Funkdrspot wrote...
So lets be honest here, do we, as shepard, really need to know WHY the reapers stacked bodies up? Do we really need to know what their plans are? Do
we really need to know HOW they make a reaper? How is it a 'plot hole'
to simply not know something that hasn't been explained in the story
yet?!
Uh, no. You somehow confuse the two. One is indirect. Something that does not need to be explained in order for the plot to progress while the other is direct. You(Shepard) having an underwhelming conversation with the catalyst isn't remotely close to not knowing what the reaper's plans are for the bodies in the hall. If you can't see that then the only thing I can do is refer you to a college reading comprehension course.
Plus, let us remind you, smudboy, and everyone else on this page that the game is told directly from the eyes of Shepard. To my recollection, never once do we, as the audience, cut away from Shepard to learn a plot piece or twist before he does.
There's no confusion. You selected arbitrarty cut offs as to what bothers YOU with regards to the plot.
Of course the plot can progress without things being explained, did the plot halt after the Catalyst scene? No? So then what's your problem with the scene? The Catalyst controls the Reapers, you have 3 choices, you choose them, the end. You should have no problem with that.
The strengthen of storytelling often relies on the level of exposition and by adhering to the lore and theme established through the trilogy. You can't just add anything you want to the game because it's through the perspective of Shepard. Why were there bodies there and 1 Keeper poking at them? We both don't know. You could overlok that, that's fine. Other are free to point it out.
If the Reapers were slaughtering pink unicorns in that Citadel room, wouldn't you be curious why?
How did Anderson follow you up? Why was he not injured? Why did Coats not see either him or Shepard? Why were the walls shape shifting only in Anderson's path? How did he beat me to the Control room when there was no evident path besides Shepard's?
There are all questions people ask. I wanted to now these questions while playing the game, the entire sequence was confusing. The fact you're willing to ignore them does not invalidate other people's right in asking these questions. You also can't pick and choose which parts of the plot should be ignored then complain about other parts, like the Catalyst. There are people who have NO problem with the Catalyst scene - why are YOU complaining then?
No it wasn't. You don't like him or his analysis and it hurts your feelings, and that's cool. You don't have to agree with every point he makes, I don't. It doesn't invalidate his analysis.
That was literally, 20 minutes out of the first 20 minutes and I could do that for almost every single video he made.
Modifié par fr33stylez, 03 juin 2012 - 05:01 .




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