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#7701
Seracen

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Lilivati wrote...

I hear that.  I did finally get something put together for the chapter that was driving me crazy, and surprisingly the chapter after that flowed out pretty quick, but there's not a lot of blood going to it.  Words are going on the page but I don't feel a huge amount of spark while going through the writing.  At the same time, I have a huge history of not finishing stuff so it's important to me to keep pushing through to the end even if taking a break is maybe the safer bet.

-snip-


 I agree.  At this point, anything I am writing for the last two chapters are just words on the page, with little soul behind them.  I'm hoping that I can breath life into the chapters after the fact, but that's hardly any way to end a 300 page "epic..."



Efvie wrote...

Or it could be the very fact that you’re two chapters from the end? Letting go is hard, even when planned…


Oh hell yes.  I totally agree.  Having the work live on and persist, like a world I am still living in, is certainly something that comes into play.  This affects me more often in gaming and movies.

Conversely, I couldn't wait to get my ME3 Ending fic done.  Of course, there were some other motivations going on over there (angst over the original ending, etc).

Writing the ending of previous works hasn't been as stressful, although I DID take a year hiatus on one of them.

I think it's just as much a fear that I won't be ABLE to properly wrap up all the various threads I created in my fic.  I think this is my most ambitious work thus far, what with all the plots to wrap up from the original trilogy as well.

It just galls me to be so close, yet still so far away...

Modifié par Seracen, 11 août 2013 - 09:50 .


#7702
Seracen

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Haha, just saw this amusing piece over at deviant art, it's a random name generator for various ME races...

http://lordess-alici...rator-367877785

Modifié par Seracen, 11 août 2013 - 07:38 .


#7703
Lilivati

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So, in light of what I posted earlier, I decided to write something else today. It turned into a fanfic short story. Which I posted just because I'd worked on it all day and actually got it finished, which is sort of rare for me. But... I'm pretty sure everyone who reads it will hate it. So there's that. XD

#7704
MeredithvL

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Seracen wrote...

Haha, just saw this amusing piece over at deviant art, it's a random name generator for various ME races...

http://lordess-alici...rator-367877785


Oh!! Great, thank you for sharing this link! It will be SO useful. You have no idea.

#7705
MrStoob

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RE: British Humour

1. Derision / Sarcasm / Facetiousness
2. Wordplay
3. Slightly different to wordplay, amusing and/or rude sounding words and 'double entendres' (ooer, missus!)
4, Unexpected surrealism / realism
5. 'Fish out of water' scenarios

Edit:
6. I missed 'mugging', as in pulling silly faces, rather than robbing someone.

That's about it really. :whistle:

If available, I'd highly recommend the various 'Blackadder' series' as a bastion of good British humour to anyone who likes a good chortle.

RE: Writing
Bleh. :lol:

Modifié par MrStoob, 13 août 2013 - 09:20 .


#7706
Seracen

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Actually, now that you mention it, there's a funny anecdote my father used to tell about university when he was a kid.

Basically, they used Monthy Python to show students what NOT to do during an interview, lol.

#7707
MeredithvL

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Seracen wrote...

Actually, now that you mention it, there's a funny anecdote my father used to tell about university when he was a kid.

Basically, they used Monthy Python to show students what NOT to do during an interview, lol.


I wish my university had ever attempted to teach something using humor. I think the funniest thing I ever heard in college was "An electron and a neutron come into a bar. The bartender says to the neutron: For you, no charge!". Then again, my major was Physics :D

#7708
hot_heart

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This thread was dropping down the page (and I've been fairly absent) so I thought I'd just say that this is great:

Seracen wrote...

Haha, just saw this amusing piece over at deviant art, it's a random name generator for various ME races...

http://lordess-alici...rator-367877785

And I've finally - FINALLY - figured out how to present this next part of the plot in a way I'm enthusiastic about. I don't think it's too ground-breaking in terms of the approach (confrontational, once again!) but I suppose there's been a chapter and a lot of time inbetween the last instance...

Also...Miranda's a very confrontational person? Yeah, I'll go with that. :P

Then I get to struggle with the plot stuff after that and deciding whether Oriana conveniently gets off the Citadel in time or if I leave that as another of Miranda's worries. On the plus side, I should be about three chapters from the end.

#7709
Seracen

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hot_heart wrote...

This thread was dropping down the page (and I've been fairly absent) so I thought I'd just say that this is great:

Seracen wrote...

Haha, just saw this amusing piece over at deviant art, it's a random name generator for various ME races...

http://lordess-alici...rator-367877785

And I've finally - FINALLY - figured out how to present this next part of the plot in a way I'm enthusiastic about. I don't think it's too ground-breaking in terms of the approach (confrontational, once again!) but I suppose there's been a chapter and a lot of time inbetween the last instance...

Also...Miranda's a very confrontational person? Yeah, I'll go with that. :P

Then I get to struggle with the plot stuff after that and deciding whether Oriana conveniently gets off the Citadel in time or if I leave that as another of Miranda's worries. On the plus side, I should be about three chapters from the end.


Awesome!  Congrats on nearing your goal!

I can definitely see Miri being confrontational in matters of import to her.  As for Ori, I suppose it's all a question of how much you are foisting upon Miri's shoulders.

Extra drama is always nice, unless you're overloading on it.  Best of luck wrapping up the story!

#7710
Ignis Mors

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 So, in the chapter I'm doing Legion's loyalty mission, which has always felt very climactic to me. And, I'm wondering if you guys think that it would be a bit weird to have people basically having a 'final chat' before the Suicide Mission before Legion's mission, as I'm going to be going right into the Suicide Mission immediately after it. 

#7711
Seracen

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Ignis Mors wrote...

 So, in the chapter I'm doing Legion's loyalty mission, which has always felt very climactic to me. And, I'm wondering if you guys think that it would be a bit weird to have people basically having a 'final chat' before the Suicide Mission before Legion's mission, as I'm going to be going right into the Suicide Mission immediately after it. 


It seems reasonable.  I always figured the crew would have multiple conversations over the course of the missions anyway.  Feelings such as these aren't likely to hit everyone at once, after all.

I must say, the timing of the Legion Loyalty mission was almost criminally tight.  You pretty much HAD to ONLY do his Loyalty Mission after the Reaper IFF mission if you wanted the best ending.  This, sadly, doesn't leave you with much time to really see him as a comrade in arms (rather than simply a pet who just saved your life).

Heck, for that matter, not all crew would gather at the same place and time.  I could see certain crew talking in one place/time, while other crew spoke elsewhere/elsewhen, and the only go-between would be Shepard.

#7712
MrStoob

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Ignis Mors wrote...

 So, in the chapter I'm doing Legion's loyalty mission, which has always felt very climactic to me. And, I'm wondering if you guys think that it would be a bit weird to have people basically having a 'final chat' before the Suicide Mission before Legion's mission, as I'm going to be going right into the Suicide Mission immediately after it. 


In order for Chakwas and co to survive (assuming game lore) it has to be done that way, so yea, moving any speeches to prior to Legion's loyalty mission isn't much of a stretch.

#7713
hot_heart

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Not to mention that Legion's LM almost gets you killed right at the end. =p

*Legion explains the result of what has just been triggered*
"That would've been good to know earlier, Legion."

#7714
MeredithvL

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Seracen wrote...

I must say, the timing of the Legion Loyalty mission was almost criminally tight.  You pretty much HAD to ONLY do his Loyalty Mission after the Reaper IFF mission if you wanted the best ending.  This, sadly, doesn't leave you with much time to really see him as a comrade in arms (rather than simply a pet who just saved your life).


I saw Legion as a comrade in arms, and I did his loyalty mission right after the IFF! For me he was never a pet. Perhaps it was because my first three playthroughs were 100% or 95% paragon. By the time I played renegade, I already cared about Legion, as a player. :D

#7715
Seracen

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MeredithvL wrote...

Seracen wrote...

I must say, the timing of the Legion Loyalty mission was almost criminally tight.  You pretty much HAD to ONLY do his Loyalty Mission after the Reaper IFF mission if you wanted the best ending.  This, sadly, doesn't leave you with much time to really see him as a comrade in arms (rather than simply a pet who just saved your life).


I saw Legion as a comrade in arms, and I did his loyalty mission right after the IFF! For me he was never a pet. Perhaps it was because my first three playthroughs were 100% or 95% paragon. By the time I played renegade, I already cared about Legion, as a player. :D


Oh I agree.  I personally saw him as a comrade.  BW did an amazing job with little time to do it in, as far as Legion was concerned.

However, in terms of a single playthrough, as a stand alone story, his character needed more time to truly shine.

Case in point, while Legion is loyal in all my games, I have yet to reach the end of his conversation line, in ANY playthrough.

I have seen the dialogues on YT of course, but I'd have loved to see Legion's reactions to earlier missions WITHOUT having to hack the darn game to do it.

Legion on Haestrom and at the Citadel are particularly hilarious.

#7716
MrStoob

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 And of course, Rannoch... :crying:

My FF Tali was not wholly convinced the geth were worthy of a chance, but Liara gave her the Shadow Broker info on Legion and all the 'human' stuff he was up to and she had a bit of an epiphany about what they were before even the Reaper code.

#7717
Efvie

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Ignis Mors wrote...

 So, in the chapter I'm doing Legion's loyalty mission, which has always felt very climactic to me. And, I'm wondering if you guys think that it would be a bit weird to have people basically having a 'final chat' before the Suicide Mission before Legion's mission, as I'm going to be going right into the Suicide Mission immediately after it. 


I’d approach it with the question “why are they talking now [before/after Legion’s mission/whenever] and why is it different from all the other talks?”

If you want them to have some kind of a final talk, the entire crew—and I’m not sure how well that really works in a text format—then there should be a reason… the ‘suicide mission’ seems reasonable, I guess, since it is a defined thing that they are actively initiating. For Legion, the question would be whether they would know they would follow straight through to the SM after that. Would they?

(Also remember that unlike the game makes it seem, it takes hours or days to travel between systems.)

#7718
ftkerns

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 I really need to keep up with the conversations in here. Keep letting myself get distracted by shiny objects....

And when Saints Row IV releases in a few days, I'm expecting to be absolutely useless for at least the next week or two, and get absolutely nothing done, due to playing through it several times. I'll do my best to control myself, but I don't have a good track record for staying focused.

I did, however, manage to get two chapters of Freelancers done pretty much back-to-back. :blink: I expected it to be just one chapter, but because of a little arc with Lia and an "escort" Dakka set her up with, I ended up with three long scenes of the two characters just walking through a park and talking, in addition to Dakka having her lung reinflated and the rest of the crew going on a rescue mission. So I had to divide that bit among three chapters (at least).  :D

I've been having a hell of a lot of fun with another subplot, though, which is probably why it seemed to almost write itself. Without going into spoilery detail...Dakka's just gotten out of surgery and finds out that a squad of Eclipse mercs is in C-Sec, trying to get to one of the prisoners. Dakka's armor is being kept at C-Sec, and the rest of her clothes are on her ship, which is halfway across the galaxy. If the Eclipse see her wearing a hospital gown, they'll know she's injured. So she decides, screw it, and takes it off before running to C-Sec. Upon arrival, she realizes that attempting to fight them will only get everyone killed...which leads to the bizarre sight of a naked krogan trying to reason with hostile mercs instead of attacking them. :blink: I figure I can milk that subplot for a while. Might give me an excuse to bring Emily Wong in, since she'd naturally smell a hell of a story as soon as she hears about it. 

Which brings me to a question. After I posted this chapter on FanStory, one of the readers asked about Dakka's Omni-Tool (which played a small but important role in that scene)--if she's naked, where was she keeping the Tool? This started me wondering...the Mass Effect Wiki says the Omni-Tool is a handheld device, yet I don't remember ever seeing anyone in the games holding one. Don't think I've ever seen one just sitting on a shelf or a table, either. All I've seen is the interface that appears around the user's arm, which led me to believe the Tool is actually an implanted device. That's what I've been going with the whole time, but I'm probably wrong. :unsure: So is the Omni-Tool handheld or implanted?

Oh well...my story is already going forward as if Mass Effect 3 never happened, so I suppose I can get away with any small discrepancies by saying it's an alternate universe.... :wizard:

Also, eighteen chapters in, I finally remembered to throw some husks at my characters. Cerberus research base, naturally. (Aside from the Lazarus Project, did Cerberus ever do anything that didn't blow up in their faces? Seriously...from bean to cup, Cerberus ****s up.) But on a really disturbing note...this particular base was meant only for research--looking up information, crunching numbers, that sort of thing. The researchers planned to be there for a long time, so many of them brought their families...including children. Then, apparently, a few of the researchers came across a few dozen Dragon's Teeth.... :(

Well...on to a more upbeat topic...

Seracen wrote...

Haha, just saw this amusing piece over at deviant art, it's a random name generator for various ME races...

http://lordess-alici...rator-367877785


I found that recently, and it's been awesome. I've used it to come up with names for several characters, including a science team studying some ancient artifacts and vid records (one of which shows how the Great Rift on Klendagon happened). I often have trouble thinking up names for characters, so something like this will be invaluable for the long haul until Freelancers finally comes to an end. :)

And speaking of ends...

Efvie wrote...

Seracen wrote...

Figured I'd bump the thread.

Also, I can't believe I've stalled out ONLY 2 FREAKING CHAPTERS from the end of my darn story. I suppose I could force myself to write SOMETHING, seeing as how it isn't actually writer's block. I KNOW how the story is supposed to go.

Most likely, the life drama is driving out of me the desire/mood to get writing done. Blargh...


Or it could be the very fact that you’re two chapters from the end? Letting go is hard, even when planned…


Seracen wrote...

Efvie wrote...

Or it could be the very fact that you’re two chapters from the end? Letting go is hard, even when planned…


Oh hell yes.  I totally agree.  Having the work live on and persist, like a world I am still living in, is certainly something that comes into play.  This affects me more often in gaming and movies.

Conversely, I couldn't wait to get my ME3 Ending fic done.  Of course, there were some other motivations going on over there (angst over the original ending, etc).

Writing the ending of previous works hasn't been as stressful, although I DID take a year hiatus on one of them.

I think it's just as much a fear that I won't be ABLE to properly wrap up all the various threads I created in my fic.  I think this is my most ambitious work thus far, what with all the plots to wrap up from the original trilogy as well.

It just galls me to be so close, yet still so far away...


Same here. With my novels, it's not quite as hard because I know there are more novels with these characters to write, but once the overall story comes to a close... :crying: I know it'll be hard to let go. I'm kind of thinking of keeping my novels somewhat open-ended so I'll always be able to write another if I come up with a good idea for one. But with Freelancers, while I don't have an outline for everything, I do have the overall story plotted out in broad strokes, and have a pretty good idea of what happens along the way, but I'm fleshing out the details as I go. But once I get through the Reaper war and the story comes to a close...it'll be hard to deal with. Hard to let go. With my novels, those characters have been in my mind since 2002, and with Freelancers, the characters and story ideas started coming together in 2010--so in both cases, I've had these characters in my head for a long time. And when that goes on long enough, as you work out the details of their backgrounds and personalities and think up new experiences for them and new battles to put them through...in a way, at some point, it's almost like they become real people. You know them very well.

And once you put the period on the last sentence at the end of the final chapter and type, THE END...and you know you very likely won't ever write anything featuring them again...it's almost like saying goodbye to old friends.:(

In the case of Freelancers, one of the things that definitely keeps me going, is ME3's original ending...and for some of us, the EC fixed absolutely nothing, and in fact made the whole thing worse in many ways...there's a need to write the story of the Reaper invasion and war and do it right. To end it in a way that makes sense and actually fits the world of Mass Effect, and doesn't shaft all the characters and leave readers feeling like they've suddenly found themselves reading a completely different story from the one they started.

And of course, there's the worry about being able to pull it off. Like, what if I go down the wrong path and don't realize it until it's too late to fix it? Or simply, what if the whole thing just kind of fizzles out by the time I get to the end? I worry about that all the time...but the only thing I can think of to do is keep writing and see what happens.

Seracen wrote...

Oh I agree.  I personally saw him as a comrade.  BW did an amazing job with little time to do it in, as far as Legion was concerned.

However, in terms of a single playthrough, as a stand alone story, his character needed more time to truly shine.

Case in point, while Legion is loyal in all my games, I have yet to reach the end of his conversation line, in ANY playthrough.

I have seen the dialogues on YT of course, but I'd have loved to see Legion's reactions to earlier missions WITHOUT having to hack the darn game to do it.

Legion on Haestrom and at the Citadel are particularly hilarious.


Same here. Legion almost instantly became one of my favorite characters, and I ended up taking him and Tali almost everywhere I went. And that's also why I use the Gibbed editor to add him into each playthrough, and get Tali early as well. Something about the idea of them interacting put a huge grin on my face. We didn't have enough time with Legion in ME2, and after how things went in ME3...I have to headcanon the way Tali's relationship with Legion develops. From not trusting the geth at all, to working with them grudgingly, to gradually beginning to trust and respect them and consider them allies. I wish the situation with the quarians and geth had taken a completely different direction in ME3, but all I can do is come up with my own ideas and work them into my writing.

MrStoob wrote...

 And of course, Rannoch... [smilie]http://social.bioware.com/images/forum/emoticons/crying.png[/smilie]

My FF Tali was not wholly convinced the geth were worthy of a chance, but Liara gave her the Shadow Broker info on Legion and all the 'human' stuff he was up to and she had a bit of an epiphany about what they were before even the Reaper code.


I love that idea, and wish ME3 had taken that road with these two characters. 

And I should stop here, before this becomes even more tl;dr than it already is. :blink: 

I've got to check in more frequently, so I can keep my replies much shorter.... :P

#7719
Ignis Mors

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 Thanks for all the input, guys! Now I can confidently keep writing my next chapter. It started me bugging me about 2500 words in, and I couldn't move forward after that. As for the ME name generator, that seems very helpful.
ftkerns,  I feel the same way man. I feel like when I'm gone for a week and the thread has gone up five pages that I probably missed quite a few really... interesting/good conversations. 

#7720
Drussius

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ftkerns wrote...

Which brings me to a question. After I posted this chapter on FanStory, one of the readers asked about Dakka's Omni-Tool (which played a small but important role in that scene)--if she's naked, where was she keeping the Tool? This started me wondering...the Mass Effect Wiki says the Omni-Tool is a handheld device, yet I don't remember ever seeing anyone in the games holding one. Don't think I've ever seen one just sitting on a shelf or a table, either. All I've seen is the interface that appears around the user's arm, which led me to believe the Tool is actually an implanted device. That's what I've been going with the whole time, but I'm probably wrong. :unsure: So is the Omni-Tool handheld or implanted?


The codex says it's a handheld device. I always figured it was small enough to be held in the palm of the hand or perhaps slipped on over the fingers similar to the way brass knuckles fit. But if you think about it, it has to be handheld. After all, in ME1's bring down the sky, you can demand that the engineer hand his over as a reward. That seems problematic if it would have to be surgically implanted/removed. Plus, if it's implanted, how would it be confiscated from criminals/prisoners so they don't constantly have a weapon at the ready? Additionally, an implant seems difficult since, according to the codex, it contains a reservoir of material for the formation/dissolution of whatever tool is needed at the moment, and since they are used in many scenes as welders, they'd have to be external, or you'd be burning your hand in the process... plus, there would have to be an exit port to fire those pretty incineration bursts/cryo blasts and the like.

They don't show anyone holding an object in the game, but to me, that's just a graphics issue. Both the codex and logic dictated that they were an independent device, capable of being put down, traded, given away, confiscated, etc. "Handheld" doesn't necessarily mean bulky... just large enough for a power source, to hold the requisite materials and circuitry, and that's it.

Edit: For clarification.

Modifié par Drussius, 17 août 2013 - 03:33 .


#7721
Ignis Mors

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Drussius wrote...

ftkerns wrote...

Which brings me to a question. After I posted this chapter on FanStory, one of the readers asked about Dakka's Omni-Tool (which played a small but important role in that scene)--if she's naked, where was she keeping the Tool? This started me wondering...the Mass Effect Wiki says the Omni-Tool is a handheld device, yet I don't remember ever seeing anyone in the games holding one. Don't think I've ever seen one just sitting on a shelf or a table, either. All I've seen is the interface that appears around the user's arm, which led me to believe the Tool is actually an implanted device. That's what I've been going with the whole time, but I'm probably wrong. :unsure: So is the Omni-Tool handheld or implanted?


The codex says it's a handheld device. I always figured it was small enough to be held in the palm of the hand or perhaps slipped on over the fingers similar to the way brass knuckles fit. But if you think about it, it has to be handheld. After all, in ME1's bring down the sky, you can demand that the engineer hand his over as a reward. That seems problematic if it would have to be surgically implanted/removed. Plus, if it's implanted, how would it be confiscated from criminals/prisoners so they don't constantly have a weapon at the ready? Additionally, an implant seems difficult since, according to the codex, it contains a reservoir of material for the formation/dissolution of whatever tool is needed at the moment, and since they are used in many scenes as welders, they'd have to be external, or you'd be burning your hand in the process... plus, there would have to be an exit port to fire those pretty incineration bursts/cryo blasts and the like.

They don't show anyone holding an object in the game, but to me, that's just a graphics issue. Both the codex and logic dictated that they were an independent device, capable of being put down, traded, given away, confiscated, etc. "Handheld" doesn't necessarily mean bulky... just large enough for a power source, to hold the requisite materials and circuitry, and that's it.

Edit: For clarification.

I always just thought it was really, really small and on some sort of system where when civilians wanted to use theirs it kinda slid forward, and that's why you never saw 'em. And, in military people's cases, it's integrated into their armor in a way that it can still do all of its jobs. 

#7722
ftkerns

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Ignis Mors wrote...

ftkerns,  I feel the same way man. I feel like when I'm gone for a week and the thread has gone up five pages that I probably missed quite a few really... interesting/good conversations. 


Yeah, exactly. I'm sure there's a lot of stuff I missed because I just haven't been able to keep up. Life tends to get in the way sometimes, doesn't it?

Drussius wrote...

ftkerns wrote...

Which brings me to a question. After I posted this chapter on FanStory, one of the readers asked about Dakka's Omni-Tool (which played a small but important role in that scene)--if she's naked, where was she keeping the Tool? This started me wondering...the Mass Effect Wiki says the Omni-Tool is a handheld device, yet I don't remember ever seeing anyone in the games holding one. Don't think I've ever seen one just sitting on a shelf or a table, either. All I've seen is the interface that appears around the user's arm, which led me to believe the Tool is actually an implanted device. That's what I've been going with the whole time, but I'm probably wrong. Posted Image So is the Omni-Tool handheld or implanted?


The codex says it's a handheld device. I always figured it was small enough to be held in the palm of the hand or perhaps slipped on over the fingers similar to the way brass knuckles fit. But if you think about it, it has to be handheld. After all, in ME1's bring down the sky, you can demand that the engineer hand his over as a reward. That seems problematic if it would have to be surgically implanted/removed. Plus, if it's implanted, how would it be confiscated from criminals/prisoners so they don't constantly have a weapon at the ready? Additionally, an implant seems difficult since, according to the codex, it contains a reservoir of material for the formation/dissolution of whatever tool is needed at the moment, and since they are used in many scenes as welders, they'd have to be external, or you'd be burning your hand in the process... plus, there would have to be an exit port to fire those pretty incineration bursts/cryo blasts and the like.

They don't show anyone holding an object in the game, but to me, that's just a graphics issue. Both the codex and logic dictated that they were an independent device, capable of being put down, traded, given away, confiscated, etc. "Handheld" doesn't necessarily mean bulky... just large enough for a power source, to hold the requisite materials and circuitry, and that's it.

Edit: For clarification.


Ah, thanks. I'd forgotten all about that bit in Bring Down the Sky. Looks like I'll have to do a little editing, and at least show the character picking up her Omni-Tool at some point. I like the idea of it fitting on like brass knuckles, though. I might fudge it just a little and make it a newer model that slips over the hand and wrist. Kinda sorta like a Goa'uld hand weapon...only not as ostentatious, of course. ;) That way, she can just keep it on during the surgery. In fact, she was using it during surgery because they didn't use enough sedatives to knock her out, so she started playing a video game because she got bored. :D

Ignis Mors wrote...

I always just thought it was really, really small and on some sort of system where when civilians wanted to use theirs it kinda slid forward, and that's why you never saw 'em. And, in military people's cases, it's integrated into their armor in a way that it can still do all of its jobs. 


At first, I thought they were a feature of armor, too, but then I saw civilians using them, so I assumed they were implants of some sort. I'll probably go with the idea of a small device that fits on the hand and/or wrist and is small enough not to be noticed with a casual glance. :)

#7723
Efvie

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Drussius wrote...

The codex says it's a handheld device. I always figured it was small enough to be held in the palm of the hand or perhaps slipped on over the fingers similar to the way brass knuckles fit. But if you think about it, it has to be handheld. After all, in ME1's bring down the sky, you can demand that the engineer hand his over as a reward. That seems problematic if it would have to be surgically implanted/removed.


Some of them have to be handheld :)

Plus, if it's implanted, how would it be confiscated from criminals/prisoners so they don't constantly have a weapon at the ready?


With difficulty!

Additionally, an implant seems difficult since, according to the codex, it contains a reservoir of material for the formation/dissolution of whatever tool is needed at the moment, and since they are used in many scenes as welders, they'd have to be external, or you'd be burning your hand in the process... plus, there would have to be an exit port to fire those pretty incineration bursts/cryo blasts and the like.


Though the term ‘omni’ makes it a little silly, I imagine there are several varieties of OTs (and possibly various plugins), ones for more specialized purposes too…

The basic OT can well be as simple as a bracelet (or implant), only for accessing the ‘net, communications and so on.

#7724
Efvie

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And greetings from our friend AustereLemur! Well, greetings and an apology for ‘all the trouble’ that I’m sure you all agree hasn’t actually taken place…

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Seracen

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I always figured the tech was a combination. For instance, you could have an "AMP" plugged into whatever "IMPLANT" was surgically installed in your body.

For example, biotic L2 IMPLANTS needed to be surgically upgraded to L3 or beyond, but AMPs were upgradeable from any kiosk or loot drop in ME1.

Similarly, I consider tech to follow the same protocol, at least in my canon and stories. The implants needed to be surgically installed in bodies that are in sympathy (ie don't reject) the apparatus.

This, followed by some folks simply choosing not to install it for personal reasons, would explain why not everyone is rolling with at least some for of Engineering Amp (eg: why Soldiers don't have as many Tech skills).

The omnitool, therefore, could be a simple subcutaneous construct, or a bracelet, that feeds off of impulses sent to it from whatever is already implanted in the body. I use that as an explanation as to why Shep and Co don't actually have earpieces, yet keep tapping their ears as if they did.

This is future tech, after all. I imagine all sorts of variations on it are possible. Theoretically, some old fogy could still be running around with some super version of the Google Glasses, lol.

Or, for those who want biotics without the implants, I suppose someone could be rolling with the harness from the movie Elysium.

Of course, compared to how much more efficient and powerful the implants are, I imagine we wouldn't see this except for those extremists infatuated with keeping one's body "pristine."