Modifié par Ihatebadgames, 26 juin 2012 - 11:58 .
So we can't get the ending we want after all? v2.0
#401
Posté 26 juin 2012 - 11:57
#402
Posté 27 juin 2012 - 12:09
#403
Posté 27 juin 2012 - 12:48
That being said, the ending is still bad, just not 'we forgot all the rules of storytelling' bad.
Here's my problem... if the ME franchise is to continue at all, they now have to pick one of these endings as the canonical ending, invalidating two other endings. I mean, is Bioware trying to scuttle the ME IP now?
#404
Posté 27 juin 2012 - 01:00
DevApp wrote...
If this had been the ending we'd gotten originally, we probably wouldn't have reacted the way we did back on release.
That being said, the ending is still bad, just not 'we forgot all the rules of storytelling' bad.
Here's my problem... if the ME franchise is to continue at all, they now have to pick one of these endings as the canonical ending, invalidating two other endings. I mean, is Bioware trying to scuttle the ME IP now?
I do think that is why the ending was so vague. They (probably EA) didn't want the franchise to end at the peak of it's popularity.
#405
Posté 27 juin 2012 - 01:17
DevApp wrote...
If this had been the ending we'd gotten originally, we probably wouldn't have reacted the way we did back on release.
That being said, the ending is still bad, just not 'we forgot all the rules of storytelling' bad.
Here's my problem... if the ME franchise is to continue at all, they now have to pick one of these endings as the canonical ending, invalidating two other endings. I mean, is Bioware trying to scuttle the ME IP now?
So would you have rathered we have no choice whatsoever at the end? I don't mean to be overly argumentative, but I'm curious about what you'd have wanted instead. I agree, if the ME series is to continue, they will probably have to choose one as a "canon", or set the game as a prequel. You're right on that account, but I can hardly see how the alternative would have been better. That's a no-win situation for Bioware and they erred on the side of giving us at least some kind of galaxy-changing choice, rather than giving us no choice at all.
And, for the sake of bringing in some fresh air here, I felt very satisfied by the new endings! Were they perfect? No, of course not. I would have loved an entirely new set of endings too! But that was never going to happen. What we got, though, in my opinion, was much more satisfying. A lot of the plot holes and confusing aspects were resolved. Were all of them? Nope, but I sure am glad they didn't decide to completely cut out the breathing scene for the sake of resolving plot holes (much like, say, the way they cut the relays and Normandy being destroyed
And, to reply to those that hate the reject ending... Isn't that exactly what fans have wanted, though? An ending where the Reapers win... We got that now. Granted, it wasn't as fleshed out as the others, but did it honestly need to be? The Reapers won, but Liara's plan worked. We didn't need to know every detail of the slow extermination of the galaxy. And the insta-fail aspect of it? That was to be expected. We've been told all the way back since ME1 that there was little to no hope of defeating the Reapers conventionally. Sovereign alone could not be beaten by the fleets in ME1. The only way it was defeated was by the convenient back door created through Saren's death (as explained in ME3's codex). ME3 stated that it took four full turian dreadnoughts to destroy a single Sovereign-class Reaper. With the Council's laws restricting dreadnought construction, they never had a chance, even back when the Reapers first arrived, much less three months and billions of lives and ships lost later. It would have been neat to have a "We'll beat them on our own" ending, but it would have been, frankly, unrealistic. At least with the EC as it stands, the full purpose of the Sword fleet is better explained (to protect the Crucible at all costs).
I understand that this goes against the "against-all-odds" theme of the past two games. It is a completely fair concern, but the simple fact is that, in the past two games, we have fought mere minions of the Reapers. The Geth and the Collectors were nothing compared to the Reapers, and I really don't know how it would have been doable in a realistic sense. And, really, how would it have been a choice at all? If that was added, then everyone and their mom would choose it. It would severely cheapen the current choices.
Anyway, that's just my opinion. Certainly don't mean to tell anyone else what they should feel! :innocent:
#406
Posté 27 juin 2012 - 01:53
Choosing such an ending with an EMS of 4000 or lower and yeah, it would make sense for the Reapers to win. As it is...
#407
Posté 27 juin 2012 - 11:30
The "Play Shepard as he is and have him refuse starbrat" ending complete with utter failure, no matter what, was not.
There's still plot holes, we're still left to assume Shepard and his/her LI and Normandy crew will reunite. We were given hope EDI and the Geth might be repaired, and that was taken away immediately. No closure on Jack or Miranda, at least as far as I know. No clarification on Aria, Bailey, the refugees, and the rest of the Citadel. I got to see victory on Thessia. What about Palaven?
At least I saw Kaidan standing there with the plaque, holding it instead of putting it up, as if he knew Shepard was out there alive.
#408
Posté 27 juin 2012 - 05:17
#409
Posté 27 juin 2012 - 07:04
VyseN1 wrote...
Refuse ending is the least worst in my opinion.
For me, it broke down to a basic:
Control - Throw away fighting the Reapers by doing what T.I.M. wanted. Potential for corruption and future "harvesting" high.
- Losing part of what was fought for: Removing threat of Reapers
Synthesis - Alter every living thing, Organic and Synthetic, without their consent and without knowing what it will actually do. Turning them all into individual Reapers, more or less.
- Losing part of what was fought for: Individuality and Choice
Destruction - Finally achieve what we have been after for 3 games, but at the cost of all synthetic life despite starbrat giving hope they could be repaired. I chose this ending because it accomplished what was started 3 games ago, and I can at least believe Kaidan (or LI of choice) and the Normandy crew find Shepard alive. I want to believe the Geth and EDI can somehow be alive as well, but that's only asking for further disappointment.
- Losing part of what was fought for: If you were pro-Geth/Quarian relations, this means you lose that. As well as EDI.
Refusal - To remain the Shepard that always defied all odds, you throw away every single thing we spent three games fighting for. Even information is no good because no one knows what Shepard did up there. So the next cycle will likely just rebuild the Crucible and we're back to square one, minus a bunch of newly dead species.
- Lose all of what was fought for.
Modifié par KiganMatsuei, 27 juin 2012 - 07:06 .
#410
Posté 28 juin 2012 - 02:21
Had a small hope.It was little and furry,real cute.It's dead.Maybe next month when more bugs get fixed(hope).I really don't know if I want to touch ME3 again.
#411
Posté 28 juin 2012 - 03:39
#412
Posté 28 juin 2012 - 07:00
I've heard it fixes some bugs.Darth Suetam wrote...
Hi, guys. I'm back after some time sick. So, the EC sucks? I don't know if I have the spirit to play ME ever again, and from what I've been reading, it still sucks.
#413
Posté 28 juin 2012 - 04:28
KiganMatsuei wrote...
The fleshing out was nice.
The "Play Shepard as he is and have him refuse starbrat" ending complete with utter failure, no matter what, was not.
There's still plot holes, we're still left to assume Shepard and his/her LI and Normandy crew will reunite. We were given hope EDI and the Geth might be repaired, and that was taken away immediately. No closure on Jack or Miranda, at least as far as I know. No clarification on Aria, Bailey, the refugees, and the rest of the Citadel. I got to see victory on Thessia. What about Palaven?
At least I saw Kaidan standing there with the plaque, holding it instead of putting it up, as if he knew Shepard was out there alive.
We still didn't see that though, which was one of the major things to expect from clarification.
Bioware really fail at clarification, to be honest, they spent more time working on some of the things we didn't want (such as a slide show with admiral hacket voiceover and Buzz Aldrin), and decided not to give us an actual LI reunion, or any real clarification other than "Zaeed found himself a chair and some beers, Quarians are still alive, Jacob ends up talking to some people".
Not really what I'd expect from nearly a third of a year of work. It irritiates me more so that they've been working on other things in that time (supposedly, a fair few files in the EC aren't the EC and are actually DLC files).
The EC gave me completely nothing I wanted, the parts of clarification I wanted weren't there. So much was still left unexplained (which would easily have been done), an so on.
#414
Posté 29 juin 2012 - 02:14
Or did BW make everything on their own this time?
Alas, it still doesn't work for ME. It's just more to the same. Will preach to the choir, that's for sure. Those who already liked, will, surprisingly, still like it. Maybe even more. That must be comforting.
#415
Posté 29 juin 2012 - 02:26
www.youtube.com/watch
Yeah Bioware, I'm getting satisfaction from someone else now. The double entendre is intentional.
#416
Posté 29 juin 2012 - 02:27
#417
Posté 29 juin 2012 - 03:16
GroverA125 wrote...
We still didn't see that though, which was one of the major things to expect from clarification.
Bioware really fail at clarification, to be honest, they spent more time working on some of the things we didn't want (such as a slide show with admiral hacket voiceover and Buzz Aldrin), and decided not to give us an actual LI reunion, or any real clarification other than "Zaeed found himself a chair and some beers, Quarians are still alive, Jacob ends up talking to some people".
Not really what I'd expect from nearly a third of a year of work. It irritiates me more so that they've been working on other things in that time (supposedly, a fair few files in the EC aren't the EC and are actually DLC files).
The EC gave me completely nothing I wanted, the parts of clarification I wanted weren't there. So much was still left unexplained (which would easily have been done), an so on.
My last hope resides in the clear excess in the download.
It is possible, though perhaps naive to believe, that they are setting up better endings that will be accomplished b completing some DLC such as Leviathan.
#418
Posté 29 juin 2012 - 03:42
The rest is some more "goodbyes", and short epilogue, telling you that you were stupid for, presumably, not understanding "how deep" the endings were, and now you need an explanation.
So, yes, our worst fears came to life in the form of this EC. But ME3 didn't come to life. Sadly.
#419
Posté 29 juin 2012 - 03:44
Maybe even a new DA series that's worth BW's name.





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