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So, it happened.


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#26
C-Sec Officer

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excelon wrote...

There's going to be so many conflicts between fans over where the story should go. It'll be a nightmare.


This.

#27
christrek1982

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Snakes on a Plane anyone?

#28
Guest_The Mad Hanar_*

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christrek1982 wrote...

Snakes on a Plane anyone?


It'll be worse than a R.L Stine "choose your own ending" book.




...okay nevermind, those were actually good.

#29
Bill Casey

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The fans are not writing the game...
It's just giving the writers a think tank...

Modifié par Bill Casey, 27 mai 2012 - 02:56 .


#30
Ticonderoga117

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MisterJB wrote...

Giving creative control of DA3 to the masses. That ought to go well.



“Beginning today, we’ll do a series of questions and
discussions around Dragon Age. Consider this a conversation between
fans, the community team, and the developers. Everyone at BioWare is
incredibly excited about the future of the franchise but we’re
interested in what you have to say. Every month, we will discuss a topic
or question about Dragon Age and game development. You will have one
week to post your thoughts, desires, and hopes before we close the
thread for review. Moderators and developers will pop into the thread to
chat every now and again, so keep an eye out.

These questions and discussions are not only for future
games, but other potential products like novels, animated features, pen
and paper RPGs, and comics – all of which offer us opportunities to
expand on parts of the world.”

Where does it say: "Hey! Masses! Help us make DA3!"
Nowhere? I thought not.

Bill Casey wrote...

The fans are not writing the game...
It's just giving the writers a think tank...


This! OMG people calm down and relax. This is a good thing.

Modifié par Ticonderoga117, 27 mai 2012 - 02:58 .


#31
C-Sec Officer

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The Mad Hanar wrote...

It'll be worse than a R.L Stine "choose your own ending" book.




...okay nevermind, those were actually good.


For a second there, I thought you were being serious. I still own those books,

#32
QuantumSheep13

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Bioware's going to pretend to listen now (if they haven't already been doing that), in order to win back some of their fans.

It's just a PR stunt, if you ask me.

Modifié par QuantumSheep13, 27 mai 2012 - 03:02 .


#33
eddieoctane

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Xellith wrote...



C-Sec Officer wrote...



Its getting late, but Ok. One more story...




Posted Image


"Further
gameplay" would imply something playable happens after the ending. The
more I think about the game, the more I think Casey and Mac don't have
access to a dictionary.

The Mad Hanar wrote...

Sixth Goul wrote...

Is this a bad thing?


put it better on another post.


I get the feeling this has less to do with including fan fiction and more to do with getting some creative direction form the people who are actually paying for the game. It's nearly universally that Casey's "artistic vision" is blinder than a one-eyed bat wearing sunglasses at 2 in the morning. Maybe getting a little bit of pre-emptive feedback on what would totally destroy DA once and for all )and likely BioWare as a company) isn't that bad of an idea.

I'm still waiting to see if the Mass Effect team can swallow their pride and take DA's lead and actually take some of the changes we are asking for to heart. There's money to be made in giving fans what they want when it comes to DLC. Whether it be IT, or a reunion with the LI if you pick destroy, people will pay for somethign that isn't so damn depressing.

#34
Zardoc

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ReXspec wrote...

Responding to fan feedback and taking consideration of what fans actually want...

Like they were supposed to do IN THE F*CKING FIRST PLACE.



#35
wickedgoodreed

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From the bioware blog post referenced in the article:

However, it’s worth reminding that we’re not making promises, we’re talking about ideas. We won’t guarantee that things we discuss will materialize and we’re not showing anything until we’re ready. And as a last bit of housekeeping, the purpose of these exercises isn’t crowd sourcing or soliciting your game dev concepts (keep those close in case you want to make a game someday!). This should remain a discussion between BioWare and fans about what you loved about Dragon Age Origins and Dragon Age 2—what this franchise means to you.


Asking for fan feedback =/= "Fans are essentially going to write the game"

#36
Geneaux486

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This isn't really anything new. Bioware let fan feedback influence many of thier decisions in Mass Effect 2 and Mass Effect 3, as well as the ME2 DLC. I think it's great that they put so much value on customer satisfaction when other developers out there do the bare minimum and still turn a profit. Bioware makes a habit of going above and beyond.

#37
zovoes

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you know the funny thing is i can see the DA team doing this, i mean they are the ONLY ones who have been talking to us through this whole thing and not talking down to us. they are at least taking something from this mess.

#38
Geneaux486

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zovoes wrote...

you know the funny thing is i can see the DA team doing this, i mean they are the ONLY ones who have been talking to us through this whole thing and not talking down to us. they are at least taking something from this mess.



I don't think you're giving the ME3 team enough credit.  Right now they're doing the two most important things to this whole process:  listening and working on the EC.  It's not like they've given us nothing, they told us straight up that they're working on free DLC to help make the ending satisfactory to more, and I definetely don't agree that they've been talking down to us.  All the while they continue to let us speak freely on the forums (even letting most of the nastier things be said about them), much to their credit. 

Modifié par Geneaux486, 27 mai 2012 - 03:22 .


#39
ReXspec

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Ticonderoga117 wrote...

ReXspec wrote...

Responding to fan feedback and taking consideration of what fans actually want...

Like they were supposed to do IN THE F*CKING FIRST PLACE.


Yeah, and they still maintain all control. Not like it's "ZOMG, now fans are WRITING games."

No, they are just asking for insight into "Hey, what would you LIKE to see, and we can see how it gels with what we want."

So the sky is not falling, and it does not help us with the terrible train wreck of an ending.


I don't think we EVER wanted full control, I just think we wanted them to listen to us.  It's sad that they are implementing this now, rather than say, before the development of ME3.

#40
FeralEwok

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Bioware asking for suggestions now means fans are writting the game?

I didn't see that anywhere in the article.

Most would agree that handing complete control over to fans would be a disaster. But there is nothing wrong with asking the fanbase what they might like to see in future games. Fact is that whether you want to debate about how good or bad DA2 was, you can't argue that the game blew up in BW's face. The response to it was incredibly harsh (unfair in some regards) and you can't really blame them for not wanting to make the same mistakes.

There is a line for taking fan feedback. It hasn't been crossed yet.

#41
sistersafetypin

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ReXspec wrote...

Responding to fan feedback and taking consideration of what fans actually want...

Like they were supposed to do IN THE F*CKING FIRST PLACE.


Yeah. Not really seeing a downside here. And I have faith that Isabela has enough fans that she'll be my returning li. Now whether I get this game out of the used bin or not is up to Bioware

#42
Geneaux486

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ReXspec wrote...
I don't think we EVER wanted full control, I just think we wanted them to listen to us.  It's sad that they are implementing this now, rather than say, before the development of ME3.


They did use this method before ME3.  It's the reason why the planet scanning was made much less time consuming, and the reason they showed Tali's face at all (I know, I know, it's based on a free stock photo and we only see it in a picture, but I get the sense that we were lucky to get anything at all in that regard).

#43
Orlake

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It would seem that the DA crew looked over at the ME team and their shenanigans since March, and are now terrified.


....as they should be.

#44
goatman42

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Gameplay feedback and ideas from fan? Yes. Full on story ideas? I'm not so sure. Sure the Mass Effect 3 ending was bad, but the rest of the story was great. Stories created by committee rarely work because you end up with too many people all saying what should be in it.

Modifié par goatman42, 27 mai 2012 - 03:31 .


#45
ReXspec

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Geneaux486 wrote...

ReXspec wrote...
I don't think we EVER wanted full control, I just think we wanted them to listen to us.  It's sad that they are implementing this now, rather than say, before the development of ME3.


They did use this method before ME3.  It's the reason why the planet scanning was made much less time consuming, and the reason they showed Tali's face at all (I know, I know, it's based on a free stock photo and we only see it in a picture, but I get the sense that we were lucky to get anything at all in that regard).


Well game mechanics are one thing, but story?  Come on... I expect the writers to be able to get a sense of what is thematically and narratively correct.  We shouldn't HAVE to tell them what we expect, but here it is:  The oppurtunity to make DA3's good through fan feedback.

All I'm saying is, I wish they took feedback as far as story goes.

#46
deathlord413

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This has got to be one of the worst ideas imaginable. If you are afraid of what your fans are going to think of your game do private QA testing with randomly selected groups, don't just open it up so that anyone can chime in. The idea here just boggles my mind. I can't stand the idea of creating something for a group of people like this.

Games are supposed to be something that a team creates and then goes "Hey guys look what we made. What do ya think?" This mentality has been lost both on the developers and even more so on the gamers themselves. We as a community need to voice our opinions but we shouldn't try and force developers to cater to what we want. If we do that the game industry will turn into the a carbon copy of the shlop that comes out of hollywood at this point. They folks there are finally starting to figure out that originality sells not and endless tirade of sequels.

#47
ReXspec

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Orlake wrote...

It would seem that the DA crew looked over at the ME team and their shenanigans since March, and are now terrified.


....as they should be.


This makes me lol.

and not because it's untrue, but VERY true.  Almost to a morbidly funny degree.

#48
NoUserNameHere

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You all are blowing this development way out of porportion.

Have you responded to an official Bioware poll on ME3 or its ending since March? If so, you've basically done what they're doing here. Fans are hardly demanding certain forms of story development (though we'll probably get to make choices of some actual meaning if they know what they're doing this time) -- fans won't even write a single line of actual dialog.

It's just broad strokes ideas and maybe themes. The community managers are trained to decipher these kinds of things from amidst the typical forum ruckus.

#49
Geneaux486

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ReXspec wrote...
Well game mechanics are one thing, but story?  Come on... I expect the writers to be able to get a sense of what is thematically and narratively correct.  We shouldn't HAVE to tell them what we expect, but here it is:  The oppurtunity to make DA3's good through fan feedback.

All I'm saying is, I wish they took feedback as far as story goes.


Well, we're not going to see eye to eye on that one, 'cause I think the basic concepts behind the ending were great, and that it was just the execution that could have been a lot better. 

#50
Sesshomaru47

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They never said they had use or act on any idea out forward by fans. It's a ruse the appease people after ME3.