically.

I always had the feeling that you have to use every power twice to actually hit an enemy, because of them evading the first power with a roll and if the whole screen is full of smoke you have to hope for an enemy to keep/stop moving the way you anticipate him to, to hit with a power without the homing system.


If you pick radius evolutions you will almost never miss and still have plenty of stopping power to kill things rapidly. Smoke is annoying yeah, but you can kill things so quickly the smoke rarely plays a major factor.

Modifié par strive, 27 mai 2012 - 01:59 .


#22
capn233

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CaolIla wrote...

I still think it was a stupid idea to make an explosion out of lift/singularity + throw. I'm not a sadist, but I always enjoyed seeing enemies fly out of my sight up into the sky just to enter my field of vision again, a few seconds later and far away, dropping like a stone. 
But my opinion of ME3 is based on a single run as an adept and I didn't know most of the combos by then... well I don't even know them all know ; )

I agree that it was stupid to make everything into an explosive combo rather than having purely physics based attacks.  I actually just went back to finish out some classes in ME1 and Lift/Throw on Krogan never got old.  "Ha you tried to charge me and now you are in orbit."

Really the reason I was surprised was because I figured you thought ME2 was pretty easy... I mean you were playing a CQB soldier of all things and making it look good.

Basically how I remember all the combos is that if I take any two powers, it makes a combo.  Not too much to remember ;)

#23
Seifer006

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well

if you're doing a NG+ of course Insanity is easy. Here's a challenge: try at lvl 1 :o

#24
Snake241079

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Infiltrator was a joke on insanity. I blew through it with the Black Widow and the Phasatron rifle with my only issues on Kai Leng's thug spawning in his last battle, until I reassigned Liara's singlularity to the d pad.

#25
tholloway93

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breezed through with sentinel on my insanity - only spot i had trouble was 3 primes on rannoch like someone else mentioned, but got over that after a short time. Kai Leng was a bit annoying too in TIM base.

haven't tried engineer yet, ive heard from various other people its a cakewalk. yet to do a full run of adept too