We going to get any of these MP weapons in SP at some point?
#1
Posté 25 mai 2012 - 04:09
#2
Posté 25 mai 2012 - 08:21
#3
Posté 25 mai 2012 - 10:36
Kronner wrote...
You can add them via gibbed save editor.
Could you elaborate on the precise process?
#4
Posté 25 mai 2012 - 02:26
Zaxares wrote...
Could you elaborate on the precise process?
You gotta find the right code for the weapon, and add it to your weapon loadout.
Check out this thread:
http://social.biowar.../index/10759911
#5
Posté 25 mai 2012 - 04:28
#6
Posté 25 mai 2012 - 04:45
JnEricsonx wrote...
And for those of us on the X360 version?
Can be done. Not going to risk it of course. I'll wait for the weapon pack.
#7
Posté 25 mai 2012 - 06:11
JnEricsonx wrote...
And for those of us on the X360 version?
Just as easy as PC.
Just need a flash drive and Gibbed with Horizon, or Modio (Two programs that will extract the 360 file file from the drive.)
No risk.
You can mod single player pretty much anyway you want, so long as you don't mod in such a way as to mess with the multiplayer (i.e. change your war assets, try to take MP weapons that you've hacked out of the pack INTO multiplaer (because you didn't earn them) ) Things like that.
I don't play multi-player and have added pack weapons to my SP, no problem, and will do the same with next week's. I want to try the full-auto Mattock. Well. all the weapons actually.
#8
Posté 27 mai 2012 - 05:13
Come on Bioware, release a DLC for this stuff:
Single Player Missions for the Maps (also gives us a little more time on Thessia and whatnot, certain planets seemed to be finished way too early. I wanted to explore)
All the extra powers available as Bonus Powers (Biotic Lash for a Vanguard? Spike Armor on a soldier?)
Emails unlocking the extra weapons, specifying exactly how Shepard and company acquires them.
You could even make the wapons unlock at a specific point in the storyline (flag them into whenever you recruit the proper teamates, so something like the krogan AR will be available after Tuchunka on your first playthrough.) Just like the other emailed weapons in the SP already (N7, Chakram Launcher), have it so that they can be leveled properly and transfer correctly through all NG+ playthroughs. I love the weapons in multiplayer very much, being able to get them in SP without dealing with mods would make me a happy customer.
EDIT: Apologize for bumping. Didn't want to create another thread on this when thsi one can suffice.
Modifié par rabidhanar, 27 mai 2012 - 05:14 .
#9
Posté 28 mai 2012 - 11:18
For the record, if you gibb the MP weapons in, there is a high chance that they will dissapear if you lose your connection to the EA servers. You might also need to have the Resurgence Pack downloaded (Its free). I'm looking forward to the Rebellion Pack to see if I can Gibb in the new weapons as well.
#10
Posté 28 mai 2012 - 05:53
incinerator950 wrote...
If Bioware releases any of the weapon packs, expect them to bundle them together with other Pre-order weapons or some new and unimproved weapons for you to pay for.
For the record, if you gibb the MP weapons in, there is a high chance that they will dissapear if you lose your connection to the EA servers. You might also need to have the Resurgence Pack downloaded (Its free). I'm looking forward to the Rebellion Pack to see if I can Gibb in the new weapons as well.
First, I've never lost an added weapon that way. Not saying it can't happen. Just that it hasn't to me.
Second, well, yes, you have to have the various packs downloaded because that's where the weapons are in the first place.
#11
Posté 28 mai 2012 - 06:09
but everyting else seem to be gotten well except the gamestop armor and fun that we got from the promos
Modifié par Ravenmyste, 28 mai 2012 - 06:12 .
#12
Posté 28 mai 2012 - 06:16
Ravenmyste wrote...
nope most those weapons are from promotional things like the indra-m-90 sniper rifle alien ware for the me3 pc, collector assault rifle was from razor and Barnes and nobles artbook promo
but everyting else seem to be gotten well except the gamestop armor and fun that we got from the promos
The Indra, Collector, AT-12 raider, etc. were already on the game disc. In the game files. The promo codes unlocked them for use, but they were always there.
Resurgence and Rebellion pack weapons are in the respective packs, therefore they have to be downloaded before they can be used.
#13
Posté 28 mai 2012 - 06:30
cerberus1701 wrote...
Ravenmyste wrote...
nope most those weapons are from promotional things like the indra-m-90 sniper rifle alien ware for the me3 pc, collector assault rifle was from razor and Barnes and nobles artbook promo
but everyting else seem to be gotten well except the gamestop armor and fun that we got from the promos
The Indra, Collector, AT-12 raider, etc. were already on the game disc. In the game files. The promo codes unlocked them for use, but they were always there.
Resurgence and Rebellion pack weapons are in the respective packs, therefore they have to be downloaded before they can be used.
as i said they was only for promotional things but the rifle was given to pc users only and etc
and you also forgot the valk rifle that may not be used either since it was a gamestop promo
but the dlc packs for mp shouldnt be used in sp since unless of course you want to give EA more money, now if they make retake omega dlc. then yes i can see that happening since you are dealing with batarians and vorcha on omega so the weapons hould be able to be gotten thru that dlc or when they start to make dlc after ec since they stated that after EC they will be making sp dlcs
Modifié par Ravenmyste, 28 mai 2012 - 06:33 .
#14
Posté 28 mai 2012 - 10:37
Ravenmyste wrote...
cerberus1701 wrote...
Ravenmyste wrote...
nope most those weapons are from promotional things like the indra-m-90 sniper rifle alien ware for the me3 pc, collector assault rifle was from razor and Barnes and nobles artbook promo
but everyting else seem to be gotten well except the gamestop armor and fun that we got from the promos
The Indra, Collector, AT-12 raider, etc. were already on the game disc. In the game files. The promo codes unlocked them for use, but they were always there.
Resurgence and Rebellion pack weapons are in the respective packs, therefore they have to be downloaded before they can be used.
as i said they was only for promotional things but the rifle was given to pc users only and etc
and you also forgot the valk rifle that may not be used either since it was a gamestop promo
but the dlc packs for mp shouldnt be used in sp since unless of course you want to give EA more money, now if they make retake omega dlc. then yes i can see that happening since you are dealing with batarians and vorcha on omega so the weapons hould be able to be gotten thru that dlc or when they start to make dlc after ec since they stated that after EC they will be making sp dlcs
Why not? Why shouldn't the weapons be used in single player if the player wants to use them?
I bought the game new. I bought the N7 I've given EA plenty of money for this game and I'm highly likely to give more. As far as the Indra, Valkyrie etc, goes, they were IN the game I purchased. I fail to see why I should be blocked from the content that's ON the disc I purchased.
If they want to bundle those up and ask me to pay a few bucks for them at some point, you know what? I'll pay it just to save myself the modding grief. In the meantime. I want to try them.
As for Resurgence, Rebellion, whatever other MP DLC pack comes out. Explain why I shouldn't get to use those weapons, either? The packs are free, but I'll tell you here and now that I'd pay for them like every MP player would to get the weapons. That I would only ever use in SP.
Since the MP packs are free and the weapons therein are free explain how it's somehow unfair of me to use them in SP if I choose.
Now MP? Sure. I get why I can't unlock and use them there. Because that's not just my game. That's everyone else's too. But SP is mine. It doesn't affect you in the least
Fact is, I don't play multiplayer on 360. Ever. I've never logged a single hour in XBL playing ANY game much less this one.
Pretty sure your entire position boils down to you wanting to feel special, but enlighten me anyway.
#15
Posté 28 mai 2012 - 11:29
All of the coded items available in the FREE DLCs are fun, entertaining, little additions to add to the monotonousness of MP gameplay. They are something fresh and different to help prolong the excitement of MP past the first few months. Quite frankly, I am starting to lose interest in the MP due to the repeat ad nauseum waves of enemies. I still play the SP from time to time, as fights in each level are both unique and interesting to me. If I load up firebase white, regardless of enemy chosen; I know the spawn points, the types of enemies involved in each wave, the location of every single Bonus Objective (which should not be called a Bonus objective since if you fail the Objective, the mission ends), and the location of every single ammo container. Thankfully, this latest DLC will give me two more maps to figure out which will hopefully entertain me through quite a few more waves, as well as some new strategies to use with the newest additions to the weapons and classes (Biotic Lash? sounds great!).
I still have hope that the awesomely creative new powers available to certain classes will be available as bonus powers for Shepard in SP. Whether it is the Justicar's Biotic Bubble (Shepard wanted to be the one to do so in ME2), the Blade Armor, or even the Geth Infiltrator's visor mode (no idea the name of it yet, don't have a GI yet =p); each power changes how Shepard could fight in confrontations. How much I would love to stack Tech Armor and Blade Armor together on my Sentinel, or add a shock net to my Infiltrator's bag o' tricks. These things will further differentiate my Shepard playthroughs even more then the evolution of powers normally does. Paragon engineer Shepard might love the ability to shoot a stun net (though it can easily kill) at tougher enemies. Renegade Soldier Shepard might enjoy launching a burst of High Explosive damaging blades into the gut of a Banshee. Others still might choose other powers entirely based on my depiction of their prefered style of fighting. I would be willing to spend money on such a DLC if it were ever available.
#16
Posté 28 mai 2012 - 11:49
Absolutely.
I'd totally payfor new bonus powers. Would add immeasurably to the replayability of SP.
#17
Posté 29 mai 2012 - 06:18
Modifié par Xerxes52, 29 mai 2012 - 06:18 .
#18
Posté 30 mai 2012 - 01:03
#19
Posté 30 mai 2012 - 04:55
elitesalt wrote...
so the early consensus is that the rebellion weapons don't work in sp the same way the resurgence ones do. anyone find a way around this yet?
Something different about the file prevents their being modded into SP in the way Resurgence weapons were.
I'm sure either a workaround or at least an explanation will be fairly quick.
#20
Posté 30 mai 2012 - 09:40
cerberus1701 wrote...
elitesalt wrote...
so the early consensus is that the rebellion weapons don't work in sp the same way the resurgence ones do. anyone find a way around this yet?
Something different about the file prevents their being modded into SP in the way Resurgence weapons were.
I'm sure either a workaround or at least an explanation will be fairly quick.
I'm sure they'll make an explanation that they want to make a Weapon/Gear Bundle to sell, and they regret to inform us of their lock.
#21
Posté 30 mai 2012 - 01:47
More the people who mod the game.
#22
Posté 30 mai 2012 - 06:26
cerberus1701 wrote...
First, I've never lost an added weapon that way. Not saying it can't happen. Just that it hasn't to me.
It happens to me everytime I go offline on ME3, and my new playthrough I had to put them in a second time, as well as the emails for the Indra and Raider again.





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