Told whom?darkchief10 wrote...
yeah he does that, my friend just told he's full of ****.IsaacShep wrote...
So, when I actually tell you to back up your claims you run to "well, but it's freemium model!" excuse? Just checking!Reptilian Rob wrote...
Correction, the DLC is actually paid DLC.
Why is bioware giving away free DLC?
#201
Guest_Opsrbest_*
Posté 25 mai 2012 - 05:59
Guest_Opsrbest_*
#202
Posté 25 mai 2012 - 06:00
1. Bioware despite popular belief does care about fans and wants them to know this, that's why they're giving away this stuff for free as a sign of goodwill and to try and convince the fans they are not judas and brutus combined to form jurudas.
2. EA is starting to get worried about it's current standing in the gaming world and with fan dissatisfaction with them, they wish to change their image now to be seen as less of a devil incarnate. So they decide to allow the dlc to be free in a calculated move to make themselves look good and altruistic.
3. The multiplayer store is making them a small amount of their investment back by allowing micro-transaction to occur. This system does not make them all the money it could since in game credits are not only available but easy to earn without the cost of outside currency. It should be noted that most games with a micro-transaction system do this because they either do not allow in game credit to exist or they make it next to impossible to be used productively, by restricting the amount of credit given small and given over a long stretch of time, usually 24 hours.
4. The process of giving away free dlc is a means to build up a base of customers who will than buy dlc that they make at a later date. The download rates and reviews along with other player data will be monitored to see and gauge the reaction. Basically a pr maneuver to drum up customers for actual paid dlc, more than likely coming after the extended cut.
Here's a more important question, do you think this is a good thing or bad thing?
If good, I can understand, it benefits the customer and gives the devs some positive light to be shined in.
If a bad thing, why?
Modifié par xsdob, 25 mai 2012 - 06:01 .
#203
Posté 25 mai 2012 - 06:05
Seriously, it's the only reason anything is free right now believe it or not.
Some people are actually stupid enough to buy something you can earn in-game. XBL players are really the only ones with an excuse, MS points always end up at awkward numbers around the price of the MP packs, so most say "hey why not, I can't get anything else with these leftover points"
That's about as far as it should go though. Shame on you if you specifically paid money for these packs.
Modifié par Orange Tee, 25 mai 2012 - 06:08 .
#204
Posté 25 mai 2012 - 06:12
All the pre-orders of ME3 secured profit. Many people sprung for the CE. Many people sprung for the extracted day one DLC. That's $70 for the base game (or $80 according to COO of EA). How much did ME2 cost? The way I see it, I already paid for the EC.
And as far as the MP stuff goes, as others have said, it's microtransactions. Feelings about them aside, the CEO and COO of EA have been gushing all over the place about what a savvy business move this is.
It would have benefited me to play the final game of the trilogy and come away from it feeling completely satisfied, rather than cheated. I didn't get anywhere near $70 worth. So even if EA desires to now make their customers happy, I can't go back in time and have a new, better experience. Any attempt at "good will" just comes off as damage control to protect the interests of their shareholders.
John Riccitiello speaking about microtransactions:
"great model"
Modifié par Dont Kaidan Me, 25 mai 2012 - 06:14 .
#205
Guest_Opsrbest_*
Posté 25 mai 2012 - 06:15
Guest_Opsrbest_*
1. True. Bioware does care about it's fans.xsdob wrote...
Frankly I can assume it's for 4 main reasons working together to create a situation ideal for fans.
1. Bioware despite popular belief does care about fans and wants them to know this, that's why they're giving away this stuff for free as a sign of goodwill and to try and convince the fans they are not judas and brutus combined to form jurudas.
2. EA is starting to get worried about it's current standing in the gaming world and with fan dissatisfaction with them, they wish to change their image now to be seen as less of a devil incarnate. So they decide to allow the dlc to be free in a calculated move to make themselves look good and altruistic.
3. The multiplayer store is making them a small amount of their investment back by allowing micro-transaction to occur. This system does not make them all the money it could since in game credits are not only available but easy to earn without the cost of outside currency. It should be noted that most games with a micro-transaction system do this because they either do not allow in game credit to exist or they make it next to impossible to be used productively, by restricting the amount of credit given small and given over a long stretch of time, usually 24 hours.
4. The process of giving away free dlc is a means to build up a base of customers who will than buy dlc that they make at a later date. The download rates and reviews along with other player data will be monitored to see and gauge the reaction. Basically a pr maneuver to drum up customers for actual paid dlc, more than likely coming after the extended cut.
Here's a more important question, do you think this is a good thing or bad thing?
If good, I can understand, it benefits the customer and gives the devs some positive light to be shined in.
If a bad thing, why?
2. EA gives to ****'s what gamers or the gaming community thinks. As long as a product sells, and they always will, they will not, cannot and utterly refuse to care.
As pedantic as the actions and mention of it are EA earned the Worst Company in America award. Over far more detremental companies. And all because of how the ending of ME3 went. They practically laugh at it in press statement. If as a company they don't care when they get that award, when the perception of them is that poor, not when they can gauge your "price sensativity".
3. Cash shops are a viable means for making mucho $$$. If it can keep MMO's alive then it can surely keep any single player games MP DLC free.
4. They are giving away a thrid DLC for free. Yes, appeasing the masses with a gift now will deter the expected backlash that is coming. And all you have to do is look at the previous DLC content that Bioware has created to know that something is coming and someone, somewhere, most likely on the HTL forums, because lord knows they won't post on the BSN; is not going to be happy.
It's bad because of what it could mean. It's bad because they expect some form of backlash. Maybe they are just prepairing for what could be the backlash or percieved backlash on the EC DLC, maybe they just want to try and make us a little happier because they think they owe it to us. Maybe they just want to get more people interested in the MP or it's a solution to help with the burden that is the missing EMS points without MP. But either way "free" isn't always a good thing. And when we don't know the operation or motive behind the "Free". When you have to guess at why you are getting something, chances are it's not a good thing.
Modifié par Opsrbest, 25 mai 2012 - 06:16 .
#206
Posté 25 mai 2012 - 06:16
While it's free for me, I know somebody out there unknowingly bought that pack on my behalf.
#207
Posté 25 mai 2012 - 06:19
Xerxes52 wrote...
Actually, many players have already payed for them through the microtransaction system.
While it's free for me, I know somebody out there unknowingly bought that pack on my behalf.
Tell me how that logic works when you have an easy to use alternative method of earning in game currency? Yes, you get a strageler or facebook game enthusist who spends money for microsoft points, but does that really make up for the ammount of money spent on the dlc?
Can it cover the salary wages of developers, programers, coders, artist, and technicians, along with the various companies allowing the game to be released on their gaming platforms?
Modifié par xsdob, 25 mai 2012 - 06:21 .
#208
Posté 25 mai 2012 - 06:21
told me lol! sorry for the typoOpsrbest wrote...
Told whom?darkchief10 wrote...
yeah he does that, my friend just told he's full of ****.IsaacShep wrote...
So, when I actually tell you to back up your claims you run to "well, but it's freemium model!" excuse? Just checking!Reptilian Rob wrote...
Correction, the DLC is actually paid DLC.
#209
Posté 25 mai 2012 - 06:24
cndman wrote...
Why is bioware giving away free DLC?
Because bioware is hoping if they backpedal fast enough they can actually go back in time and undo this debacle.
-AE
Modifié par Exeider, 25 mai 2012 - 06:25 .
#210
Posté 25 mai 2012 - 06:25
#211
Posté 25 mai 2012 - 06:27
Now, I don't think most people will be willing to drop that much money just to unlock stuff, but maybe 1 in 3 or 1 in 4 will be willing to drop 10 or 20 bucks. This keeps the community together (no games broken up because some people didn't buy the new maps) but still can potentially Bioware close to the same $ if they sold the new pack for $10.
#212
Posté 25 mai 2012 - 06:30
The Angry One wrote...
No. It is not free. It relies on preying upon fools who spend real money for it.
The fact that you may not be one of them doesn't change that THIS IS WHY IT EXISTS.
It. Is. Not. Free. If you wish to continue praising BioWare for false platitudes, go ahead. I will however openly mock you for it.
That doesn't make the DLC itself cost money. The dlc IS free, only EA/BioWare will still make tons of money off it behind the scenes because apparently there are a lot of people paying real money to unlock some weapons and characters.
EA gives out free dlc to keep the community happy but they still make a ton of money of it because of the microtransactions. Brilliant business strategy if I ever heard one...
xsdob wrote...
Frankly I can assume it's for 4 main reasons working together to create a situation ideal for fans.
*snip*
The multiplayer store is making them a small amount of their investment back by allowing micro-transaction to occur. This system does not make them all the money it could since in game credits are not only available but easy to earn without the cost of outside currency. It should be noted that most games with a micro-transaction system do this because they either do not allow in game credit to exist or they make it next to impossible to be used productively, by restricting the amount of credit given small and given over a long stretch of time, usually 24 hours.
Here's a more important question, do you think this is a good thing or bad thing?
If good, I can understand, it benefits the customer and gives the devs some positive light to be shined in.
If a bad thing, why?
I can see this potentially being bad in the long run. When game developers (Read: greedy corporations behind them) figure out there's lots of money to be made with microtransactions, they may deliberately design games to involve things where they can add microtransactions. The random unlock system that gets under people's skin and makes some of them spend real money to stop the grind is such a thing. Not to mention the tacked on multiplayer itself that really wasn't necessary at all but most likely got added for those microtansactions...
Worst case scenario: Every future game will someday have useless features tacked on (which of course takes from the campaign or whatever else is important for that game) for the sole purpose of making more money through microtransactions.
A frightening thought
Modifié par Robhuzz, 25 mai 2012 - 06:36 .
#213
Posté 25 mai 2012 - 06:38
Archonsg wrote...
Because of this ?
EA CEO on Micro Transactions
i just watched this, oh my god, Don Riccitiello is in fact saten spawn, he is evil, greedy, contemptuous just on this video alone.
-AE
#214
Posté 25 mai 2012 - 06:52
Robhuzz wrote...
The Angry One wrote...
No. It is not free. It relies on preying upon fools who spend real money for it.
The fact that you may not be one of them doesn't change that THIS IS WHY IT EXISTS.
It. Is. Not. Free. If you wish to continue praising BioWare for false platitudes, go ahead. I will however openly mock you for it.
That doesn't make the DLC itself cost money. The dlc IS free, only EA/BioWare will still make tons of money off it behind the scenes because apparently there are a lot of people paying real money to unlock some weapons and characters.
EA gives out free dlc to keep the community happy but they still make a ton of money of it because of the microtransactions. Brilliant business strategy if I ever heard one...xsdob wrote...
Frankly I can assume it's for 4 main reasons working together to create a situation ideal for fans.
*snip*
The multiplayer store is making them a small amount of their investment back by allowing micro-transaction to occur. This system does not make them all the money it could since in game credits are not only available but easy to earn without the cost of outside currency. It should be noted that most games with a micro-transaction system do this because they either do not allow in game credit to exist or they make it next to impossible to be used productively, by restricting the amount of credit given small and given over a long stretch of time, usually 24 hours.
Here's a more important question, do you think this is a good thing or bad thing?
If good, I can understand, it benefits the customer and gives the devs some positive light to be shined in.
If a bad thing, why?
I can see this potentially being bad in the long run. When game developers (Read: greedy corporations behind them) figure out there's lots of money to be made with microtransactions, they may deliberately design games to involve things where they can add microtransactions. The random unlock system that gets under people's skin and makes some of them spend real money to stop the grind is such a thing. Not to mention the tacked on multiplayer itself that really wasn't necessary at all but most likely got added for those microtansactions...
Worst case scenario: Every future game will someday have useless features tacked on (which of course takes from the campaign or whatever else is important for that game) for the sole purpose of making more money through microtransactions.
A frightening thought
I was refering more to the fact that the dlc is free, but I think that mass effect 3's micro-transaction system is the best so far for just how fair it is.
It's not like most where spending money is neccisary or practical, it's just an option and a non-forced one as well. There isn't a pop up that advertises that you can spend real money for packs like some facebook games do and the grinding for credits is actually just part of playing the actual game.
The risk of gamblers faullicy is high, but most in the community know to save up their points, many have even broken the 1 million mark for points.
What I'm saying is that as long as it's kept to a minimal like it is in mass effect 3, I think i'd be okay with it. Just so long as they don't start doing what fable 3 did and make you spend microsoft points for customization micro-options such as colors or tints.
#215
Posté 25 mai 2012 - 06:55
Exeider wrote...
Archonsg wrote...
Because of this ?
EA CEO on Micro Transactions
i just watched this, oh my god, Don Riccitiello is in fact saten spawn, he is evil, greedy, contemptuous just on this video alone.
-AE
Yeah...**** that.
If they do that in the next bioware game than I'll have a reason to be pissed, right now though, not really because mass effect 3's system is working pretty well and has struck a great balance.
Oh dear god...When dragonage 3 comes out people will be ****ing about how the multiplayer in mass effect 3 was better.
#216
Posté 25 mai 2012 - 07:26
yeah the complaints never stop do they... oh well i'll do my best to stem the tide.xsdob wrote...
Exeider wrote...
Archonsg wrote...
Because of this ?
EA CEO on Micro Transactions
i just watched this, oh my god, Don Riccitiello is in fact saten spawn, he is evil, greedy, contemptuous just on this video alone.
-AE
Yeah...**** that.
If they do that in the next bioware game than I'll have a reason to be pissed, right now though, not really because mass effect 3's system is working pretty well and has struck a great balance.
Oh dear god...When dragonage 3 comes out people will be ****ing about how the multiplayer in mass effect 3 was better.
#217
Posté 25 mai 2012 - 07:46
Now one DLC pack has 3 tax deductions and it was paid for by the Advertising Dept. The micro transactions are just icing on the cake. I would not be surprised if the Advertising Dept at EA is going to be paying for the so called free Extended Ending we are going to get. It would certainly make sence to me if they did it that way.
Not all companies are set up like this but a whole lot of them are. Just about all of the "Free" items you see from companies are paid for by the Advertising Depts. of said company.
#218
Posté 25 mai 2012 - 07:47
#219
Posté 25 mai 2012 - 07:53
#220
Posté 25 mai 2012 - 08:05
Archonsg wrote...
Because of this ?
EA CEO on Micro Transactions
Yep 5 years ago when i was forced to install Steam i saw this coming.
Back when graphics were not so good, developers had to keep us intereseted with gameplay features. Now with graphics being eye-candy there is little complexity, even less difficulty and the games keep selling. Keep buying things that continue to be less valuable but at higher prices and they will go this way.
I imagine the "Buck a Clip" micro-transaction will be coming to a FPS near you soon. When it does, gamers with jobs and self-respect are done. Gamers who have mom or dad's credit card will get to play for a month until the next credit card bill arrives, 3 inches thick, with 290 lines for "Digital Services from Bioware/EA."
The economy is in bad shape, why not kill games with greed too. CEO's and Board of Director members need more private planes and Firaris.
Modifié par NickelToe, 25 mai 2012 - 08:05 .
#221
Posté 25 mai 2012 - 08:08
poundoffleshaa wrote...
Keeping people interested in MP means more Micro-transactions.
pretty much. they must be making a decent amount of money on spectre packs which i find odd seeing as i havent bought a single one with real money and i am strongly against spending real money on a random unlock. either that or they are trying to do damage control from the outrage over the quality of the game.
#222
Posté 25 mai 2012 - 08:22
Also to reduce the rage of endings and EC.
#223
Posté 25 mai 2012 - 08:29
#224
Posté 25 mai 2012 - 08:39
They take away the credit system or cripple it by reducing the amount of credits given and you'll probably have all of the multiplayer forum poster here to give you support, me included.
#225
Posté 25 mai 2012 - 08:42
?





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