Y U no Protheans, Bioware?
#101
Posté 24 mai 2012 - 08:24
#102
Posté 24 mai 2012 - 08:24
molecularman wrote...
Enough with these boring humans! Protheans woulda been much better
Protheans wouldn't make sense and would remove the importance of Javik.
That's just stupid. Don't. No.
No.
#103
Posté 24 mai 2012 - 08:26
gigliani60 wrote...
A) Protheans would render the lore null, and i quite like the lore.We havent played these classes yet, so stop jumping to conclusions as to how boring humans are. Plus the humans we already have are alright. Soldier, Vanguard and Engineer, all good
A) Apparently not enough to keep up on it.
zambingo wrote...
If the Mordins of the universe can clone kakliosaurs faster than it takes to make microwave popcorn, why can't they pleasure Javi- I mean get a sample of DNA from Javik to recreate Protheans? If you except Grunt as a true being, and most players do and if we do Javik mentions how awesome Grunt must have been, then ergo Javik should love providing DNA to recreate Protheans.
AND BAM! Acceptable reintroduction of Prothies than doesn't invalidate canon.
Afterthought:
AND BAM! Here we have a base idea of Mass Effect 4. The Prothean Empire returns. "Ha, Those primitives are so stupid for cloning me."
Hehe. I was wondering if anyone else was thinking that. Protheans are like space qunari. People think they're interesting and enlightened with a fascinating culture. Until they start mass murdering and enslaving everyone else. That's one reason that while I adamantly believe "phoenix" was hinting towards Protheans, I'm certainly not sad that it didn't come to pass. The galaxy is far, far better off without them.
#104
Posté 24 mai 2012 - 08:28
#105
Posté 24 mai 2012 - 08:30
One of the things that made the MP acceptable when it was announced, was that it would respect and work with the SP, now you guys ask that they throw the lore away just for a new character?
#106
Posté 24 mai 2012 - 08:33
Babi_Siha wrote...
Because there's only on prothean alive and it wouldn't make sense if suddenly more showed up. Simple as that.
There have been no less than 6 or 7 posts explaining why it would make perfect sense for more Protheans to show up.
Among them:
"Hey we found more stasis pods!" - not like we haven't done this twice already
cloning - which the salarians can and do use.
Whatever else Bioware's writers can come up with (liberated collectors, or what have you)
Protheans make perfect sense if you bother to use your noggin. End of story.
Modifié par TheKingBoar, 24 mai 2012 - 08:33 .
#107
Posté 24 mai 2012 - 08:35
The point is that mass effect is a story based game, with a really fun multi-player element, "respecting the lore" doesn't mean shoe-horning any old character that might get a few hours of enjoyment via some cheesy plot exposition (OMG! A million prothean pods that we didn't find before, LOLZ).
It means putting the universe you have creafted before a multiplayer skin, the full scale return of the protheans is a literal game changer and deserves far more exposition than a few lines in a DLC desciption explaining that they found some hidden pods.
Its not about being an angry lore protective looney fanboy, its about saying if you are going to do something like bring back the protheans, do it properly, thats like a whole game plot in itself and realistically that isn't going to happen any time soon.
#108
Posté 24 mai 2012 - 08:36
[quote]gigliani60 wrote...
A) Protheans would render the lore null, and i quite like the lore.
A) Apparently not enough to keep up on it.
[quote]
A) What am i not keeping up on? We have discovered 1 Prothean. Yes, we could find stasis pods somewhere but not enough to make them join the n7 squad. Theyd want to repopulate and you wouldnt find a lot
#109
Posté 24 mai 2012 - 08:36
#110
Posté 24 mai 2012 - 08:37
@op: because there is only one of them left and he is busy with his being the avatar of vengeance.
#111
Posté 24 mai 2012 - 08:38
/thread
#112
Posté 24 mai 2012 - 08:39
So would the ending, still there are thousands of people who choose not to do it.TheKingBoar wrote...
Protheans make perfect sense if you bother to use your noggin. End of story.
#113
Posté 24 mai 2012 - 08:42
SGC Reaper SV wrote...
Protheans can easily fit into lore.
/thread
I just dont think so. Just saying 'Hey we found more pods and they immediately joined the alliance, without giving a damn about repopulation or finding somewhere to live' Protheans are smart, they wouldnt jump straight into a war without thinking about survivability. The whole reason we found pods in the first place is that they were this determined to survive
#114
Posté 24 mai 2012 - 08:43
TheKingBoar wrote...
Protheans make perfect sense if you bother to use your noggin. End of story.
So do Cerberus.
Also, Cerberus defectors are a constant theme throughout the storyline, while Javik's character is primarily based upon his status as the last of his species.
So even if both are lore-acceptable, Cerberus is a better fit to the story.
#115
Posté 24 mai 2012 - 08:47
How many Ardat-Yakshi were in that damn monastery anyway?
Lore was out the window in MP on day 1. They should officially decouple it and all would be well.
#116
Posté 24 mai 2012 - 08:50
gigliani60 wrote...
SGC Reaper SV wrote...
Protheans can easily fit into lore.
/thread
I
just dont think so. Just saying 'Hey we found more pods and they
immediately joined the alliance, without giving a damn about
repopulation or finding somewhere to live' Protheans are smart, they
wouldnt jump straight into a war without thinking about survivability.
The whole reason we found pods in the first place is that they were this
determined to survive
What point is there to try
repopulating a planet if the Reapers are just going to find and destroy
it? Better to deal with the bigger problem at hand first, although it
could be an interesting quest dealing with a split among the Protheans
on what to do.
jaydubs67 wrote...
TheKingBoar wrote...
Protheans make perfect sense if you bother to use your noggin. End of story.
So do Cerberus.
Also, Cerberus defectors are a constant theme throughout the storyline, while Javik's character is primarily based upon his status as the last of his species.
So even if both are lore-acceptable, Cerberus is a better fit to the story.
At this point, I think it is best to say that we agree to disagree. Javik's character is based upon his belief that he is the last of the Protheans. Given that they had many undocumented worlds, it isn't that much of a stretch to think they had more. I'll give you that Cerberus defectors are present through the storyline, but they don't match with the ideals of Cerberus that I remember. Not to mention the fact when defectors have been retconned in, they are dealt with swiftly and severely.
#117
Posté 24 mai 2012 - 08:50
dekkerd wrote...
Ah this again.
How many Ardat-Yakshi were in that damn monastery anyway?
Lore was out the window in MP on day 1. They should officially decouple it and all would be well.
Ah this again. Your objection has been explained many, many times. Banshees are made from Asari who are Ardat-Yakshii or have latent predispositions to becoming Ardat-Yakshii.
Lots of Asari have the recessive genes for it, but it's kept in check by their practice of mostly breeding with alien races. Ergo, more Banshees than Ardat-Yakshii.
#118
Posté 24 mai 2012 - 08:52
TheKingBoar wrote...
Babi_Siha wrote...
Because there's only on prothean alive and it wouldn't make sense if suddenly more showed up. Simple as that.
There have been no less than 6 or 7 posts explaining why it would make perfect sense for more Protheans to show up.
Among them:
"Hey we found more stasis pods!" - not like we haven't done this twice already
cloning - which the salarians can and do use.
Whatever else Bioware's writers can come up with (liberated collectors, or what have you)
Protheans make perfect sense if you bother to use your noggin. End of story.
And at what point during the biggest war the galaxy had ever seen would the salarians have time to clone a whole species? I'm sure if cloning was that simple every race would clone their species in order not to go instinct and to have more soldiers to fight the Reapers.
About finding more stasis pods, if something like that had happened Shepard would probably learn about. Or at least something should be mentioned on the SP, since it wasn't, again it makes no sense to add them to MP since it never happened on the SP. Also, just because they were lucky enough to find one still functioning doesn't mean there are others.
#119
Posté 24 mai 2012 - 08:56
Rifneno wrote...
Human soldier is ter...
Learn to play.
The rest of your post is like a bad twilight fanfic.
Just like these threads.
#120
Posté 24 mai 2012 - 08:57
withneelandi wrote...
I think the point a lot of people are missing about "lore" is that it isn't about having a set of un breakable rules that can't be broken without the fans raging.
The point is that mass effect is a story based game, with a really fun multi-player element, "respecting the lore" doesn't mean shoe-horning any old character that might get a few hours of enjoyment via some cheesy plot exposition (OMG! A million prothean pods that we didn't find before, LOLZ).
It means putting the universe you have creafted before a multiplayer skin, the full scale return of the protheans is a literal game changer and deserves far more exposition than a few lines in a DLC desciption explaining that they found some hidden pods.
Its not about being an angry lore protective looney fanboy, its about saying if you are going to do something like bring back the protheans, do it properly, thats like a whole game plot in itself and realistically that isn't going to happen any time soon.
I agree completely that they would have to add SP content as well to explain it. Even if it was just 5 minutes of dialogue with Javik, they couldn't do it without something there.
The idea that they'd have to have a gazillion Protheans to add them to MP is a false assumption IMO. We already have several extremely rare characters for MP. Asari justicars are incredibly rare from what we've been told. Only a few hundred thousand drell survived Rakhana's apocalypse and let's face it, the only skill most of them have been taught is how to open jars for the hanar. I can't imagine more than a few hundred became some of the galaxy's best assassins. IIRC, Wrex's class description in ME1 said krogan battlemasters are also damned rare. So I can definitely see them only needing a small number of Protheans to justify their usage in MP.
gigliani60 wrote...
A) What am i not keeping up on? We have discovered 1 Prothean. Yes, we could find stasis pods somewhere but not enough to make them join the n7 squad. Theyd want to repopulate and you wouldnt find a lotHuman Soldier is not terrible at all. Im not saying its the best, but its certainly good enough. Human engineer with an overload, incinerate combo is amazing. And they have a decent bit of health, unlike the Geth. Human vanguard in the hands of the right player is amazing. You obviously havent see anyone good use a Human. They can be utilised very well
A) Because the original lore has already been nullified. Arguably twice. IMO they planned those plot twists from the start but the fact of the matter remains that "Protheans are extinct" was the lore and it is simply not true anymore. Adding Protheans would be a plot twist, not a retcon, and plot twists aren't a bad thing. As for repopulating, that's ridiculous. The Reapers are invading. If the Reapers aren't defeated, everyone dies. Concentrating on repopulating while the Reapers are invading would be counterproductive, not reproductive. Also, the Protheans were a very warlike society. I don't see them backing down so they can screw. Lastly, if they went with the "cloning Javik" option for it, there'd be no way to repopulate because they'd all be male.
#121
Posté 24 mai 2012 - 08:57
Babi_Siha wrote...
TheKingBoar wrote...
Babi_Siha wrote...
Because there's only on prothean alive and it wouldn't make sense if suddenly more showed up. Simple as that.
There have been no less than 6 or 7 posts explaining why it would make perfect sense for more Protheans to show up.
Among them:
"Hey we found more stasis pods!" - not like we haven't done this twice already
cloning - which the salarians can and do use.
Whatever else Bioware's writers can come up with (liberated collectors, or what have you)
Protheans make perfect sense if you bother to use your noggin. End of story.
And at what point during the biggest war the galaxy had ever seen would the salarians have time to clone a whole species? I'm sure if cloning was that simple every race would clone their species in order not to go instinct and to have more soldiers to fight the Reapers.
About finding more stasis pods, if something like that had happened Shepard would probably learn about. Or at least something should be mentioned on the SP, since it wasn't, again it makes no sense to add them to MP since it never happened on the SP. Also, just because they were lucky enough to find one still functioning doesn't mean there are others.
No one ever said they had to clone the whole species, just enough to use them in powerful biotic strike forces. As for your other cloning point, it makes sense. I don't disagree with that, but that's for Bioware.
As for stasis pods, what precudes Prothean MP characters being realeased along side a SP DLC that explains their orgins?
"Also, just because they were lucky enough to find one still functioning doesn't mean there are others." It also doesn't mean that there can't be others.
#122
Posté 24 mai 2012 - 09:01
TheKingBoar wrote...
At this point, I think it is best to say that we agree to disagree.
Okay.
TheKingBoar wrote...
Javik's character is based upon his belief that he is the last of the Protheans. Given that they had many undocumented worlds, it isn't that much of a stretch to think they had more.
I just want to see the MP match the SP. If Protheans are found, Javik would find out about it through Shepard or Liara. And I think it would require more content then a simple "oh I was wrong, I'm not the last Prothean" insert to make it fit. If Bioware wants to actually add DLC content that deals with Javik coming to terms with finding more of his people, and whether that will fundamentally change his character, I would be very interested. At that point I would also want Protheans in MP.
TheKingBoar wrote...
I'll give you that Cerberus defectors are present through the storyline, but they don't match with the ideals of Cerberus that I remember. Not to mention the fact when defectors have been retconned in, they are dealt with swiftly and severely.
The Alliance has generally seemed more than happy to get help from ex-Cerberus once the Reapers started showing up. Accepting a place as indoctrinated servants of the Reapers seems counter to Cerberus's stated goals as ensuring human supremacy in the galaxy. I guess I just don't really know what you mean.
#123
Posté 24 mai 2012 - 09:02
#124
Posté 24 mai 2012 - 09:05
Would that justify Protheans in MP?
#125
Posté 24 mai 2012 - 09:09





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