I still don't know what you meant by the intro (the intro movie where the armoured figure kills a man, the candlekeep section, going beyond that...?), but w/e, I hope it gets better for you. Throwing my mind back 10 years or more, I don't remember Candlekeep hooking me specifically, but everything after that I fell in love with. It's possible that with more partially-copycat games coming out since then that it looks like something you've seen before, *shrug*.
Candlekeep is a bit of a tutorial stage to help you get to grips with the game and you pick up some exp from puzzles that can get you about 30% of the way to the next level, depending on class (but hours later on this will become an insignificant amount that you can get in abundance from single kills), but there isn't much plot relevence to them and you can head right to the next section by talking to Gorion...
Once you get out of Candlekeep you're free (though the game indicates where you 'should' go); you can play the game how you want to; explore the lands at your whim, or follow the main story exclusively if you prefer; though you might be underleveled for it; level scaling is either rare or nonexistent, so tough enemies are tough and weak enemies are weak! I personally find this keeps things real. If you have a lot of cunning you could take out some big enemies earlier than usual and maybe grab some sweet gear early on (though probably not feasable as a newbie).
Exploration can be brutal for a first-time player, but it is rewarding, and I found the environments lush and immersive with the visuals and sounds (though I'm not sure how it will seem in 2012), simply strolling through the countryside environments was a pleasure.
When dealing with enemies, play smart, maneuver your party, use missiles a lot, save a lot, etc.
I've never fiddled with the difficulty settings much but you might want to take a look at those, too, if you have trouble. Nothing is too hard on normal difficulty, though.
Also if you're playing standard BG1 (which I recommend over tutu/BGT mods), it rolls your hp randomly on level-up; you may want to 'save-scum' to get the highest bonuses upon levelling. For fighter types you have a 1/8 chance of rolling the highest number, 1/6 with thief, 1/4 with mage. It's not fun and you may roll a glass-cannon if you just play it like true D&D, which is why the BG2 engine started supporting maximum hp at levelling as standard (xd1 instead of 1dx).
Modifié par fro7k, 30 mai 2012 - 01:51 .