"Hutch it to clutch it" - What happens when your the only one left?
#26
Posté 27 mai 2012 - 08:50
#27
Posté 27 mai 2012 - 08:51
Infiltrator: you know cloack...shoot...reload cancel...cloack...shoot etc
Vanguard: takes rocket out
Adept: dies
Engeneer: full turret/drone backup and hope you don't miss that Paladin/Carni shot
Sentinel: hum that i donno
Doing all this cool things I will be screaming and crying like a girl in front of a monitor while pixel alien monsters try to kill me
#28
Posté 27 mai 2012 - 09:00
#29
Posté 27 mai 2012 - 09:00
Equidae wrote...
Once I was the last person standing and there was only a banshee left. At the time I was a wimpy little infiltrator. Every time I shot at her she would teleport closer and closer, and while I ran, her shields would regenerate... All my medigels and rockets were out from carrying the team the whole time. I would cloak, shoot, run for my life, repeat, and finally she just put me out of my misery.
Tell me about it... <_<
#30
Posté 27 mai 2012 - 09:06
#31
Posté 27 mai 2012 - 09:08
I'm even worse when someone w/ a higher rank than me is in the lobby (rare) and typically is toting a level 20 GI, while I'm a >10 QI.
Had one occasion where it happened this weekend on FBWGG and it was me VS 2 primes and a Banshee. Sooo many laps around the map happened that wave.
#32
Posté 27 mai 2012 - 09:08
And yeah, the Inf has a hard time soloing the banshee. Too much time between shots/volleys allowing her to regen, and it's really hard to hit her through a scope when she's teleporting, even when heading straight toward you. But the Salarian can Energy Drain her, which helps a lot.
Modifié par Rolenka, 27 mai 2012 - 09:08 .
#33
Posté 27 mai 2012 - 09:10
#34
Posté 27 mai 2012 - 09:21
On Silver or Gold, I now usually play Geth Infiltrator. So I try to find a quiet corner, hoping they leave me alone. Then they don't and I try to use my cloak and wallhack.. errr.. Hunter Mode to the best effect.
Usually, I try not to let it get that far, by actively reviving people as quickly as possible. Hate it when someone dies -right in front of a teammate- because I thought they would revive them.
#35
Posté 27 mai 2012 - 09:24
This means that when I die by doing something dumb they can all see it.
I usually console myself with the knowledge that they died first
#36
Posté 28 mai 2012 - 06:11
Badpanzer wrote...
The hard thing is that when the pressure is at its highest and your alone you have 3xplayers watching your every move.
This means that when I die by doing something dumb they can all see it.
I usually console myself with the knowledge that they died first
True, that helps a little.
#37
Posté 28 mai 2012 - 06:18
Modifié par seireikhaan, 28 mai 2012 - 06:19 .
#38
Posté 28 mai 2012 - 06:21
Kite, that's usually a way to do it.
#39
Posté 28 mai 2012 - 06:22
#40
Posté 28 mai 2012 - 06:25
#41
Posté 28 mai 2012 - 06:29
#42
Posté 28 mai 2012 - 06:30
Shotgun Nova wrote...
I usually finish the wave to my lonesome, but is something goes wrong.. These are my 2 reactions.. when I fail to "clutch" the wave.
For those who don't know what the definition of "clutching" in this case, it means.. to perform under pressure at the crucial moment that comes between winning and losing.
That guy who did the New Vegas vid is hilarious
#43
Posté 28 mai 2012 - 06:34
#44
Posté 28 mai 2012 - 06:35
Sure the other guys might be yelling hurry up, but if their asses didn't suck so badly I wouldn't have to kill the whole wave by myself when they die within 15 seconds.
#45
Posté 28 mai 2012 - 06:35
#46
Posté 28 mai 2012 - 06:36
Modifié par Josh.de, 28 mai 2012 - 06:37 .
#47
Posté 28 mai 2012 - 06:44
#48
Posté 28 mai 2012 - 06:50
#49
Posté 28 mai 2012 - 07:00
#50
Posté 28 mai 2012 - 07:01
kyles3 wrote...
I tell everyone I'm playing with, "Turn around, I can't do it while you're watching."
Heheh, I actually dance around against cover and stuff while clutching it. Just for teh lolz.





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