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Shepard was on the Crucible


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#76
Optimus J

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CuseGirl wrote...
Trying to infuse logic into ANYTHING pertaining to the ending is just going to leave you upset. I gurantee it. The ending, it's cinematics, and it's graphical design just make no sense.

It's funny you say "why isn't a team stationed INSIDE the Crucible. It's not like something would come into the Crucible and kill the people inside, right? It was constructed by non Reaper, non-Cerberus forces. By the way Anderson gave the instructions before running to the Conduit, he was only talking about opening up the arms. None of the troops were given instructions on how to turn on the Crucible or fire it properly. Just another part of the ending that makes it CLEAR it was written by one or two people without another handful of people saying "This makes no sense".


HEHEHEHEHEH
Makes me think if having more people, while keeping them chained to this disaster will be enough to fix the fiasco.

#77
Optimus J

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That last untextured image shoved some light over this subject:
Posted Image

Answering the previous question:
Posted Image

Yes, it was.

Modifié par Optimus J, 30 mai 2012 - 09:22 .


#78
DJBare

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Optimus J wrote...

That last untextured image shoved some light over this subject:
Posted Image

Yup, so ole shep is definitely on the citadel while chatting with starbinger.

#79
Mobius-Silent

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Whoa whoa, sorry I was posting my render before I went to bed so I didn't explain in detail (because I was just responding to my previous post on the subject, which explained what I was doing)

The grey untextured image is _my_ construct using the in-game models for the Crucible and the interface prongs, I made it to _test_ the scale, and see if something the size/shape of the nubbin from the cutscenes could be made from the prongs of the interface dais.

To be clear _I_ took 8 duplicates of the prongs psk and folded up the folding sections and then arranged then into a rough cylinder to see how that would fit with the Crucible and if it looked a bit like the mystery nubbin. The thing I made exists nowhere in the game!

Here is something I did earlier explaining what my current thoughts are as to what came from the Crucible (GREEN) and what is pure Citadel(RED):

Posted Image

I was planning to do more from other angles but haven't had time yet

Modifié par Mobius-Silent, 30 mai 2012 - 10:11 .


#80
Shallyah

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I see these threads and I keep thinking the fans are putting infinitely more thought into things such as proportions of the Crucuble than the developpers did. They probably couldn't care enough to make the proportions match betweeen diferent shots.

#81
Mobius-Silent

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Shallyah wrote...

I see these threads and I keep thinking the fans are putting infinitely more thought into things such as proportions of the Crucuble than the developpers did. They probably couldn't care enough to make the proportions match betweeen diferent shots.


As I said earlier that is very common in game development. Did you know the instide of the Normandy SR2 doesn't fin in the external chassis?

That said if we're right I thing it show a _lot_ of forethought on the part of the designers and writers, it just seems like much of the exposition was cutdue to someone thinking it was "too talky"

I mean are there really Mass Effect fans who get annoyed at something being "Too talky"? I think thats one of the reasons we're here.

#82
Optimus J

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Mobius-Silent wrote...

Whoa whoa, sorry I was posting my render before I went to bed so I didn't explain in detail (because I was just responding to my previous post on the subject, which explained what I was doing)

The grey untextured image is _my_ construct using the in-game models for the Crucible and the interface prongs, I made it to _test_ the scale, and see if something the size/shape of the nubbin from the cutscenes could be made from the prongs of the interface dais.

To be clear _I_ took 8 duplicates of the prongs psk and folded up the folding sections and then arranged then into a rough cylinder to see how that would fit with the Crucible and if it looked a bit like the mystery nubbin. The thing I made exists nowhere in the game!

Here is something I did earlier explaining what my current thoughts are as to what came from the Crucible (GREEN) and what is pure Citadel(RED):

Posted Image

I was planning to do more from other angles but haven't had time yet


Danmit it... So we're back to zero?

#83
B3ckett

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This thread is awesome.
It also butchers a lot of speculations, unfortunately.

#84
EpyonX3

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Mobius-Silent wrote...

Whoa whoa, sorry I was posting my render before I went to bed so I didn't explain in detail (because I was just responding to my previous post on the subject, which explained what I was doing)

The grey untextured image is _my_ construct using the in-game models for the Crucible and the interface prongs, I made it to _test_ the scale, and see if something the size/shape of the nubbin from the cutscenes could be made from the prongs of the interface dais.

To be clear _I_ took 8 duplicates of the prongs psk and folded up the folding sections and then arranged then into a rough cylinder to see how that would fit with the Crucible and if it looked a bit like the mystery nubbin. The thing I made exists nowhere in the game!

Here is something I did earlier explaining what my current thoughts are as to what came from the Crucible (GREEN) and what is pure Citadel(RED):

Posted Image

I was planning to do more from other angles but haven't had time yet


Posted Image


So I was could be half right. I admit it does make sense. But I think that even though the proprtions may still be off, object B should still be much larger than just the options and the additional prongs. 

Either way this is great!

Modifié par EpyonX3, 30 mai 2012 - 02:46 .


#85
Mobius-Silent

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Optimus J wrote...
Danmit it... So we're back to zero?


It's you're looking for proof then yeah, but thats where we started and where we'll stay. However constructing a satisfying narrative is it's own reward to me, A combination of.
And I'd be happy (and maybe I'd be able to face playing ME3 again)

#86
EpyonX3

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Mobius-Silent wrote...

Shallyah wrote...

I see these threads and I keep thinking the fans are putting infinitely more thought into things such as proportions of the Crucuble than the developpers did. They probably couldn't care enough to make the proportions match betweeen diferent shots.


As I said earlier that is very common in game development. Did you know the instide of the Normandy SR2 doesn't fin in the external chassis?

That said if we're right I thing it show a _lot_ of forethought on the part of the designers and writers, it just seems like much of the exposition was cutdue to someone thinking it was "too talky"

I mean are there really Mass Effect fans who get annoyed at something being "Too talky"? I think thats one of the reasons we're here.



Heck no. I would have loved more conversation. That's what Mass Effect was all about. It waslike Star Trek, more about characters and inter-species politics than the actual action. It slowly became an action oriented game since EA wanted a broader audience.

#87
Mobius-Silent

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EpyonX3 wrote...

So I was could be half right. I admit it does make sense. But I think that even though the proprtions may still be off, object B should still be much larger than just the options and the additional prongs. 

Either way this is great!


Yep, though I'm pretty sure that partB (the nubbin) is still pretty small compared to the whole platform (_Just_ enough for the thin stiff)
E.G.
  • Red circles are the same part,
  • Green circles are the same part,
  • Blue rectange is the max size for the PartB
Posted Image

Modifié par Mobius-Silent, 30 mai 2012 - 03:19 .


#88
Stigweird85

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sorry I am completly lost here?

Spending a little longer on a second read through but I don't get the fuss is about? Are we saying that the cruicble docks with the citadel? Stop the presses that surely is groundbreaking?:D


Seriously though? What are you trying to convey here?

Modifié par bigstig, 30 mai 2012 - 03:27 .


#89
EpyonX3

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bigstig wrote...

sorry I am completly lost here?

Spending a little longer on a second read through but I don't get the fuss is about? Are we saying that the cruicble docks with the citadel? Stop the presses that surely is groundbreaking?:D


Seriously though? What are you trying to convey here?


My original theory was that Shepard was not on the Citadel technically, but he was on a part of the crucible instead. That may be partially correct. We're basically proving that the control and destroy options are foreign to the Citadel, including the prong like structures that point up toward the Crucible.

#90
EpyonX3

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Mobius-Silent wrote...

EpyonX3 wrote...

So I was could be half right. I admit it does make sense. But I think that even though the proprtions may still be off, object B should still be much larger than just the options and the additional prongs. 

Either way this is great!


Yep, though I'm pretty sure that partB (the nubbin) is still pretty small compared to the whole platform (_Just_ enough for the thin stiff)
E.G.
  • Red circles are the same part,
  • Green circles are the same part,
  • Blue rectange is the max size for the PartB
Posted Image


If this is the case then bioware needs to clarify the docking scene. I can't see how the round platform in the entire Presidiom base. We also see it as a flat surface. Unless the left that out for uknown reasons.

#91
Stigweird85

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EpyonX3 wrote...

bigstig wrote...

sorry I am completly lost here?

Spending a little longer on a second read through but I don't get the fuss is about? Are we saying that the cruicble docks with the citadel? Stop the presses that surely is groundbreaking?:D


Seriously though? What are you trying to convey here?


My original theory was that Shepard was not on the Citadel technically, but he was on a part of the crucible instead. That may be partially correct. We're basically proving that the control and destroy options are foreign to the Citadel, including the prong like structures that point up toward the Crucible.


But if the synthesis option was already on the Citadel before the crucible docked why wouldn't Saren use it when he had free reign of the Citadel? After all synthesis was exactly what he happened: A merger of flesh and steel the strengths of both and the weakness of neither.

The starchild states something like you are the first person to get here. If he was still on the crucible then someone would have been there and recently as the whole thing was built from scratch. Anythere there has had to have been made.

#92
Mobius-Silent

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EpyonX3 wrote...]
If this is the case then bioware needs to clarify the docking scene. I can't see how the round platform in the entire Presidiom base. We also see it as a flat surface. Unless the left that out for uknown reasons.


The Presidium is the outer ring that the wards connect to. The Crucible's _arms_ attach to the Presidium and the "head" (complete with partB) hovers above the base of the _Citadel tower_ that tower is 1km high and the base is only ~100m across.

#93
Mobius-Silent

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bigstig wrote...
But if the synthesis option was already on the Citadel before the crucible docked why wouldn't Saren use it when he had free reign of the Citadel? After all synthesis was exactly what he happened: A merger of flesh and steel the strengths of both and the weakness of neither.

The starchild states something like you are the first person to get here. If he was still on the crucible then someone would have been there and recently as the whole thing was built from scratch. Anythere there has had to have been made.


Just because a console is there doesn't mean it does anything. The point is that at the end we _are_ standing on the Citadel and the Crucible is above us. However if that is the case why is there a console for control and a conduit for destroy present on the base of the Citadel tower? (This is a long-standing question)

We are attempting to answer that question by illustrating that it's possible the forks in the center of the chamber, the control console and the destroy tube all unfolded from the extra "nubbin" that was at the end of the Crucible _before_ it docked, but then mysteriously dissapeared after docking.

Modifié par Mobius-Silent, 30 mai 2012 - 03:57 .


#94
Samuel_Valkyrie

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Clearly, the intent of the designers was to make these locations as described by the OP. Kudos for them for making that effort (really, good job!) and for OP for noticing it and making a thread of it. Also, Bioware's official stance is that Shepard's indeed on the Citadel-Crucible combination (where exactly doesn't really matter). So, it doesn't only fit, but it seems that it was the intent that this is what actually occurs. All the rest is detail: remember, not everything the designers programmed was 100% consistent, because they are, after all human, and therefore fallible.

#95
StElmo

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WOW, that IS wierd. How does one take an elevator of LIGHT ONTO the cruciable?


This is getting wierder and wierder.

#96
EpyonX3

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Mobius-Silent wrote...

EpyonX3 wrote...]
If this is the case then bioware needs to clarify the docking scene. I can't see how the round platform in the entire Presidiom base. We also see it as a flat surface. Unless the left that out for uknown reasons.


The Presidium is the outer ring that the wards connect to. The Crucible's _arms_ attach to the Presidium and the "head" (complete with partB) hovers above the base of the _Citadel tower_ that tower is 1km high and the base is only ~100m across.


Error on my part. I thought the Presidium was the base of the Citadel tower, which is what I meant in my post.

#97
EpyonX3

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bigstig wrote...

EpyonX3 wrote...

bigstig wrote...

sorry I am completly lost here?

Spending a little longer on a second read through but I don't get the fuss is about? Are we saying that the cruicble docks with the citadel? Stop the presses that surely is groundbreaking?:D


Seriously though? What are you trying to convey here?


My original theory was that Shepard was not on the Citadel technically, but he was on a part of the crucible instead. That may be partially correct. We're basically proving that the control and destroy options are foreign to the Citadel, including the prong like structures that point up toward the Crucible.


But if the synthesis option was already on the Citadel before the crucible docked why wouldn't Saren use it when he had free reign of the Citadel? After all synthesis was exactly what he happened: A merger of flesh and steel the strengths of both and the weakness of neither.

The starchild states something like you are the first person to get here. If he was still on the crucible then someone would have been there and recently as the whole thing was built from scratch. Anythere there has had to have been made.


Synthesis isn't part of the Citadel either. The Catalyst doesn't say add your energy to the Citadel, he says Crucible. Shepard jumps into the Crucible's energy and that gets sent out. Saren couldn't have done that because the crucible didn't exist and therefore would have been impossible to do.

The other thing you mentioned about the catalyst is true, he does say that. This helps me lean toward Mobios' idea that the structure is of both the Citadel and Cricuble and Shepard eventually gets on both.

#98
Grimwick

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I disagree completely on the grounds that the reapers would have never had a mysterious elevator that led specifically to the Crucible.

If Shepard initially landed on the Citadel (which s/he most certainly did) then how did s/he end up on the Crucible from an elevator that already existed on the Citadel?

#99
Mobius-Silent

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Ok here is _MY_ suggestion of what is what (this is different to the OP I'm hoping we can eventually agree)

All _my_ images in this thread alude to what is below.

Red: Crucible
Purple: Unfolds from the Crucible "nubbin" (AKA "PartB")  and attaches to the Citadel
Green: Citadel (The base of the citadel tower)

Posted Image

Modifié par Mobius-Silent, 30 mai 2012 - 04:23 .


#100
Mobius-Silent

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Grimwick wrote...

I disagree completely on the grounds that the reapers would have never had a mysterious elevator that led specifically to the Crucible.


This is not what is currently being discussed