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#1026
lillitheris

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Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back? I have to perform some ‘awesome’ ninja move myself, don’t I? Sigh. I used to like this game.” for me :huh:

Modifié par lillitheris, 17 juin 2012 - 08:20 .


#1027
MrStoob

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lillitheris wrote...

Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back? I have to perform some ‘awesome’ ninja move myself, don’t I? Sigh. I used to like this game.” for me :huh:


Oh yea, the space magic omni-blade on the Adept.  They couldn't even be bothered to have a different biotic animation for the kill.

#1028
Drussius

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Icyflare wrote...

Drussius wrote...

*snip*


*snip*

Anyways, don't worry so much about doing justice to the characters. Fanfiction is based on people's interpretation of a character/story/scene. As long as it doesn't conflict with any of the centrally established cannon and his actions/dialogue don't feel jarringly out of character, then I'd say you succeeded in portraying him.


Well, I am very much looking forward to getting criticism once people can see things written out as a story rather than abstract ideas. Anyone who does read my little fic once I get enough of it written to start publishing it, I'll ask you not to hold back on your critiques. I very much look forward to feedback from objective readers. To date my only feedback on any of my writing has been from family and a few friends, and sometimes I'm not sure they'll give me an honest assessment because they're afraid they'll hurt my feelings or something.
I have no feelings. Posted Image

I really want to improve my skills as a writer, and the only way to do that is to get opinions on what works and what doesn't, and make changes as necessary to future works. I was terrified by the idea of writing fanfics (or any stories really) and posting them for public viewing. But the more I think about it, the more excited I get. Even if my first attempt is a total train wreck. Posted Image

#1029
Drussius

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lillitheris wrote...

Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back?"


I just wanted him dead so badly that I haven't had the guts yet, even on paragon playthroughs, to NOT hit that little renegade trigger and send him onward to the afterlife. One of these days I'll actually not press that tempting little button and find out what happens then...

#1030
Icyflare

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lillitheris wrote...

Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back? I have to perform some ‘awesome’ ninja move myself, don’t I? Sigh. I used to like this game.” for me :huh:


Fair enough. I made the point, because I know a lot of people felt great about doing that. I had a strange experience myself. I hated him passionately, so when I stabbed him, I thought there'd be some sort of vicious satisfaction. All I got was a sense of emptiness, of rage that kindled dissatisfation because it no longer had any where to go. It was strange and flat and almost defeating.

Also, the idea of him making it to Shepard with his katana clunking on the ground in a room where it is visually suggested that even minute sounds would echo did break the suspension of disbelief. For some reason, Shepard didn't think to put an extra bullet in his head beforehand to make sure he was really dead, which is weird for a battle-hardened elite marine.

#1031
lillitheris

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Drussius wrote...

lillitheris wrote...

Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back?"


I just wanted him dead so badly that I haven't had the guts yet, even on paragon playthroughs, to NOT hit that little renegade trigger and send him onward to the afterlife. One of these days I'll actually not press that tempting little button and find out what happens then...


SPOILER

You get a Paragon interrupt that talks him out of his indoctrination, racism, and general douchiness, and he joins you in the final battle and gives you +50 TMS.

#1032
Drussius

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lillitheris wrote...

Drussius wrote...

lillitheris wrote...

Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back?"


I just wanted him dead so badly that I haven't had the guts yet, even on paragon playthroughs, to NOT hit that little renegade trigger and send him onward to the afterlife. One of these days I'll actually not press that tempting little button and find out what happens then...


SPOILER

You get a Paragon interrupt that talks him out of his indoctrination, racism, and general douchiness, and he joins you in the final battle and gives you +50 TMS.


Posted Image

I'm not sure whether I should take that seriously or not. Processing...

#1033
lillitheris

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Icyflare wrote...

lillitheris wrote...

Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back? I have to perform some ‘awesome’ ninja move myself, don’t I? Sigh. I used to like this game.” for me :huh:


Fair enough. I made the point, because I know a lot of people felt great about doing that. I had a strange experience myself. I hated him passionately, so when I stabbed him, I thought there'd be some sort of vicious satisfaction. All I got was a sense of emptiness, of rage that kindled dissatisfation because it no longer had any where to go. It was strange and flat and almost defeating.


The reason is probably that you, like I, did not actually hate the person/character Kai Leng, but the way that he was written in the game. Kai Leng wasn’t my arch nemesis, the bastard of an intern who was allowed to add AWESOME KUNG FOO GUY!!1 OH AN HE CANT BE KILD! was.

#1034
MrStoob

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lillitheris wrote...

Icyflare wrote...

lillitheris wrote...

Icyflare wrote...
 (remember how great it felt when you stabbed Kai Leng)


It was more “Oh, I’m finally actually allowed to kill the plot armor loser. Good. What now? I don’t make sure he’s dead before turning my back? I have to perform some ‘awesome’ ninja move myself, don’t I? Sigh. I used to like this game.” for me :huh:


Fair enough. I made the point, because I know a lot of people felt great about doing that. I had a strange experience myself. I hated him passionately, so when I stabbed him, I thought there'd be some sort of vicious satisfaction. All I got was a sense of emptiness, of rage that kindled dissatisfation because it no longer had any where to go. It was strange and flat and almost defeating.


The reason is probably that you, like I, did not actually hate the person/character Kai Leng, but the way that he was written in the game. Kai Leng wasn’t my arch nemesis, the bastard of an intern who was allowed to add AWESOME KUNG FOO GUY!!1 OH AN HE CANT BE KILD! was.


lol, yea, KD Lang was pretty forgettable except for that he was made prominent in a 'LOOK AT ME!!!" kind of a way.

#1035
hot_heart

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lillitheris was clearly joking. You dodge out the way, Kai Leng slips, falling back into a hole in the broken floor then a ceiling tile dislodges, drops and impales him.

Then your second squadmate says "Kai Leng? More like, DIE Leng!"

#1036
Drussius

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lillitheris wrote...

The reason is probably that you, like I, did not actually hate the person/character Kai Leng, but the way that he was written in the game. Kai Leng wasn’t my arch nemesis, the bastard of an intern who was allowed to add AWESOME KUNG FOO GUY!!1 OH AN HE CANT BE KILD! was.


Aww.... Guess I have to go delete AWESOME KUNG FOO GUY'S CLONE from my fic...

And yes, that was a joke. Posted Image

#1037
lillitheris

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^ Seriously, though, Leng wasn’t too bad in the books.

#1038
Icyflare

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hot_heart wrote...

Then your second squadmate says "Kai Leng? More like, DIE Leng!"


That was horrible and hiliarious at the same time. Good pun/word play/whatever. I never know what to call these things.

Modifié par Icyflare, 17 juin 2012 - 08:44 .


#1039
hot_heart

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I think 'horrible' was the best description. :P

It might've been cool if he'd got electrocuted from stabbing the console...

#1040
Drussius

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MrStoob wrote...

lol, yea, KD Lang was pretty forgettable except for that he was made prominent in a 'LOOK AT ME!!!" kind of a way.


Yes. This is a good point, and lill's point that it wasn't the character but the way he was portrayed that made me hate him so much. It was like someone inserted a cartoon character into a game that I was otherwise more or less taking seriously. Disabling a hovercar with a SWORD, for example. Or somehow remaining on his feet, walking along calmly, while the missiles fired by his air support are knocking over everything else in the vicinity... And on and on it went.

Modifié par Drussius, 17 juin 2012 - 08:48 .


#1041
fluffywalrus

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MrStoob wrote...

fluffywalrus wrote...

lillitheris wrote...

Off-topic, I’m apparently a really small minority, but I couldn’t stand Zaeed. He’s irredeemable.

Also, brownie time! :wizard::wizard::wizard::wizard: Good thing I went for a long bike ride today.

 :o BROWNIES

Also, Zaeed is a bad character and he should feel bad. I've never liked him and in most of my games, I won't even pick him up and bring him onto the normandy. Don't like the guy. Especially after his loyalty mission.


But is it not our job also try to bring enlightenment to dark souls?  That's how my Verity sees it anyway.   :innocent:


Zaeed crosses a line my Shep won't forgive, so yeah. All bets are off after that. Normally my Shep tries to bring the good out of people, in her own strange convoluted way. She attempts to help Zaeed, but....he ruins his chance. At least my Shep and Mordin patch up their differences. Zaeed....nope.

#1042
hot_heart

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Well, I believe Drussius' story is not about Shepard so I don't really think that factors into things.

#1043
noxiuniversitas1

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dpMeggers wrote...

A question

One of my OCs has apparently decided that she doesn't like the nickname I had planned for her, and has chosen a different name instead. Has this happened to anyone else? I mean, not specifically this situation, but a character has decided, in the middle of you writing, that what you're writing is wrong and they're going to do things their own way? Because it happens to me more often than I'd like...


I don't usually have an overarching plan (yeah it's a bad idea given my story is only 25% done...), so I tend to leave things pretty vague and fill in the detail in plot-appropriate moments. OCs are pretty easy as the reader usually has no set opinion of them, other than what you've told them so far. Most motivations are complex, however, and just because you've told them one thing, doesn't mean there isn't another layer to be uncovered. So, if you're finding yourself in a bit of a spot with a situation like that, you can always approach it that way.

As for the nicknames thing, my Shep has a rather annoying habit of nicknaming just about everyone (Garrus is Turk, Wrex is either Happy or Ugly, Kaidan is Stiffler, Liara is Monday etc.). Nicknames (if you've already published them) are fairly easy to retcon, however, since, even IRL, all you have to do is have another character come up with a "better" nickname, and people adapt :wizard:

dpMeggers wrote...

Regarding chapter length: Holy hell you guys. The most I've ever managed in a chapter was something like 2.5k. My longest story is 12 chapters and it only has about 17k words. Where do all your words come from? Are you describing things? Are people giving speeches? (This is not me trying to up my wordcount - I'm perfectly satisfied with short chapters.)


This has come up a lot in recent pages. My chapters average between 4.5k-5.5k words, +/- 500 depending on that particular story arc. I have no set formula for what is dialogue and what is narration, although I think I have somewhat less dialogue than most in some chapters. I once had a description of Benezia fighting indoctrination which was almost 1k words, I've had dialogue go on for a bit and flashbacks go on for a bit. I guess it's just up to you to decide how best you want your "info dumps" conveyed. If I'm doing a dialogue-based scene which isn't an info dump, they tend to be fairly short, since my Shep is pretty snappy and sharp anyway.

As for chapter length, as people have said, it's completely up to you; I wouldn't worry too much about it. What matters is that, by the end of a chapter, readers should (hopefully) feel somewhat satisfied that the particular angle you've started to explore at the beginning of it has developed somewhat (if not completely resolved). I'm sometimes evil and end on a cliffhanger, but I usually only do so when I know I can update the next day. Closure (even mini-closure) is pretty important - I'd say more important than trying to cut your chapter down to an arbitarily small size.

Drussius wrote...

The idea i've settled on for my first fanfic centers largely around original characters. I've decided that I'm more comfortable presenting my own material for a first attempt than trying to do justice to established characters. However, I've decided to add one of the former Normandy squadmates to the story near the end. I would keep the name out of my questions since it would qualify as a spoiler, but since some of the issues revolve around the inclusion of the character, I just need to say who it is... Zaeed.

I had originally been thinking that I'd have him show up at a point later in the story, but as I'm writing, I find myself wondering if I should include him earlier and work him into the story, even though he wouldn't meet the other protagonists of the story until much later. I could add material expanding on how he came to be where the others meet him, etc. But I am wondering if I would be doing credit to the story this way, or if it's more likely that having him appear at the most dramatic moment would be the best course...


I had a similar (although not as large-scale) problem very early on in my story. I don't know if I tackled it well or not, but I wanted to include a key character in a mission they were not supposed to be involved in. I think foreshadowing is pretty important, and if the readers can work out what you're getting towards (I know for a fact fluffywalrus did), then it won't be so much of a shock / so "cheesy", as you put it, when they do. You don't necessarily have to mention him by name, but perhaps describe him or refer to him loosely. Not so much that it's entirely obvious, but enough such that if people suspect, or when they go back and read earlier chapters again, there'll be an "aaaaahhh".

As for Zaeed... I have a love-hate relationship with him. I love some of his dialogue and a bit of his attitude, but his loyalty mission... urgh. I just wanted to shoot him in the face. Pretty despicable thing to do.

I wouldn't worry about his inclusion. Characters aren't meant to be Mary / Gary Sues. Zaeed has his flaws and they create strife, which breeds draaaaaamaaaaa. And everyone likes draaaaaamaaaaaa. I certainly would be interested in reading your story, since I think Zaeed is an often under-explored character. I mean, being shot in the head... that's gotta screw up your motivations and priorities.


Drussius wrote...

As to word count, I think it just often takes me a while to get to the point of the chapter. I like dialogue, I like interaction, and I like filling in some descriptive elements that I feel sets the scene (though during editing I find myself removing a lot of superfluous details... does the reader really need to know that Guy the soldier kept itching his nose while waiting for the enemy to step into his field of fire? Probably not...) Plus, most of my writing to date has been original content, which requires a lot more descriptive elements since the reader (if I had any readers) would not be familiar with the setting.


Aside from what I've said above I just wanted to add that stuff like that aids in reader immersion. It's something they can relate to. It'd make me think back to all the times I've been standing in a sterile gown / gloves, unable to scratch my cheek or blow my nose, and would definitely help me identify with your character. So, I'm all for the added fluff... but that's just my personal opinion :)

And I'm really keen :o to read your story now, so distract me, damnit :innocent: (I'm kidding... seriously, take your time, but don't worry too much about harsh feedback - people are usually constructive and very nice about it).

Anyway hoped my rambling has helped some, and I hope I haven't repeated too much of what's already been said. Two pages is a lot to skim through :)

Modifié par noxiuniversitas1, 17 juin 2012 - 10:36 .


#1044
MrStoob

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I've a story length problem. I've got a bunch of short 'scenes' that are only like 800-1200 words each. They're not in any way related other than being set in the ME universe. Dunno what to do with them. There's an Aethyta one, a Zaeed one, Cerberus one, etc. and they just wouldn't gel as a story or even a collection really.  I shoe-horned on onto Blue, but I'm not certain it really works as it makes the story jump forward a bit, however, as I'm hitting the ME1 story now, that might not jar so much.

Modifié par MrStoob, 17 juin 2012 - 10:47 .


#1045
Drussius

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noxiuniversitas1 wrote...

Drussius wrote...

I had originally been thinking that I'd have him show up at a point later in the story, but as I'm writing, I find myself wondering if I should include him earlier and work him into the story, even though he wouldn't meet the other protagonists of the story until much later. I could add material expanding on how he came to be where the others meet him, etc. But I am wondering if I would be doing credit to the story this way, or if it's more likely that having him appear at the most dramatic moment would be the best course...


I had a similar (although not as large-scale) problem very early on in my story. I don't know if I tackled it well or not, but I wanted to include a key character in a mission they were not supposed to be involved in. I think foreshadowing is pretty important, and if the readers can work out what you're getting towards (I know for a fact fluffywalrus did), then it won't be so much of a shock / so "cheesy", as you put it, when they do. You don't necessarily have to mention him by name, but perhaps describe him or refer to him loosely. Not so much that it's entirely obvious, but enough such that if people suspect, or when they go back and read earlier chapters again, there'll be an "aaaaahhh".

As for Zaeed... I have a love-hate relationship with him. I love some of his dialogue and a bit of his attitude, but his loyalty mission... urgh. I just wanted to shoot him in the face. Pretty despicable thing to do.

I wouldn't worry about his inclusion. Characters aren't meant to be Mary / Gary Sues. Zaeed has his flaws and they create strife, which breeds draaaaaamaaaaa. And everyone likes draaaaaamaaaaaa. I certainly would be interested in reading your story, since I think Zaeed is an often under-explored character. I mean, being shot in the head... that's gotta screw up your motivations and priorities.


I worry about my characters being seen as Mary Sues or Gary Stus, which I think actually tends to push me more toward the opposite end of the spectrum, making characters that are a little TOO damaged and/or flawed. But as far as Zaeed goes, that's not my concern. If anything, I think he will bring a bit of interest to the story based on his rather ruthless personality.

Hopefully the following will not be too spoilery for my story:

The more I think about it, the less I like the idea of introducing him later or even just foreshadowing his inclusion. I find myself leaning more toward bouncing back and forth between my OCs and Zaeed, including him as a character in a parellel story arc that will eventually reach a point where they merge. It might be fun to explore a bit of the events leading up to the climax of the story, and to let the readers in on Zaeed's perspective on things.

noxiuniversitas1 wrote...

Anyway hoped my rambling has helped some, and I hope I haven't repeated too much of what's already been said. Two pages is a lot to skim through :)


Tell me about it! Every day when I first turn on the computer, there's a new page or two for me to go through on each of the threads I'm paying attention to on this board. It adds up!

Edit: Has anyone noticed that the words "I worry..." show up in a lot of my threads? I worry that I'm worrying too much. Posted Image

Modifié par Drussius, 17 juin 2012 - 10:51 .


#1046
Drussius

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MrStoob wrote...

I've a story length problem. I've got a bunch of short 'scenes' that are only like 800-1200 words each. They're not in any way related other than being set in the ME universe. Dunno what to do with them. There's an Aethyta one, a Zaeed one, Cerberus one, etc. and they just wouldn't gel as a story or even a collection really.  I shoe-horned on onto Blue, but I'm not certain it really works as it makes the story jump forward a bit, however, as I'm hitting the ME1 story now, that might not jar so much.


Have you thought about perhaps expanding on them? I don't know how much of that can be done without seeing what you've written, but perhaps they can be expanded into something a bit longer and used as a series of one-shot short stories.

#1047
noxiuniversitas1

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Drussius wrote...


I worry about my characters being seen as Mary Sues or Gary Stus, which I think actually tends to push me more toward the opposite end of the spectrum, making characters that are a little TOO damaged and/or flawed. But as far as Zaeed goes, that's not my concern. If anything, I think he will bring a bit of interest to the story based on his rather ruthless personality.

Hopefully the following will not be too spoilery for my story:

The more I think about it, the less I like the idea of introducing him later or even just foreshadowing his inclusion. I find myself leaning more toward bouncing back and forth between my OCs and Zaeed, including him as a character in a parellel story arc that will eventually reach a point where they merge. It might be fun to explore a bit of the events leading up to the climax of the story, and to let the readers in on Zaeed's perspective on things.


Completely agree with you there on the Mary/Gary issue. And yeah, do what you're comfortable with. I sometimes write the same scenes from two different POVs - I think it can me a useful tool for getting readers to identify with different characters (indeed the character I spoke of also had his own POV during the mission itself, the readers just didn't know his real identity). I'm also a big fan of foreshadowing, so either way, you have a good framework... but that's just how I like to read / write things... can't speak for other people.

Drussius wrote...
Edit: Has anyone noticed that the words "I worry..." show up in a lot of my threads? I worry that I'm worrying too much. Posted Image


Nope, dinnae worry, be happy! :wizard:

Modifié par noxiuniversitas1, 17 juin 2012 - 10:56 .


#1048
noxiuniversitas1

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Drussius wrote...

MrStoob wrote...

I've a story length problem. I've got a bunch of short 'scenes' that are only like 800-1200 words each. They're not in any way related other than being set in the ME universe. Dunno what to do with them. There's an Aethyta one, a Zaeed one, Cerberus one, etc. and they just wouldn't gel as a story or even a collection really.  I shoe-horned on onto Blue, but I'm not certain it really works as it makes the story jump forward a bit, however, as I'm hitting the ME1 story now, that might not jar so much.


Have you thought about perhaps expanding on them? I don't know how much of that can be done without seeing what you've written, but perhaps they can be expanded into something a bit longer and used as a series of one-shot short stories.


Aye one-shots could work, don't worry about length. One of the most powerful one-shots I've read in recent memory was She is Looking Down by Theodosius (Theodoro on here). It's only 600 words, but that doesn't stop it from being a really strong stand-alone piece.

Really, it's not the length, but the content.

#1049
hot_heart

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On the talk of Gary Stu stuff, I sometimes get the feeling that I am writing Miranda as too competent or infallible even within her 'constraints' and, conversely, I am working towards the reason she can't tell Shepard why she needs access to Alliance resources (and why she leaves after Sanctuary) where I'm worried it might undermine her too much.

Just have to trust my instincts, I guess.

#1050
noxiuniversitas1

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hot_heart wrote...

On the talk of Gary Stu stuff, I sometimes get the feeling that I am writing Miranda as too competent or infallible even within her 'constraints' and, conversely, I am working towards the reason she can't tell Shepard why she needs access to Alliance resources (and why she leaves after Sanctuary) where I'm worried it might undermine her too much.

Just have to trust my instincts, I guess.


I should really go to bed, but drank a bit too much caffeine earlier. I can have a peek, if you like?

Modifié par noxiuniversitas1, 17 juin 2012 - 11:36 .