Augh...life has been getting in the way lately, keeping me from posting here. So much to catch up on. So, working backward from here....
Progman Omega wrote...
QOTD: Where do you draw the line between head-canon and psuedo-canon? That is, how much do you feel you can change about established dialouge/plots/relationships without your story dipping into the AU pot?
I don't really worry much about it. I've played the first two games often enough that I remember the broad strokes of it all. Since my particular fic began shortly after ME2 ended, I'm mostly building on those events. If there's something specific I need to reference, I'll look it up on the ME wiki or watch a scene on YouTube. Usually, if I'm not sure about something and can't find much (or any) info on it, I'll just make up something on the spot. Though, granted, one thing that makes this easier is that most of my characters are OCs and I'm not following Shepard or the Normandy crew...just have these characters on their own little ship doing their own thing.
When it comes to Mass Effect 3, though, as I mentioned a number of pages back, I'm not worrying about any of it because I'm throwing the entire game out and writing my own version of the Reaper invasion, war, and how it ends.

Anyway, for the most part, this approach has worked pretty well for me. There's only one thing I screwed up massively (so far). Had a C-Sec officer describing a ground battle near the end of the First Contact War, which had the grandmother of the human porn star I mentioned in a previous post (Natalie Kurakova, now a retired general) making a stand against a squadron of turian fighters. They were strafing her and she coldly stood her ground, lined up a shot with her sniper rifle, and nailed a headshot on the squad leader, then proceeded to headshot all the other pilots except one, who was so terrified that he landed and surrendered.

My big screw-up was that I had her firing a rifle that used thermal clips. A reader pointed out to me that weapons didn't have heat sinks back then. Only then did I realize the scale and scope of my brainfart.

Spiritwolf1 wrote...
http://www.stripes.c...romise-1.216687
Medi gel
That is
so awesome. I

technology.
MrStoob wrote...
smudboy's ME3 plot analysis goes into levels of 'dumbness' quite well and the different types, usually characters who shouldn't be dumb, acting dumb. For example, Shepard queries with Anderson why he/she needs to go to the Citadel when the fighting is on Earth. Terrible out of character moment. That whole opening scene has people acting dumb...
True. That entire opening sequence was wretched. If only the stupid hadn't spread throughout the game...

Smudboy also does a wonderful job taking apart the Extended Cut and delves into a lot of the same kinds of things. One that really sticks with me is the evac scene, when EDI's fembot body is one of the squadmates. Shep acting as if that really
is EDI, and not just a mobile platform she was remote-piloting, was so ridiculous, I could feel the creases in my brain smoothing out while watching it. That wasn't the only bit of stupid in the EC, but it was one of the most jarring for me.
Drussius wrote...
^ Agreed on people acting dumb, but a lot of that was forced exposition because they were, as I recall, claiming that ME3 was an excellent 'introduction' to the Mass Effect series as a way to draw new players. If they didn't explain the importance of going to the Citadel, new players wouldn't get it. Still, I agree that it was one of those "she really wouldn't need to ask" moments.
Edit: And I also question the judgment of people who play the third installment of a trilogy before the first two. 
I remember hearing them say that, and even before the game was released, those comments just had me shaking my head. The final installment of a trilogy is a great place for new players to jump into the story?
Seriously?
I think a much better introduction would've been the trial that The Arrival made us think we would see. Imagine the game beginning, the player takes control of Shepard...Shep arrives at Arcturus Station, meets the officer in charge and a security team...and surrenders himself/herself into custody. The officer places Shep under arrest and recites the charges--destruction of a star system, 300,000 deaths, etc. Cue the "Holy CRAP!" reaction from the players.
The trial itself would've been a good way to introduce new players, and refresh the memories of experienced players who maybe haven't played the previous game in a while. But no, the game starts with Shepard sitting on his ass for six months instead of doing everything he can to prepare for the Reapers, and then going full-retard when they invade.

And I agree about people playing the third and final game in the series before the first two. At that point in the story, there shouldn't be any time wasted explaining things--if players don't know what the story is at that point, it's their own damned fault. It reminds me of a comment I got on a chapter of a novel I posted on Fanstory a few years ago. It was something like chapter twelve or fifteen or thereabouts. The reader admitted that was the first chapter she'd read, and said she didn't understand what was going on in it--and gave the chapter a low rating. Okay, I have no problem with someone giving me a low rating if I've written something poorly or if they simply don't like the story, but don't
start reading the book in the
middle and dock me because
you don't understand what's going on in it. If someone doesn't start at the beginning, they deserve to be lost and confused.

MrStoob wrote...
hot_heart wrote...
God, I hate that opening so much it's unreal. [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]
Ha!
"How do we stop them?"
"Stop them? This isn't about strategy or tactics! We fight or we die!"
"Hm. Don't we need some kind of strategy or tactics to fight?"
"I SAID: We fight or we die!"
"Yes... but..."
"FIGHT or DIE!"
"Is he going to keep on saying that?"
...and so on.
Sorry. [smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]
Gahhhh... "We fight or we die!" Well...no ****, Shep.

Argh, the stupid, it
BURNS!
hot_heart wrote...
QOTD time!
Do you ever worry that you're not writing your protagonists/characters as smart as they should be?
Not really. My protagonists are usually pretty smart, as well as Genre Savvy. Not that they don't make mistakes. They should make a few, because they shouldn't be flawless. I just have to keep a close watch on the story to make sure I don't make them
too smart--like, having them make logical leaps that require them to have more information than they actually have, and things like that. When I write stupid characters, they're usually thugs working for the villain, and I write them that way purely for humor. And when one of my protagonists does say or do something stupid, I'm usually pretty quick to have another character lampshade it.
Not from my Mass Effect fic, but for whatever reason, the first example of this that popped into my head was from my first Transformers Prime fic...
Ratchet stepped up to the main console and brought up an image of the recently arrested Pretender. "While being questioned, this one claimed that she and a few others simply wanted to settle here. According to her, the death of our homeworld caused them to reconsider the path they took all those years ago. Some of them even started families with humans to blend in."
"So," Jack said, "they've gone native?"
"So they would have us believe." Ratchet shrugged. "I doubt it's true, but a small part of me hopes it is. Optimus must be rubbing off on me." He nodded at the image of Mendoza on the screen. "This one even has a son. And you've already seen her husband, Lucas Conrad."
"A kid?" Jack flicked a puzzled glance at Arcee. "That's possible with a human and a Cybertronian?"
Ratchet rolled his eyes. "It's called adoption."
"Oh." Jack's face grew hot. "Right."
Heh. Every now and then, I have a little fun at a character's expense.

One thing I can't stand, though, is when a writer hands a character the Idiot Ball just because the plot needs to get from Point A to Point B. Blarg....
MrStoob wrote...
So Thought/Question of the Day: Are you writing what/how you expected or intended, or have you consciously changed your style/content to what you want?
Mostly it's how I expected/planned, though with Freelancers, right now I'm just sort of coming up with the story as I write it, and planting the seeds for only a few things that'll come up later. I do have a ton of ideas to work into the story as it unfolds, especially once it gets into the war with the Reapers. There are a few things here and there that developed in a way I didn't expect, though. The biggest surprise was the Quint/Dakka relationship. I hadn't planned to do much with it, just tossed the idea into third chapter that this badass krogan woman had a crush on one of her human crewmates for the sole purpose of making the human character uncomfortable. Several readers really liked the pairing, so I rolled with it and had the pair actually get into a relationship.
With my TFP fics, I had more concrete ideas for several stories, the last of which would've concluded the overall storyline. But then one of the readers said something that gave me an idea for another story arc. And then two completely separate little things clicked together in my mind, and gave me an idea for yet
another story. And with this and a few other factors, I'll probably change how the overal story finishes. Maybe even add more fics to the series, if more new ideas keep popping into my head.
And with my novels, I actually scrapped an entire book in the series because of the way the second book developed. I had a whole plot in mind for the third one, but the second book ended up going in a direction I didn't expect, which made that book much better than my original idea for it, but also meant the planned third book wouldn't work. So I threw the whole thing out. Might be able to use the basic plot for completely different story somewhere down the road, but it just wouldn't work with these particular main characters as they were at the end of the second book.
Seracen wrote...
Anyone else feel this way? I mean, inspiration can hit whenever, but it hits me more often at night.[/u]
I wish inspiration could come to me on a somewhat regular schedule, but it doesn't. I'm always thinking about the varioius stories I'm working on, no matter what I'm doing, I use whatever "idle time" my brain has for thinking about plot developments, characters, lines of dialogue. Sometimes a bunch of stuff clicks into place and I'm able to start writing immediately, and sometimes I sit here trying to get the ideas from my head to the keyboard and it just doesn't happen.

And sometimes I have an idea that I just love, but have to wait for the story to catch up to it, then use the idea at the right point. Like, the Dakka/Kai Leng fight I mentioned when we were talking about writing action scenes. I'd had the basic seed of the idea about a year ago, and back then it was just the image of Dakka fighting
someone and getting run through with his sword, then grabbing his hand and preventing him from pulling the blade out, shoving it back in and laughing in his face before pounding her fist into his head until his skull looked like a condom stuffed with cracked walnuts.

Over the next few months, little details clicked into place, bits of dialogue, and finally deciding to make Leng her opponent. And I was just
dying to use it, but didn't find the right spot in the story until the chapter I posted a couple weeks ago.
I also have a couple lines of dialogue that I can't wait to use, but I have to hold back until I find an appropriate place in the stories....
And...there's probably a lot of stuff I've forgotten to comment on, but it's late and my brain is starting to shut down and this post is too long already.

So, time to just post it....
Modifié par ftkerns, 23 avril 2013 - 07:10 .