Haven't had to deal with that, but like Seracen, I often have trouble getting certain characters' voices/mannerisms right. I guess that's one of the reasons I decided to go with mostly original characters when I started writing Freelancers. Lia's appearance in ME2 was so brief, there isn't much to go on, so I pretty much write her like just another OC. Same with Sidonis. I also don't think I can write dialogue that sounds like Legion, so it's probably good that he hasn't appeared in the story yet. The two geth characters that are in the story probably don't quite sound like Legion, either...though I can kind of handwave it as the geth learning and evolving from their interactions with other species.Ignis Mors wrote...
QOTD time again! And, it's a simple question compared to some of the others. Do you have any small actions that you'll never have characters in your stories will never do just because you can't do them IRL? Personally I'll never have a character snap their fingers, even if it makes sense in the environment of the scene. (though I can't think of one off the top of my head.)
Hmm. Now I'm getting ideas for a scene in which one of them asks someone why "screw" is acceptable yet "****" isn't, when in certain contexts both words mean the exact same thing. And remaining confused after it's explained to them.
Seracen wrote...
@ ftkerns: WB mate! The story looks like a fun romp.
Thanks.
I love action scenes as much as anyone else, but I think they should serve a purpose beyond the action itself. :happy:
Seracen wrote...
@ Ignis Mors: No worries, QOTD is for when you've got one, no need to force it, this is supposed to be fun! As for actions I avoid, I can't say I really avoid writing certain habits. What I will say, however, is that some characters are harder to get down properly, primarily speech patterns.
Jack and Aethyta were the two characters that gave me the most trouble, and I had to revisit their dialogue, as it was more "organic" than I am used to speaking, haha.
Heh, I'm kind of the opposite. I'd probably have quite a bit of difficulty writing dialogue for someone like Dr. Chakwas or Shepard. I'd probably make them come across like they're reciting codex entries. I might do okay with Jack's lines...my krogan character already has quite the vocabulary. And I'm toying with the idea of having her discover some old video clips of Malcolm Tucker and being...inspired.
I'm actually planning to bring Aethyta into the story later on. She's the sort of character that's right up my alley. Had this bit of a scene pop into my head a few days ago--Aethyta talking to someone about not being interested in a relationship because she's already outlived so many other partners. When asked, "Don't you just need to get laid every now and then," she just shrugs and says, "That's what masturbation is for, babe."
Congratulations!Seracen wrote...
As such, I am proud to say that I have FINALLY finished writing my story! WOOT! Technically, it isn't done yet. I still want to edit and fine tune. Perhaps I'll even add one unnecessary and excessive sex scene (between Garrus and Tali).
Still, as it currently exists, my story is a complete product (if unpolished near the end). I'm still a ways off from posting it all, but I'd like to thank everyone for providing a soundboard.
Heheh, I'm currently working on chapter 21 of mine, and it's barely gotten started.
Fatiguesdualism wrote...
On the insectoid v insectean thing/topic. It seems as if insectoid would be the better choice...but it's just bugging me now
I see what you did there.
Now, a question. Any of you ever caught yourself adding an excessive number of new characters as your story progresses, or had any characters you intended to be in only one scene start appearing again and again? I started Freelancers with just the core characters, and never planned to add more than two or three (Sidonis and Kenn, for instance). Yet I've now tossed in a bunch of characters that I liked so much that they've become permanent additions. Valeria and Irving were meant to be only occasional recurring characters, but then I had the idea of Valeria being a former Spectre and wondering how someone would go from that to a career as a porn star for Fornax.
Same with Irv's grandmother. Meant to be there for just one subplot involving Elias Kehlam trying to have her killed, but she was too badass not to bring back for more.
And in the last chapter, I tossed in a young girl who was the only survivor of a colony overrun by husks several years before, has had numerous augmentations done by Cerberus, and now her only purpose in life is to hunt down Reaper tech and destroy it. I intended her to appear once or twice...but yeah, she's gonna be at least a semi-regular character, and I've already got a supremely badass moment in mind for her when the Reaper invasion really builds up steam.
So now I'm wondering...how many more characters will I add before the story's finished, and how the hell will I handle them all?
Had something similar happen with a serialized story I spun off from my novel that's getting published. I just keep adding new characters every time a halfway-interesting idea pops into my head, and I just hope I can do them all justice.
At some point, I really need to stop thinking up new ones, or at least hold them back for other stories.
Modifié par ftkerns, 06 février 2014 - 05:43 .





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