DW or 2h Warrior.
#1
Posté 10 décembre 2009 - 03:32
Which of these two would be the easiest to use without to much micromanage?
Also I'm looking for a warrior build that not only allows me to decent damage but that also can be used as a medium tank.
Also I've heard that the 2H warriors is really bad and that you need to put points into CON, STR, DEX and WIl to make them truly effective.
#2
Posté 10 décembre 2009 - 03:42
#3
Posté 10 décembre 2009 - 03:45
Also I don't know why people play DW warriors instead of DW rogues though, I've seen DW rogues do insane damage. But not for DW warriors, therefore I side with 2handers on the warrior class.
#4
Posté 10 décembre 2009 - 03:49
Seems like, for the most part, DW is turn on momentum & auto-attack your way to a win. 2H has a few stun/knockdowns.
A lot of people complain about the weapon speed but honestly I don't seem them as slow at all, and I have played DW before. While you can see a speed difference, IMO it's not game-breaking.
They are also more or less all STR. You can add Will early on but it isn't mandatory.
More can be read here:
http://social.biowar.../index/357296/1
#5
Posté 10 décembre 2009 - 04:00
And you look more of a man with a large sharp 2 hander on your back than 2 nancy swords/daggers or a sword and shield.
You do get some big hits as a 2 handed warrior. Forget about any other stat other than strength and dexterity to 18. (Remember you get 4 dex points in the mage tower, so only increase to 14), you will want this for disengage which will save your life loads. Rest of the stats pour into strength. If you need stamina and have the wardens keep DLC, just use those boots. And ofc if you want Coersion you will need to put points into cunning most likely. (Remember once again you get 5 cunning points in th mage tower).
But I personally think its the best to have 18 dex and rest in strength. Towards the end of the game my warriors swings would be in the range of 110 on most targets and up to 140-150 on caster targets. But as I said, DW will net a better DPS overall, but I have a soft spot for big large swords...
#6
Posté 10 décembre 2009 - 04:02
Last question: What is the better 2h weapon: Ageless, Starfang (From Warden's Keep) or Chasind Great Maul)?
#7
Posté 10 décembre 2009 - 04:06
#8
Posté 10 décembre 2009 - 04:07
#9
Posté 10 décembre 2009 - 04:09
I just really love the close to realism with the way the characters wield and fight with 2 handers.
Actually I've trained with 2handed swords myself and found the weighty swings in standard attacks rather overexaggerated compared to reality. The talents are a different story however.
Towards the end of the game my warriors swings would be in the range of 110 on most targets and up to 140-150 on caster targets
Yup, not to mention sunder arms/armor which double it. xD
#10
Posté 10 décembre 2009 - 04:09
#11
Posté 10 décembre 2009 - 04:37
Also take into account that both sides sacrifice to gain. A DW Warrior is pretty much all about damage. With Dual Weapon Sweep and Whirlwind used in optimal situations, you can pull off staggering amounts of damage in two abilities on multiple enemies. 2H Warriors get the knockdown resist from Indomitable, which is good if your tank dies and you need to take over, or if you're facing something like a Dragon. The stuns are also useful in enemy management.
In short, DW Warriors are about pure carnage, while 2H Warriors are about heavy damage with some tactical advantages.
#12
Posté 10 décembre 2009 - 05:23
LynxAQ wrote...
Starfang 2 hander by miles is the best 2 handed weopon in the game as far as I am concerned.
Well, Chasind Great Maul does everything better. Better crit rate, better base damage with a 2her's high strength, and better armor penetration.
Starfang is prettier, though. And easier to get at an early level if you're lucky with the random encounter.
#13
Posté 10 décembre 2009 - 05:26
#14
Posté 10 décembre 2009 - 05:30
#15
Posté 10 décembre 2009 - 06:24
#16
Posté 10 décembre 2009 - 07:01
Mate if you stopped playing a dual wield at ostagar then who are you to say if a dual wield is better yes or no? damnit i think my dual wield AW is doing much more damage then sten or oghren and he is just autoattacking
#17
Posté 10 décembre 2009 - 07:07
Apophis2412 wrote...
I've already played a lot of sword and shield characters and I'm thinking of making a 2H or DW dwarf warrior.
Which of these two would be the easiest to use without to much micromanage?
Also I'm looking for a warrior build that not only allows me to decent damage but that also can be used as a medium tank.
Also I've heard that the 2H warriors is really bad and that you need to put points into CON, STR, DEX and WIl to make them truly effective.
You are clearly looking for a Dual Wielding warrior. A lot of people here are trying to sell you their preference, but the fact is that Dual Wielders are slightly better and require almost no micromanagement. Simply run precise striking + momentum and get the minimum dex needed to get the 4th tier Dual Weapon skill that lets you use full size weapons in both hands. Put none proc. runes (hale or dweamor are best) in your offhand.
2 handers are very fun, but require lots of micromanaging to be efficient. Dual wielders are like an auto-chainsaw laser rocket launcher with one easy button - auto attack.
#18
Posté 10 décembre 2009 - 07:12
LynxAQ wrote...
Starfang 2 hander by miles is the best 2 handed weopon in the game as far as I am concerned.
Your concern is wrong.
The Chasind Great Maul is better in every way but one. Hit Chance/Critical hit chance.
So if you find yourself missing commonly (like if you only pumped your Magic stat) you should go for Starfang.
If you are trying to make your character better you have been pumping strength and should have a decent attack already, go with the Chasind Great Maul.
#19
Posté 10 décembre 2009 - 07:24
DKJaigen wrote...
@OneBadAssMother
Mate if you stopped playing a dual wield at ostagar then who are you to say if a dual wield is better yes or no? damnit i think my dual wield AW is doing much more damage then sten or oghren and he is just autoattacking
I'm not sure comparing a PC to an NPC is fair personally. I know for one, that my 2 hander hits like a truck compared to Sten (who I have alongside him) with the same weapon.
#20
Posté 10 décembre 2009 - 07:34
#21
Posté 10 décembre 2009 - 07:40
Gliese wrote...
In answer to the OP: Play a dual wielder. You didn't want to micromanage too much right? 2handers need to be controlled meticulously if you want to get the most out of them. Great fun if you ask me but definitely micro-heavy.
Howso? So far it just seems to be a matter of waiting for an attack to finish before activating an ability as to avoid resetting the swing timer.
Not asking to be contentious or anything, I'm honestly curious.
#22
Posté 10 décembre 2009 - 08:13
#23
Posté 10 décembre 2009 - 08:15
Jsmith0730 wrote...
Gliese wrote...
In answer to the OP: Play a dual wielder. You didn't want to micromanage too much right? 2handers need to be controlled meticulously if you want to get the most out of them. Great fun if you ask me but definitely micro-heavy.
Howso? So far it just seems to be a matter of waiting for an attack to finish before activating an ability as to avoid resetting the swing timer.
Not asking to be contentious or anything, I'm honestly curious.
Yes that's basically it. It's much easier to interrupt a dw because you will never lose as much time regardless of where you are in the swing animation, you will lose alot less. So you don't have to keep so much of a constant eye on the dw.
Also I've found that 2handers are more dependent on maximizing talent use, especially the sunder talents that you want to use over and over as soon as they are available for use since they each give a double attack. A DW with momentum can rely on autoattacking a fair bit but a 2hander really prefers to use talents at all times.
#24
Posté 10 décembre 2009 - 10:02
Jsmith0730 wrote...
Gliese wrote...
In answer to the OP: Play a dual wielder. You didn't want to micromanage too much right? 2handers need to be controlled meticulously if you want to get the most out of them. Great fun if you ask me but definitely micro-heavy.
Howso? So far it just seems to be a matter of waiting for an attack to finish before activating an ability as to avoid resetting the swing timer.
Not asking to be contentious or anything, I'm honestly curious.
Dual Wielding requires nothing but pressing 'Attack' to attack the next person (or nothing at all it you put 'em on tactics).
The fact that you to do anything with a 2 hander makes them more micromanagement heavy.
#25
Posté 10 décembre 2009 - 10:13
DW sweep sometimes one-shots several mobs at once, and Riposte and Punisher both seem to be great at controlling mobs. I often run up and Riposte an enemy mage. It'll be dead before it can cast anything else. Whirlwind is good AoE dps too I guess.
But the most important thing for a DW warrior I think is getting the berserker specialization. With 3 points in the berserker line, it's very cheap to maintain Berserk and you simply do a lot more damage.





Retour en haut






