In your module's module_load event when starting the character generator, the function actually accepts 3 variables.
Instead of putting
PreloadCharGen();
StartCharGen(GetHero(),0)
in the event's code, replace the second line with
StartCharGen(GetHero(),0,1)
That's it, now you have the option of importing a character from another module at character creation.
Modifié par hunharibo, 10 décembre 2009 - 05:48 .





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