Are paralyse runes broken?
#1
Posté 10 décembre 2009 - 06:11
#2
Posté 10 décembre 2009 - 06:16
I used paralyze runes liberally on my melee-ers during a couple playthroughs, and they definitely do work. Especially the Grandmaster rune (though I only ever found one of those).
#3
Posté 10 décembre 2009 - 06:16
They definetely work and are extremely powerful, just don't expect to paralyze everything you hit, that would be totally overpowered.
#4
Guest_LostScout_*
Posté 10 décembre 2009 - 06:17
Guest_LostScout_*
#5
Posté 10 décembre 2009 - 06:23
LostScout wrote...
The paralysis doesn't last long, so maybe you just missed seeing it happen.
Considering there is a VERY OBVIOUS visual effect, I find that unlikely
#6
Guest_LostScout_*
Posté 10 décembre 2009 - 06:30
Guest_LostScout_*
Well, if its a busy battle and you are watching one of the other party members because Alistair is shouting "Plan B, Plan B" because his health is low and you are out of potions, or mages are casting glyphs of paralysis at the same time? Hey, it could happen_Loc_N_lol_ wrote...
LostScout wrote...
The paralysis doesn't last long, so maybe you just missed seeing it happen.
Considering there is a VERY OBVIOUS visual effect, I find that unlikely
#7
Posté 10 décembre 2009 - 06:33
#8
Posté 10 décembre 2009 - 06:35
#9
Posté 10 décembre 2009 - 06:39
The lesser ones are maybe 1 in 10 on up
The runes on off hands work also. Last night I placed 4 of them (2 on each weapon) will see if it does any good tonight.
#10
Posté 10 décembre 2009 - 07:09
#11
Posté 10 décembre 2009 - 07:11
#12
Posté 10 décembre 2009 - 07:17
And yes, I believe stacking, say, 3 Runes of Paralysis will give you 3 separate attempts to get a Paralyze proc per attack.
The paralyze durations don't stack, however, nor do they override one another, so if 2 of the runes procced, the target failed the resistance check on both, they'd only get paralyzed by the strongest rune with the longest duration (1 extra second per 'rank'...I think), if the target is already paralyzed, the target cannot be paralyzed again until it wears off i.e. you can't keep reset the timer and keep the thing stunlocked.
So, there's a diminished bonus in stacking the things.
Modifié par Bibdy, 10 décembre 2009 - 07:21 .
#13
Posté 10 décembre 2009 - 07:30
I have the grandmaster paralyze rune on my off hand along with 2 other runes, have no idea if it works because things die so fast. I think the only way to try it out would be on a boss with a boatload of hp and even then it may not work on boss level mobs.
Maybe better to just stick another +elemental damage rune on if your enemies die in 3 seconds, not like you can go around tagging things for crowd control?
#14
Posté 10 décembre 2009 - 07:31
Bibdy wrote...
They have a chance to proc (5% per 'rank' - novice = 1 , journeyman = 2 etc. I think), so they don't always activate every swing, and the target also gets a physical resistance check before getting paralyzed.
And yes, I believe stacking, say, 3 Runes of Paralysis will give you 3 separate attempts to get a Paralyze proc per attack.
Correct.
#15
Posté 10 décembre 2009 - 07:45
Chance to avoid a check = 0.75 x 0.8 x 0.85 = 0.51.
Modifié par Gliese, 10 décembre 2009 - 07:47 .
#16
Posté 10 décembre 2009 - 07:50
It led me to believe getting a Grandmaster Paralyze Rune would increase the paralysis duration, not the chances of actually triggering the effect. In this case, using several Paralysis Runes would still help, if each of them would have a chance to trigger.
#17
Posté 10 décembre 2009 - 08:04
#18
Posté 10 décembre 2009 - 08:11
#19
Posté 10 décembre 2009 - 08:18
_Loc_N_lol_ wrote...
Also, I hear active runes (on hit) only work on the main hand weapon.
Is this true? I have runes on my off-hand.
#20
Posté 10 décembre 2009 - 08:32
sebastiantjfisher wrote...
_Loc_N_lol_ wrote...
Also, I hear active runes (on hit) only work on the main hand weapon.
Is this true? I have runes on my off-hand.
they work on offhand weapons , they proc on my rogue's weapon, people hear some strange stuff sometimes
#21
Posté 10 décembre 2009 - 08:40
#22
Posté 10 décembre 2009 - 09:25
SuSuSudio wrote...
A word of caution, though - on backstabs you'll only use the mainhand weapon's runes (not sure if this is still true on 1.02, I'm on Xbox). The runes in the offhand weapon don't proc on backstabs.
Thats because you only back stab with the main hand weapon. But if you are facing the mob, both have a chance to proc, and once paralized - auto back stab.
Also, if the mob makes a resist check, you will see "resisted" float above his head.
EDIT
Oh, and certain mobs are immune.
Modifié par Jassper, 10 décembre 2009 - 09:36 .
#23
Posté 10 décembre 2009 - 09:51
i have a master one and it paralyzes all the time
Along with 109 damage!
#24
Posté 10 décembre 2009 - 10:01
#25
Posté 10 décembre 2009 - 10:26
Very possible it is a bug.





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