Aller au contenu

Photo

DW or 2h Warrior.


  • Veuillez vous connecter pour répondre
27 réponses à ce sujet

#1
Apophis2412

Apophis2412
  • Members
  • 1 000 messages
I've already played a lot of sword and shield characters and I'm thinking of making a 2H or DW dwarf warrior.

Which of these two would be the easiest to use without to much micromanage?
Also I'm looking for a warrior build that not only allows me to decent damage but that also can be used as a medium tank.


Also I've heard that the 2H warriors is really bad and that you need to put points into CON, STR, DEX and WIl to make them truly effective.

#2
sethroskull79

sethroskull79
  • Members
  • 1 252 messages
All I've read suggests DW is better. I plan on doing it soon enough. No dwarf though. Can't get into being 4 foot tall.

#3
OneBadAssMother

OneBadAssMother
  • Members
  • 1 086 messages
2H warriors as effective damage dealers need STR for their damage/hit rate, and WILL as their attacks will be talent-based. Sunder arms/armor will be your main attacks - low cost low cooldown. You can be doing quite a lot of damage but your weakness is if you run ever low on stamina then you are practically meh. Standard attacks = useless.



Also I don't know why people play DW warriors instead of DW rogues though, I've seen DW rogues do insane damage. But not for DW warriors, therefore I side with 2handers on the warrior class.

#4
Jsmith0730

Jsmith0730
  • Members
  • 346 messages
2H warriors are tons of fun, IMO.



Seems like, for the most part, DW is turn on momentum & auto-attack your way to a win. 2H has a few stun/knockdowns.



A lot of people complain about the weapon speed but honestly I don't seem them as slow at all, and I have played DW before. While you can see a speed difference, IMO it's not game-breaking.



They are also more or less all STR. You can add Will early on but it isn't mandatory.



More can be read here:

http://social.biowar.../index/357296/1

#5
LynxAQ

LynxAQ
  • Members
  • 357 messages
DW warriors are alot higher overall DPS, however I love playing 2 handed warrior. I have played, believe it or not and this is sad, 2.5 playthroughs as a 2 handed warrior. I just really love the close to realism with the way the characters wield and fight with 2 handers.



And you look more of a man with a large sharp 2 hander on your back than 2 nancy swords/daggers or a sword and shield. :)



You do get some big hits as a 2 handed warrior. Forget about any other stat other than strength and dexterity to 18. (Remember you get 4 dex points in the mage tower, so only increase to 14), you will want this for disengage which will save your life loads. Rest of the stats pour into strength. If you need stamina and have the wardens keep DLC, just use those boots. And ofc if you want Coersion you will need to put points into cunning most likely. (Remember once again you get 5 cunning points in th mage tower).



But I personally think its the best to have 18 dex and rest in strength. Towards the end of the game my warriors swings would be in the range of 110 on most targets and up to 140-150 on caster targets. But as I said, DW will net a better DPS overall, but I have a soft spot for big large swords...

#6
Apophis2412

Apophis2412
  • Members
  • 1 000 messages
Thanks for the help so far, everyone!!!



Last question: What is the better 2h weapon: Ageless, Starfang (From Warden's Keep) or Chasind Great Maul)?

#7
LynxAQ

LynxAQ
  • Members
  • 357 messages
Starfang 2 hander by miles is the best 2 handed weopon in the game as far as I am concerned.

#8
LynxAQ

LynxAQ
  • Members
  • 357 messages
However, it doesn't hurt to keep a good 2 handed mace as a secondary weopon for those times you fight heavy armoured opponents.

#9
OneBadAssMother

OneBadAssMother
  • Members
  • 1 086 messages
I dunno how ppl can use a DW warrior and say higher DPS, since I stopped playing my DW warrior at ostagar. Ne ways...



I just really love the close to realism with the way the characters wield and fight with 2 handers.


Actually I've trained with 2handed swords myself and found the weighty swings in standard attacks rather overexaggerated compared to reality. The talents are a different story however.



Towards the end of the game my warriors swings would be in the range of 110 on most targets and up to 140-150 on caster targets


Yup, not to mention sunder arms/armor which double it. xD

#10
Jsmith0730

Jsmith0730
  • Members
  • 346 messages
In the end (not counting looks) Chasind Great Maul is the best 2H in the game.

#11
Nialos

Nialos
  • Members
  • 224 messages
The reason why most say a DW Warrior is more DPS is... well, they've played as one beyond Ostagar. They have the equipment and talents necessary to make it work. While a 2H Warrior can get that massive damage output in one swing, a DW Warrior can match and overcome it in three. Near the final battle, my DW Warrior was hitting for around 50-70 per hit. Now, add in the second weapon and Momentum... that's some massive damage.



Also take into account that both sides sacrifice to gain. A DW Warrior is pretty much all about damage. With Dual Weapon Sweep and Whirlwind used in optimal situations, you can pull off staggering amounts of damage in two abilities on multiple enemies. 2H Warriors get the knockdown resist from Indomitable, which is good if your tank dies and you need to take over, or if you're facing something like a Dragon. The stuns are also useful in enemy management.



In short, DW Warriors are about pure carnage, while 2H Warriors are about heavy damage with some tactical advantages.

#12
Cuthlan

Cuthlan
  • Members
  • 2 427 messages

LynxAQ wrote...

Starfang 2 hander by miles is the best 2 handed weopon in the game as far as I am concerned.


Well, Chasind Great Maul does everything better. Better crit rate, better base damage with a 2her's high strength, and better armor penetration.

Starfang is prettier, though. And easier to get at an early level if you're lucky with the random encounter.

#13
OneBadAssMother

OneBadAssMother
  • Members
  • 1 086 messages
Hmmm, I think I'll try it out later, though when it comes to DW, guess it's just hard for me to think about going DW warrior, when my wife's DW rogue ended up with crazy 80-100 or more damage per weapon hit. She took down the archdemon in seconds (as long as the dragon doesn't fly around or face her character directly).

#14
Cuthlan

Cuthlan
  • Members
  • 2 427 messages
DW warrior will do more dps, but your 2h warrior will have more control with his AOE knockdown and single knockdown attacks topped with his immunity to stun/knockdown.




#15
Nialos

Nialos
  • Members
  • 224 messages
What Warriors lack in damage compared to a DW Rogue, they make up for in survivability. Doing that much damage at once can sometimes lead to an enemy or two pounding on you. And, as I said about 2H Warriors, you can pick up the slack if your tank dies. With all that Dex packed on, your defense is slightly higher than a 2H Warrior, too.

#16
DKJaigen

DKJaigen
  • Members
  • 1 647 messages
@OneBadAssMother



Mate if you stopped playing a dual wield at ostagar then who are you to say if a dual wield is better yes or no? damnit i think my dual wield AW is doing much more damage then sten or oghren and he is just autoattacking

#17
Staylost

Staylost
  • Members
  • 475 messages

Apophis2412 wrote...

I've already played a lot of sword and shield characters and I'm thinking of making a 2H or DW dwarf warrior.

Which of these two would be the easiest to use without to much micromanage?
Also I'm looking for a warrior build that not only allows me to decent damage but that also can be used as a medium tank.


Also I've heard that the 2H warriors is really bad and that you need to put points into CON, STR, DEX and WIl to make them truly effective.


You are clearly looking for a Dual Wielding warrior. A lot of people here are trying to sell you their preference, but the fact is that Dual Wielders are slightly better and require almost no micromanagement. Simply run precise striking + momentum and get the minimum dex needed to get the 4th tier Dual Weapon skill that lets you use full size weapons in both hands. Put none proc. runes (hale or dweamor are best) in your offhand.

2 handers are very fun, but require lots of micromanaging to be efficient. Dual wielders are like an auto-chainsaw laser rocket launcher with one easy button - auto attack.

#18
Staylost

Staylost
  • Members
  • 475 messages

LynxAQ wrote...

Starfang 2 hander by miles is the best 2 handed weopon in the game as far as I am concerned.


Your concern is wrong.

The Chasind Great Maul is better in every way but one. Hit Chance/Critical hit chance.

So if you find yourself missing commonly (like if you only pumped your Magic stat) you should go for Starfang.

If you are trying to make your character better you have been pumping strength and should have a decent attack already, go with the Chasind Great Maul.

#19
Darth_Shizz

Darth_Shizz
  • Members
  • 672 messages

DKJaigen wrote...

@OneBadAssMother

Mate if you stopped playing a dual wield at ostagar then who are you to say if a dual wield is better yes or no? damnit i think my dual wield AW is doing much more damage then sten or oghren and he is just autoattacking


I'm not sure comparing a PC to an NPC is fair personally. I know for one, that my 2 hander hits like a truck compared to Sten (who I have alongside him) with the same weapon. 

#20
Gliese

Gliese
  • Members
  • 302 messages
In answer to the OP: Play a dual wielder. You didn't want to micromanage too much right? 2handers need to be controlled meticulously if you want to get the most out of them. Great fun if you ask me but definitely micro-heavy.

#21
Jsmith0730

Jsmith0730
  • Members
  • 346 messages

Gliese wrote...

In answer to the OP: Play a dual wielder. You didn't want to micromanage too much right? 2handers need to be controlled meticulously if you want to get the most out of them. Great fun if you ask me but definitely micro-heavy.


Howso? So far it just seems to be a matter of waiting for an attack to finish before activating an ability as to avoid resetting the swing timer.

Not asking to be contentious or anything, I'm honestly curious. 

#22
RamsenC

RamsenC
  • Members
  • 1 799 messages
If you are planning on using both mages available, you can stack haste with both of them and make 2h a killing machine. Otherwise DW will do more damage.

#23
Gliese

Gliese
  • Members
  • 302 messages

Jsmith0730 wrote...

Gliese wrote...

In answer to the OP: Play a dual wielder. You didn't want to micromanage too much right? 2handers need to be controlled meticulously if you want to get the most out of them. Great fun if you ask me but definitely micro-heavy.


Howso? So far it just seems to be a matter of waiting for an attack to finish before activating an ability as to avoid resetting the swing timer.

Not asking to be contentious or anything, I'm honestly curious. 


Yes that's basically it. It's much easier to interrupt a dw because you will never lose as much time regardless of where you are in the swing animation, you will lose alot less. So you don't have to keep so much of a constant eye on the dw.
Also I've found that 2handers are more dependent on maximizing talent use, especially the sunder talents that you want to use over and over as soon as they are available for use since they each give a double attack. A DW with momentum can rely on autoattacking a fair bit but a 2hander really prefers to use talents at all times.

#24
Staylost

Staylost
  • Members
  • 475 messages

Jsmith0730 wrote...

Gliese wrote...

In answer to the OP: Play a dual wielder. You didn't want to micromanage too much right? 2handers need to be controlled meticulously if you want to get the most out of them. Great fun if you ask me but definitely micro-heavy.


Howso? So far it just seems to be a matter of waiting for an attack to finish before activating an ability as to avoid resetting the swing timer.

Not asking to be contentious or anything, I'm honestly curious. 


Dual Wielding requires nothing but pressing 'Attack' to attack the next person (or nothing at all it you put 'em on tactics).

The fact that you to do anything with a 2 hander makes them more micromanagement heavy.

#25
termokanden

termokanden
  • Members
  • 5 818 messages
Although you really don't need your special attacks as a DW warrior, that doesn't mean they're not worth using. On the contrary.



DW sweep sometimes one-shots several mobs at once, and Riposte and Punisher both seem to be great at controlling mobs. I often run up and Riposte an enemy mage. It'll be dead before it can cast anything else. Whirlwind is good AoE dps too I guess.



But the most important thing for a DW warrior I think is getting the berserker specialization. With 3 points in the berserker line, it's very cheap to maintain Berserk and you simply do a lot more damage.