Elhanan wrote...
Mercedes-Benz wrote...
Just more proof that they should have made KOTOR 3 instead of this MMORPG travesty.
False evidence; reality is a viable product with 1.3 million Players. But thanks for stopping by to look.
KOTOR 3 could easily have hit SWTOR's 2 million sales, especially if it is available on Xbox too;
KOTOR 3 would have much lower development cost and maintence cost; voice over too, they only have to do one storyline instead of 8; there's no need for generic MMO questing and etc.
Likely KOTOR 3 would not have a negative impact on Bioware's reputation.
Most importantly, SWTOR is likely the game that gave Bioware the financial pressure that made them bought by EA.
Of course SWTOR has one advantage, that there are 8 storylines.
However, first I would have enjoyed one storyline if it is more polished and not limited by the MMO genre.
Think about how that storyline could have been.
There could have been more than 5 companions with more interesting story;
there could be more realistic and daring choices that change a world, or even choices like becoming the Emperor's apprentice or even replace him and etc.
Secondly, 8 storyline isn't really cost effective for Bioware because not many people would play 8 alts, especially when you have to go through all the generic MMO fetch quests between your class quests, and that gets boring quickly. I had two alts but when I was on my third and doing the same generic world arc quest again, I got bored.