AlanC9 wrote...
jreezy wrote...
This. The fact that they didn't deliver on the squad interactions is my biggest problem. This is just another lesson learned for me though. I'll never take BioWare at its word ever again.DWH1982 wrote...
I liked their reasoning for keeping the squad smaller in ME3: So that it would be easier to provide quality interaction with them.
Too bad they didn't really deliver on that. What we got was a smaller squad than ME2, but with loads of auto-dialouge.
Wait a minute. I counted the interactions, and this is nonsense. You get as much or more interaction with the squadmates in ME3. Plus the autodialogue. Plus mission reactions. Plus squadmate-squadmate interaction.
i want face time. i want to be intamate with these characters. i dont want push A to hear three lines of dialogue but then on the fourth time theyll repeatedly say "hello, sheaprd." i want to talk with them, have conversations, ask questions, and feel engaged. ME3s auto dialogue and eavsdropping makes me feel every NPC is not worth talking to. from my LI, to random idiot eavsdrop quest NPC.
i think they took away the little thing that made interactions worthwhile, and maybe replaced with your other dialogue points.





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