Fanfic Writers’ Support Group
#4676
Posté 13 septembre 2012 - 08:50
#4677
Posté 13 septembre 2012 - 08:54
#4678
Posté 13 septembre 2012 - 09:00
As a result, I find myself wondering if I should make some changes. It's a tough decision, especially since changes to things that have never been mentioned are easy to do... it's not like I'd be retconning things that have been in my story all along.
Edit: On the reverse side of the coin, Trait X is probably the last thing anyone would expect right now, and might seem to come out of left field. So there's that too.
Modifié par Drussius, 13 septembre 2012 - 09:02 .
#4679
Posté 13 septembre 2012 - 09:35
I suppose certain personality traits can make a person predisposed to certain things. But attributing the outcome of an event to a person’s traits seems a bit like a stereotypical judgement. If someone burgled my house I wouldn’t say ‘it’s no surprise given that they’ve got a drug habit’. It’s often a combination of factors – upbringing, tragedies that happened to them, criminal record, repeated offences, treatment by others. Again, this is stereotypical. The burglar could have a university degree and committed no previous criminal offence in their life. What, then, drove them to burgle my house? I don’t know. People are complex.
If you’re talking about altering a character’s established traits/background from the game, I wouldn’t worry. This is fiction and you’re free to do whatever you want. It's your story - no one else's.
If you’re worried that personality changes might come out of the blue, then perhaps you could work some kind of explanation into your writing in the form of a scene or a flashback or something (depends on the context).
If I haven’t made any sense whatsoever, I apologise. Just ignore me.
#4680
Posté 13 septembre 2012 - 09:51
But to put it in terms of a Spacer Shepard, is it possible that some people might look at Shepard's accomplishments and say "Well, his/her mother is career Alliance. He/she grew up with military discipline as part of daily life. Of course he/she would excel in military matters..." It's sort of along those lines. Although in the case of my story the character in question is actually nothing like what might be expected (sort of like if the Shepard in the above example was a slacker and thief instead of Military), I don't want the character's past to somehow cheapen future victories.
I think I may just leave it as written and hope it doesn't have the effect I fear it might, but it's the first time I've found myself really questioning such a long-planned element of a character.
#4681
Posté 13 septembre 2012 - 10:42
#4682
Posté 13 septembre 2012 - 10:44
Make it have the effect you want - not what you fear.
I don't know if I believe in it myself, but there is a saying: 'the future is what you make it'. The past does not have to govern what may or may not happen in a person's future. Also, people grow and change all the time. Just because you start off on the straight and narrow doesn't mean you'll always be that way, or vice versa.
I'm writing a spacer shep too, and at times she feels rather stifled and pressured by her military background. The fact is; you can interpret backgrounds any number of ways - a spacer shep can be disciplined and proffessional, or feel under pressure to measure up to expectations, or can completely rebel. People react to things in so many different ways.
Personally I focus on characterisation a lot in my stories - way more than the action events. I really feel for you for second-guessing yourself. Fortunately I haven't found myself in a situation like that yet. But if this is about a character who is a main or is really important to you, then it is imperative you get it right for you (don't worry about your readers at this point).
Sorry; I know how advice can be limited. This story and these characters are your inventions - your baby. No one else can tell you how to shape them. I really hope you work it out - I have the utmost confidence in you.
Modifié par AustereLemur799, 13 septembre 2012 - 10:44 .
#4683
Posté 13 septembre 2012 - 10:49
I know a lot of people focus on Shepard coming from difficult backgrounds like Mindoir and surviving Akuze - therefore they are 'damaged' and must overcome obstacles to become the hero. It makes a nice, refreshing change to have other characters go from zero to hero.
#4684
Posté 13 septembre 2012 - 10:50
This thing, does it shape what the character is in your story, does it have meaning to the character in some way. If it added growth to the character then it might not be cheapening but character building.
#4685
Posté 13 septembre 2012 - 10:54
Adding complexity to characters can only be a good thing - rather that than having them as inanimate lemons.
#4686
Posté 13 septembre 2012 - 10:55
Drussius wrote...
I don't want the character's past to somehow cheapen future victories.
I just don’t see how this would automatically happen. If you’re really concerned about this cheapening, I—with absolutely no information about the situation—would tend to assume that it signifies that your problem is actually that the character shouldn’t be able to do whatever it is without this background or trait.
Like, for the sake of the argument, if your character would suddenly be able to fly a plane or defuse a bomb completely without any previous training, and you played it off as some kind of natural aptitude rather than blind luck. The problem in that isn’t that the training would cheapen the success—it’s that there probably shouldn’t be success without it.
If the trait helps the character do X, then it does. If it doesn’t, then it doesn’t.
Modifié par lillitheris, 13 septembre 2012 - 10:59 .
#4687
Posté 13 septembre 2012 - 10:59
Edit: Actually, lill, that's a good point. I may be worrying excessively about nothing. I hadn't really put it into a skill-based context before. Of course, without training defusing a bomb should be impossible. But maybe this is a situation where my fears don't really apply at all. It's something anyone could accomplish... so I suppose there might be no reason why it should be less impressive for this character versus any others.
Modifié par Drussius, 13 septembre 2012 - 11:03 .
#4688
Posté 13 septembre 2012 - 11:46
No, in all seriousness... I actually want to slam my face against a desk. Who knew that the whole exposing Saren as a traitor on the Citadel before the whole Spectre induction thing could be so complicated? I should've predicted this from my own experience playing ME1 where I spend three hours running around the Citadel at the beginning making sure I'd found all the dialogues in all the correct order - visit Chora's Den to see Wrex in passing, then speak with Harkin, then go to Barla Von and say that you saw Wrex. Then recruit Wrex at C-Sec and hear about the quarian. Then go to Dr Michel's clinic to recruit Garrus.
Yes, it is one big giant headache. I hate my story right about now.
Modifié par AustereLemur799, 13 septembre 2012 - 11:46 .
#4689
Posté 13 septembre 2012 - 12:04
#4690
Posté 13 septembre 2012 - 12:13
EDIT: never mind.
Modifié par AustereLemur799, 13 septembre 2012 - 12:17 .
#4691
Posté 13 septembre 2012 - 12:21
Spiritwolf1 wrote...
Like the last, last chapter, your
writing that now.... Cries, what am I going to do without looking
forward to your chapters.
lillitheris wrote...
As fluffy’s agent, I can reveal that we are in talks about a ME1 rendition. Stay tuned, the casting is about to start.
I'm pleased to announce that Blasto is playing the part of every character
But yeah, I'm doing an ME1 arc next. Currently polishing potential errors and structuring in my last chapter of Flotsam, and working on the first chapter of my next one
Drussius wrote...
It is definitely character building.
It's not what it does to the character's past or how it fits into the
character that I worry about. This certain trait was the basis for the
character's whole personality. My worries are more about how it will
cause readers to asses future events, that's all. Can't really get much
more into it without giving things away, but when upcoming events
unfold, I don't want readers to give less credit to the character just
because they have one certain thing going for them in their background.
Edit: Actually,
lill, that's a good point. I may be worrying excessively about nothing.
I hadn't really put it into a skill-based context before. Of course,
without training defusing a bomb should be impossible. But maybe this is
a situation where my fears don't really apply at all. It's something
anyone could accomplish... so I suppose there might be no reason
why it should be less impressive for this character versus any
others.
I wouldn't be too worried. I think I'm too attached to the characters to feel any worse about them. I mean, my head is floating in potential worst case scenarios right now and they're not really making me feel any different, so...
I wouldn't worry too much.
#4692
Posté 13 septembre 2012 - 12:42
#4693
Posté 13 septembre 2012 - 01:23
fluffywalrus wrote...
I'm pleased to announce that Blasto is playing the part of every character
But yeah, I'm doing an ME1 arc next. Currently polishing potential errors and structuring in my last chapter of Flotsam, and working on the first chapter of my next oneI'll release both at the same time, so whenever they're done...
Hey wait. Is the ME1 arc another story with the same chars from Flotsam or a continuation?
#4694
Posté 13 septembre 2012 - 01:45
Have someone innocently or not question the character's previous success causing the character some self doubt before realising it doesn't matter.
#4695
Posté 13 septembre 2012 - 01:46
#4696
Posté 13 septembre 2012 - 01:59
BrysonC wrote...
How do you guys force yourself to write even when your interest in a story is waning? I am determined to finish, but it's been like pulling teeth recently.
Forcing yourself to write tends to be counterproductive. At least for me. Once it turns into a chore, my creativity plummets. Honestly, when I hit that point in a story, that's usually when I spend a few days doing things completely unrelated to writing. Take my kids out somewhere for the day, play some video games I haven't touched in a while, do some of the repairs I've been putting off, etc.
Then, when an inkling of desire to write returns, I jump back into it before the urge dissipates. It might not work for everyone, but this is what works for me. As I said, once I feel like I'm forcing myself to write, the quality takes a hit, the creativity vanishes, and it loses the appeal. If it means taking a week off before you're genuinely excited to write again, then so be it. Unless you have a professional deadline, forcing yourself seems counterproductive.
#4697
Posté 13 septembre 2012 - 02:09
#4698
Posté 13 septembre 2012 - 02:30
Obsidian Gryphon wrote...
fluffywalrus wrote...
I'm pleased to announce that Blasto is playing the part of every character
But yeah, I'm doing an ME1 arc next. Currently polishing potential errors and structuring in my last chapter of Flotsam, and working on the first chapter of my next oneI'll release both at the same time, so whenever they're done...
Hey wait. Is the ME1 arc another story with the same chars from Flotsam or a continuation?And yes, I'm definitely looking forward to it. ... can you do something with Viola, kick her butt ...
she needs it.
It's definitely my Shep from Flotsam, just during the Mass Effect timeline. I'm skipping the military career segment because I don't feel that there's enough happening in there to really change my character considerably from where she is now, and what changes there WOULD be are more suitable to be explored during the ME arc.
You'll see the odd cameo from characters in Flotsam, too
As for Viola...I'll try and think of something. Can't promise that it'll be satisfying for everyone, but...well, there will be something.
BrysonC wrote...
How do you guys force yourself to write
even when your interest in a story is waning? I am determined to finish,
but it's been like pulling teeth recently.
I would step back from your project for a bit and try to figure out why your interest is waning. Even if you're determined to finish it, if your heart's not in it, it's best to step back and figure out why.
Modifié par fluffywalrus, 13 septembre 2012 - 02:31 .
#4699
Posté 13 septembre 2012 - 06:07
#4700
Posté 13 septembre 2012 - 06:50
I might in fact have to use that in my next fic.lillitheris wrote...
Blasto’s Puppet Theater.
May I?





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