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#4876
AustereLemur799

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How can they be human years? Noooo! Why must everything prioritise humanity? Talk about racism... Posted Image
And, wait...slow down. Sorry, but maths and stuff is not my subject area at all. I'm a classical civilisation and archaeology person, damn it (which in my country is the equivalent of having your head filled with sawdust). Posted Image
I see GST as the perfect compromise between Terran time and every other alien time. Why couldn't they make it that simple? And I thought galactic days were 15.7% longer than a standard Terran day (please don't send me away to work it out on a calculator Posted Image).

#4877
Spiritwolf1

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I would go with 109 since Liara is the one who brought it up

#4878
Obsidian Gryphon

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I'd rather go with Kosh, he doesn't specifically state the hours and minutes. Posted Image

"All arranged, as is payment, we will meet in Red-3 at the hour of scampering."

and

"The talks are over for the day, we shall commence again tomorrow at the hour of longing."

#4879
fluffywalrus

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Or you can base it all off Omega standard times!

#4880
Drussius

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Spiritwolf1 wrote...

Drussius wrote...

^ Except having smelly ground forces would just give them away during covert missions. So I'm sure the Reapers stuff air fresheners into them somewhere to counter the odor. Posted Image



Im not sure about this but I dont recall the Reapers really doing anything covert


To quote EDI:  That was a joke.

AustereLemur799 wrote...

How can they be human years? Noooo! Why must everything prioritise humanity? Talk about racism... Posted Image
And, wait...slow down. Sorry, but maths and stuff is not my subject area at all. I'm a classical civilisation and archaeology person, damn it (which in my country is the equivalent of having your head filled with sawdust). Posted Image
I see GST as the perfect compromise between Terran time and every other alien time. Why couldn't they make it that simple? And I thought galactic days were 15.7% longer than a standard Terran day (please don't send me away to work it out on a calculator Posted Image).


And the reason all the times prioritize humanity is because we, the players, are human. Knowing that the events of the games took place in 2163, etc., gives us some idea where they take place in relativity to our real life. According to the Wiki, the council was formed in 500BC, our time, which was also when Galactic Standard Time was established.

And the reason they didn't use GST as the benchmark is because again, as players, we wouldn't have a clue of what time anything was happening, and most players probably don't want to break out a calculator to factor in the 15.7% shift in day lengths over the course of say 18 days. Using human time is simple, understandable, and familiar for players - and readers - to adjust to when following a story.

Personally, if a story used GST exclusively, I wouldn't pay any attention to times mentioned at all, because I am not good enough at math to figure it out relative to my understanding of time. And so if the time in the story was important, I'd lose that importance entirely. Or misunderstand it by automatically assuming human time.

Modifié par Drussius, 21 septembre 2012 - 06:15 .


#4881
Spiritwolf1

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OMG, I am having major writing ADHD, one sentence, check face book, one sentence play a period of NHL 13, One sentence go and get a snack. It's taken me the better part of he afternoon to get three paragraphs.

#4882
fluffywalrus

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Spiritwolf1 wrote...

OMG, I am having major writing ADHD, one sentence, check face book, one sentence play a period of NHL 13, One sentence go and get a snack. It's taken me the better part of he afternoon to get three paragraphs.

That happens sometimes. I wouldn't worry too much about it ^_^
Besides, I hear NHL 13 is good. Though you better not be beating my Sharks:unsure:

#4883
Spiritwolf1

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I'll beat everyone cause I made a character, the ultimate goalie just like me.

For the record, you can make female characters for the game as well as they have included some fo the females that have changed the sport.....
woot

#4884
His Name was HYR!!

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Spiritwolf1 wrote...

OMG, I am having major writing ADHD, one sentence, check face book, one sentence play a period of NHL 13, One sentence go and get a snack. It's taken me the better part of he afternoon to get three paragraphs.


To me, that means it's time to take a break from writing for a few solid hours. Come back when you've cleared your head, if you don't have some personal deadline or anything....

Then again, I'm a legendary procrastinator.

#4885
Drussius

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Okay. I have to ask this even though it's a bit OT...

My eldest daughter asked me today if they make Romance DLC for bioware games. She said she thinks it would be worth every penny for a DLC that did nothing but add 5 or 6 new conversations with your LI over the course of the game, perhaps with some new cutscenes and the like, and otherwise didn't expand on the story... except for perhaps the LI's backstory.

And I have to admit, when I thought about it... I would consider it to be worth the money too. I know the story is the overall point of the games, but for me, it's the romances and the relationships that make Bioware's games better than so many of the other options out there. So I was just wondering... Would anyone else happily pay for DLC that expanded romantic relationships and didn't do much else? Or are me and my daughter alone on this one?

This is a general Bioware game query, btw. Not necessarily meant to apply to any specific game. Just in general.

#4886
Icyflare

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I might, but it would depend on the pricing and the time spent for each interaction. I think there's already a petition for a romance DLC.

#4887
Drussius

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Is there? I didn't know that. But even if the additional time per LI was just five conversations, each of which encompassed a few minutes... say 15-20 minutes of additional content in conversations and another five in cutscenes per LI, I'd consider it worth the price of a normal DLC. Say $10. I play through most Bioware games multiple times, so I could enjoy the content for multiple LI's.

I didn't know there was a petition like that, but I'm not surprised. I never thought of it myself, but as soon as my daughter mentioned it, I thought it was a good idea.

#4888
Obsidian Gryphon

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Simply. - No. I will not pay for romance DLC. If the dev had not the heart nor the interest to have the chars/story enriched, I do not see why I must cough out more $$ to line their wallets.

#4889
Spiritwolf1

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I would but then, Im a succker and would pay for any DLC, however they could just add something like this to an exsisting DLC that they put out. I would pay for that much easier then I will pay for the prequel they are going to out for Mass Effect 4

#4890
Theodoro

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For those that use FF.net to publish their stories, I have a question - is it possible to modify an already published chapter, and if so, then how?

I've spotted a mistake only after I published the chapter, and I want to fix it, but I'm not sure whether I can do that.

#4891
lillitheris

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Theodoro wrote...

For those that use FF.net to publish their stories, I have a question - is it possible to modify an already published chapter, and if so, then how?


Go to Doc Manager, and either upload a new version or edit the existing one. Then go to Publish > Content/Chapters, and select to replace an existing chapter.

#4892
Theodoro

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lillitheris wrote...
Go to Doc Manager, and either upload a new version or edit the existing one. Then go to Publish > Content/Chapters, and select to replace an existing chapter.


Oh, thanks a ton! That's quite a relief.

Never noticed that option before, silly me...

#4893
lillitheris

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Yeah, there’s a romance DLC petition—and also the Small LI Improvements thread I started with low-cost fixes that would help a lot. Dunno if either will ever go anywhere. My thinking is that it’s more likely we’ll get more LotSB-style DLCs instead, but either is perfectly fine by me—at least as long as everyone gets something.



Nothing to pick up my mood on a slightly meh day like a review from a new reader :) Mine tend to be clustered tightly on the day of and following new chapters rather than throughout.



@Theodoro: ’Welcome! I’m quite familiar with the feature ^_^ I tend to obsess over details, so I do a bunch of copyediting on old chapters to improve the text.

Modifié par lillitheris, 22 septembre 2012 - 03:40 .


#4894
AustereLemur799

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^ Thanks; I've also been wondering how to edit published chapters on FFN. Now I just have to actually get around to doing it.

#4895
Tairis Deamhan

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AustereLemur799 wrote...

^ Thanks; I've also been wondering how to edit published chapters on FFN. Now I just have to actually get around to doing it.


Yea, it took me to THREE bloody stories to figure that one out myself. Just now going back and cleaning up my first two stories thanks to a very helpful beta reader.

#4896
Icyflare

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18 hours? Ew!

I got a question for authors who write on the fly. How often or how much do you read back your earlier material to ensure story continuity and consistency? I read once in a while when I get stuck on how to progress next.

#4897
fluffywalrus

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I don't, but I cheat. I have a notepad file with certain milestones of progress, accomplishments, and general goals to work toward, and what material I've included that work toward that. I don't PLAN that material, but I track it there. keeps me from re-reading my work constantly, and makes me have to remember things properly, or there will be an embarrassing mix-up.

But generally, my prequel was something I had floating in my head for so long (the base progression at least), that I never really had any worries about it. Just small details tied to it, which...again, I tracked.

It allows me to brainstorm how to flesh things out, and gives me a wide perspective of everything that's happening. Now that I'm on my Mass Effect arc, the game's done most of the work for me, so again, I get the fun of fleshing stuff out.

But usually, if I'm not working on something set like that (for instance, my ongoing World of Darkness campaign that I manage and my players determine), then I keep tabs on the key points of each chapter, jot them down, and then write new material. Eventually, I might need to check back on certain plot elements, but it's always nice having something of a cheatsheet handy for those cases, so I don't get caught entirely with my pants down. Helps me keep two sides of the story going at once: the framework (outline), and the canvas (the actual story)

:) Hope that helped? Slightly? Maybe not?

#4898
fainmaca

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Once in a while. Probably not as much as I should.

Although recently I've found myself reading stuff I wrote months ago, and actually enjoying it, rather than remembering the time taken to produce it. I guess after a while, once the strain of writing something has passed and your critical eye has moved on to other, more recent products of your psyche, you become more tolerant of your own creations rather than harshly critical.

#4899
AustereLemur799

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Icyflare wrote...

18 hours? Ew!

I got a question for authors who write on the fly. How often or how much do you read back your earlier material to ensure story continuity and consistency? I read once in a while when I get stuck on how to progress next.


It's slow here on the weekends, isn't it? Posted Image

The fact is, it's sensible to read back over your work and keep track of your story progress. As fluffy said; keeping a notepad to keep things charted is really a good idea. Continuity is really the core of a story.

I wish I'd thought to keep notes of my progress. It's not so much the events that I need to remember; but what lore I've explained and when. This also helps to plan things in advance; for instance, I have a rough idea of when I'm going to explain certain lore elements (with the introduction of a new character for example). I'm in a position where I've already written almost all of my retelling of ME3, but I'm starting on ME1. I have virtually no material for inbetween the two, except for all the ideas and plots I've already built up from 1 and 3.

I have a lot of bad habits that are my undoing. I know what is good advice; it's a shame that I tend to disregard it more often than not Posted Image.  I guess it's all a part of growing up; you learn not to take things for granted.

#4900
Obsidian Gryphon

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Once in a while. Mostly to see what made-up names I've used. :lol:

Here are my rambles in GW2. :devil:

Shadow Behemoth

MegaLodon

Feed for 10!!

Modifié par Obsidian Gryphon, 24 septembre 2012 - 03:58 .