Ah yes, "indoctrination theory". We've dismissed that myth. The main problem with singling out Shepard and not the rest of the crew is this: Ash was on Eden Prime, as was Kaiden. And the rest of the crew like Garrus for example? You say he's not guaranteed to be on every mission? Well, some people took Garrus on every mission, so he's got to be considered for every mission. And let's not forget the Citadel.
And Arrival being done by Shepard isn't "canon." It's optional DLC. If you didn't do the DLC, like I didn't with my "canon" play, the whole trial thing was about Shepard's time with Cerberus, which was why they didn't have the trial in the game. LOTSB was another one. If Shepard didn't do it Liara hired someone else to do that with her.
And just because one is a renegade, and known as the "butcher of Torfan" by the Batarians doesn't mean one is a psychopath. On the Alliance side of that battle Shepard is a hero. It doesn't mean one doesn't have a soft side to them. It doesn't mean a person is totally uncaring. She shows the enemy no quarter.
Artistic laziness. One child model in the entire series. There should have been more children being evacuated from Vancouver on the shuttles. Actually that would have had MORE impact. But Bioware only had one child in the entire series. People talked about children that you never saw. Dragon Age had more children in one village than the entire Mass Effect series. So if Shepard had seen three to five kids on that shuttle in addition to duct kid, yeah, that would have had more impact. Artistic laziness.
Then Bioware doesn't know when to make something a playable scene and when to make something a cutscene. The dreams should have been cutscenes since you couldn't take anything other than one action in them. Hear that? Make them cutscenes. Remind me to post this up in one of the above forums so they can think about patching that.
The Starchild? Again artistic laziness using the same model -- hey they cost money to make, we'd better reuse it, but make it clear and have light shining out so no one notices the hoodie. (lol @ walters) 98% of the people who played the game didn't notice the hoodie on the kid on their first playthrough. They weren't payting that much attention. They were more pissed at seeing a brand new character in the last 10 minutes and being forced to make a decision based only on 14 lines of dialogue with virtually no explanation of what the decisions did. And then it just ended. Abruptly.
And if you don't think Shepard has PTSD by this time, you're kidding yourself. Shepard is running on fumes.
Modifié par sH0tgUn jUliA, 24 mai 2012 - 06:13 .