XxI EpiK IxX wrote...
Seeker swarms are present on Palaven
Fixed. Swarm does not equal collector.
XxI EpiK IxX wrote...
Seeker swarms are present on Palaven
I will frag you wrote...
Agree with no harbinger-esque units. The whole reason Harbinger kept butting in was because he was so obsessed with Shepard. also it'd be annoying because people may not have played ME2, misinterpret the mechanic, and use very poor tactics against them.
I don't really think shoving out husks from the collector faction is a good idea. maybe not have basic husks, but the collectors were the reaper's servants, and even should they have splintered without their general, they would still have access to the huskifying devices, and would undoubtedly use them to reduce casualties of themselves.
NinthGeorgesw wrote...
Why are you so against previous enemies? Abominations and Scions would make more sense than your units, and require less work for Bioware.
Joken wrote...
NinthGeorgesw wrote...
Why are you so against previous enemies? Abominations and Scions would make more sense than your units, and require less work for Bioware.
It's not "previous enemies" it's husks. My reasons:Why would it make more sence ot use husk units instead of funtionally near identical ones that have a bit richer lore attached?
- For a change
- So that it fits in with the idea that the fraction was used before they had acess to any husks
- Becuase the reaper fraction already ues husks, having other units made from them doesn't seem right in a different fraction
- I don't see those sorts of husk units as central to the collectors, more as an excuse to include husks in ME2
- To alow gameplay changes
- ext.
I have still included all the actual collector units, and simply replaced the ones based on husks for the reasons above.NinthGeorgesw wrote...
Joken wrote...
NinthGeorgesw wrote...
Why are you so against previous enemies? Abominations and Scions would make more sense than your units, and require less work for Bioware.
It's not "previous enemies" it's husks. My reasons:Why would it make more sence ot use husk units instead of funtionally near identical ones that have a bit richer lore attached?
- For a change
- So that it fits in with the idea that the fraction was used before they had acess to any husks
- Becuase the reaper fraction already ues husks, having other units made from them doesn't seem right in a different fraction
- I don't see those sorts of husk units as central to the collectors, more as an excuse to include husks in ME2
- To alow gameplay changes
- ext.
Reasons why your units make less sense
- Most people want Collectors for nostalgia, not for completely different units for them
- We know the Collectors had husks, they used them throughout ME2
When I say husks I'm using it to refer to all the units that are created from the current races of the galaxy, just like how the Ravenger is a "Rachni Husk". So everything I'm sayign against "husks" is agaisnt Abominations as well.
- I'm suggesting Abominations, which are not the same as Husks
Becuase it was the reapers who have supplied them, along side the new weapons used by Guardians/Elites.
- The previous cycle races make no sense, as if they've had them for 50,000 years, why not use them when previously abducting Humans?
Biotic_Warlock wrote...
Collectors be dead.
Mass Effect 2 ending be forgotten? Or had ME3 ending fogged everyone's mind with rage?
I will frag you wrote...
Agree with no harbinger-esque units. The whole reason Harbinger kept butting in was because he was so obsessed with Shepard. also it'd be annoying because people may not have played ME2, misinterpret the mechanic, and use very poor tactics against them.
I don't really think shoving out husks from the collector faction is a good idea. maybe not have basic husks, but the collectors were the reaper's servants, and even should they have splintered without their general, they would still have access to the huskifying devices, and would undoubtedly use them to reduce casualties of themselves.
1eighty7 wrote...
yeah haveing one collector ship is not en entire fleet...they could have sent the remaining fleet to palavan...and for punishment for not doing what reapers had told them to do, they stay till either palavan is destroyed or the collectors themselves are all killed on the planetary attack?..
the collector base i understand... considering the location of where the base was at and no other ship's can make it through the relay and not survive other than reaper tech makeing it able to last there that long without being torn apart by the black hole.... I'd just have one base too if i was told no fleet will ever come knocking at my front door.
Joken wrote...
This bit covered that the reapers brought along some collectors:
"When the reapers first invaded batarian space they had yet to gain a force of husks or indoctrinated followers to lead their ground assault. Anticipating this they deployed an army of collectors held over from the last cycle to be their ground forces. In battles with the batarian resistance their numbers were whittled down, but not before a large enough force of husks was created to replace them. Now the remaining collector forces are being deployed by the reapers as their own special forces teams. Armed with improved reapers weapons and backed up by the altered forms of other species from their cycle the former protheans are a force to be reckoned with."
What it leaves out it where they were cloned just before the invasion of the galaxy or if they were kept around in status/successive generation/stupendously good reaper healthcare whatever.
So, any comments on the actual units I've outlined? Think they could make fun and interesting enemies?
Modifié par Joken, 25 mai 2012 - 07:17 .
mrcanada wrote...
No Harbringer units = not being the Collector's. Again the MP has very little to do with the SP, people just want to play the MP for what it is and they want the Collectors to be a part of it. This isn't Starcraft and three enemy factions to fight is not enough.
Mozts wrote...
I want Collectors badly, but they have the same problems as the Protheans: In order to became MP content, they need first to be SP content. Shepard doesn't fight Collectors in SP, so if we want Collectors in MP, we need a SP DLC first.
Joken wrote...
Mozts wrote...
I want Collectors badly, but they have the same problems as the Protheans: In order to became MP content, they need first to be SP content. Shepard doesn't fight Collectors in SP, so if we want Collectors in MP, we need a SP DLC first.
I don't see why that should be. Unlike the Protheans which would be a HUGH shift from the establised situation and compleatly undermine Javik there is nothing like that with the Collectors. It would take nothing more then something along the lines of the first establishing paragraph I posted in the OP, and then wham, we can have collectors.
Modifié par mcz2345, 25 mai 2012 - 06:13 .
Biotic_Warlock wrote...
XxI EpiK IxX wrote...
COLLECTOR swarms are present on Palaven
Fixed. Swarm does not equal collector.
XxI EpiK IxX wrote...
Biotic_Warlock wrote...
XxI EpiK IxX wrote...
COLLECTOR swarms are present on Palaven
Fixed. Swarm does not equal collector.
"It could be they are talking about seekers but doesn't mean they that they didn't mean exactly what they typed there. I think calling large groups of Collectors "swarms" would NOT be incorrect because of their bug-like appearance"
If they didn't mean Collectors I'm sure they would have just said seeker swarms. and ^ like I said earlier.
mcz2345 wrote...
I agree because of...
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Modifié par NinthGeorgesw, 25 mai 2012 - 06:31 .
Gemini Freak wrote...
Where can they be seen? I don't usually pay attention to the minor details...
XxI EpiK IxX wrote...
TheMightyG00sh wrote...
Harbinger units would fine if you renamed to "Reaper" or something like that. (It isn't just Harbinger that could control a Collector) and keep Scions. Praetorians I think would be a little hard to implement unless they made a game mode where things like that, the Armature and Kai Leng-class units would spawn as boss units.
Praetorians are like Banshees. Barrier then armor and no health. Maybe the fact that they fly and are large are the real problem. I don't think they will be too powerful for a n7 squad to handle
Modifié par Joken, 25 mai 2012 - 07:45 .