Seival wrote...
@ All recent "IT"ers and Destroyers above this post.
I can play the same game with Destory. Take a look:
"You had no doubts that you are going to destroy the Reapers in the end. Destroying the Reapers was your most desired thing. The Catalyst knows about it of course... So, what is the best way to indoctrinate Shepard? Make Shepard believe that she/he got what she/he desired. Create an illusion that the Reapers were destroyed. Destroy is clearly the indoctrinated ending. Shepard becomes a hask. Harvest continues." - Do you like that "theory"? Doubtful. And you are telling me the same thing about Control and Synthesis.
Except the game beats you over the head with the message that the only way to beat them is to destroy them. Only the villains believe otherwise. All your allies tell you to give them no quarter. Everyone we know of who tried to control them, became indoctrinated. Hell, it's the reason the Protheans fell. A faction that turned out to be indoctrinated wanted to use the crucible to control the Reapers.
There's literally only bad precedents and bad references for control.
Just consider the fact that TIM thought he could control the Reapers, and Saren advocated synthesis. Both were indoctrinated.
Are you saying the point of the game is that all your friends and allies were all wrong and the villains were actually right all along?
Also, in the EC endings, in the synthesis and control ending, the soldier fighting in the streets is losing the fight. A husk throws himself upon him and he's about to die when the wave hits. Identical sequence for both endings.
In destroy, however, the soldier keeps fighting. He shoots the husk, he is not overcome. He shoots several more. They keep closing in, but he just keeps fighting until the wave hits.
Shepard: If you had saved them all, would things have worked out better?
Vega: I... I don't know. I don't think so.
Shepard: The right choice is usually not the easy one