lillitheris wrote...
I like this overall, I have a few further questions:Emphasis added. This, while understandable, seems a little too big of a concession toward game mechanics; would it not be sufficient that the shimmer becomes very noticeable?Of course, any significant disruption of stability - the recoil generated by firing a weapon while cloaked, being caught in an explosion, falling down a flight of stairs, physically striking something, etc. - quickly disrupts the cloak's ability to accurately map and recreate surrounding objects and causes it to disengage immediately.
Agreed, it's a concession toward game mechanics, but I decided I would work it that way in my fanfictions specifically because that's what it works like in the game, which is probably the most widely-viewed medium through which the fans would know the ME universe. While not perfect, it's a familiar component to fans of the game, and from a logical standpoint I still think it's understandable that if the field is fragile or easily disrupted, it wouldn't hold up well to significant impacts or vibration, so I don't think it strains believability too much.
lillitheris
3: As previously mentioned, a significantly attentive person may see the subtle distortion of the hologram created by the cloak, and a cloaked individual may give themselves away if they are not careful to move quietly. Furthermore, sonar mapping and certain high-frequency scanning pulses (especially common in use amongst more advanced Geth platforms) can map the outline of the solid body behind the hologram and reveal the cloaked individual to the scanning equipment. However, as such pulses tend to be either energy intensive (in the high-frequency version) or create a sound that is detectable by most equipment, if not by the ear (in the case of sonar), it is typically not a viable option to use them as a constant form of scanning, and so most will only activate such a form of detection (if they even have the equipment handy) if there is reason to believe someone may be using a Tactical Cloak in the area.
This part I’m not sure about…I get that it would be easy for the cloakee to notice the detection mechanisms, and avoid using the cloak — but that’s the point, isn’t it? It’s not to catch them in the act, it’s to prevent them from taking advantage of it, however that is achieved.
There are a few other mechanisms like laser measurement (or modeling in the case of static detectors for individual spaces), air pressure monitoring… that would seem to be quite viable?
As to the first, yes, such scanning mechanisms are to prevent a cloakee from taking advantage of their cloak. But the point I was trying to make in my personal take on it is that the Tactical Scan used by quarians is extremely energy-intensive. As in they can't maintain it for long without a severe drain on whatever power source they are using. And the use of sonar, as I covered in the last section of my original post, would prevent a cloaked individual from sneaking up on you, but would be detectable not by just the cloakee, but every other hostile in the area. So in a battlefield setting, for example, you'd be telling every hostile soldier in the area "This is my exact position. Come and get me, or ask for an artillery strike on the precise coordinates my sonar pulses are providing for you." Plus, sonar is unreliable since it hits solid objects and bounces back, but can't distinguish between the cloaked figure hiding amidst chunks of rubble and the rubble itself. A cloaked figure in the open might have trouble with active sonar or laser mapping, but one that hugs existing cover would still have a measure of protection.
And of course there are other modes of detection I didn't cover. I was thinking of it more from a person-to-person standpoint. I'm sure highly-secure areas have stationary systems plugged directly into their power grids that are designed to prevent infiltration with a cloak, such as the blue scanning fields on the citadel. I imagine that, cloaked or not, anyone walking through those doorways would be detected immediately. I was thinking strictly of a scenario where an individual or group thought a cloaked individual might be operating in their area and needed to detect them, and what would the pros/cons of such detection systems be?
lillitheris wrote...
It is a relatively lightweight system, adding no significant encumberance the the shield generator unit.
You’re probably referring to the power draw as light, but how much do the actual physical components weigh? A few pounds at most?
I actually meant both. I would assume that, as the purpose of a Tactical Cloak is presumably to be stealthy, that it would not employ a great deal of power, and that it would be lightweight, definitely no more than a couple of pounds. Simply because anything with a large power source would be easier to detect, and anything heavy would be too bulky or too heavy to make it easy to sneak around with.
Modifié par Drussius, 12 juin 2012 - 05:19 .





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