Dark Satris wrote...
oh, and something i've wanted to ask for a little while but always forgot, is the 'edit profile' option on ffnet the thing where we write the bio?
Yep
Dark Satris wrote...
oh, and something i've wanted to ask for a little while but always forgot, is the 'edit profile' option on ffnet the thing where we write the bio?
The ANN date stamps with the batarians leaving their system is dated third week of September 2186.Gisle-Aune wrote...
Lilivati wrote...
I came up with roughly six months for ME1 (the first half of 2183), and about a month lag between the end of that game and the beginning of ME2. This is the hardest part to fill in as there is very little temporal information available- but based on the sheer SCALE of ME1 and the amount of things to do, anything less than six months seems parsimonious. Liara finds Shepard's body and turns it over to Cerberus roughly one month after that, so it's August 2183 when the Lazarus project begins.
I just found out an implication of ME1 happening on the second half of 2183. ME3 starts on the 6th of June, 2186 -- as seen in the news trailer. And Tali mention in the last act when you meet her on the Citadel it was 3 years to the day since she were shot.
Very true about Tali.Drussius wrote...
^ Well, you're talking about the difference of a week. It's easier to say six months than five months and three weeks. And the timeline has always been very vague regarding the course of the games.
On the other hand, Gisle's info is misleading too. Tali mentions that it was 3 years to the day since she was shot by Saren's assassins. But that's not the day that she met Shepard. Because after getting shot, she went to C-Sec, then to Doctor Michel in the wards for treatment, then contacted the shadow broker's people, who sent her to Fist, etc... That could have all happened in a day, but there could have been a number of days between the time she was shot and her actual meeting of Shepard.
It is, in all likelihood, an error, but I know some Miranda fans came up with a 'fix'.Lilivati wrote...
Miranda being engineered for biotics YEARS before humans knew what biotics were- in the official timeline.
Modifié par hot_heart, 19 octobre 2012 - 10:24 .
MrStoob wrote...
I use the 'Lucas' method. Don't explain anything. I'm telling a story, not writing a tech manual.
MrStoob wrote...
I use the 'Lucas' method. Don't explain anything. I'm telling a story, not writing a tech manual.
Spiritwolf1 wrote...
MrStoob wrote...
I use the 'Lucas' method. Don't explain anything. I'm telling a story, not writing a tech manual.
So it's not Eezo that creates biotics, its mediclorians
Oh I wasn't trying to jump all over you or anything, i'm sorrySpiritwolf1 wrote...
ummm I was just joking when I said that. *Backs away slowly*
Modifié par fluffywalrus, 19 octobre 2012 - 07:47 .
Modifié par Dark Satris, 19 octobre 2012 - 10:31 .
Spiritwolf1 wrote...
MrStoob wrote...
I use the 'Lucas' method. Don't explain anything. I'm telling a story, not writing a tech manual.
So it's not Eezo that creates biotics, its mediclorians
MrStoob wrote...
Spiritwolf1 wrote...
MrStoob wrote...
I use the 'Lucas' method. Don't explain anything. I'm telling a story, not writing a tech manual.
So it's not Eezo that creates biotics, its mediclorians
Hehe, even Lucas quickly realised that trying to overly explain things was a bad way to go. I'm not saying that it should not be explained, I just think it can get in the way. As I just said on one of them 'conventional victory' threads: suspension of disbelief. How does a light sabre work? Who gives a ****?!
dpMeggers wrote...
Question regarding weapons/powers between games:
So here we run into a slight story/gameplay separation. According to the lore, the Alliance has been using SMGs since pre-2176 (when Cerberus helped a guy murder 2 presidents with the M-12 Locust), but in ME1, no SMGs. In ME2, you have powers that didn't exist in ME1, charge (Vanguard) and tactical cloak (Infiltrator) being the ones that pop into mind first. (For that matter there are powers in ME3 that didn't exist in ME2...)
So the question is: Do you treat those elements as things that have always been there? Some have been there but some are new developments? Ignore everything as a separation of story and gameplay?
Dark Satris wrote...
well, im going to play ME3 mp now
hey kinda curious; anyone on the support group (might as well call us that) play on the 360 aside from me? or are you all on ps3 or pc (by this i mean mainly pc)