Aye... And they did admit that they went even done writing the ending in December after the game should have originally come out...Kunari801 wrote...
First the ending needs to be emotionally satisfying then we can hope some other issues will be addressed.
Tyion133, I agree there is issue with shortcuts the Devs had to do with time, like the Rachni mission, it's already been confirmed they planned an alternate mission but ran out of time.
I also wish they didn't use the Zaeed style crew conversation system with the Normandy crew. Plus the fetch-quests, I wish some were real missions instead of just scan-and-go. Both are probably a victim of them running out of time.
So we can't get the ending we want after all? v2.0
#226
Posté 29 mai 2012 - 08:37
#227
Posté 29 mai 2012 - 09:09
When someone is tired they make mistakes, when they are rushed they also make mistakes. Add them together and it's asking for a disaster.
Plus, sometimes the story a writer is telling isn't the one the audience is experiencing. I think they team was still on the "AI's are bad m'Kay" page when for us players that evolved with the EDI and Legion story arcs to be more complex and nuanced than an absolute. Thus Star-brat comes off as illogical us players.
#228
Posté 29 mai 2012 - 09:51
you'd sill think they would take the two into acount though, i mean you can make peace on rannoch. to say that two of your crew where just evil and not letting on and not even give a subtext for that just seems odd to me. they seemed like they were trying to subvert the "everyone of this race is like this" thing that most si-fi loves even with the geth and AI so why back out now?Kunari801 wrote...
As I said on page 9, I took from "Final Hours" that the team was pushed so "Rushed" and "Burnout" probably played a factor in the ending.
When someone is tired they make mistakes, when they are rushed they also make mistakes. Add them together and it's asking for a disaster.
Plus, sometimes the story a writer is telling isn't the one the audience is experiencing. I think they team was still on the "AI's are bad m'Kay" page when for us players that evolved with the EDI and Legion story arcs to be more complex and nuanced than an absolute. Thus Star-brat comes off as illogical us players.
Modifié par zovoes, 29 mai 2012 - 09:55 .
#229
Posté 29 mai 2012 - 10:37
I think a lot of people will learn from it and won't allow this kind of cult, I mean, documentary, when they are badly pressed for time.
Bioware should be very thankful to the fans. Specifically for the loyal ME fans. If ME3 wasn't the "last chapter" of a successful trilogy, the game wouldn't have sold half as much. If a lot of people didn't pre-order it, because of the previous chapters, ME3 would be a game to be forgotten in terms of sales. Would be a joke in the history of the company's game sales.
#230
Posté 29 mai 2012 - 10:55
Darth Suetam wrote...
It's somehow ironic that the documentary that was supposed to be a great "inside look" into the game (and a huge cult of personality for Mr. Hudson) turned out to be proof of the ending's fail. Complete fail. They can't throw that reasoning that "they are proud of their ending" and that "they worked on it as on anything else", when we know that they didn't have the time, and even with a draft for something bigger, it was cut down to just a simple copy of "Deus Ex"'s ending. Something that really didn't work on a different game.
...Bioware should be very thankful to the fans. Specifically for the loyal ME fans. If ME3 wasn't the "last chapter" of a successful trilogy, the game wouldn't have sold half as much...
I enjoyed reading "Final Hours" it gave me some insights into Mass Effect that I didn't know before so it was worth the few bucks it cost.
I think ME3 would have sold just as well if it was just ME3 and not the "last chapter". I doubt many would have been mad if BW had come out and decided to drop the "Trilology" and said that Commander Shepard's story would continue for another game or two. Their decision to make Mass Effect a trillogy from early concept blinded them to the fact that there was too much left to resolve for one game.
#231
Posté 29 mai 2012 - 11:05
Kunari801 wrote...
I enjoyed reading "Final Hours" it gave me some insights into Mass Effect that I didn't know before so it was worth the few bucks it cost.
I think ME3 would have sold just as well if it was just ME3 and not the "last chapter". I doubt many would have been mad if BW had come out and decided to drop the "Trilology" and said that Commander Shepard's story would continue for another game or two. Their decision to make Mass Effect a trillogy from early concept blinded them to the fact that there was too much left to resolve for one game.
I liked "The Final Hours" too.
I just don't agree about the sales. I don't think they would have so many pre-orders if it was just a new game. On the other hand, maybe the ending wouldn't resonate so badly with fans. That much is true. But it's a bad and copied ending anyway. After the cyber-world version of "word of mouth", the sales would have been not so great. Especially compared to other games. They were lucky the series got them so many pre-orders. Otherwise, it could have flopped. Probably would have.
#232
Posté 29 mai 2012 - 11:29
Darth Suetam wrote...
I just don't agree about the sales. I don't think they would have so many pre-orders if it was just a new game. On the other hand, maybe the ending wouldn't resonate so badly with fans. That much is true. But it's a bad and copied ending anyway. After the cyber-world version of "word of mouth", the sales would have been not so great. Especially compared to other games. They were lucky the series got them so many pre-orders. Otherwise, it could have flopped. Probably would have.
If ME3 was just another game NOT tied to Mass Effect. then yes I agree with you.
That wasn't my point. My point was that if ME3 was just the "Next game in the ME series" then it would have sold just as pre-orders as it did. I don't think it being "the last chapter" added too many sales.
#233
Posté 29 mai 2012 - 11:49
Kunari801 wrote...
If ME3 was just another game NOT tied to Mass Effect. then yes I agree with you.
That wasn't my point. My point was that if ME3 was just the "Next game in the ME series" then it would have sold just as pre-orders as it did. I don't think it being "the last chapter" added too many sales.
My point was the first one, about a new game or series.
I think the last chapter always adds something else. But in this case, I agree, woundn't make the real difference.
Anyway, pre-orders, because it was a game already with a large fan following, saved the day. I'll just rethink pre-ordering their games. After rushed DA2 and ME3, I'll wait for people's reaction to buy some new game from BW.
#234
Posté 30 mai 2012 - 03:45
This is far, far worse even than the generic "Shepard Delivery Service (SDS)" in the single-player campaign.
Modifié par Goodwood, 30 mai 2012 - 03:45 .
#235
Posté 30 mai 2012 - 04:06
Goodwood wrote...
Been playing some multiplayer with the new DLC and I gotta say, the "package delivery" was the absolute WORST piece of tripe I've ever seen foisted into a multiplayer game mode. What the fierfek were they smoking when they thought it'd be a good idea?
This is far, far worse even than the generic "Shepard Delivery Service (SDS)" in the single-player campaign.
I dislike the mode just because I am slow while carrying the darn bag!
Still trying for me QME.
#236
Posté 30 mai 2012 - 04:13
LOL see I told you we were heading for UPS 2186... They just shipped the wrong game... now all they have to do is give us all the right game /end sarcasmGoodwood wrote...
Been playing some multiplayer with the new DLC and I gotta say, the "package delivery" was the absolute WORST piece of tripe I've ever seen foisted into a multiplayer game mode. What the fierfek were they smoking when they thought it'd be a good idea?
This is far, far worse even than the generic "Shepard Delivery Service (SDS)" in the single-player campaign.
#237
Posté 30 mai 2012 - 07:23
Kyria Nyriese wrote...
LOL see I told you we were heading for UPS 2186... They just shipped the wrong game... now all they have to do is give us all the right game /end sarcasm
So your saying the true ending is out there? It was just stollen by the guy at the post office when he opened all the packages? lol
#238
Posté 30 mai 2012 - 08:00
#239
Posté 30 mai 2012 - 12:47
BigglesFlysAgain wrote...
Kyria Nyriese wrote...
LOL see I told you we were heading for UPS 2186... They just shipped the wrong game... now all they have to do is give us all the right game /end sarcasm
So your saying the true ending is out there? It was just stollen by the guy at the post office when he opened all the packages? lol
that makes more sense than biowares excuse lol
#240
Posté 30 mai 2012 - 12:55
Spectre-00N7 wrote...
I haven't been lurking for the past couple of months, so I don't know if they still haven't said anything about the EC. I'd like to know what they are planning on changing; I mean I hope they figured that out by now. It kind of sucks when I feel so far away from a company.
All we know is that a lot of the primary voice cast are back in the recording studio.
Whatever it is, it's not just text on a screen like Dragon Age.
Best Case Scenario - It's a complete reworking of the whole final act. New structure, new pacing, completely removing the offensively bad Star Child segment. Something like that.
Worst Case Scenario - Additional conversations after the fact, or just before. More exposition and explanation rather than emotional satisfaction. A complete cluster bomb mess of an ending made worse with more detail on top of bad writing.
Realistic Expecation - Somewhere between these two. New cutscenes and new conversations, possibly extra dialogue options before the final battle. But they aren't getting Martin Sheen back, so don't expect anything new with TIM.
#241
Posté 30 mai 2012 - 02:46
Heh.
I'm still moderately interested in seeing where this extended cut is going. I can see a few possibilities, but none of them are going to be the ending we were promised. Somebug pretty much summed up the way I'm looking at it, maybe a bit more optimistically, but it's a good summary.
#242
Posté 30 mai 2012 - 02:59
SomeBug wrote...
Whatever it is, it's not just text on a screen like Dragon Age.
Best Case Scenario - It's a complete reworking of the whole final act. New structure, new pacing, completely removing the offensively bad Star Child segment. Something like that.
Worst Case Scenario - Additional conversations after the fact, or just before. More exposition and explanation rather than emotional satisfaction. A complete cluster bomb mess of an ending made worse with more detail on top of bad writing.
Realistic Expecation - Somewhere between these two. New cutscenes and new conversations, possibly extra dialogue options before the final battle. But they aren't getting Martin Sheen back, so don't expect anything new with TIM.
TIM confrontation was fine as is, and I think there was more dialog recorded than used so they may already have what they need. Maybe explain a line from Shepard, "Get out of my head!" just before the end.
If they're going to push the "All AI's will rebel and kill organics" idea they do need to put in more explaination to justify it.
ME1 is in-line with that reasoning but ME2 and ME3 evolved that with EDI and Legion story arcs. Even a Renegade Shepard is going to see EDI evolve and the Geth-Quarian arc at a minimum. Paragon or Renegade Shepard EDI has had opportunity to turn on the crew.
My guess: More explaination on that plot-point to setup Star-brat then maybe more convo time to argue with Star-brat. Still have the RBG with hopefully some tweaks. Expanded epilogue cinematics with a voice over explaining the crew's fate and a funeral service for Shepard or a LI reunion for the end where Shepard lives.
#243
Posté 30 mai 2012 - 03:09
And don't forget the pop up to remind us to buy more dlc.
Modifié par Laterali, 30 mai 2012 - 03:10 .
#244
Posté 30 mai 2012 - 03:11
#245
Posté 30 mai 2012 - 03:29
Laterali wrote...
Do you know what I want from the EC? It's easy, I want a paragon and renegade interrupt when talking to the Catalyst. They're both the same thing too so it should be easy to implement. He offers you the 3 choices, you hit the interrupt, and punt him off the top of the Citadel. Game over, end credits.
And don't forget the pop up to remind us to buy more dlc.
But how does kicking a AI projection off the platform do? How does it end the war? Not that I'm against refusing Star-brat as I'd love to tell it to Frack-Off and take his Reapers with him.
#246
Posté 30 mai 2012 - 03:53
Alamandorious wrote...
Wow, old thread got shut down. And with the smart remark of 'end of line' at the end.
Heh.
I'm still moderately interested in seeing where this extended cut is going. I can see a few possibilities, but none of them are going to be the ending we were promised. Somebug pretty much summed up the way I'm looking at it, maybe a bit more optimistically, but it's a good summary.
Yeah, Mr Woo (in his new guise) decided to suddenly close it.
#247
Posté 30 mai 2012 - 04:37
Kunari801 wrote...
Laterali wrote...
Do you know what I want from the EC? It's easy, I want a paragon and renegade interrupt when talking to the Catalyst. They're both the same thing too so it should be easy to implement. He offers you the 3 choices, you hit the interrupt, and punt him off the top of the Citadel. Game over, end credits.
And don't forget the pop up to remind us to buy more dlc.
But how does kicking a AI projection off the platform do? How does it end the war? Not that I'm against refusing Star-brat as I'd love to tell it to Frack-Off and take his Reapers with him.
Can the Paragon Interrupt be taking him across your knee and paddling his butt like a disobedient 4 year old?
#248
Posté 30 mai 2012 - 04:43
#249
Posté 30 mai 2012 - 04:45
Kunari801 wrote...
Sounds more Renegade to me Sagevallant
More Renegade than kicking him off a cliff? Strict parenting, that.
#250
Posté 30 mai 2012 - 08:16
No-no... Kicking him off a cliff is more Paragon than beating him to death with a paddle...sagevallant wrote...
Kunari801 wrote...
Sounds more Renegade to me Sagevallant
More Renegade than kicking him off a cliff? Strict parenting, that.





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